- Community Bug Fixes - A New Update ⚔️ - 7 October 2026
⚔️ Sir Galgano – A Medieval TaleNew UpdateA new update is now liveWe’ve been working behind the scenes to improve the game, smooth out a few rough edges, and make combat feel better overall. Here’s what’s new:⚔️ Balance ChangesEnemy balancing: adjusted some enemies to make encounters feel more balanced and enjoyable.Spell balancing: tweaked several spells to improve combat balance and make them more satisfying to use.🛠️ Fixes & ImprovementsFixed the final scene: resolved an issue affecting the game’s final scene.Automatic reload after death: when you die, the latest autosave is now loaded automatically. No more returning to the main menu and loading your save manually!Thank you to everyone who has been playing Sir Galgano – A Medieval Tale, sharing feedback, and helping us improve the game.Your feedback really matters to us. If you come across a bug, have a suggestion, or simply have a…
- Title: Update 1.0.2 – Balance Tweaks & Quality of Life Improvements - 7 October 2026
Description: Version 1.1 is now live! This update focuses on refining combat mechanics and improving your overall gameplay experience with a highly requested respawn feature. Patch Notes: - Enemy Balancing: Adjusted enemy stats and behaviors to ensure combat remains challenging but fair. - Magic Balancing: Tweaked spell damage and resource costs to create a more balanced magic system. - Improved Respawn Mechanic: Dying no longer breaks your flow. The game will now automatically reload from your last save point upon death. - Minor Bug Fixes: Addressed various small glitches to improve overall stability and performance.
- Update! - 20 September 2026
A Little Update ⚔️Hi everyone!Just a reminder that the 25% discount on Sir Galgano – A Medieval Tale ends tomorrow. If you've been thinking about giving it a try, you still have a little time!Over the next few days, we'll also be releasing an update to fix some of the bugs you've reported to us (thank you!).We also want to thank you for all your feedback, both positive and negative. Criticizing the game is absolutely fair, and it helps us understand what we can improve.We only ask that, whenever possible, criticism doesn't turn into personal insults. Behind this game are people who have dedicated a lot of time, passion, and hard work to it. ❤️We'll continue reading your comments, collecting your reports, and working to improve Sir Galgano. ⚔️See you in medieval Tuscany!
- COMMUNITY BUG FIXES - 12 September 2026
🛠️ A little update!Hey everyone!Thanks a lot to everyone who has been playing the game and reporting bugs in the community! We’ve just pushed an update that fixes some of the issues you’ve reported, including:🐛 Fixed some bugs in the dungeon levels⚔️ Adjusted the balance of some enemiesYour reports and feedback really help us improve the game, so please keep sharing any bugs or issues you find in the community!We’ll keep an eye on your reports and do our best to improve the game step by step.Thanks again for playing and supporting our little indie game!
- Version 1.0.1 Release Notes - 12 September 2026
Patch Notes 1.0.1 - Bug Fixes & Balancing - Map Stability: Fixed a crash that occurred on the world map after completing a dungeon. - Balance Adjustments: Rebalanced some enemy stats and encounters for a smoother gameplay experience.
- THE DAY IS HERE ⚔️ - 7 September 2026
THE DAY IS HERE ⚔️Sir Galgano - A Medieval Tale is now fully released!After all these years, the Early Access journey is over.Thank you to everyone who supported the game and helped me get here.Welcome to the final chapter. 🛡️I'll keep listening, so don't hesitate to share your feedback or report any bugs you encounter.
- TOMORROW. ⚔️ - 6 September 2026
TOMORROW. ⚔️After years of work, Sir Galgano - A Medieval Tale is finally ready for its 1.0 release.Tomorrow, it leaves Early Access.I can't wait to finally share the finished game with you.
- 2 DAYS TO GO. 🗡️ - 5 September 2026
2 DAYS TO GO. 🗡️A lot of work, changes, and battles brought Sir Galgano this far.In 2 days, the Early Access journey comes to an end.The real journey is about to begin.
- 3 DAYS TO GO. ⚔️ - 4 September 2026
3 DAYS TO GO. ⚔️After all this time in Early Access, we're finally getting close to the finish line.Sir Galgano's journey will leave Early Access in just 3 days.Thank you for being here.
- 1.0.0 — Launch Day Polish - 3 September 2026
We're here. Version 1.0.0 is live. This build doesn't add new content — everything that shipped in the final beta is intact. What it does bring is a last round of fixes for the issues you reported over the past weeks, so that day one runs as clean as we can make it. Thanks for every crash log, screenshot and forum post that got us this far.
