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Valley Knights

Valley Knights Steam news

Long Road Games | May 6, 2022 | game

Released

0players observed · 15 October 2026 - 06:05:31 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

Valley Knights news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews10
  • Release dateMay 6, 2022
  • DeveloperLong Road Games
  • PublisherLong Road Games

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Long Road GamesPublisher: Long Road Games

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Valley Knights Steam news

Valley Knights news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes: Version 0.1.5.6a - 22 December 2021

    Build Date: 12.21.2021 Balance Weapon equipment can no longer be generated with the Thorns item enchantment. Soldier’s Charge now has a minimum range of 2 and a max range of 5. Generated item rewards are now capped at the Company size (I.e., Solo max is Tier I, while a Triad max is Tier III). Merchant inventories are exempt from this rule (for now). Consumed are now slightly faster. Feral grieflings are now slightly slower. Concubini now slightly faster, leading the pack, rather than following. Conviction damage from Morale tests has been reduced to 5 (from 10). Medical Packs now require the Combat Dressing talent. Scouts now receive Combat Dressing as a class Perk. Polish A number of developer/debug messages that were being visually logged have been redirected to the developer console. Removed mouse-drag inputs from tactics map during an active Move context. Camera controls are now ful…

  • Patch Notes: Version 0.1.5.5 - 18 December 2021

    Build Date: 12.18.2021 New Features Popup Notifications are now displayed on the World Overlay for the following game events (with more to be added in the future): https://i.imgur.com/ZDiqqBQ.png A new class is unlocked A new relic is unlocked A crafting recipe is unlocked A dynamic adventure is discovered – Hovering the event will highlight the discovered zone A character has gained a level in a new or existing class - Clicking the event will transition to the hero editor for the character A character has unspent skill points - Clicking the event will transition to the hero editor for the character The Run History is now available as an option off the Main Menu. You can now view your ten most recent attempts. You can also delete embarrassing attempts. I’ll be looking at expanding this to include more attempts, or make the history configurable by the user. If you have ideas regarding mo…

  • Patch Notes: Version 0.1.5.4 - 10 December 2021

    Build Date: 12.10.2021 New Features Crafting resources are now redirected to a new dedicated storage space available from the crafting interface. This should remove clutter and distractions from the Caravan. New Manual: Combat Dressing. Combat Dressing can now be learned as a passive skill from training manuals, which allows a character to perform First Aid in the field, given the availability of materials and sufficient light. New Manual: Physician. Physician can now be learned as a passive skill from training manuals, which grants the character bonus physical healing, whenever physical healing is done. Using the manual requires the Combat Dressing talent. Four new Unique trophy items, obtained via story encounters: Compass of Seasons Grants Dimensional Synchronization: User occasionally (25%) gains an Action Point after performing a basic attack. Stacks additively. Max 50% proc chance…

  • Patch Notes: Version 0.1.5.3 - 3 December 2021

    Build Date: 12.3.2021 New Features New Elite Enemy: Black Alpha (Wolves Faction). Appears in some story encounters and as a randomly generated elite enemy. (Tier + 1)D8 Hit Dice, with 1 (Tier + 1)D8 Piercing, Serrated Bite attack and a Terror Aura that passively damages enemy conviction each turn within 3 hexes. New Elite Enemy: Consumed (Unliving Faction). Appears in some story encounters and as a randomly generated elite enemy. Immune to Bleed, Poison. (Tier + 1)D8 Hit Dice, with 1-2 (40% chance for offhand attack) (Tier+1)D6 Enervating Claw attack and Negation Aura that passively damages enemy Essence each turn within 3 hexes. New Item Enchantment: Thorns. Reflects a percentage of all physical damage dealt back to the attacker as direct damage. Stacks additively. Crashes and Bugs Some stage props lost their textures. They’ve been found. Wolves will now correctly “equip” their teeth.…

  • Patch Notes: Version 0.1.5.2 - 27 November 2021

    Build Date: 11.27.2021 New Features New Soldier Baseline Ability: Charge 1AP, Max Range: 4, Line Targeting. Deals 100% Weapon Damage, engages the target, and applies Concussive (2AP, 2 turns). New Scout Baseline Ability: Sleight of Mind 1AP, Max Range: 3, Ground Targeting. The Scout disengages all enemies, teleports to a selected node, and becomes Hidden on arrival. New Scholar Baseline Ability: Feedback 1AP, Min Range: 2, Max Range 4, Single Enemy Target. The Scholar damages the initial target for 1D6 for each Essence spent, capped by the Scholar’s level (minimum 1, maximum 4). The effect then bounces to nearby enemy targets, losing 1 dice for each bounce. Each affected target becomes Grounded, unable to regenerate essence for a number of turns equal to the amount of Feedback they received. Crashes and Bugs Fixed a crash that occurred when landing at a Random Encounter site Fixed an is…

  • Patch Notes: Version 0.1.5.1 - 20 November 2021

    Build Date: 11.21.2021 New Features Added a new battle map: Valley Cabin. This map is called by specific story-based and dynamic encounters and does not appear in the random carousel. Added a new battle map: Valley Cave. This map is called by specific story-based and dynamic encounters and does not appear in the random carousel. Added a new battle map: Haunted Marnehaven. This map is called by specific story-based and dynamic encounters and does not appear in the random carousel. Added new battle deployments and configurations via encounter cues. Tactical battles will now unfold as experienced during story-based encounters and the consequences of player choices will be reflected on the stage, along with the appropriate props and scene objects. Crashes and Bugs Fixed an issue that could sometimes cause the Merchant Trader to steal the player’s stuff when clicking on another menu function…

