SPSTEAMPULSELIVE ANALYTICS
Thrive

Thrive Steam metadata

Revolutionary Games Studio | Nov 26, 2021 | game

Released

13players observed · 25 September 2026 - 04:12:03 UTC

CasualIndieSimulationEarly AccessSteam Store

  • Latest observed players13 · 25 September 2026 - 04:12:03 UTC
  • SteamPulse tracked peak235
  • Units sold (VGI)52,140
  • Revenue (VGI)$202,000
  • Review score92% positive

Thrive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players13 · 25 September 2026 - 04:12:03 UTC
  • SteamPulse tracked peak235
  • Units sold (VGI)52,140
  • Revenue (VGI)$202,000
  • Review score92% positive
  • Total reviews1,622
  • Release dateNov 26, 2021
  • DeveloperRevolutionary Games Studio
  • PublisherRevolutionary Games Studio

Genres: Casual, Indie, Simulation, Early Access

Company pages: Developer: Revolutionary Games StudioPublisher: Revolutionary Games Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Thrive Steam metadata

Thrive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1779200/metadata
Steam Storehttps://store.steampowered.com/app/1779200/
Steam Communityhttps://steamcommunity.com/app/1779200
PCGamingWiki search
IGDB searchSearch IGDB for Thrive

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 1,493 positive, 129 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Workshop, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input

Achievements

12

Platform releases
  • Steam 26 November 2021

Latest Steam announcements

  • Open source evolution simulation Thrive brings Multicellular Stage advancements - 31 August 2026

    Everything that Spore could have been? A full evolution sim, Thrive, has a big new release out bringing in some brand new game mechanics. Read the full article here: https://www.gamingonlinux.com/2026/08/open-source-evolution-simulation-thrive-brings-multicellular-stage-advancements/

  • Devblog #53: The Birds and the Bees Update - 30 August 2026

    The time has finally come for Thrive 1.6, the third major update to the Multicellular Stage! So how come it's called 1.6? Three months have passed since the last major update, and a lot has been added in that time. So much, in fact, that everything in our roadmap planned up to version 1.6 was completed. https://thrive-media.b-cdn.net/a936953b-21b6-4b37-8270-556c69b2295f/page-fit.png Included in this update are two new reproduction modes, Sexual Reproduction and Mass budding, both in different way playing with the mechanics for having different cell types in one species. We also have the new Actomyosin Organelle that lets you create "muscle cells" which allow for large, yet fast and nimble Multicellular organisms. Stretching the membranes of individual cells makes Multicellular creations look much more cohesive, and auto-evo is now creating new AI Multicellular species! All in all, the M…

  • Thrive 1.6.0 Public Beta is now Available - 22 August 2026

    Some time has passed once again and it is time for a new Thrive release seen. As usual we have a public test build available today and the release is in one week so that we can fix all the problems everyone is sure to find with the test build. You will find a lot of major changes if you play this new version as is visible from the version number jump. We have new multicellular reproduction modes and improvements to previous ones, colony membranes now stretch towards colony members making gaps smaller, and we have initial auto-evo implementation for the multicellular stage! Besides the highlight features there are of course again a very long list of smaller changes and bugfixes, but we won't spoil those yet, they will be covered by the devblog coming out at the same time as the release. Before anyone plays the new build, a word of warning to users of slightly older GPUs: due to a Godot E…

  • Thrive Soundtrack Expanded - 7 August 2026

    News in the land of Thrive music! Recently we compiled a new full soundtrack containing music for every Thrive Stage, so we decided to update the soundtrack on Steam accordingly. Previously, it only contained the soundtrack for the completed Microbe Stage. A few previously missing Microbe Stage tracks have also been included. The soundtrack is now over 4 hours long in total runtime. All proceeds go towards supporting the continued development of Thrive. So if you are interested in listening to the Thrive soundtrack whenever you like, or just want to support Thrive even more, consider purchasing the soundtrack!

