SPSTEAMPULSELIVE ANALYTICS
Universe 51: Tannhäuser Wars

Universe 51: Tannhäuser Wars Steam metadata

Techframe Gaming & Entertainment | May 13, 2022 | game

Released

0players observed · 23 September 2026 - 13:28:58 UTC

ActionFree To PlayIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)390
  • Revenue (VGI)No data available
  • Review score83% positive

Universe 51: Tannhäuser Wars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)390
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews12
  • Release dateMay 13, 2022
  • DeveloperTechframe Gaming & Entertainment
  • PublisherTechframe Gaming & Entertainment

Genres: Action, Free To Play, Indie, Early Access

Company pages: Developer: Techframe Gaming & EntertainmentPublisher: Techframe Gaming & Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Universe 51: Tannhäuser Wars Steam metadata

Universe 51: Tannhäuser Wars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1761770/metadata
Steam Storehttps://store.steampowered.com/app/1761770/
Steam Communityhttps://steamcommunity.com/app/1761770
PCGamingWiki search
IGDB searchSearch IGDB for Universe 51: Tannhäuser Wars

Reviews, pricing, and metadata

Review summary

Positive

83% positive, 10 positive, 2 negative

Price and discount

Free to play

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Family Sharing

Achievements

76

Platform releases
  • Steam 13 May 2022

Latest Steam announcements

  • Christmas On Mars update (v0.1.013) - 13 December 2022

    Small update for Christmas. The Mediterraneum Maze (day version) is now covered in snow. The people of Scalabria want to feel what it's like to live the conditions people usually experience in Earth's northern hemisphere at Christmas time. PATCH NOTES v0.1.013 (Christmas On Mars update) NEW - Christmas on Mars! The Scalabrian citizens on Mars still celebrate the milennia-old event originating on Earth. The dome's weather technology at the Scalabria Amusement Park allows for a simulation of the conditions associated with the Earthly tradition, meaning the whole park will be covered in snow for a few weeks! CHANGES - Improved in-game HUD font KNOWN MAIN ISSUES - Note: If you're stuck anywhere (lobby, menus, etc) try restarting the game. - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and so…

  • Patch notes v0.1.012 - 2 December 2022

    Patch notes v0.1.012 CHANGES - Grenades now have a shorter fuse. - We have removed map voting after a match so we can solve some issues with it. FIXES - Fixed a bug where the UI buttons would become unclickable with the mouse (e.g. the Respawn button). - Fixed a bug where the UI elements would sometimes disappear. - Fixed an issue where you wouldn't be able to sprint in some situations even if you had enough stamina. KNOWN MAIN ISSUES - Note: If you're stuck anywhere (lobby, menus, etc) try restarting the game. - Sometimes voting for Felsineum Plaza Night as the next map will take you back to the main menu. - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

  • The Buzz update (v0.1.011) - 2 November 2022

    Even though we've been working on big features planned only for the full release in May, we've also been working on bringing you some more content even during the remaining months of Early Access. The first major update is out now, and you can read the patch notes below. We're also planning to release two other major updates during Early Access, introducing some new interesting gameplay mechanics. We'll tell you more about them once the time comes. We'll also be releasing minor updates during Early Access and their release date will depend on when we finish the features contained in said updates. PATCH NOTES v0.1.011 (The Buzz update) NEW - New map: Generator. Located under the Scalabria Amusement Park, the generator is the source of energy for the whole park. Some parts of the room will malfunction from time to time, since maintenance on the whole park has been overlooked for years by…

