- Mazey Village ~ Steam Deck Verified! 🎮 - 2 September 2026
Mazey Village is Steam Deck Verified! 🎮Good news, villagers! Mazey Village is officially Steam Deck Verified! 💚We've been working hard to make sure Mazey Village feels just as cozy and enjoyable on Steam Deck as it does on PC, and we're very happy to finally have that official green checkmark! If you've been wondering whether Mazey Village works well on Steam Deck, you can now jump in and play with confidence.And if you've already been playing on Steam Deck, we'd love to hear how it's been running for you! ^_^Your fellow villager, ~ Bram
- Mazey Village ~ Small Patch, More Fixes! 🌷 - 26 August 2026
Mazey Village ~ Patch NotesThank you again for all the feedback and bug reports! 🌸 We've made another small round of fixes and improvements based on your reports. Improvements & New Features ✨Shop items now correctly display how many you already own.Improved the shop item information display.Shop items now show an "X" when they are sold out.Fixed an issue where some critters were not scaling correctly.Bug Fixes 🛠️Fixed an issue where restored houses could disappear after returning to town later.Fixed an issue where your character was not visible during customization when dialogue interactions were disabled.Fixed an issue where you could accidentally start a second dialogue while already in another dialogue.Fixed an issue where you could accidentally open the wares while interacting with a plant near an NPC, causing the game to become stuck.Fixed an issue where delivering a follower be…
- Mazey Village ~ Our Early Access Roadmap 🗺️ - 19 August 2026
Mazey Village ~ Roadmap Patch NotesAs promised, we are sharing a development roadmap of what you can expect from us during Early Access to our 1.0 release. Each milestone will be accompanied by a community post with plenty of explanations and videos of what's new. We won't be patching these changes individually, since preparing and releasing a patch takes a lot of time and testing, especially when we're adding new features. Instead, we'll focus that time on getting the actual content and improvements ready as quickly as possible. The patch notes for today:Improvements & New Features ✨Levels now appear faded on the map once you've completed them.Added a counter to the shop showing how many copies of a decoration item you already own.Renamed "Fences" and "Wall Decoration" to "Barriers" and "Wall Ornaments", along with updated translations.Added support for milestone edge cases when using…
- Another Patch, Improvements & Bug Fixes! - 13 August 2026
Mazey Village ~ Patch NotesThank you again so much to everyone who has been playing Mazey Village since our Early Access launch! 🌸Here's another round of improvements and fixes we've made to the game:Improvements & New Features ✨Pets now follow the villagers who are looking for them after returning them.Added new Chomper icons to the map. The icon disappears once you've completed that Chomper's task.Added new map controls and improved map navigation. (Panning and zooming)Increased the pan distance inside interiors when decorating.Added an end-of-level portal so you can continue exploring and finish remaining errands after finding the final lost item in that maze.You now push away villagers and followers when moving around tight spaces, making it easier to navigate around them.Villagers inside houses now walk a little bit further through the door before you can interact with them, preve…
- Mazey Village Early Access Weekend Patch - Improvements & Bug Fixes - 7 August 2026
Mazey Village ~ Patch NotesThank you so much to everyone who has been playing Mazey Village since the Early Access launch! 💚We've been reading your feedback and have fixed the issues you've reported. A special thank you to everyone in Discord who shared save files, logs, and extra information to help us reproduce some of the more difficult bugs.Improvements & New Features ✨Added the ability to leave pets behind after petting them. You can now use Backspace/Delete or B on controller to stop them following you. (this was a much requested feature) ^_^ Characters now appear as locked on the map until you meet them, matching how the Notes page in the Cartographer's Book works.Added the ability to rotate pickups when placed on pedestals.Added a video settings confirmation dialogue when changing graphics settings.Added an extra light mirror so the second puzzle in Level 1.05 can now be solved…
- Mazey Village Is Now Available in Early Access! - 5 August 2026
Mazey Village is now available🏡Hi everyone! Today is a very special day for us... 💚After 5+ years of designing, rebuilding, testing, and listening to feedback, Mazey Village is finally available in Early Access! Thank you to everyone who wishlisted the game, played the demo, reported bugs, suggested features, helped with translations, created content, or supported us along the way. We truly appreciate every single one of you.Early Access is only the beginning 🗺️We have plenty of ideas we'd love to add over the course of Early Access, and your feedback will play a huge role in helping us decide what comes next. Please keep sharing your thoughts, suggestions, and bug reports. We read far more than you might think, and they genuinely influence the direction of the game.We're planning to share our roadmap with everyone sometime next week. 🌿Ready to shape your village?If you've been wait…
- Mazey Village Is Steam Deck Ready! 🎮 - 4 August 2026
