SPSTEAMPULSELIVE ANALYTICS
Mahika

Mahika Steam metadata

Candy Cabinets Studio | Coming soon | game

Coming Soon

GameSteam Store content

AdventureIndieRPGFree To Play

  • Steam app typegame
  • Steam App ID1778690
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperCandy Cabinets Studio

Mahika metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1778690
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperCandy Cabinets Studio
  • PublisherCandy Cabinets Studio
  • Parent gameNot available

Genres: Adventure, Indie, RPG, Free To Play

Company pages: Developer: Candy Cabinets StudioPublisher: Candy Cabinets Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Mahika Steam metadata

Mahika metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1778690/metadata
Steam Communityhttps://steamcommunity.com/app/1778690
PCGamingWiki search
IGDB searchSearch IGDB for Mahika

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Scene State and Transition 💾 - 17 May 2024

    It's New Zealand screenshot Saturday! 📣 But I usually post a video hehe 🤭 Today, I’m showcasing a transition from one world scene to another. While it might seem simple, scene transitions are actually complex. For example, when we run a scene in Godot, the states of objects reset upon transitioning. Our goal is to ensure that previous scene states are retained when we return. If I cut down a tree or empty a chest in one scene, I want the changes to persist when we come back. World events, like our world clock, should also continue from the time we left the scene. The past few weeks have been exhausting as I’ve been working on efficiently saving states between scenes. Currently, this state-saving is happening in-memory, but I plan to save states into a file soon. That’s it for today! Thanks for all your feedback, suggestions and support 😊

  • Painting a new world - 20 April 2024

    Another week, another quick Mahika update! I'm out of town with my laptop! Don't have all my content video and text assets, but that won't stop me from developing Mahika and sharing dev updates 😁 Been fixing those pesky bugs 🪳 the past few days and improving the game's combat system. ⚔️ Now exploring the new tile map that Dyethrow made a few weeks back, and creating a more vibrant world to refresh my eyes (and probably yours too) from the previous darker background tones. Here's a sneak peek on how I do it in Godot Engine.

  • Join our Discord Channel 💬 - 13 April 2024

    Hello everyone! Hope you all are having a great weekend. We've been busy the past weeks improving and doing bug fixes for Mahika. You can look through the updates in our Trello Roadmap. No video this week, but I'm proud to announce that we now have Mahika's discord channel up and running! We're inviting you to join Mahika's Discord Channel (https://discord.gg/WBBn4AU3tS) and our growing community! Chat with us, get rewards and prizes, and contribute to our game dev journey on making Mahika the best possible top-down, pixel art, magical game it can be! See you there! 😊

  • Inventory system ~ Gem container 💎 - 8 March 2024

    Hello again! Hope everyone is doing great. It's March already and autumn just arrived here in New Zealand! Another season, another Mahika update 💪 Been working hard getting the inventory system up and running, and the second part is now done and dusted. 👨‍🔧 We now have a working inventory layout and separated the inventory panel into 3 sections: Hotbar Item container and Gem container Items that can be equipped will first try to go to the Hotbar. Then all gems go to the Gem container. And everything else that can't go to the Hotbar or Gem container will end up in the Item container if there are slots available. Then, we repurposed the previously named "Gem panel" to become the "Magic panel". This Magic panel will show the equipped gem at the bottom slot, then show the available magic at the other slots, and then equip the first tier magic when the gem is equipped. The inventory can b…

  • Combat Effects! 🐱‍👤 - 10 February 2024

    Heya everyone! Hope you all are doing great! It's another month and another Mahika update! This time we added some combat effects! We've been tinkering with the enemy AI, making the enemies more tougher, so we thought it was best to add these effects to level the playing field. We added the knockback and stun effects to make combat a bit easier 😊 We also fixed a few bugs that you found! Thanks for all your feedback I apologize if the YouTube vlog still looks meh! Been doing vlogs for more than 5 years now... And... I'm still terrible at it 🤣🤣🤣 Hard to be creative when you do game dev after a day job... Creative juices are a bit low 😭 Nevertheless, we continue on! 💪 Thanks again for watching, reading and with your helpful feedback! Stay safe! Always have fun!

  • It's a kind of magic! 🧙‍♂️ - 20 January 2024

    Happy New Year! 🎉 Hope everyone had a great holiday! We had a great time and we're now refreshed, recharged and ready to take on another exciting year of game development! We kick-off this year with magic! 🪄 Yep, we finished adding magical ability to our character. It's simple magic casting for now but we're pumped up and super excited to make more magic for the game named after magic 😊 Thanks for all your support. Stay safe. Have fun and watch out for more updates!

  • Exciting development updates before the holiday break! - 9 December 2023

    Five weeks of game development! Time just flew by 😵 But we did smashed out heaps of stuff from our todo list 😊 We have a more polished character animation from walking, sword attack, pickup and carry item, and hacking animation. And more to come like harvesting animation, pull and push animation, and magic animations. We can also interact now with items and the environment. We have slime variation and environment animations like swaying trees! I did more stuff with Godot for the past 3 months versus a year of doing Mahika development in Unity! 😱 I’m personally excited on the development tasks ahead as this will define Mahika’s unique gameplay. That’s it for now. Appreciate your comments and feedback on the game! Thanks! Advance holiday greetings to everyone!