  • Devblog #52: More Specialized - 23 May 2026

    It's already time for the second major update of the Multicellular Stage! In the last update, we first introduced the Cell Specialization system. This has now been greatly improved upon by refinement of its calculation, expansion of its effects, and the addition of an adjacency bonus for cells of the same type. We also have an entirely new feature exclusive to the Multicellular Stage in Sporulation, our first new reproduction mode. The Multicellular Stage has also benefited from smaller improvements, such as a shortening of the time required to reproduce. https://thrive-media.b-cdn.net/28524b95-78c3-47cc-bf8d-8ca0bc42f097/page-fit.png There have also been many other significant changes to the game, such as a major update to the auto-evo system that makes it run more than twice as fast *and* produce better species. This is without mentioning balance changes to toxins, oxygen resistance,…

  • Thrive 1.1.0 Public Beta is now Available - 16 May 2026

    The next Thrive release is almost here, so it is time to do the usual early public testing to catch issues before they reach the stable release. The major features in this release is the greatly expanded specialization system that now extends to cell placement in the multicellular and there’s tutorials explaining the feature now. And the second big thing is that multicellular growth has been adjusted and there’s a first new reproduction mode: spores. With it you can make a special spore cell type and choose to when to start growing. Of course there are also the variety of usual fixes and improvements to various things. Most interesting of those is probably the performance improvements to the compound clouds which now have double the previous performance and even a half simulation fidelity mode which should make lower end computers much happier. To access the beta build, right click Thri…

  • Thrive Patch 1.0.1.1 - 16 March 2026

    This is a quick patch to fix a few problems when exiting the editor in the multicellular stage with certain cell layouts. And this release also improves auto-evo memory efficiency a lot. You can find the major updates recently done to Thrive in our previous devblog. For this release the patch notes: Patch Notes Adjusted the new cell layout algorithm to prevent stuck conditions Switched auto-evo to use cache keys for species to not keep temporary species around as long. This cuts required memory for auto-evo in half. Added a colony cell growth animation Converted species tolerance calculation result into a struct to save on some temporary memory allocations Fixed engulfing ejection animation not playing when the entity died, now the ejection animation plays and anything engulfed should properly exit the dying cell Fixed a very rare case of organelles not going to final positions in singl…

  • Devblog #51: Onward to Multicellular - 7 March 2026

    It's finally time for the first major update of the Multicellular Stage development process! We have a new cell specialisation feature allowing you to really take advantage of the multiple cell types you can make for your Multicellular species. Additionally, you can now control the growth order of cells, giving you far greater control over the course of life as a Multicellular organism. There are also several smaller additions and improvements to the stage, making it overall more fun to play and building a foundation for future development. Though our work is focused on the multicellular Stage, we also have some more general changes, such as a new environmental tolerances UI, updates to water currents and bigger pieces of ice in the ice sheet patch. That's not mentioning the many bug fixes, balance changes and and performance improvements. This is just the first step of Multicellular St…

  • Thrive 1.0.1 Public Beta is now Available - 28 February 2026

    It will be time soon to release 1.0.1, which marks the official start of the multicellular development era. But for now it is time for the customary public test build. Here are some of the things you can expect to see if you give the test build a go: controlling multicellular growth order, tolerances in multicellular and new GUI for that, various balancing changes and other smaller improvements for the multicellular stage. To access the beta build, right click Thrive in the Steam client and select the "beta" as the version to play in the properties window. Please provide any feedback you have on this test build. We are especially interested in hearing about the game feel with the new currents. You can leave feedback in the comments of this post or on our community forums here: https://community.revolutionarygamesstudio.com/t/1-0-1-release-candidate-testing/8940

  • Evolution sim Thrive hits the 1.0 release completing the microbe stage - 22 December 2025

    Thrive is an open source evolution sim that plans to add many different stages of life with the microbe stage now considered actually ready. Read the full article here: https://www.gamingonlinux.com/2025/12/evolution-sim-thrive-hits-the-1-0-release-completing-the-microbe-stage/

  • Devblog #50: Microbe Stage Complete! - 17 December 2025

    Welcome all to this very special devblog celebrating the release of Thrive version 1.0! This release marks the completion of the Microbe Stage, the first stage of the 9 planned. The Microbe stage will continue to be supported with balancing and bug fix updates, and volunteers are welcome to continue to make contributions to it. But our main development efforts will now focus on our second stage, Multicellular. In the time since version 0.9.0, we've mainly been focused on fixes, adjustments and balancing to make this release the best it could be. But that still included some more notable features. This includes: new map events to mix up compound amounts, a visualisation of your population on the patch map, a slight re-work of the functioning of the pilus and more of each species' characteristics being taken into account by our auto-evo system. Graphically, a big bug was fixed that made a…

