- Patch Update: Bug Fixes - 7 April 2025
Hello everyone, we’re pleased to share a new patch featuring the following bug fixes... Fixed Beacon UI tutorial bug. Fixed UI text overlapping at the well. Fixed missing strings in the settings menu. Fixed "Loading" being visible in English for a split second. Fixed Mercucio going invisible. Fixed world not spawning in after defeating Hoover. Fixed mesh collider issue. Fixed the localisation of "Camers Shake" and "Lock Camera Rotation". Fixed NG+ not working properly. As always, thank you for sharing all of your feedback and any bugs you encounter.
- Patch Update: Bug Fixes and Art Upgrade - 13 August 2024
Hello everyone, we’re pleased to share a new patch featuring bug fixes, updates, and a fancy new art upgrade too. Updates Upgraded art throughout the game. Check out the video here in the official Discord to see some before and afters! Performance improvements to address large framerate drops. Bugs Fixed Multiple desync issues when playing online multiplayer across all platforms. Multiple visual bugs including z-fighting, area loading and lighting issues. Some hits not being registered on female enemies in the prison of Lair of the Adversary. Abominable spear attack and special ability having no effect. Tunnel can get blocked if you (the player) falls into the swamp. Removing Access Up Rune doesn't remove added access. Game goes to a black screen if the player is attacked while using Fireplace Stone. Players unable to scroll on weapon lore text on Windows 10. Lock Camera Rotation did no…
- Patch Update: Unlisted Bug fixes! - 30 April 2024
We're pleased to share some updates that weren't covered in our last batch of patch notes, for bugs that were addressed in our last patch but were not noted! Below is the full list of changes included with our most recently released patch. New Features The Shopkeeper's Goodbye - a new, final scene with the shopkeeper, for players who have found and returned all of his missing keys. Fast Travel - in the late game, to assist with accessing DLC content and finishing any lore puzzles. A new music track for Heartflow Altar - Just a subtle one, because it was needed. Bug Fixes Fixed a typo. Fixed an issue where killing "NPC Hero" type enemies (anti-heroes, aggroed friendly NPCS) while they were frozen didn't quite work properly. Altered the Spear's light one handed attack animation to prevent it from missing occasionally. Improved the code that governs aiming up/down, while targeting enemies…
- Patch Update: Bug fixes and new features! - 19 April 2024
We're pleased to share a new patch that not only addresses some bugs reported by the community, but also some new features. New Features The Shopkeeper's Goodbye - a new, final scene with the shopkeeper, for players who have found and returned all of his missing keys. Fast Travel - in the late game, to assist with accessing DLC content and finishing any lore puzzles. A new music track for Heartflow Altar - Just a subtle one, because it was needed. Bug Fixes Fixed a typo. Fixed an issue where killing "NPC Hero" type enemies (anti-heroes, agroed friendly NPCS) while they were frozen didn't quite work properly. Altered the Spear's light one handed attack animation to prevent it from missing occasionally. Improved the code that governs aiming up/down, while targeting enemies on a ramp. Attack animations are now more accurate. Fixed a bug where the Spirit's Greatsword was being treated as a…
- Patch Notes - NG+ and other improvements! - 28 November 2023
Hello all! We have released a small patch to improve your gaming experience and implemented the much desired NG+. Full details below. New Game Plus Added Polish, Turkish, Russian, Traditional Chinese, and Brazilian Portuguese languages Added a system for checking broken achievement states and re-granting achievements if they didn't pop the first time. A small handful of general localization improvements Fixed an issue on PS5 where the controller vibration option was not working properly. Added custom support for PC to adjust the vertical movement speed of the camera separately. Save data must be edited. "useCustomCameraPitch" must be set to "true" and then the "customCameraPitchSpeed" value must be selected, from between 0.00 and 1.00 Added support for custom community implemented translations. NOTE: Community Translation File (Dropbox) This link contains the localization files for the…
- PATCH UPDATE (2.0.25) - 7 August 2023
The team are pleased to report fixes/updates for the following issues: Fixed issue where in MP, clients could not level up at the reservoir of pain under certain circumstances. Fixed a few small typos and UI issues. Added an accessibility option to turn off automatic camera follow - this must be hacked into the save file. find the value "lockCameraRotation" and set it to "true" Fixed an issue where killing an enemy with greatswords would leave the camera a little too high. It now pans back down. Increased "tap roll" time to .4 seconds from .15 seconds. Fixed an issue where a quest trigger wasn't saving it's state, so if players re-entered the NPC city from the NPC tunnels, the Old Man's quest state would be set backwards. Added a few code checks to detect the above broken save game state and fix it. Fixed a design flaw with achievement unlocking that would sometimes result in the game t…
- Patch Notes - Steam - 2.0.24 - 20 June 2023
