- 🧟♂️ Ultimate Zombie Defense 2 — v1.0 is Here! - 20 November 2025
After just over a year in Early Access, we're proud (and a little exhausted) to announce that Ultimate Zombie Defense 2 has officially launched into full release! 💥Thank you to everyone who supported the game during development. Your feedback helped shape the experience — and we’re not done yet.⚔️ What’s New in v1.0?💀 New World Boss – Prepare for an all-new apocalyptic threat to test your squad’s limits.🧙♂️ Necromancer Boss SFX – He’s louder. He’s meaner. And now he really sounds like he’s here to raise the dead.🏙️ London (Defend the Objective) – We’ve fixed the intro camera & zombie pathing to make the fight flow more naturally and hit harder.💰 New Lower PriceTo celebrate the full release, we’ve permanently dropped the price from $14.99 → $9.99. Now’s the perfect time to jump in, team up, and survive wave after wave of undead mayhem.🛠️ What’s Next?We want to keep expanding the g…
- Release notes 0.14.7 - 10 September 2025
Release notes 0.14.7: -Fix skills being able to be unlocked by selecting them and holding enter, even if they shouldn't be -Fixed SENTRY max ammo count not updating visually when upgrading it -Fixed a continued custom game showing as a normal game -Fixed building icons not updating when selling buildings -Fixed clients being able to see disconnected players in the player list -Fixed key rebind not being cancelable on Steam Deck -Fixed players being flung over the locked barriers -Fixed players being pushed by the gates when opening/closing -Fixed some enemies attacking the player but being out of range and not moving closer -Fixed the weapon upgrade machine sound not playing when upgrading a weapon -Improved edge case performance issues on hell map -Increase world boss health by 20% -Reduced HEAVY MACHINE GUN damage by 30%
- Release notes 0.14.6 - 24 July 2025
Release notes 0.14.6: -Fixed the client side for Defend the Objective game mode
- Release notes 0.14.5 - 13 July 2025
Release notes 0.14.5: -Add a Flameable barrel description -Fixed Molotov Cocktails hitting invisible colliders with some buildings -Fixed clients sometimes not seeing their money when joining -Fixed continue the game for a client, missing perk machines, missing buildings -Fixed multi kill announcer not working -Fixed team upgrades not activating on clients after joining, most notably Barbed Wire player slowdown upgrade
- Release notes 0.14.4 - 2 July 2025
Release notes 0.14.4: -Fixed game configurable options not saving for saved games -Fixed the building placement issues on catwalks on London and Bridge map -Save progress won't reset each game update(unless stated on the update)
- Release notes 0.14.3 - 24 June 2025
Release notes 0.14.3: -Fixed voting dialog appearing after readying -Fixed Laser Fence not building full length on the clients -Fixed Hell Dogs spawning incorrectly on Airport, London, and Military map
- Release notes 0.14.2 - 23 June 2025
Release notes 0.14.2: -Fixed some random networking issues -Fixed clients not being able to navigate around the map in Defend the Objective game mode
- Release notes 0.14.1 - 21 June 2025
Release notes 0.14.1: -Fixed RPG not doing 100% damage to a zombie on a direct hit -Fixed building placement on the cemetery map in one of the buildings -Fixed clients not being able to load in the game -Fixed mesh culling issues in the Airport map -Implement the ability to quit and continue the game
- Workshop support!!! - 28 May 2025
It’s Finally Here, Steam Workshop Support! The wait is over!!! Workshop support has officially arrived, bringing custom maps, game modes, and more to Ultimate Zombie Defense 2! Dive into community-made content or start creating your own — it’s all just a click away. This is just the beginning: we’ll be expanding Workshop capabilities in future updates, so stay tuned for even more possibilities. Start exploring or upload your first creation today! Full release notes Release notes 0.14.0: -Fixed scoreboards not updating -Released workshop support
- Release notes 0.13.3 - 23 May 2025
Release notes 0.13.3: -Fixed gamepad not being able to purchase upgrades -Fixed the navigation between upgrades on Steamdeck -Fixed the player's ability to switch to an empty tree on the skill tree menu -Fixed the sizing of upgrades on the PC -Show an activation key on the skill menu when selecting skills -When switching between skill trees on a gamepad, automatically select a skill on that tree
- Release notes 0.13.2 - 16 May 2025
Release notes 0.13.2: -Fixed game getting stuck in nonbuild mode and wave timer not automatically ticking down -Adjust some UI elements for Steamdeck for better playability -Fixed gamepad not going into repair mode easily -Maybe fix the joining issue where players get stuck and never load in
- Release notes 0.13.1 - 6 May 2025
Release notes 0.13.1: -Changed the infinite symbol to show value in millions instead -Fixed the options menu not scrolling or stuck -Fixed inability to place buildings on the London map close to the spawning area -Slight performance improvement when being in hell
- Achievements are here! - 1 May 2025
Hi everyone! The next major update 0.13.0 is here and it includes achievements! We know how long you’ve been waiting for them, and we’re excited to finally bring them to the game. Also, mod support for custom maps and more is just around the corner, so stay tuned!
