- Dev Update: Summer Send-Off - 2026 - 19 September 2026
Hey All! Wanted to give you an update on what we have been up too and the road ahead. The focus for the last few months has been on the combat systems and enemy art and design. Fast paced action combat has always been at the forefront of Echoes and we want to make it the best that it can be. Thank you to everyone who has taken our in-game demo survey; your feedback is directly shaping the game! Based on what players and fellow developers have shared, we’re currently refining the battle system to make combat feel significantly more impactful and responsive.Enemy Art: All new enemies, a complete overhaul of all the current designs. We really wanted to elevate the enemy and character designs for the game and decided it was worth the investment of time. Good art is key, but having meaningful design to enemies is just as important. Each new enemy is thoughtfully designed around specific move…
- Dev Update: Echoes of the Stars — Progress Update 2026 - 16 January 2026
Hey everyone,Wanted to drop a quick update on where things stand with Echoes of the Stars.The Big Picture:After years of development, Echoes is approaching a major milestone - the full game experience is coming together. Systems are connecting. Story beats are landing. What was once scattered pieces is becoming a cohesive journey. Early Alpha is on the horizon.Recent Progress:🗒️ Quest Journal System - Built out a full journal system so you can track your progress, objectives, and story beats as you play. It's one of those features that seems small until you don't have it.💬 All Dialogue Imported - Over 50,000 cells of dialogue data are now in the game. Characters have things to say. A lot of things, apparently.🎬 Cutscene Spine Complete - The narrative backbone is in place. The full story arc from Westwood to Tel'Veroz is now in place.✨ Polish Pass Beginning - Starting to smooth out th…
- Dev Update: Echoes of the Stars — Indie Quest - Official Showcase Trailer -Live! - 30 May 2025
Hey everyone! We’ve just unveiled our brand-new 4K trailer as part of the 2025 JRPG Showcase Indie Quest on The Gaming Shelf, and we’re beyond excited to finally share it with you. This trailer is a love letter to everything we’ve poured into Echoes of the Stars—from high-stakes action and hand-painted worlds, to emotional character portraits and mythic themes that echo across galaxies. Watch the new trailer here: What’s in the trailer? You’ll catch: Collapsing minecart escapes Beautiful Beaches Steam golem beatdowns Soaring across broken moons A cast of memorable characters It’s our most cinematic look at the game yet— A few stills from the trailer: Thank you for all your support! We’re still deep in development—currently refining enemies, combat feel, and narrative integration. But seeing your reactions, your wishlists, and your encouragement means everything. If you like what you see…
- Dev Update: Breathing Life into Portraits – Dialogue Animation Comes to Echoes - 31 March 2025
Hey everyone, We've been hard at work on a major update to development on Echoes of the Stars—and this one brings a new layer of emotion, polish, and personality to our characters. We've just finished building a fully-custom, animation-driven portrait system that brings expressive movement, reaction timing, and dynamic emotion to in-game dialogue. Think of it like classic JRPG skits—but elevated with modern tech, handcrafted pacing, and character-driven nuance. Characters now: Slide, bounce, tremble, and emote in sync with dialogue. https://media.giphy.com/media/2OINArK7jGDg30DTNd/giphy.gif Use custom expression switching, looped reactions, and timed sequences to convey tone and subtext. https://media4.giphy.com/media/v1.Y2lkPTc5MGI3NjExdXJhYXNwYzYxdXFpOWNpM3pyZ2MyYnZvYzF2cnJrN3E5N3lqanJmciZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/7lsnxUOQRHuDf41tQ1/giphy.gif Feel alive and dynamic, even…
- Dreamhack Game Awards 2023 - 15 December 2023
Echoes of the Stars returns to Dreamhack Beyond for the Dreamhack Game Awards 2023. Celebrate its artistic achievement and immerse yourself in the enchanting world, alongside other amazing games from this years participants! This event is a testament to the vibrancy and diversity of modern gaming, showcasing not just "Echoes of the Stars" but also a range of other amazing titles that are pushing the boundaries of creativity and innovation in the gaming industry. Click here for the full event: https://store.steampowered.com/sale/dreamhackbeyondgameawards2023 As always, thanks for checking us out, make sure you Wishlist, and enjoy your weekend!