Hi everyone! Huge release today. The game has had many updates as a consequence of the DLC being released. The base game has been updated to be compatible with the DLC content - IN FACT - if two players want to play MP, and only one person owns the DLC, they can both play it! New Features - Sweeping performance upgrades & build size reduction - Many general lighting improvements for visual quality and readability - Multiplayer death no longer results in a disconnect. - Respec via items (two exist in the game) - Added support for custom localizations by exposing loc docs (forum post to come) - Owners of the base game can play DLC content in multiplayer if one player owns it. Bug Fixes Fixed issues where: - PvE achievement was sometimes not triggering. - Fish Enemy would get stuck on walls easily. - There was a gap between a floor and a wall in Keep of the Stolen Crown. - The player's wea…
- The Rise of Evil DLC OUT NOW! - 20 June 2023
Unearth the chilling tale of the fallen heroes entangled in the clutches of corruption as you discover the missing fragments that eluded the old-fashioned ways of the past. The Rise of Evil DLC adds two new areas to the game: Easymaker’s Retreat and The Builder’s Sanctuary. Your new quest will also require you to defeat three new bosses that will put the skills and abilities you’ve acquired through the main game to the ultimate test. Get crafty in the all-new areas awaiting adventurers.Obtain new armour and weapons like the Abomination Spear or the Degraded Shield to aid in your quest.Face off against powerful new foes and epic new bosses.Invite your friends to join you for free in multiplayer if you own this DLC. We're counting on you, brave adventurer! The Last Hero of Nostalgaia Deluxe Edition The Last Hero of Nostalgaia Deluxe Edition comes to Playstation and Nintendo Switch today a…
- The Last Hero of Nostalgaia: The Rise of Evil DLC - 31 May 2023
Coming to PC, Xbox, Playstation and Nintendo Switch - 20th June 2023! Get ready, Adventurer... Alongside The Rise of Evil DLC, The Last Hero of Nostalgaia will also be released on Playstation and Switch for the first time! Join the Official Coatsink Discord Wishlist Now: https://store.steampowered.com/app/2132750/The_Last_Hero_of_Nostalgaia__The_Rise_of_Evil/
- Steam 1.0.5 Patch Notes - 11 November 2022
Build 1.4.01 Bugs Repaired: - Fixed a bad bug where tethering at NPCs for boss "quick loads" didn't work. - Fixed an issue where players were unable to scroll through the list of their own written messages. - Fixed an issue where access would reset its self down to 20 when picking up more. - Fixed an issue where door connecting NPC city to Heartflow Altar could be used twice after a saved game is loaded. - Fixed an issue where hammering roll while out of stamina could cause the player to briefly glide forward without animating. - Fixed an issue where Unburdening 30 items doesn't update your equip load until reloading the game. - Fixed an issue where cinematics made all messages appear, even if players had chosen to hide all messages - Fixed an issue where killing The Grinder in multiplayer awarded double memory. - Fixed an issue where item pickups dropped from enemies didn't process the…
- Patch Notes 1.3.41 - 28 October 2022
As always the team are working hard to fix bugs as quickly as possible. We thank you for your continued feedback and we appreciated you raising these issues with us. Bugs Repaired: - Fixed a bug where the game can soft lock while resting at the beacon before narrator boss fight. if an enemy comes up the lift with you. - Fixed a bug where equipping a different left hand weapon deleted the current left hand weapon until the load is done, leading to strange behaviour. - Fixed a bug where you could equip weapons during a remember process, leading to a game break if you equip shields in the right hand. - Fixed a bug where player sometimes spawns naked and becomes unable to move if their equipment config breaks. - Fixed the issue where the old man doesn't show up in the tunnels to give you the go flat ability . Also retroactively fixed this for people whose game is in a broken save state. - F…
- Patch 1.3.40 is now live! - 26 October 2022
As always the team are working hard to fix bugs as quickly as possible. We thank you for your continued feedback and we appreciated you raising these issues with us. Bugs Repaired: - Fixed issue where performing a weapon's special swing without a shield in the left hand was causing incorrect damage output. - Fixed it so that projectiles do not cause friendly fire. - Fixed a bug where the client spawns in multiplayer with the wrong attack animations. - Fixed two flat-wall-shimmies that you could actually just walk across. - Fixed issue where rebinding controls would create errors in our tutorial messages. - Fixed a bug where the player could get out of bounds in the NPC City area connected to the Hall of Heroes - Fixed a bug where in MP, the client could push the host around. - Fixed a bug where you could use an unusable item by hovering the mouse around while the use menu was up. Update…
- We’ve just pushed a new patch live with a host of fixes! - 21 October 2022
