Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1779550 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $11.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $11.99 |
| Current price USD | $11.99 |
| Release date | Oct 22, 2021 |
| Developer | Radivoj Radivojevic |
| Publisher | Radivoj Radivojevic |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 3 user reviews |
| Positive review percent | 33% |
| Positive reviews | 1 |
| Negative reviews | 2 |
| Total reviews | 3 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 14 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1779550/ |
Short description
Classical 3D space combat simulation with unique 100% dynamic destruction engine, allows you to realistically damage and burn through your enemies exactly where you hit them with blasters, causing their onboard systems and armor to melt away and fall apart. Made by solo developer.
About this game
This is a remaster of a 2004 game. Both then and now the game engine is made entirely from scratch by only one man. This remaster have completely reinvented and overhauled destruction physics making it fully stable and scalable for future games that will have great level of detail. Veterans of the space sim genre will get familiar straight away as the feel and controls in Galactic Federation resemble classics such as XWing and Freespace. Unlike in similar games, destruction in Galactic Federation introduces new depth of game-play and immersion. Ship is not destroyed by hit-points like in other games. Your aiming skill means everything here. Exactly where you hit enemy ship, it will burn a hole in it's hull, which may result for ship pieces to be realistically torn away or ship sub-systems engulfed in the melted volume. If you destroy target's cockpit it is dead in the water. If you destroy it's shield it will run for life. If you blow up it's power generator it will spend remaining energy and then rotate helplessly. If you hit it's engine it will maneuver slower. Same can happen to you, so don't let enemy deplete your shield. You can move in 6 degrees of freedom, and you will experience high thrust newtonian physics, adjusted for intense combat dynamic. Your power management skill will play a big role when you get targeted by enemy. You are able to set energy recharge priority or to redistribute energy between blasters, shield and engines. Missiles get lock and then can be fired on target but if inertial vector difference is too large, missile will miss. You will get better with experience. You can strafe and you can also enable free vector mode where your ship will keep going on sides or backward. There is plenty of controls, most of the keys on keyboard have function, and everything is reconfigurable. Game controllers are not supported at this time. For best aiming joystick is recommended but not required, as keyboard arrows will do just fine. HOTAS is supported but I would like some testing feedback by the audience. This game does not have aiming assist. Mouse flight is not supported. Keep in mind that unique flight mechanic here require good aiming skill. I…
Supported languages
English