- Early Alpha Demo 4.0 - The Combat Update - 3 November 2023
We just released our newest update to the Echoes of the Stars - Early Alpha Demo. This marks the fourth release for the demo branch. We really focused on core systems and combat improvements based on your feedback. Here are some of the new and exciting things to check out in this build: New Additions: Brand new animation trees for Eldric and Rin, including idle variants, transition frames, and more. Weapons are now equippable, and you get a few pre-equipped. Weapon stats and attack videos added. Added in haptic feedback for controllers. Hit impacts and hit sparks have been added to make the combat more weighty. Added some tips. Added in zone title intro cutscenes. New pop-up icon for when you cannot enter a door. Some additional zone particles. Updates: All attacks have had their individual timings tweaked, instead of a universal timing. Enemy cast graphics have been improved and update…
- Early Alpha Demo 3.0 Update - 18 August 2023
We just released our newest update to the Echoes of the Stars - Early Alpha Demo. This marks the third major release for the demo. Here are some of the changes in this build: New Additions: Added a Wishlist button to the main menu. Introduced a trial of the cooking Mini-Game - accessible from the main menu. Added Real-time lighting to all characters' abilities and spells. Introduced Talents with descriptions. Added initial implementation of Steamworks to support future features, including achievements and the Steam overlay. Launched the initial implementation of the inventory system. Introduced loot and loot tables. Added additional gold drops with a vacuum-like effect for dropped items and gold. Implemented Talents pop-up upon receiving a talent point. Expanded save feature to encompass all persistent data sets with new systems. Added additional lighting to the main menu BG. Introduced…
- Echoes of the Stars - Alpha Demo 2.0 Update - 20 December 2022
We've launched a new patch with a ton of new stuff for the early alpha demo. As always we value your feedback and always try to implement as much as we can. Thanks for playing and remember to Wishlist us! We also have a new 4k teaser: . Systems and Content: Spell Crit has been added to the game Melee Crit has been added to the game. Slimes have a new attack. Lich boss fight has been reworked and includes new phases, mechanics, and attacks. Camera work and camera shake improved in combat in general. Added timing durations to each cast. Global CD’s implemented. Enemies now have cast particles to indicate when casting. HUD now properly reflects low on mana in red on buttons. HUD now properly reflects CD’s on buttons. Enemies now react to hits. Characters now react to hits. Implemented knockback mechanics. Full implementation of custom shadow system + tweaked shadow values. Added several ne…
- Echoes of the Stars - 17 June 2022
Join us as we play through the demo of Echoes of the Stars, and hand-painted and animated Action JRPG. We will be available to answer questions in chat.
- Patch 1.2 is now Live - 16 June 2022
What's new: Features: An options menu has been implemented. Now supports windowed and/or full-screen mode. Includes options for controlling Music, Dialogue, SFX, and Master Volume. Bug fixes: A potential fix has been applied for issues where you could not continue dialogue under certain circumstances More menu navigation fixes. Thanks for playing! Let us know of any feedback or suggestions you have.
- EotS - Dev QA & Demo playthrough! - 14 June 2022
Join us as we play through the demo of Echoes of the Stars, and hand-painted and animated Action JRPG. We will answer any questions about the game, talk development.
- Patch 1.1 is now Live - 11 June 2022
What's new: Quality of Life: Updated Main menu with a help button. Improved keyboard and mouse support. Pause menu now includes a help menu. Binding graphics will now update on HUD for most controllers including Xinput, Dualshock, and Keyboard/Mouse. Graphics: Lich received update to animations and assets. Slimes now have additional face variants. Bugs: Resolved an issue where Rin could not interact with door/chests in Sewers 1. Minor improvements to file size. improved detection of gamepads. Additional hotfix: A small patch has been applied to improve main menu navigation and prevent an issue with certain buttons. Thanks for playing! Let us know of any feedback or suggestions you have.