Romino's Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak20
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews53
- Release dateNov 19, 2021
- DeveloperInterDan
- PublisherInterDan
Company pages: Developer: InterDanPublisher: InterDan
Romino's Adventure Steam news
Romino's Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small Quality of Life update - 30 September 2025
Hello, dropping a small QoL update today. Here are the changes:Dropping pieces out of view now displays a "piece trail" in the border of the screen. Now the piece doesn't look like it disappeared into thin air. Neat.Jump and Turn Piece actions now buffer the input for a couple of frames if the action cannot be perform. This means, if you press jump right before reaching the floor, the game will still perform the jump once Romino reaches it. Same with Turning a Piece right before Grabbing.Same as before, but in the map. If you press a direction when Romino is not in a Tile, she'll remember and will attempt to move towards that direction right when she arrives at one. Entering a level also buffers for a couple of frames.Also corrected a typo that somehow got into the last build. Oops.That's all for this update. There's not much to say about the Expansion. It's making slow progress, emphasβ¦
- π - 9 March 2025
So, what's happening? What's the update? Nothing major, let me quickly list the new additions and then yap about: stuff In short, from more to less relevant: Yet another level revamp. This one will not be the last. Control remapping is now supported in the settings menu. Achievements menu has been moved outside of the settings menu. Romino's collision is now more accurate when jumping upwards. A crash that happened when doing weird shenanigans with hatches has been eradicated (shout outs to the Mystery House crew for finding it). Song from world 5 has been extended to contain more slap. Game Timer now starts when starting Level 1-1. I wanted to roll out this update for April 2024, but... let's just say it's been a rough year. I'm doing much better now, but time is still very limited and I want to focus on other projects and living life, you understand. That being said, I still want forβ¦
- Romino's Adventure is going free! - 24 June 2023
Hi, For several reasons, I've decided to make Romino's Adventure free so that anyone can play it if they want. The whole game is in the package, no limitations nor missing content. There is an expansion in the works. The original idea was to just update the game for free, but since the game itself is now free, the update may be offered as Paid DLC (still to be decided). For those who have bought the game in the past, this DLC would be free in any case, as a thanks for the early support. I hope that now more people can try and enjoy the game, Take care!
- Cake Dive Achievement Hot Fix - 7 May 2022
Fixed an issue where the player was getting the "Cake Dive" achievements just for clearing the level. If you already got it, lucky you!
- Small fix update - 7 May 2022
The user was able of storing interactions by cancelling piece drops, allowing them to nail more than once at a time. It was a cool bug, but it breaks some things and adds a confusing rule to an already confusing mechanic. Sad to see it go
- Tutorial localization hot fix - 19 March 2022
Spanish and english languages were switched up in the tutorial (if you played the game in english you were getting the spanish tutorial and vice versa). This is now fixed.
- Romino's Technical Update π - 16 March 2022
This is a small update with minor fixes to provide a moderately improved experience. These changes are, from more to less relevant to you: ACHIEVEMENTS! Thanks to the Godot community for making this possible with a spectacular add-on. Here you'll find the standard ones, like "Complete World 1" or the ever so original "Complete World 2". If you have a completed file, you'll get these automatically upon loading it. However, there are a lot more, some of them pretty challenging. Additionally, an internal achievement system has been added as well, local for every file. I recommend trying them out if you want to squeeze a little more juice out of this game. Speaking of which... Speedrun Timer. Honestly, from all my time testing, I think this is a cool game to speedrun. There are tons of skips and cool tricks on each level, and it can be really fun to search for optimal strategies, from simplβ¦
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 30 September 2025 | Small Quality of Life update | 1811772772416629 |
| 2 | 9 March 2025 | π | 1793384379479073 |
| 3 | 7 May 2022 | Cake Dive Achievement Hot Fix | 4348799082197567856 |
| 4 | 7 May 2022 | Small fix update | 4348799082197269141 |
| 5 | 19 March 2022 | Tutorial localization hot fix | 4259848535835022150 |
| 6 | 16 March 2022 | Romino's Technical Update π | 4259848535824845917 |
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