- Minor bugfix - 26 June 2026
Minor bugfix
- Release 1.0.0R9 - 9 June 2026
- Minor bugfix
- 🎥 New YouTube video available! - 21 May 2026
Check out the latest look at Sir Galgano – A Medieval Tale:👉 90% OFF from May 27 to June 10!We are an indie team, and we believe in staying that way. With your support, we can continue developing the game independently and keep our creative vision intact.This special discount helps us gather feedback, improve the game, and refine the experience during development. If you play the game, your feedback is extremely valuable to us.By supporting us, you’re not just playing the game, you’re becoming part of its journey and helping shape what it will become.Thank you for your support!
- 🎮 THE GAME IS ALREADY COMPLETE - 16 May 2026
From 05/27/2026 to 06/10/2026the price will drop from €24.50 to €2.45 (-90%).Why such a huge discount?Because we want as many players as possible to experience the project and help us improve it during this final testing phase.The game is already fully playable in its complete version. Early Access will remain active only for:- fixing bugs- improving balance- optimizing the overall experience- listening to community feedbackWe strongly believe in the philosophy behind indie games: independent development, passion, and direct collaboration with players.After nearly 3 years of work, this price is mainly meant as a symbolic way to support the project and its continued growth.Every piece of feedback can truly make a difference ❤️Thank you to everyone who decides to be part of this journey.Your feedback will directly influence the future of the game.
- Release Notes: Full Version Now Available! - 4 May 2026
- Full Content Release: The complete game is now live, featuring all levels and chapters from start to finish. - Side Quests: All secondary missions and optional objectives have been integrated, offering a deeper look into the game's lore. - General Improvements: Various optimizations, bug fixes, and polish have been applied across the board for a smoother experience.
- The Game Is Now Complete – Final Early Access Phase Begins - 4 May 2026
Hey everyone,Today is a big day for us.With this update, the game is now feature-complete and fully playable from beginning to end. This is something we’ve been working toward for a long time, and we’re really excited to finally put the full experience in your hands.That said, we’re not calling it “done” just yet. The game will remain in Early Access throughout May while we focus on testing, fixing bugs, and polishing the experience as much as possible.🔥 What’s in today’s update:The full main story campaign (all levels)Additional side levelsComplete weapons and equipmentAll enemies and bossesFull story contentImproved enemy balance and progressionThis is the final stretch, and your feedback right now matters more than ever. If you run into issues, have suggestions, or just want to share your thoughts, we’re listening.Thanks for sticking with us and supporting the game, it really means…
- STEAM MEDIEVAL FEST!!!! - 17 April 2026
Hello everyone! The Steam Medieval Event is here...and we couldn’t miss it!To celebrate, we’ve got two big updates:The game is now fully complete across all levels!Grab it now with a 60% discount for the entire event!The game is staying in Early Access as we expand it, polish it, and squash bugs, we’re deep in playtesting!What are you waiting for? Medieval Tuscany awaits!
- Steam Spring Sale - 19 March 2026
Hi everyone! A 30% discount has been announced for the Steam Spring Sale!Don’t miss out! And let us know what you think!!!The Tuscany of Legends awaits you.....
- Tuscany Awaits: Stories and Legends Almost Ready - 8 March 2026
Hi everyone! We've been working really hard lately, and we're excited to share that we're finally getting close to finishing the full version of the game.For those who are new here, the game is a medieval RPG set in 12th-century Tuscany, inspired by the region’s rich history, folklore, and legends. Expect mysterious tales, hidden secrets, and legendary characters that bring the world to life.Current development progress:The game’s levels are about 90% completeThe full version is getting close to completionThere’s still some work left (mainly polishing, balancing, and bug fixing) but we can’t wait for you to explore the world, uncover its legends, and experience Tuscany like never before.Thank you all for your support!
- NEW DEMO is now available! This demo represents the first level of the full game - 4 January 2026
Hey everyone!We’re excited to announce that the NEW DEMO is now available on Steam!This demo represents the first level of the full game and gives you a sneak peek at the core gameplay, mechanics, and overall vibe of “Sir Galgano - A Medieval Tale”. What’s in the demo?the complete first level of the gamecore gameplay mechanicsthe beginning of the storyenemies, enemies, enemies and more enemies!Play the demo and let us know what you think!Thank you for your support! Sharpen your blade, prepare for adventure, and step into Medieval Tuscany…your legendary journey awaits!