- Release notes 0.12.3 - 15 April 2025
Release notes 0.12.3: -Correctly select music controller when coming back from the music controller menu -Fixed a spot on the London map where zombies can't reach the player -Fixed dead zombie bodies sometimes disappearing -Fixed hell dogs not spawning in certain edge cases, mainly London map -Fixed spinning towers not causing damage to zombies -Fixed the player being blocked from moving forward straight away when unlocking barriers on the Military Map
- Release notes 0.12.2 - 27 March 2025
Release notes 0.12.2: -Changed some UI element scaling in-game on Steam Deck -Fixed some dead players sticking around -Fixed some of the UI elements being cut off -Fixed XP issues when going from custom game to specific difficulty
- Release notes 0.12.1 - 21 March 2025
Release notes 0.12.1: -Fixed regressed bug - Preset saying CUSTOM when there is no specific preset currently set -Fixed regressed bug - rank not being localized -Fixed the local player character standing still when the game camera is not focused on the first-person perspective
- Release 0.12.0: London Map - 20 March 2025
Hi everyone! It's finally here, the London map is accessible to everyone. Most new features and fixes were released on 0.11.2 so this update is mainly the new map. Release notes 0.12.0: -Add in new map, London -New graphics options, control if the dead static and dynamic zombies stay around -Performance improvements to the map rendering and late-game
- Release notes 0.11.2 - 12 March 2025
Hey everyone. We are very close to the release of the new London map, but until then, here's bunch of fixes that have been waiting to be released. Enjoy :) Release notes 0.11.2: -Clarified the LEG/LIMB issue on the custom game option -Display controller controls in the options menu -Fixed GRABBER enemy not grabbing the player -Allow LOD control option -Fixed player being able to instantly interact with objects if interact key is held down, specifically player rearming the sentry if the sentry is still firing -Fixed crosshair not changing color on zombies when they are still entering the map -Reduce the volume of VIPER SP5, building upgrade progress sound, Tesla and Terminator towers firing sound -Add option to change the engine quality and preset. Engine quality changes variety of settings in the background -Save the options when resetting them to default -Fixed areas always being unloc…
- Release notes 0.11.1 - 21 February 2025
Release notes 0.11.1: -Remove the extra $ from the AMMO BOX interaction prompt -Fixed one of the skills showing {0} in it's description -Make the chat placeholder text localised -Fixed the rank not being localised -Fixed duplicate name and description on the customisation screen for custom games -Remove recoil penalties from SUPPRESSOR -Fixed MOUNTED HEAVY MACHINEGUN not counting towards the kills
- Release 0.11.0: Customizable games - 18 February 2025
Hey everyone, Another big feature is here. Ever wanted to play the game without them damn hell dogs spawning in and ruining your game? Now you can. Has your game ever been ruined by the world boss? Now you can remove him. Have you ever wanted to play the game with the normal zombies that can only be killed by headshots? This is the day it's possible now. Now you can control different aspects of what's in the game at the cost of earning little to no XP: -Is building allowed -Which zombie types are allowed -Are bosses allowed -Money earned -Zombie damage -etc. Release notes 0.11.0 Full release notes 0.11.0: -Add in suppressors for some of the guns in the game. Reduces the noise of the shots, reduces zombie aggression towards that player, increases recoil -Improve aim assist for controllers with the option to control their strength. The cursor will move toward the closest zombie to where t…