  • Devlog v9.0 (August) - 6 September 2022

    Devlog v9.0 (August) TL;DR 1. NEW WEAPON SET + SKIN SETS 2. 1 NEW MAP 3. 4 NEW MAP CONCEPTS (PROVISIONAL) 4. SPECTATOR MODE 5. SCALABRIA SKIRMISH (TOURNAMENTS) 6. PLAYER LEVEL PROGRESSION 7. LOADOUT SYSTEM 8. COSMETICS STORE 9. PLAYER PROFILE 10. UPDATED STEAM PAGE We've been a bit quiet lately since we've been working on larger tasks. Here's a devlog about what we've been working on and what our plans are. --- 1. NEW WEAPON SET + SKIN SETS The Arnus-Fjelsyn Arsenal (AFA) weapon set is a joint project by the Fjelsyn Republic and the Arnusian League, which was created right after the Fjelsynese-Klargian interstellar war. The weapons in this set will have different stats and work slightly differently from the Kystrel Arms weapons. It is not simply a re-skin of the Kystrel Arms set (the one currently in the game). - Kystrel Arms Collection (default Kystrel Arms skin set, currently in the g…

  • News! - 12 August 2022

    No update this week, as we're currently developing some features/content which take a bit longer to be completely ready (maps, for example). Some of those features will come out while still in Early Access, others will come out on the day we leave Early Access (May 13, 2023). We're also working on things you can't see in the game, like marketing plans, production plans, events, and more. Even though there's no update, we will still be playing today at 7pm UTC, so join us! Join the Discord! https://discord.io/universe51

  • Patch notes v0.1.010 - 5 August 2022

    Patch notes v0.1.010 NEW - Added a map voting screen at the end of matches so you can vote for the next map. - Added "light HUD" option, which removes the helmet overlay from the HUD. - Added pick-up audio for all power ups. - Added sound effect for when a projectile nearly hits you. - Added audio feedback for when you're hit by a projectile. CHANGES - Slight changes to the functionality of the post-match screens. - Slight changes to the respawn screen. KNOWN MAIN ISSUES - Note: If you're stuck anywhere (lobby, menus, etc) try restarting the game. - Sometimes voting for Felsineum Plaza Night as the next map will take you back to the main menu. - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

  • Patch notes v0.1.009 - 28 July 2022

    Patch notes v0.1.009 NEW - You can now adjust the player viewmodel in the settings menu. Includes an "old school" mode. Demo video: https://youtu.be/Ap_kmsIrW78 CHANGES - Slight visual and functional changes to scoreboard and post-match stats screen. - Gameplay messages about power ups are now the same color as the respective power up, instead of just white. This is for easier and quicker identification during fast gameplay. - Ranks now display properly to everyone. Still no leveling system (it's in the works), so for now everyone is unranked. - Slight changes to multiple aspects of the game in order to achieve better networking. FIXES KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

  • Tannhäuser Nights! - 28 July 2022

    Come join us for another Tannhäuser Night tomorrow at 7pm UTC! This is a weekly event where you can chat with the developers about U51:TW! The changes we've recently made in regards to networking seem to have worked, but we're still wanting more and more players to play at the same time for better testing of the limits. We're expecting some full matches and we're counting on you to help! Join the Discord! https://discord.io/universe51

  • Tannhäuser Nights! - 22 July 2022

    Come join us for another Tannhäuser Night today at 7pm UTC! This is a weekly event where you can chat with the developers about U51:TW! The changes we've recently made in regards to networking seem to have worked, but we're still wanting more and more players to play at the same time for better testing of the limits. We're expecting some full matches and we're counting on you to help! Join the Discord! https://discord.io/universe51

  • Patch notes v0.1.008 - 13 July 2022

    Patch notes v0.1.008 NEW - Added "Total game time" to stats screen at the end of a match. - Added "Highest Kill Streak" to stats screen at the end of a match. - In first person, instead of a retract animation, weapons now just don't clip into walls. CHANGES - Changed lighting on Mediterraneum Maze Night to dynamic lighting. This will significantly reduce frame rate on this map. - Improved FOV settings. The player viewmodel is now independent from the camera's field of view setting. - Improved blood VFX. - Modified sprint animations with long weapons. - Speed power up now affects cooldown speed of the H-3 Shotgun and HMR-14 Sniper Rifle. FIXES - Solved issues related to data carry-over between sessions (equipped weapon, ammo) KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in wate…

