- Update 1.113 - 27 February 2026
Minions can now benefit from projectile radius and increased projectiles (mostly guardian spirit buff). Fixed damage from Geomancer Elemental Mastery passive growing exponentially. Some item affixes for awakened and orang bunian items were missing as their names were duplicated. Fixed not being able to equip legendary items with glyphs on controller. Fixed crash when gold total is more than maximum integer value. Fix Jayantha Vel giving wrong skill. Updated Unity version.
- New Games we are working on, and the future of Ghostlore - 3 February 2026
We are one month into 2026, and I just want to share with you what we have been working on.Tentative plans for GhostloreGhostlore has sold over 50k copies to date. It is the effort of myself(Andrew, artist/founder), and Adam, a programmer/solo indie game developer who joined me after finding out about my game on Reddit. We coincidentally have the same last name, Teo, but we are not brothers or related in any other way.We've made no secret that our lofty ambition was to create some sort of spiritual successor to Diablo II, a game we both enjoyed in our youth. Based on sales and reception, I believe we have mostly succeeded. However, in my mind there is yet something that keeps Ghostlore from being a true spiritual successor: Online multiplayer.The main reason why Ghostlore does not have online multiplayer was 1) Multiplayer features are tough to implement and we did not know how well the…
- Bug Fixes 1.112 - 28 August 2025
Fix amethyst/jade having wrong resistance stat. Fix crash when hell6 level rolls multiple bosses. Fix True Taming Sari not benefiting from minion defense stats. Fix Vessel of Brahmari status effect missing infliction tag. Fix tooltip for counter passive. Fix for crash when assigning skill to hotbar. Tried to prevent status effects from recursively triggering "on damage done" effects. Fix "last mob stat" for avoidance showing enemy avoidance instead of accuracy. Fix controller bypassing check for two handed weapons. Tweaks to reduce GPU usage.
- Check out the highlights of Ghostlore's new 1.1 Update! - 27 September 2024
The 1.1 update focuses on making the item hunt in Ghostlore even more enticing and exciting. We started out by only wanting to include around 50 or so new Uniques/Mythic Legendary items in the game. But when we decided that these items needed to have unique visuals, we thought we might as well give a new pass to the character visuals as well. In the end, this update is quite substantial and well beyond the scope of just a bunch of new legendries, so here is a quick rundown of all the new features. Visual Customization Alright, so let's begin with perhaps the most obvious thing when you start Ghostlore with the 1.1 update: Your character can now change clothes. Gear slots have been increased from 5 to 10. You can now dual wield certain items and are not limited to just a weapon and a shield. Personally as the artist on the game, I am most proud of the visual customization system. You can…
- Update 1.111 - 9 September 2024
Fixed skill granted by mythic item staying even when item is removed when skill is part of a combo skill. Some missing descriptions added. Fixed mythic item skills sometimes not saving in hotbar. Chicken pet clucking removed.
- 1.1 Update moving out of beta - 2 September 2024
Hey folks, we've decided to move the 1.1 update over to the main branch in order to encourage more players to try it out. Thanks to everyone who tested it on the beta branch! You've been a great help. So far, the reception from our beta players have been positive. Personally, I do think this update breathes a lot of new life into the game. To recap, here is what's in the 1.1 Update: New Unique/Mythic Legendary items. Various new weapon and clothing types. Dual wielding of certain weapon types are now possible. New Item slots for Chest/Waist/Legs/Feet/Rings. Equipping will reflect visually on your character. You can also now see a close-up of your character in the inventory screen. Expanded Inventory space from 40 to 64. New Courier Pet system where you can have a Courier Pet sell items on your behalf so you don't have to return to town. SLIGHT GEM REWORK The new item slots necessitated…
- 1.1 Update: New Unique Mythic Items, New Item Types and more now on Beta Branch - 23 August 2024
Hey all, so sorry for the radio silence. In my previous post I promised to share progress updates along the way, but it turned out that the new features were much more ambitious than we'd thought. So we had to devote all our time to development and couldn't really share. For now, here is what you can expect on the Ghostlore beta branch: New Unique/Mythic Legendary items. Drop rates for these items have been temporarily increased for testing purposes. Various new weapon and clothing types. Dual wielding of certain weapon types are now possible. New Item slots for Chest/Waist/Legs/Feet/Rings. Equipping will reflect visually on your character. You can also now see a close-up of your character in the inventory screen. WORK IN PROGRESS Expanded Inventory space from 40 to 64. New Courier Pet system where you can have a Courier Pet sell items on your behalf so you don't have to return to town.…
