Echo - An Indie Tale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews6
- Release dateNov 16, 2021
- DeveloperRichard Borges
- PublisherRichard Borges
Genres: Adventure, Casual, Indie
Company pages: Developer: Richard BorgesPublisher: Richard Borges
Echo - An Indie Tale Steam news
Echo - An Indie Tale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Important Update! - 13 May 2023
SOUNDING - After several complaints about the game audios being too loud, I made volume adjustments on all of them, from start to finish, and also added an ambient sound so that in silent moments, the game would not be really muted, and deepen the game atmosphere. LEVEL DESIGN AND INTERFACE - Right at the beginning of the game, one of the instructions on the walls was not very clear to all players, and this has been changed to make it easier to understand. Another important aspect was the change of place of some obstacles in one of the phases that the players had more difficulties. Level Design now directs the player to the door they need to open, before giving them any items to carry. This way the player knows where he needs to go when he is carrying the first item. OBS: Make no mistake, the phase is still difficult! It's just fairer SMALL UPDATES - While I was tinkering with the game,…
- Full screen!!! - 21 December 2021
Finally the game has the option of full screen, just press F11 on the keyboard. And if your monitor is smaller than the game's default screen size, now you'll still be able to play.
- Two Problems Less - 18 December 2021
The first problem concerns the moment when the player should touch an apple in a white tree, so that the apple would fall and be caught by a hand of shadows. This opens a passage. But when the error occurred, things happened like this: Still, the passage opened. Which didn't impede the game's progress, but the aesthetics of the scene were all messed up. Even if that wasn't common, now it just doesn't happen anymore. The second problem was very simple to solve and actually should never have passed me =/ In the final phase, the player shouldn't be able to leave the screen by any ledge at all (in any phase actually). But I had forgotten to close the boundaries in this last scene: Now that doesn't happen anymore. Sorry for any inconvenience caused. And if you encounter any problems, don't hesitate to let me know by review in the store (I read them all) or by email: richardgamedesigner@gmail…
- Additional content available soon - 16 December 2021
Very soon, the "Echo - An indie Tale" game track + 5 official game wallpapers will be available for purchase.
- Important warning! - 7 November 2021
Folks, the demo version of the game will be removed on the release date. So in case anyone is waiting to test, run there. On the 17th I will be disabling it from the store page.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 December 2021 | Full screen!!! | 5320438099052887294 |
| 2 | 18 December 2021 | Two Problems Less | 5320438099042008581 |
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