- My Own Murder announcement! - 4 December 2024
Hello everyone! We are pleased to announce you all our new game: My Own Murder, you can wishlist it right now! https://store.steampowered.com/app/3130420/My_Own_Murder/ My Own Murder is a first-person narrative puzzle game set in 1971, in San Antonio. Play Edgar McGee, a washed-up private detective, and investigate the murder of rising music star Minnie Williams. Thanks for your support, it means a lot to us.
- V1.2.1 - Fixed some issues with the Sewers level - 16 April 2024
V1.2.1 - Fixed some issues with the Sewers level FIXES - Fixed pathfinding for the entity at multiple places - Fixed some hitboxes at multiple places - Fixed some 2D maps - Minor hitboxes fixes on Sewers secret rooms CHANGES - The Animatronic inflicts more damage to the player
- V1.2.0 - Sewers & Animatronic update - 15 April 2024
V1.2.0 - Sewers & Animatronic update NEW LEVEL - Added a new level : the Sewer NEW ENTITY - Added a new entity : The Animatronic (Stop moving when you look at it, but attacks after a few seconds) FIXES - Fixed some object placements - Fixed some hitboxes
- V1.1.0 - Halloween update - 13 October 2023
NEW ENTITY - Added Pumpkin Head (causes reverse controls and players lose some life until they are undetected) IMPROVEMENTS / CHANGES - The host can choose a particular entity on each level (helps for achievements / phobias) - Added a new setting which can disable the forced rotate view on some jumpscares - Added a new notification system - Added a written chat system - Knocked out players outline is now visible behind walls - Balls transform in pumpkins when the entity is Pumpkin Head - Player light doesn't move anymore when walking - Tweaked some UI FIXES - Fixed some inputs staying down when unfocus - Fixed the keycard locks to be unlocked by share keys - Fixed certain characters not entirely outlined when knocked out - Fixed running state getting stuck when hidden - Fixed the achievement "Who you gonna call" for clients (and not only for the host) - Fixed the Geisha ending video (wi…
- Mop of the Dead announcement! - 7 June 2023
Hello everyone! We are pleased to announce you all our next game: Mop of the Dead, you can wishlist it right now! https://store.steampowered.com/app/2411210/Mop_of_the_Dead/ Mop of the Dead is a 1-4 player online co-op survival horror game. Our cleaning competitors are stealing our customers. Well, let's steal their household products. Run, scream and don't get caught by the revengeful janitor with his big mop of death! Thank you all for your support, it means a lot to us.
- V1.0.2 - Improvements and fixes - 20 April 2023
UI - Added back and forward binding buttons for the mouse - Made some improvements and fixes displaying inputs names - Fixed notebook not been light red for client when only one unlocked if there’s 2 padlocks in the same level - No more number displayed when the player is one star level - Fixed a 2D map of hospital (door misplaced) - Tweaked UI BESTIARY PANEL - Added for each entity a spawn map list (when a photo is taken) - Added a button to read entities notes that have been picked up - Fixed photo name’s level and correctly translated them - Fixed name display if photo is already taken but no file saved OTHER - Improved and fixed sound spatialization - Fixed knocked out camera sensibility for controllers - Light stick now stuns at the impact (as the flare gun projectile) - Fixed achievement "Who you gonna call?" when the player already have more than the value - Turned off draggable…
- V1.0.1 - Improvements (post-release) - 10 April 2023
UI - When keys or notebook are used but can still open doors text turns light red instead of red - By default the level chosen is the last played (or the last unlocked) - Fixed some settings to be correctly selected with a controller - Displayed input info on settings tab and dropdown region when using a controller - Added an error text when connection is too long (probably because Steam data is temporarily unavailable) - Hovering now works automatically for equipment and skill when using a controller - Some texts are bigger in main menu - Now players can select on keypad/padlock with A/Cross - Added Japan server to the region dropdown - Exp gain is now displayed separately from initial exp in the end game screen - Fixed a rare issue with texts being invisible on Slum map - Fixed gamma setting to be correctly applied in the main menu - Forced close objective/map panel when teleported -…
- V1.0.0 - Full release (Slum & Geisha) - 31 March 2023
Hello everyone! We are happy to announce the full release of Forsake! Many thanks to all the players who took part in this great year of Early Access and who helped us improve the game! LEVEL - New level: Slum ENTITY - New Entity: Geisha (cause bleeding to players) ACHIEVEMENTS - Fixed some achievements issues (Over-equipped, Please stop playing and Green light) - Added two new achievements: - Slum nightmare: Complete Slum map in nightmare difficulty - Vade retro satanas: Exorcise all the entities IMPROVEMENTS / FIXES - Added a pages system to the rooms panel with a manual refresh button, to improve performances when a lot of lobbies are displayed - Fixed the outline on knocked out players - In nightmare difficulty, disabled all hitboxes of knocked out players (to be able to take the dropped keys below them) - Fixed some fences and bushes hitboxes for Suburbs and Wood Camp - Other minor…