- PROGRESS UPDATE: MYTHIC LEGENDARIES AND COSMETICS - 31 May 2024
Dear players, we are currently laying the groundwork for many new features in Ghostlore. This is going to be the first of several progress updates detailing our plans to expand the game. INTRODUCING: MYTHIC LEGENDARIES As mentioned previously, we are planning to add what in common ARPG parlance is known as ‘Legendary’ items in the game. As legendary items are already a tier of items in Ghostlore, officially these items will be known as ‘Mythic Legendary’ items in order to differentiate them. Here is a tentative list of Mythic Legendaries: Vajra Grants Thunderstorm at a random spot on the skill grid. Causes sparks of lightining to emanate from enemies when hitting them with a basic attack. Trishula Grants Radiant Spear at a random spot on the skill grid. Chance to summon 3 rays of light that deal attack damage when using a skill. Sudasharna Chakra Grants Chakram at a random spot on the s…
- Update 1.015 - 24 April 2024
Work on Legendary Items One of the most requested features for Ghostlore are 'Legendary' items in the usual ARPG sense, where they have fixed affixes that may be designed around a certain theme, or intended to support a certain build. I am currently trying to brainstorm ideas for these new legendaries for the update. I would like to ask if anyone has any memorable experiences with specific legendary items in other ARPGs, such as Path of Exile, Diablo Series, Grim Dawn, Torchlight and Last Epoch. It would be super super helpful if you can any ideas either here or in our Discord. I hope to be inspired by hearing what the community wants and try to adapt it into Ghostlore. THANK YOU 🙏 Andrew Update 1.014 Fixed issue with minions and shadow clones not being affected by map buffs/debuffs. Fixed bug causing items to overlap in inventory when max stack is reached. Fixed crash when modding pow…
- 🎃GHOSTLORE 25% OFF THIS HALLOWEEN!🎃 - 25 October 2023
It's spooky season once again, and Ghostlore is 25% off to get you into the festive mood! As mentioned previously, Ghostlore has some pretty respectable numbers for a small indie game done by two people. But what we are most grateful for are the players who have played the game for literally hundreds of hours. (seriously how do you guys do that) As game developers, we believe that our job and our value is to entertain people and bring joy to their lives. Nothing makes us happier than seeing that we have been able to do this. So, this update is focused on new endgame content that allows hardcore players to test their mettle against a variety of self-imposed challenges. CHAOS PORTALS While traversing the depths of Hell, you might sometimes find these corrupted, purple portals. These portals will lead to the Chaos Arena, where you must fend off waves of enemies. Completing the challenge gi…
- Celebrating Singapore's Independence with Ghostlore - 3 August 2023
Ghostlore is a made-in-Singapore game with a setting inspired by Singaporean and Southeast-Asian culture, so in order to commemorate Singapore's Independence Day on the 9th of August, Ghostlore will be on a 25% discount this weekend! Shoutout to our sister countries, Malaysia and Indonesia, who will also be celebrating their Independence Days later this month too!
- Ghostlore is doing well, thank you for all the support! - 29 June 2023
Ghostlore has succeeded far beyond our wildest dreams, with 30k+ downloads on Steam, 100k+ downloads across all platforms and a peak of 1000+ concurrent players. Most of the work since launch has been to fix bugs found by players. We have also tried to address some of the common criticisms found in reviews. Here is a quick recap of the improvements since launch. QOL improvements We have greatly increased the size of the personal stash. Improvements and new options for the item filter. Improved character stat tooltips to correctly include all modifiers. Show items on ground toggle is now saved between sessions. Added option to bind a third key to actions. At crafters, you can now craft equipment and gems to the max level by holding the shift key. Post-game map improvements We've worked on addressing the issues people have had with the end-game content. The hell gate maps should now be a…
- Update 1.009, 1.010 - 27 June 2023
Update 1.010 Fix for status effect chance defense calculation for player. Player HP used in calculation was being capped like a normal mob. Update 1.009 Adjusted crows to be less tanky and leopards to be less damaging. Reduced strength of elemental mastery buff. Effects which scale based on damage done divided by target health (like cast on critical) should now be more useful against bosses. Adjusted max item crafting level to match new higher hell gate monster levels. Fixed coop not being able to select start button with controller with 3 or more players. Fixed "hide" command for item filters, added "continue" command to item filters. Shrine of balance and spirits should now be more likely to roll items from players with 0 score.