Thank you for your kind words about The Last Hero of Nostalgaia, helping the game achieve a ‘Very Positive’ Steam User Score! The reception has been just wonderful. If you’ve been playing and have yet to leave us a review, we’d really appreciate it as it helps us all out a ton! We’ve also heard your feedback about some issues with the game and are working around the clock to get those fixes in. We’ve just pushed a new patch live with a host of fixes but if you don’t see your issue addressed, please let us know in the comments and we’ll look right into it. Have a wonderful weekend slaying monsters and braving a spreading pixelization whether you’re going it alone or with a friend. Bugs Fixed Fixed an issue where if you started the game in the demo, your save data didn’t have a multiplayer item Fixed an issue where if you kill an anti-hero (those guys with pots on their head) with the pri…
- The wait is over! The Last Hero of Nostalgaia is now available on Steam and Xbox - 19 October 2022
The wait is over! We’re ready to take a trip into a world suffering from a spreading pixelation. The Last Hero of Nostalgaia is now available on Steam and Xbox. We’ve been eagerly anticipating players delving into this unique adventure for many months now. With the recent response at events and the release of the public demo, it seems you’ve been pretty eager too. The Last Hero of Nostalgaia is a soulslike with a twist. You still level up stats, fight fearsome bosses, and pick a class to suit your skillset but Over the Moon Games have done things a little bit differently. For one, there’s full online co-op so you can brave the elements together. You need to help people (and items) remember their true value so they can achieve their full potential. Oh, and you also have to contend against a narrator who really hates your guts. If Stick Heroes even have guts, that is.. There’s humour to b…
- 🗡️🛡️Playing like a Soulslike should! Explore Nostalgaia’s dev diaries. 🛡️🗡️ - 12 October 2022
With The Last Hero of Nostalgaia launching on October 19, we are preparing for the big launch by sharing some insights from the developer. Over the Moon Games have put together a series of videos, detailing behind the scenes looks at why The Last Hero of Nostalgaia plays like a soulslike should. From its intricate, interconnected environment, to the detailed lore that serves as a gameplay mechanic, and the flow and balance of combat, everything has been carefully crafted and designed so players feel comfortable in this satirical world. Be sure to check out the first five videos and stay subscribed to the Coatsink YouTube Channel for the videos to follow! And while you’re at it, why not check out the free demo on Steam and leave us a Wishlist for The Last Hero of Nostalgaia! If you’re not already on the hype train, you should choo-choose to hop on there with us. Video 1 Video 2 Video 3 V…
- 🗡️🛡️The Last Hero of Nostalgaia releases October 19, Demo Now Available! 🛡️🗡 - 21 September 2022
Over the Moon, Coatsink and Thunderful are extremely excited to announce that you’ll be able to take a trip to the pixelated world of video games in The Last Hero of Nostalgaia from October 19, 2022! With full online co-op from beginning to end, five distinct classes to choose from, as well as a whole host of strange realms to explore with Easter Eggs and well-kept secrets to uncover, you may never want to leave. The Last Hero of Nostalgaia has been a labor of love for Over the Moon and this is their tribute to the Dark Souls series, with a heavy focus on well-polished mechanics, fully developed characters, and an over-arching humorous narrative filled with wicked twists and turns. In Nostalgaia, everything has collapsed backward into a mysterious pixelation with every particle of fidelity bleeding away. As the lighting dims and the frames diminish, one final hope emerges as the world i…
- 👾🕹️ The Last Hero of Nostalgaia comes to Gamescom! 👾🕹️ - 26 August 2022
New Trailer shows Trains, Rainbows, and a closer look at Co-Op! Ahhh, another would-be hero! Welcome to Nostalgaia, a land of high stakes and low fidelity! The world of video games is suffering from a spreading pixelation, rendering everyone and everything into decay. While many sights and sounds will be welcoming and familiar, at Gamescom you also got a closer look at the dangers that await, like the terrifying and perilous bosses and trains steamrolling out of thin air! 🚂 Fortunately, you don’t have to tackle those challenges alone as the Gameplay Trailer also gave you a closer look at Online Co-Op. You and a friend can team up right through the campaign with a buddy able to hop in and join you at any point. The eagle-eyed among you may have even recognised a thing or two looking at the armor, weapons and environments. And if you didn’t, maybe it’s time for a rewatch. IGN Official Tr…
- Satirical souls-like The Last Hero of Nostalgaia is coming to Steam in 2022 - 10 December 2021
Just announced, the wicked, twisted satirical souls-like, The Last Hero of Nostalgaia is coming to Steam in 2022. The world around you is collapsing back into a mysterious pixelation and Nostalgaia needs a hero. Which is where you come in. Hopefully. The trouble is you’re not the high fidelity hero the people want. In fact, you’re a mere stick hero that can barely hold a sword and shield, but you’re the only hope that they’ve got. The Last Hero of Nostalgaia is a love letter to games such as Dark Souls and takes players deep into a world full of cherished gaming memories. You might even spot an easter egg or two. During your adventure you’ll fight challenging bosses, uncover various pieces of armour - each with their own unique lore - all while being mocked and jeered by a cynical narrator who loathes your very existence and will be disapprovingly watching your progress every step of th…