Mazey Village is Steam Deck Ready!From the very beginning, we wanted Mazey Village to feel just as cozy curled up on the couch as it does behind a desk. While we're focusing on the PC Early Access launch first, we'd love to bring Mazey Village to consoles in the future. A Nintendo Switch version is something we'd like to explore for the full 1.0 release, but for now our priority is making the PC version the best it can be. That being said...........Full Controller Support 🎮 Mazey Village was designed with controllers in mind, so everything works naturally on Steam Deck.Controls aren't currently rebindable in-game, but we've carefully designed the layout to keep everything comfortable, intuitive, and easy to use.Performance 🔋We've tried to optimize our game as best as possible to make sure it runs smoothly on Steam Deck.Depending on your preferred balance between visuals and battery li…
- Localization Update: Languages Supported at Launch - 3 August 2026
Localization Update 💬Mazey Village is going to be available in multiple languages, and I'd like to give everyone an update on what you can expect! At launch, Mazey Village will support the following languages:EnglishDutchSimplified ChineseTraditional ChineseFrenchGermanItalianJapaneseKoreanPortuguese (Brazil)Portuguese (Portugal)RussianSpanish (Spain)Spanish (Latin America)To make all of these supported languages possible, I created an automated translation workflow and then spent a lot of time reviewing and improving the results manually. I tried my best to check every piece of text, but with the large amount of dialogue in the game, you may still come across the occasional mistake or sometimes "literal" translation. While we tried to polish every language, it's simply impossible for a two-person indie team to catch everything before launch. We felt it was better to make the game acce…
- 🌿 The Mazey Village Demo Is Back! - 1 August 2026
Hi everyone! 😊A little while ago, a few of you asked if we'd consider bringing the demo back before Early Access. Now we're happy to say that the Mazey Village demo is live again! The demo includes the prologue and gives you a taste of what you can expect when Early Access launches. It will remain available until further notice, including throughout the Early Access launch period. Your progress carries over! 💾If you decide to continue your adventure in the full game, your save from the demo will carry over, so you can pick up right where you left off.Let us know what you think and feel free to leave your feedback here on the Steam Community Hub or in our Discord. I try to respond everywhere I can, and your comments have already helped us a lot. 💚~~~~~~We're seeing a lot of wishlists come in the last few days, so thank you all for your support, and we are excited to welcome you to Maz…
- Mazey Village Launches in Early Access on August 5! - 10 July 2026
Mazey Village Launches on August 5! 📅 Hello villagers!The wait is almost over... Mazey Village officially launches Early Access on Steam on August 5! 🎉 That's a small 4 weeks away! It's been an incredible journey, and we couldn't have done it without all of your support. Thank you to everyone who wishlisted the game, played the demo, reported bugs, shared feedback, or simply cheered us on along the way. We're putting the finishing touches on the game and can't wait for you to begin restoring Mazey Village in just a few weeks. We're also trying to introduce the game to as many people as possible right now, so a warm welcome to everyone who's just discovered Mazey Village! If you haven't wishlisted the game yet and you're reading this, now's the perfect time. Every wishlist helps us and gives Mazey Village a better chance of reaching even more players. See you on August 5! 💚~ Bram
- Mazey Village Launches in Early Access This August! 🌪️🏡 - 3 June 2026
Hello everyone! We're excited to announce that Mazey Village will be launching in Early Access in August 2026! We've also recently refreshed our Steam page with updated screenshots, visuals, and many of the features that have been added during development. Over the past years we've been building a cozy adventure focused on exploration, village restoration, collecting, and helping a community recover after a devastating tornado. We're now at the point where the game is playable from beginning to end, and we're spending our time polishing the experience, fixing bugs, improving performance, and adding quality-of-life features. What will be available at launch? The Early Access version will feature the complete first major event arc centered around the tornado's destruction and the rebuilding of the village. As you explore, you'll uncover clues about what happened and begin to discover that…
- Big Development Update: New Features & Early Access This Summer - 30 April 2026
Hey cozy villagers! It’s been a while, but we’re still here, working every day to bring the best experience possible. This post covers some of the latest updates, what we’ve been building over the past few months, and a look at what’s coming next. Over this time, we’ve made some significant changes to better align the game with what we truly want it to be: a cozy exploration experience, focused on discovery, interaction, and relaxing gameplay moments. 🧭 Design ShiftOne of the biggest changes is moving away from the “being stuck in puzzle spaces” design. The puzzle elements aren’t gone completely, but they’ve been reworked into something more natural. Using levers and simple environmental interactions rather than relying only on shifting the maze. Being stuck in puzzles often got in the way of a smooth, cozy exploration experience, and we want players to feel free to explore and enjoy t…
- Demo Patch Update 0.3! - 13 October 2025
Hey Villagers!We’ve been reading your feedback since the launch of our demo and some of you were stuck where to go next. As a result, Patch 0.3 focuses on exactly that: improving exploration with a map and a villager log.We’ve put together a short video below to showcase the content additions: 📖 New Quest System + Villager LogYou can now track all the villagers you’ve met, and even see which ones you still need to find! Each villager now has their own profile in the Villager Log, showing their story progress and any ongoing quests.🗺️ New Map SystemGetting lost? No more! The new Map lets you see your current region, with all important points of interest clearly marked.🗂️ Unified UI PanelWe’ve merged the Inventory, Map, and Villager Log into one sleek new menu. It keeps the same cozy functionality as before, but now everything lives in one easy-to-navigate place.That’s it for Patch 0.3…