- Update 1.008 - 21 June 2023
The boss in hell and institute levels will now open a portal to summon you to it once a proportion of monsters on the level have been killed. Cemetery and quarry now only have one boss in institute and hell levels. When crafting at the jeweller or blacksmith you can now hold shift to combine gems/level items 1000 times . When combining gems, the last gem now gets sent to inventory if left over. Fixed a bug which was causing monster spawn numbers to always roll towards the bottom of the range. Added "Hide" command to item filters. Adding a number to the "HasAffix" command of item filters will now cause it to have to match that number of affixes. For example HasAffix 2 "Health" "HP Multiplier" "MP Regen will cause it to only pass for items which match 2 out of the 3 affixes. Fixes to controller UI for coop mode. Added option to hide rain effects. Show items on ground toggle is now saved b…
- Update 1.006 - 7 June 2023
Character stash has been tripled in size. New Tranquil Turmoil crafting item. Very rare spawn from elites and bosses in institute missions only (affected by crafting material map modifier). Gives/replaces shrine of balance modifier to equipment. Hell ingots now also have a chance of dropping from elites in hell gate levels. Boss drop rate reduced to compensate. Specific item drop multiplier stats now affect drop chance instead of stack size. Fixed coin drop multiplier stat not working.
- Update 1.005 - 5 June 2023
Fixed a major bug with the extra affix magic simple glyphs get. When spawned they rolled for the correct value (half the value of normal affixes). However when the game is saved and loaded back the game wrongly clamps the value using the full affix range, sometimes causing the value to be higher than it is even possible to roll for. The range tooltip was also using the wrong (full) range. UI Scaling setting will now be ignored if set high enough to cause the UI to overlap. Fixed sneaky vendors stealing coins but not giving you the item if item is dragged over a quest item. Fixed players being able to buy gem pouches into the commodity cube, breaking it. Gem pouch can now be dragged out of the cube. Fixed multiple trigger modifiers of the same type being checked one after another instead of using the combined chance shown in the tooltip. Fixed tooltip showing minion avoidance twice inste…
- Update 1.004 - 3 June 2023
Balance Changes Hellgate level size now grows much less slowly. Hellgate monster level increases by 5 instead of 4. Added chance for hell levels to roll some affixes from institute pool. Lower base ingot drop chance, Boost in ingot drop rate from hell level depth. Increased chance for map data to spawn rare. Slightly increased monster level scaling for base story. Completing the lead ghosthunter new class quest now gives player a free skill respec book. Increase to potion cooldown time. Reduced fury, trigger on critical hit chance. Trigger on movement skill now grants cast speed increase on trigger. Slightly reduced aphotic lurker, stone guardian damage. Bug Fixes Fixed hell map generation for large hell maps having a misaligned pathing grid. Fixed crash when too many poison vial instances. Fixed player being trapped in sewer if they kill go back to normal sewers after end of game and k…
- Update 1.002, 1.003 - 19 May 2023
Nerfs to summons damage scaling. Reduced weretiger family attack speed buff. Fixed assigning RB and LB to skills on controller. Added credits for Toki Pona. Update 1.003 Fix for csv mods.
- Ghostlore 1.0 release - 18 May 2023
Ghostlore has come a long way since it's Early Access launch around this time last year. We launched with only half of the total planned locations in our game. Our only initial promise was to finish up all the locations in the main story and do some minor bugfixing and polishing. We worked hard to release a new map every month and by September, the game was story complete. We didn't just stop there, however. Based on player feedback, we decided to spend the remaining months to go beyond the initial scope of the project, and implement major overhaul and expansion of the skill system and end-game systems. Here's a quick look back in case you missed it: https://steamcommunity.com/games/1783280/announcements/detail/3430079961712346390 https://steamcommunity.com/games/1783280/announcements/detail/3654144191653657037 Although the development of Ghostlore in this current state started in 2020…
- Update 0.761, 0.762, 0.763 - 10 May 2023
New optional boss spawns in Hospital and Batu Sinaran. Buffs and targeting improvements for lightning flash skill. Buffs to fireball and geomancer skill cooldowns. Reduced maximum affix rolls for additional minions stat and item quantity stat. Slightly increased maximum affix rolls for skill and attack damage stats. Fixed holding shift/RT to use alkahest on multiple items. Some buffs to some of the less useful compound glyph synergy bonuses. Update 0.762 Tweaks and improvements to bosses (especially the 4 newer bosses). Fix for mission UI with controller. Cleaned up item/glyph tooltips. Added keybind to toggle map details tooltip. Moved target dummies out of the way in some maps. Hellforge reroll affix option no longer has chance of rolling same affix. Fixed newer bosses using wrong loot table. Improvements to minion idle behaviour. Update 0.763 Fixed rare cases where tree would spawn o…