- V0.9.9 - Fixes and achievements - 29 March 2023
ACHIEVEMENTS New achievements: - Keep calm and walk on: Complete the exorcism without running - Hands down: Complete an exorcism without any equipment in nightmare difficulty - Untouchable: Complete an exorcism without getting injured in nightmare difficulty - Saint Bernard: Revive teammates 20 times - Roll out the red carpet: Stun the entity 10 times using the camera - Please stop playing: Earn 10k dollars - Over-equipped: Upgrade all equipments to the maximum - Green light: Successfully perform an exorcism without stunning the entity (lightstick or other) - Better, faster, stronger: Upgrade your first equipment - At the top: Reach level 41 Two last achievements, but only obtainable in the V1.0.0: - Slum nightmare: Complete Slum map in nightmare difficulty - Vade retro satanas: Exorcise all the entities IMPROVEMENTS - Faster entities when all relics are placed and players far - All pla…
- V0.9.8 - Improvements, new features and fixes - 24 March 2023
ENTITIES - Crazy doctor status changed (now causes blurred vision to players) - When all relics are placed, entities now lose weapon, become weak, follow the nearest player and can't attack anymore - Fixed an issue with being hit while entity was stunned - Entities are now slower and lost detection faster when there’s only one player - Entities now continue to detect if the player is “very” near - Entities now correctly set doors not collisionable when opened (like players) - Entities can now open two doors in a row (if very close) - Max count traps for Evil Doll:7 instead of 10 - Fixed pathfinding issues in the school kitchen - Deleted all useless “physics” objects in all entities to avoid collision issues - Fixed waypoints choice for spawning enemy (avoid waypoints near players and fix spawn when forced spawn after taking a relic) UI - Rooms texts become gray when all objects (without…
- V0.9.7 - Fixes and improvements - 7 March 2023
- Updated the pathfinding for all levels (with less “climb” possibility for entities) - Added an equipment switch tutorial in parking tutorial - Now while examining a padlock/keypad directly displays the cursor for mouse or gamepad - Now automatically exit the examine state for keypad when code completed - Improved interactions for loots inside drawers with better hitbox, displaying name and without closing the drawer by mistake - Now, when equipment is picked up, it is automatically used if nothing has been equipped - Lowered the volume for ending videos - Players voices now have same volume during ending video and end screen - Push to talk now works in pause menu - Added a one second cooldown between light stick throws - Polished 2D map for Woodcamp with rivers and tweaked other maps - Re-enabled maps buttons (still updates automatically when changing floor) - Fixed some little issues…
- V0.9.6 - Multiple fixes and improvements - 23 February 2023
Hello there! We are organizing a small closed beta to test the new map! If you're interested, feel free to join our discord: https://discord.com/invite/vgrdZfp SETTING - New setting: light flash (disable thunder image and flicker light when detected) - New setting: hint displayed (disable the tutorial texts) - Volume setting value applied each second UI - Deleted random map names and added number of combinations and of successful exorcisms (displayed when hover) - New level system, with stars: you gain one star each 40 levels - Not displaying anymore the 4th equipment in the main menu if no one is equipped - Added a transition effect for speed boost UI and health UI when healed - Objectives are now updated correctly when completed - Added a queue system so 3 notifications can be displayed at the same time - Loot notifications are now displayed on the bottom left - Added some tutorial te…
- V0.9.4 - New tutorial level, equipments and skill - 6 February 2023
TUTORIAL LEVEL - Added the Parking lot, which is a tutorial level (with only the Burned Woman) EQUIPMENTS - Added a UV Lamp. It allows you to see the entities in nightmare mode. - Added a sound emitter. It lures the entity in a specific place. - Fix upgrade of sound emitter be refunded and the equipment be unequipped each time the game reload SKILL TREE - Skill Tree tweaked (some skills cost less and some more) - Added a new skill which allows a player to share its keys and codes to other players - Removed a skill reducing the waiting time to leave the level but this behavior is now added to the skill "Reduces interaction" OTHERS - Finally fixed the rooms being breaked after a finished game, which was happening to all non-European servers - Fixed invisibility of one of the Twin Dolls in nightmare mode - Added new hint messages for loading screen - Now TAB menu closes automatically when…
- V0.9.3 - Attempt to fix an online desynchronisation issue - 31 January 2023
Recently we had some issues with online desynchronisation (happening randomly with lack of online updates for some players), we tried to solve that in this update.