  • Patch Notes: Version 0.1.5 - 4 November 2021

    Build Date: 10.30.2021 New Features Added a tutorial subject for essence damage and the Essence Death mechanic Added a tutorial subject for skill points and class advancement Added a tutorial subject for conviction and morale Added a tutorial subject for flanking Added a tutorial subject for opportunity attacks and vigilance Added a tutorial subject for engagement and competence Added a tutorial page for the Hero Editor to explain how to equip items and managing equip restrictions Crashes and Bugs Fixed an issue that prevented proper required quantities from showing while inspecting recipes that do not meet the available item requirements Fixed a bug that could occur as a result of a UI interface element being clicked while no path had been determined, usually experienced during an alt-tab process switch upon returning to the game from some other task. Fixed a crash that occurred when a…

  • Patch Notes: Version 0.1.4.16 - 30 October 2021

    Build Date: 10.30.2021 New Features Steam Cloud quotas were increased to 3 files totaling 2MB to make room for new historical run data Added a Tutorial Subject for the Campaign Designer Company Details (Overworld view) can now be clicked to jump directly to a specific hero Equipment and Consumables can now be automatically equipped on a character by dropping it directly on the hero, if the item can be equipped and a slot is available. Added a Tutorial Subject for Manuals Added a Tutorial Subject for Curatives Crashes and Bugs (HOTFIX: 0.1.4.15) Fixed an issue that prevented the Scenario Summary window from being properly disposed at the end of a battle Fixed a crash that occurred when obtaining quest items for a dynamic story event from Abandoned Caravan Fixed a crash that occurred when defeating the Seneschal Fixed an issue that prevented the correct campaign completion state from bein…

  • Patch Notes: Version 0.1.4.15 - 26 October 2021

    Build Date: 10.26.2021 New Features A new screen will be displayed at the end of failed runs showing the player’s affinity score for that run. This same information will be stored as part of a historical record of both successful and failed runs. Crashes and Bugs Fixed a crash that would occur when the recruiter and trader for the zone had both been discovered at the same time. Fixed a crash that occurred as a result of missing string resources associated with some very rare trophies. Also, Butter and Cream. Fixed a crash that occurred as a result of items being removed from the player inventory due to certain choices and actions related to story-based encounters. Fixed an issue that prevented Scouts or characters who had read the Mark manual from using the Mark ability despite having sufficient Essence to pay its activation cost Fixed an issue that allowed Soldiers or characters who ha…

  • Patch Notes: Version 0.1.4.14 - 25 October 2021

    Build Date: 10.25.2021 New Features New Credits option from the Main Menu The soundtrack has received an overhaul. New music by The Visitor should now be featured on all maps, boards, and levels A new treasure window has been added to summary rewards along with targeted treasure for a given company The treasure window will also be displayed when finding items during story-based encounters Several new items have been added as drops from encounters and battles, along with several new alchemy and food recipes to permanently unlock Crashes and Bugs Fixed an issue that caused objectives and company UI components to be duplicated at the end of a battle scenario Polish Improved scroll sensitivity for all scrolling windows Adjusted some HDRP settings to improve fidelity and performance, especially on maps with fog or depth of field Balance Training manuals will no longer drop as filler treasure…

  • Patch Notes: Version 0.1.4.13 - 22 October 2021

    Build Date: 10.22.2021 Publish Date: 10.22.2021 New Features New Resource: Blackgrass New Recipe: Blackgrass Dust (Blackgrass + Salt) New Reagent: Blackgrass Dust (Poison Base) Crashes and Bugs Fixed a misleading end state in Lone Wolf Fixed an incorrect branch condition for Toll Collectors that required 200 torches rather than 200 ducats Short swords can no longer be generated with Vexing as they cannot Flank Mark will now correctly consider the user’s Essence before becoming castable Heroes will no longer gain a skill point at level 1. This only applies to Classed Recruits (I.e., recruits that have had a class other than Oathsworn Recruit selected at the start of a campaign run). Polish Replaced English string placeholders for all Griefling-related story encounters Replaced English string placeholders for all Wolf-related story encounters Replaced English string placeholders for all U…

  • Patch Notes: Version 0.1.4.12 - 22 October 2021

    Build Date: 10.18.2021 Publish Date: 10.18.2021 New Features Updated Valley topography and added new objective features Updated Valley lighting and post-processing to hopefully provide a clearer picture of the valley and its zones Story encounters have returned! Each zone will have a story-based encounter presented to the player, along with a number of choices for how to proceed. There are currently 30 unique story encounters, not including scripted boss encounters and dynamic stories, and are 100% randomly generated. Updated ambient audio for most outdoor battle maps Crashes and Bugs Fixed a crash that occurred when saving a game where a merchant had been discovered. Fixed a crash that could sometimes occur when confirming a movement path with a length of 1 hex. Fixed a crash that occurred when a unit equipped with a torch was slain Polish When landing at a new zone, nearby zones shoul…

Patch notes and updates

S.noRelease datePatch nameGID number
122 December 2021Patch Notes: Version 0.1.5.6a4224938027293780862
218 December 2021Patch Notes: Version 0.1.5.55320438099044508275
310 December 2021Patch Notes: Version 0.1.5.44224936849655521529
43 December 2021Patch Notes: Version 0.1.5.34224936215388360783
527 November 2021Patch Notes: Version 0.1.5.24224935490644055671
620 November 2021Patch Notes: Version 0.1.5.14227186657149585621
74 November 2021Patch Notes: Version 0.1.54186652991110815569
830 October 2021Patch Notes: Version 0.1.4.164186652357031508279
926 October 2021Patch Notes: Version 0.1.4.154103335143125059563
1025 October 2021Patch Notes: Version 0.1.4.144103335143121289429
1122 October 2021Patch Notes: Version 0.1.4.134103335143110489671
1222 October 2021Patch Notes: Version 0.1.4.124103335143109754293

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