  • Slime hunting! - 28 October 2023

    Another week, another great progress for Mahika! Let's keep the momentum going! We got slimes! Tons of them! 🤣 Well just to fill up the tiny world and test out the first version of the enemy AI. Thanks to Dyethrow PIXEL for re-designing the slime. Looks great and more in the top down perspective. The attack state is now working and can deal damage to either enemy or player. Right now it deals 10 default damage. Still working on the sword animation and there are some collision / layering issue, but everything looks awesome! Also scaled down the hotbar and added a few prototype items to make the scene more appealing. That’s it! Please wish-list Mahika and I appreciate your comments or feedback. Thanks and till the next update. Stay safe! Have fun!

  • First month update using Godot! - 21 October 2023

    Was a tough 1 month transition from Unity to Godot! Settled down now and have a better understanding on how Godot works ~ UI, Node structure, Lifecycle, GDScript! YouTube tutorials, documentation and code samples really helped! This is what we've done so far with me doing 2-3 hours of after office game development using Godot 4.1. Character movement and animation now complete Character attack animation now complete Tilemap structure now complete with better understanding on how Godot arranges tiles and the features it provides Enemy simple chase player AI now complete Thanks to Dyethrow PIXEL for the awesome pixel art.

  • New Game Engine and Updated Title - 3 October 2023

    You may have heard about the Unity pricing issues 3 weeks ago. With that, we came to a decision to move to Godot. Many Unity game developers decided to wait out the storm and they got the concession. But even if Unity management decided to step back on the pricing scheme, we're still sticking to Godot especially now that we already have a good feel on what this open source engine can offer. We started porting the game for over 2 weeks now and we're loving the process! There are lots of tutorials online and Godot fits our pixel art style. The engine is very good when it comes to rendering and scaling pixel art. It's also an easy game engine to learn so we're confident we can get back on track with our development. We also wanted to announce that the game will no longer take the subtitle "Prologue" and will only use Mahika as its title. With this, the game will be released as a paid game…

  • New Game Scenes and Art Palette - 4 September 2023

    How's everyone doing?! We have some exciting news for you all! We've added new game scene screenshots to our steam page! And as you noticed, the character is looking great! Modelled from our pixel artist Dyethrow Pixel We also nailed down our favorite color palette that will suite Mahika's game style. Stay tuned for more screenshots as we're also restructuring the level generator!

  • Procedural Dungeon Levels - 13 August 2023

    It's been a while but we're back with exciting updates on Mahika : Prologue! First off, we got sidelined for a bit, but now back on track! However, we had to move Mahika’s release date for next year. All is good now as we’re starting to gain momentum again as we finished one important feature of the game ~ Procedural Level Generation! It was a fiddly task as we had to experiment with a couple of procedural patterns and redrawing the dungeon walls. In the end, it looks awesome! Dungeon levels are not much at this stage as we still work on procedural content generation. But expect a livelier update in the coming weeks once we chuck in the decorations, treasures, breakable items, and enemies! Hope you stay tune for more updates. Stay safe and always have fun!

  • UI Graphic Improvements! - 22 April 2023

    We're back with exciting updates on Mahika : Prologue! Most of it are UI graphic updates but exciting nonetheless. A major leap in the games look and feel 😁 On our previous update, we shared the new character builder screen. Now we have a lot more graphic improvements. The main menu now features a new night sky (with constellation) background, new button graphics, and color tweaks to the particle effects. The load character screen now looks consistent with the other screens, taking inspiration from other load character screen designs. We added the new character builder to the sequence. And we updated the graphics of the popup dialogue screens. We still have a couple of screens to update and we're re-organizing the Game and Level scenes. Hope you stay tune for more updates. Stay safe and always have fun!

  • New Avatar Builder Design - 25 January 2023

    We're back after a great holiday break, feeling refreshed and ready to rock! We started our brainstorming and design sessions again last week, and we have come up with some great concepts and artwork for our final UI look. On our previous update, we shared the new Menu design concept. Continuing on the new design path, we made the avatar builder fit the new look, lowering down click footprints, and improving its visual appeal. What do you think of the new design?

  • Menu Design Update - 22 January 2023

    Prior to the 2022 X'mas break, we were brainstorming and designing the final UI for Mahika. Sharing a sample Menu design to you all. What do you think?

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1778690
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperCandy Cabinets Studio
PublisherCandy Cabinets Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

An action packed pixel art styled, top down, RPG magic adventure game with rogue like elements and a sprinkle of mystery!

About this game

Mahika is a top-down RPG magic adventure game with rogue like elements and a sprinkle of mystery. Discover a pixel world based on Filipino and other world cultures and mythologies. The game was inspired by Stardew Valley, Nuclear Throne and Dungeon Souls. Customizable character avatar Plant and Farming system Enemies inspired by Filipino and other world cultures Fight using melee weapons or use magic to blast your enemies to pieces Roguelike dungeon crawl missions

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Mahika's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mahika's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mahika at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.