- Demo Patch Update 0.2! - 3 October 2025
Hey Villagers!Thank you for everyone who has played our Mazey Village Demo up until now! Your feedback has been super helpful. Patch 0.2 is here, bringing cozier visuals, smoother gameplay, and a pile of bug fixes to make your adventure feel smoother.✨ Content AdditionsAdded Fitting Room inside the shop, so players can try on outfits before buying.Added teddy bears and beds as new decoration assets to collect.Added cozy cute images in picture frames instead of plain black.Added more Boney Toney puns.Frank (Snowman) now does a funny jump when you go near.Reworked street lamps with a cozy glow.Added extra street lamps for players to unlock.Added a second shopkeeper tag for Renna, so her wares differ from Ronan’s.Added a new guiding book animation.Added wardrobe in Prologue, letting players change outfits in the snowy region.🎮 Gameplay ImprovementsAdded gliding when walking into walls so…
- Mazey Village Demo ~ Begin your cozy adventure! - 22 September 2025
A tornado has scattered belongings and broken homes across a once-peaceful town. In our Mazey Village Demo, you’ll take your first steps as a skilled cartographer, exploring the Meadows, recovering lost items, and bringing villagers back home. ✨ What’s in the demo?Explore the Prologue and the first maze region: the MeadowsRecover scattered belongings from villagers, hidden in MazesRestore a peaceful town by helping villagersDecorate and expand the village to its former stateExperience the warmth of a community coming back to lifeComplete a multitude of Daily Quests and Milestones 💛 Enjoying the demo?If you like what you see, it really helps us if you wishlist and follow us. We’ll be updating the demo regularly, and you can chat with us on Discord to share feedback, ideas, and cozy vibes! Happy exploring,Team Mazey Village
- Let's go fishing! - 2 August 2025
Hey villagers! We’re excited to share fishing in Mazey Village.After a long day exploring mazes and helping villagers rebuild, why not take a moment to relax by the water?Here’s how fishing works:Cast your line into one of the many ponds.Wait for something to bite...Reel in your line before they swim away!See how it works in the link below: Each pond might hide different fish, from quest-related fish to rare catches. Once you’ve caught fish, you can sell them to Marlin for profit! Would you take a break from maze adventures to enjoy a peaceful fishing session? See you by the pond!~ Team Slappy Inc.
- Welcome Wholesome Direct Friends + Demo News! - 10 June 2025
Hi everyone!👋Whether you just found Mazey Village through the Wholesome Direct or have been following us for a while, thank you so much for visiting our page, wishlisting, and showing your support.We’ve got some exciting news to share. As we’re preparing a playable demo of Mazey Village, and it’s coming in just a few months! We can’t wait to invite you into the world of Mazey Village.🏠 In the meantime, feel free to say hi in the comments or on our discord! We’d love to meet you and get to know you. Thank you so much, ~ Team Slappy Inc.
- Mazey Village ~ A Cozy New Chapter Begins! - 24 February 2025
Hey everyone! We are excited to share a huge update. Our game has evolved! What started as Maze'Em, a multiplayer puzzle game, has now become Mazey Village, a cozy, story-based adventure where you’ll restore a tornado-ravaged town, explore maze-like biomes, and take on quests. We’ve shifted our focus to single-player exploration, decorating, and storytelling, making Mazey Village the perfect home for players who love adventure and creativity. With new mechanics, cozy vibes, and a deeper connection to the world, this is the game’s biggest transformation yet! A huge thank you to everyone who has wishlisted and supported us so far! We hope you'll continue this journey with us! Stay tuned for more updates later! (Or feel free to join our discord to have a chat with us ;) https://discord.gg/ux5z3ERj) Yours truly, Team Slappy Inc.
- UPDATED DEMO NOW LIVE - 11 August 2023
We're thrilled to announce the release of our brand-new demo for Maze'Em, now available on Steam! Here's what's new: 🏜️ Explore New Themes Immerse yourself in the adventure with three themes: Desert, Winter, and Grasslands. Each theme brings a unique twist to the classic maze concept, offering fresh challenges and new visuals. 🗺️ Discover Secrets and Quests Uncover hidden mysteries and discover quests as you navigate through the intricate mazes. Engage with the locals who have tasks for you to complete. The demo introduces a taste of the adventure that awaits you in Maze'Em. 🕹️ Singleplayer and Multiplayer Modes Enjoy the demo at your own pace with the solo mode, where you can conquer the mazes on your own. Feeling competitive? Dive into the multiplayer mode and challenge friends or other players in a race against time and wits! 👥 Join Our Community We value your feedback and enthus…
- FIRST DEMO AVAILABLE NOW! - 17 February 2022
We are glad to announce we have released our demo for the Steam Next Fest. In this demo, we feature 25 singleplayer levels and a working multiplayer to play with your friends online! Try to get all 75 stars and show us your a-MAZE-ing puzzle-solving skills! We hope you have a great time playing as much as we had a great time developing Maze'Em so far. New features and extra singleplayer levels will be available in the near future. Be sure to give us your feedback and let us know what you think! Join us on discord and don't hesitate to talk to us about the game. --------------------------- Slappy Inc. 👏