  • Thrive Release 0.9.2 - 6 December 2025

    To prepare for the 1.0.0 (microbe stage completion) release, this is the second of the smaller releases leading up to it. Hopefully this will be a lot more stable than 0.9.1 was, but please keep testing and reporting any issues with this release so that we can fix the remaining problems in time for 1.0. This release is mostly continuing with the fixes that didn't make it into the previous patch. In terms of new features we mostly have just upgrades to auto-evo, which now finally takes multiple new factors into account. Besides that we got a pilus rebalance and improvements to the terrain visuals. We are less than 2 weeks away now from the full Microbe Stage release so things in Thrive are very exciting right now. Not totally related to this release, but we got an interview with a Spore developer! You can watch it here: Patch Notes Added ambient occlusion textures for terrain chunks to i…

  • Thrive Patch 0.9.1.1 - 26 November 2025

    This is a small bugfix release to address the most pressing problems after the 0.9.1 release, which has been our most unstable version in a long while. This release should hopefully fix the prevalent crashing problem in 0.9.1 that was caused by the new division animation. And this also addresses many MP calculation related problems that should now make the microbe stage fully playable and the prototypes mostly working (we haven't had enough testing time to fully verify). There's also some balance changes included that we felt were small and important enough to put out now to get more feedback on them. Patch notes Fixed microbe division animation trying to apply for detached physics bodies. This is likely the cause of the flood of crash reports we received. Fixed various cases of the new MP system not working correctly Fixed the new MP system to work correctly for multiple cell type edit…

  • Thrive Release 0.9.1 - 22 November 2025

    To prepare for the 1.0.0 (microbe stage completion) release, we are making a few smaller releases to get more player feedback on the changes we are making. The biggest changes in this release are that all the reported save loading issues should be fixed now. And the remaining MP calculation system is totally redone, again, which should now result in there not being any MP refund exploits. However, due to the tight release schedule there has not been much testing at all so please continue reporting any MP related problems. There's also of course new gameplay features like new patch events and map visuals as well as multiple auto-evo and balance improvements. You can share your feedback on the release in the comments below or on our forums here: https://community.revolutionarygamesstudio.com/t/0-9-1-general-feedback-thread/8756 Patch Notes Reimplemented the MP calculation system (again) A…

  • Thrive Patch 0.9.0.1 - 4 November 2025

    Here is a small patch release to fix the most reported problems after the 0.9.0 release. This fixes multiple saving problems and multiple infinite MP exploits, but there are still some non-optimal MP refund behaviour in this release and probably some more complex edits can still lead to too large MP refunds. To fully fix the MP calculation system more time is needed than what was available for this quick patch. Read the previous update for details on the new major features that 0.9.0 added. Patch Notes Fixed loading a save where endosymbiosis was started or completed Fixed 3 reported ways to exploit the microbe editor to get infinite MP Fixed loading a save made in the multicellular editor where the player had a grown colony before entering the editor Added a new system where known compatible save versions can be marked and those can be loaded without any warning popup Updated translati…

  • Open source evolution sim Thrive adds graphics improvements and more planet customization - 3 November 2025

    Giving evolution a little bit more visual flair, Thrive is a scientific open source sim about surviving and growing as a tiny creature. Read the full article here: https://www.gamingonlinux.com/2025/11/open-source-evolution-sim-thrive-adds-graphics-improvements-and-more-planet-customization/

  • Devblog #49: Microbe Terrain - 1 November 2025

    Welcome all to Thrive 0.9.0! Characterized by improvements to visuals, the environment, and gameplay polish, Thrive has begun its rapid race towards the completion of the Microbe Stage with some significant headway. Read more about these changes in the text below, including details about terrain, current visual overhauls, metabolism changes, save-system polishing, and more! https://thrive-media.b-cdn.net/0d5b50dd-2daf-49c4-a5b6-a63b8429fb65/page-fit.webp Read on for more details, or play the new version now. Shiny Rocks - Microbial Terrain https://thrive-media.b-cdn.net/35a7e038-afb8-4df7-914f-e502f7c3810e/page-fit.png A long-awaited feature, procedural terrain is now present in Thrive! With in-game material now expanded beyond compound-emitting chunks, players will now be present with more dynamic and filled environments. Terrain serves as a way to increase the visual richness of Thriv…