  • Patch notes v0.1.007 - 7 July 2022

    Patch notes v0.1.007 (James Bond update) NEW - Added a bunch of new avatars. Go to your profile to change your avatar (expand the profile box in the main menu and click the astronaut helmet). - You can now invert the vertical axis on your mouse. Go to the controls settings to do this. - Post-match screen now shows your stats for that match. CHANGES - Changed Gameplay Messages for clearer meaning. - Slight visual rework on the scroll bars. FIXES - Scoreboard now displays player names and teams correctly. - Fixed an issue where tickets would go into negative numbers. - Fixed an issue where you could respawn even if your team had 0 tickets if you had died when your team still had some tickets left. - Fixed an issue where some shots wouldn't trigger on-hit particle effects. KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't…

  • Patch notes v0.1.006 - 1 July 2022

    Patch notes v0.1.006 NEW - Credits screen (accessible by clicking the big logo in the main menu). CHANGES - Gameplay messages (bottom left while in-game) now state the amount of XP/Score earned. FIXES - Scoreboard now displays player score properly, instead of just kills, deaths, and assists. - Fixed a collision issue in Mediterraneum Maze Night. KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

  • Tannhäuser Nights! - 1 July 2022

    Come join us for another Tannhäuser Night today at 7pm UTC! This is a weekly event where you can chat with the developers about U51:TW! For this week we're trying to stress test the game in terms of networking. We're expecting some full matches and we're counting on you to help! Join the Discord! https://discord.io/universe51

  • Patch notes v0.1.005 - 27 June 2022

    Patch notes v0.1.005 A minor update to start the week, as promised. CHANGES - Increased Ticket Power-Up respawn time from 20 seconds to 40 seconds. - Increased accuracy and headshot damage (PDW-2 Pistol). - Increased damage (KAP-13 SMG). - Increased damage per pellet (H-3 Shotgun). - Increased hip fire spread (HMR-14 Sniper). - Increased audio attenuation distance for gun shots. FIXES - Scoreboard now displays player score properly, instead of just kills, deaths, and assists. - Fixed a collision issue in Mediterraneum Maze Night. KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

  • Tannhäuser Nights! - 24 June 2022

    Come join us for the second Tannhäuser Night today at 7pm UTC! This is a weekly event where you can chat with the developers about U51:TW! Join the Discord! https://discord.io/universe51

  • Patch notes v0.1.004 - 23 June 2022

    Patch notes v0.1.004 Some big changes this week, including a scoreboard, kill feed, and improved networking. NEW - Added scoreboard (default key - Tab). - Added kill feed. CHANGES - Greatly improved upon the recent networking issues. FIXES - Fixed an issue related to picking up ammo while reloading. - Fixed a collision issue in Mediterraneum Maze Night. - Fixed an issue where you'd lose mouse control after leaving the settings menu while in-game. KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

  • Tannhäuser Nights! - 16 June 2022

    Come join us for Tannhäuser Night tomorrow (June 17th) at 7pm UTC! We'll be making this a weekly event where you can chat with the developers about U51:TW! Join the Discord! https://discord.io/universe51

  • Patch notes v0.1.003 - 16 June 2022

    Patch notes v0.1.003 (minor update) NEW - Added pick-up sounds for HP, Ammo and Invulnerability power-ups. - Added kill notify sound. - Added headshot notify sound. CHANGES - Replaced Felsineum Plaza elevators with bounce pads. - User settings now load right as the game starts, instead of when you skip the Release Notes screen. - Minor map changes. - Minor weapon rebalancing. BUGFIXES - Fixed a bug where sometimes clicking "back" from the settings menu would take you from in-game to the main menu or get you stuck in a black screen in case you were already in the menu. KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

  • Patch Notes v0.1.002 - 6 June 2022

    Sorry for the long radio silence in the past couple of weeks. We've been working on a lot of issues both in the game (bugfixing and new features) and in the team (organization and planning). Patch notes v0.1.002 NEW - Full support from 16:9 up to 21:9 aspect ratio. - New buttons for adding/subtracting 5 tickets when creating a server. - Capped frame rate in the menus. - Added an "unready" button. - Added visual shot feedback to all surfaces. - Created an anti-idle system so players don't stay dead forever. - Added 2-second respawn immunity. - Resolution settings. - Tutorial screen with basic gameplay info. - Added pickup one-shot sounds to some pickups. - Ragdoll is now calculated according to the body part hit. CHANGES - Slightly reworked the functionality of the respawn timer. - Removed friendly fire. - Gameplay balancing. - Level graphic improvements. - HUD graphic improvements. - Ch…