- Steam cards and badges! - 30 January 2023
Hello everyone, we are happy to announce the release of Steam cards and badges! We hope you'll like them, some clues about what's next is there! Good luck with the collecting! The Unseen Interactive team
- V0.9.2 - Back to the original map and slightly increased player speed - 25 January 2023
CHANGES - The map is back on the TAB menu - The map now changes floor automatically (manual buttons deleted) - Deleted old map equipment - Players and entities now have 15% more speed - Reduced entities stun time by 20% - Tweaked some UI
- V0.9.0 - Twin dolls, Motion Sensor and improvements - 23 January 2023
ENTITIES - Added new entities: Twin dolls (hospital, school and suburbs) - Cruel doll have the same behavior that other entities - Evil doll will run away when spotted but will install some traps on its way - Bear trap blocks and gives damage (The player needs to spam space to escape) - Barbed wire will slow down the player - Tweaked some entities animations EQUIPMENTS - New equipment: Motion Sensor, projectile that make sound when an entity walks nearby - New equipment: Map (which replace the other one) displays the map around the player with zoom levels (Player can switch with the fire button) - Fixed collisions between players and map equipment - The screen of the Video Camera is now seen entirely on the player’s camera - Presence detector now have 30% less distance detection - Tweaked prices of equipments and upgrades - Video Camera doesn't take picture of entity anymore - Players c…
- V0.8.2 - Multiple fixes and improvements - 6 January 2023
ENTITIES - Fixed Reaper teleportation positions for Hospital - Higher teleportation position to avoid in ground spawn - Multiple Brutal Butcher fixes when picking up and releasing players - Fixed entity waiting for dozens of seconds when going to relic positions - Added a hitbox in vents which blocks detection for the entity - Fixed entity visual when reloading main menu FIXES - Added a security to prevent players of using a medkit at the same time - All videos are now encoded in VP8 for compatibility purpose - Fixed TAB map displaying higher floors when jumping - Fixed notebook UI not being in red when the padlock is unlocked - Fixed a Skill Tree issue (level stayed at 0 and fixed some text description) - Added a security to prevent players entering an already used hiding place - Now if a player hides in an occupied hiding place because of lag the other player is ejected - Now if a pla…
- V0.8.1 - Hotfix for regions dropdown list display - 16 December 2022
A small fix for displaying correctly the regions dropdown list in the new UI, inside the "Rooms" panel
- V0.8.0 - Screamers events and improvements - 15 December 2022
SCREAMERS - Scary events triggerable randomly LOCALIZATION/TEXTS - Japanese language is now available - German language is now fully updated - Added some new text fonts - Fixed "wrong password" translation (main menu) ENTITIES - Small entities animation polish - Reaper now loses detection when players are teleported - Fixed current status when healed without bleeding - Removed interaction display when aiming a blocked hiding place - Fixed player teleportation by Reaper when joined - No more teleportation when the player is hidden - Added more stun time to entities - Updated screamer videos FIXES AND IMPROVEMENTS - Boost syringe is now being dropped by quantity - Players can now grab boost syringe if they have an available slot or if they already have one - Updated objectives display - Added objectives "Find ritual" and "Collect all loot" (and delete "Take a photo of an entity") - Update…