  • Thrive 0.9.0 Public Beta is now available - 25 October 2025

    After a bit of a delay, Thrive 0.9.0 is nearing a state it can be released in. Usually we put out a Release Candidate build, however this time the build is being just called a beta, because it is in much rougher shape than usual, but we are putting it out anyway as we don’t want to delay 0.9.0 further. The most major omission in the build you are likely to notice is that it is not possible to save the game while in the editor. Saving has been only reimplemented for the swimming around portion of the game. Besides the background work the most major visible new feature is the microbe terrain system that adds bit of inert terrain in many patches and the tweaked current particles and some other visuals. There are also major balance changes and new features added to auto-evo. This build had to be delayed a few weeks due to the saving reimplementation, which took much more time than expected,…

  • Open source evolution sim Thrive adds planet customization - 25 August 2025

    Open source evolution sim Thrive version 0.8.3 brings in some more customization in how you play, along with new additions to the gameplay. Read the full article here: https://www.gamingonlinux.com/2025/08/open-source-evolution-sim-thrive-adds-planet-customization/

  • Devblog #48: Planet Achievements - 16 August 2025

    Have you ever wanted to customize an alien planet? Do you yearn for the glory of making a microbial lifeform unlock an achievement? Does reading about balancing force you to the edge of your seat? If you answered yes to any of the above, then look no further: Thrive 0.8.3 is here! https://thrive-media.b-cdn.net/d62481fc-643d-4b57-8a2e-78ab348cb50d/page-fit.png Read on for more details, or play the new version now. Achievements https://thrive-media.b-cdn.net/72226c0c-b562-44f7-a9ec-e88d8610dd24/page-fit.png Achievement hunters beware: 12 achievements have now been implemented in Thrive, allowing players to measure their progress, strive for unique goals, and overall, hunt for the glory of 100% achievement progression. Massacre cells, pursue exotic metabolic strategies, and compare your progress to other Thrive players! The achievement system will be expanded upon as Thrive itself expands…

Patch notes and updates

S.noRelease datePatch nameGID number
116 March 2026Thrive Patch 1.0.1.11826992588602116
226 November 2025Thrive Patch 0.9.1.11817483467034638
34 November 2025Thrive Patch 0.9.0.11815034433036256
414 May 2025Thrive Patch 0.8.2.11799722702494141
524 February 2025Thrive Patch 0.8.1.11792116353316924
619 June 2024Thrive Patch 0.6.7.15759622039972312121
713 May 2024Thrive Patch 0.6.6.25768625435409458184
88 May 2024Thrive Patch 0.6.6.15768625435391980999
916 December 2023Thrive Patch 0.6.4.1 Out Now5409450219980763415
104 January 2023Thrive Launcher updated to 2.0.35000716037489664418
115 May 2022Updated binaries for 0.5.8.14348799082189463306
1230 April 2022Patch 0.5.8.1 is out now4348798430281103770
1311 December 2021Patch 0.5.6.14224936849657617634
1428 November 2021Hotfix for auto-evo taking too long and Windows problems4224935490647487416

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1779200
Live current players13
SteamPulse tracked peak235
Live count (today's peak floor)13
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateNov 26, 2021
DeveloperRevolutionary Games Studio
PublisherRevolutionary Games Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent92%
Positive reviews1,493
Negative reviews129
Total reviews1,622
Steam recommendations1,685
Achievements12
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1779200/

Short description

An evolution simulation game. Take control of your species in the environment and edit your species as a whole. Compete with other evolving species for resources on an alien planet.

About this game

In Thrive, you take control of an organism on an alien planet, beginning with the Last Universal Common Ancestor (LUCA). Your goal is to survive in the environment, adapt your species by adding mutations, and thrive . Other species will emerge to compete with yours. They will evolve via a population dynamics driven simulation with random mutations - you must improve and spread your species to surpass them. The success of your species depends both on your skill in surviving as an individual and the changes you make in the editor. Create your own Species Use over 25 different parts to create your own unique species. Place mitochondria to power your cell, use chloroplasts to eat sunlight, or add a pilus to stab unsuspecting prey. Keep the membrane of your cells flexible to eat others in one bite, or add a tough cell wall to protect yourself. The choice is yours, as you evolve to survive. Fight to Survive Travel through your environment, collecting the resources you need to survive and reproduce. Gather them from clouds and chunks, or steal them from other species and use every tool you gave yourself in the editor to prevent being eaten by someone else. Evolution Simulation Watch as the other species of the world evolve alongside you. They adapt to become ever better at surviving. Whether that be by becoming stronger and more efficient in using their food sources, avoiding predation, or choosing to become better at hunting you instead. A Dynamic World Explore a world of different regions with varying environments. Choose to live anywhere from scalding hydrothermal vents in the deep sea, to freezing ice shelves on the surface. Even these environments themselves don’t stay the same; an asteroid impact or a global ice age might just ruin the day of photosynthesising bacteria. A Variety of Playstyles Use one of many ways to survive and thrive. Try a different gameplay style each playthrough, feeding yourself with photosynthesis, by turning poisonous hydrogen sulfide into sugar, burning chunks of iron, or even more exotic methods. Or, instead of making your own food, just eat everyone else. And More Learn about biology by using real compounds, organelles or parts ins…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Thrive's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Thrive's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Thrive at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$4.99$4.99No discountSteam Store