  • (VERY IMPORTANT) Version 0.1.001 Release notes - 15 May 2022

    IMPORTANT There was an issue with the keybinds. We've pushed an update but it didn't completely solve the issue. You need to go into settings -> controls -> click reset -> click apply and then it should work fine. Sorry for the inconvenience. We're trying to solve this as quick as we can. Dying while on the pause menu will keep the pause menu on top. You can still play it if you press pause key and then "Resume", although with a dead widget on top. You have to rejoin the server to make it go away. After a match ends, pressing Menu->Settings->Back will get you the pause menu and the only result from that is a black screen. The only way to solve it is to Alt+F4 and start the game again. There's a bug where your cursor will stay on the screen and block aim control. You have to wait for someone to kill you and then you'll get to the respawn screen without any respawn button. You need to pre…

Patch notes and updates

S.noRelease datePatch nameGID number
12 December 2022Patch notes v0.1.0124979322040020879757
25 August 2022Patch notes v0.1.0104598757090454318481
328 July 2022Patch notes v0.1.0094587497456681578280
413 July 2022Patch notes v0.1.0084937651144682922222
57 July 2022Patch notes v0.1.0074474904295781465023
61 July 2022Patch notes v0.1.0064474904295759177311
727 June 2022Patch notes v0.1.0054474904295744832016
823 June 2022Patch notes v0.1.0044474904295730486824
916 June 2022Patch notes v0.1.0036214419130139908655
106 June 2022Patch Notes v0.1.0024469272893506373013
1115 May 2022(VERY IMPORTANT) Version 0.1.001 Release notes5849624375830145463
1213 May 2022May 13 Patch Notes - V0.1.001 (Early Access Release)5849624375821817167

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1761770
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMay 13, 2022
DeveloperTechframe Gaming & Entertainment
PublisherTechframe Gaming & Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent83%
Positive reviews10
Negative reviews2
Total reviews12
Steam recommendationsNot available
Achievements76
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1761770/

Short description

Universe 51: Tannhäuser Wars is a free-to-play fast-paced multiplayer FPS, taking inspiration from games like DOOM and Quake. In Tannhäuser Wars, two unfamiliar groups are mysteriously teleported to the same location. Since communication between them is impossible or undesirable, they clash!

About this game

Universe 51: Tannhäuser Wars is a free-to-play fast-paced multiplayer FPS, taking inspiration from games like DOOM and Quake. Two unfamiliar groups are mysteriously teleported to the same location. Since communication between them is impossible or undesirable, they clash! Game Modes For now, there's a casual team deathmatch mode. In team deathmatch, each team starts with a set number of points, called tickets. Respawning consumes tickets from your team's ticket pool. When a team reaches 0 tickets and all its members are dead, that team loses. Note We're currently focused on increasing the player base. Sometimes it might be difficult to find game servers, but you can always join the Discord server and look for someone to play with. We have a matchmaking channel for that exact purpose.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Derbe Sprache
igrs18Kekerasan Penggunaan bahasa Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Universe 51: Tannhäuser Wars's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Universe 51: Tannhäuser Wars's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Universe 51: Tannhäuser Wars at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Marvel Rivals73,76623 September 2026 - 23:15:02 UTC642,333409,518NetEase Games
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Overwatch®64,37623 September 2026 - 19:51:53 UTC164,636420,984Blizzard Entertainment, Inc.
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Wallpaper Engine39,78123 September 2026 - 22:38:55 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,60523 September 2026 - 23:15:17 UTC39,10324,686Jagex Ltd
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
The Isle15,43623 September 2026 - 21:14:23 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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