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Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 422,40024 September 2026 - 21:22:12 UTC96,185193,399Maxis
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Garry's Mod15,24825 September 2026 - 04:17:05 UTC73,7501,258,308Facepunch Studios
Dressmaker15,13125 September 2026 - 00:14:56 UTC16,033Not availableelyaradine, raithza, oomsarel
Unturned13,79325 September 2026 - 05:18:35 UTC112,648564,603Smartly Dressed Games
How to Fish13,56225 September 2026 - 05:17:47 UTC373,97124,190Dazed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat144,68324 September 2026 - 23:25:48 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim87,68325 September 2026 - 05:14:15 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero68,10525 September 2026 - 04:35:04 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine64,67925 September 2026 - 02:50:46 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 261,69325 September 2026 - 03:07:41 UTC574,638199,438Mega Crit
Rust60,30625 September 2026 - 01:09:00 UTC259,6461,359,516Facepunch Studios
Palworld46,90425 September 2026 - 04:14:36 UTC2,101,535451,088Pocketpair
Stardew Valley41,27425 September 2026 - 04:11:46 UTC236,6141,016,067ConcernedApe
Project Zomboid40,99925 September 2026 - 03:52:56 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria28,15624 September 2026 - 19:24:42 UTC486,9181,521,492Re-Logic

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat144,68324 September 2026 - 23:25:48 UTC193,859108,446Marcel Zurawka, Julius Krüger
Stardew Valley41,27425 September 2026 - 04:11:46 UTC236,6141,016,067ConcernedApe
Project Zomboid40,99925 September 2026 - 03:52:56 UTC122,811467,999The Indie Stone
War Thunder39,93825 September 2026 - 04:45:08 UTC125,317781,076Gaijin Entertainment
VRChat38,89225 September 2026 - 00:58:37 UTC74,217261,953VRChat Inc.
Farming Simulator 2534,49724 September 2026 - 15:38:55 UTC135,88351,357GIANTS Software
Hearts of Iron IV27,20125 September 2026 - 03:19:41 UTC93,196377,014Paradox Development Studio
Graveyard Keeper 226,62025 September 2026 - 05:00:44 UTC49,484Not availableLazy Bear Games
Don't Starve Together25,28525 September 2026 - 05:04:58 UTC122,662531,182Klei Entertainment
The Sims™ 422,40024 September 2026 - 21:22:12 UTC96,185193,399Maxis
RimWorld20,24525 September 2026 - 00:08:11 UTC95,851239,107Ludeon Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Valheim87,68325 September 2026 - 05:14:15 UTC498,478533,888Iron Gate AB
Slay the Spire 261,69325 September 2026 - 03:07:41 UTC574,638199,438Mega Crit
Palworld46,90425 September 2026 - 04:14:36 UTC2,101,535451,088Pocketpair
Project Zomboid40,99925 September 2026 - 03:52:56 UTC122,811467,999The Indie Stone
VRChat38,89225 September 2026 - 00:58:37 UTC74,217261,953VRChat Inc.
Path of Exile 222,71425 September 2026 - 05:06:23 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,31324 September 2026 - 16:06:57 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds16,08925 September 2026 - 05:10:41 UTC39,10324,686Jagex Ltd
BeamNG.drive14,30025 September 2026 - 01:12:20 UTC44,232392,944BeamNG
The Isle13,70424 September 2026 - 23:10:54 UTC27,916111,695Afterthought LLC
R.E.P.O.10,86425 September 2026 - 04:31:48 UTC266,908420,693semiwork

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