SPSTEAMPULSELIVE ANALYTICS
SPECWAR Tactics

SPECWAR Tactics Steam news

Applesauce Dev | Jan 13, 2022 | game

Released

0players observed · 6 October 2026 - 04:15:02 UTC

CasualRPGSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

SPECWAR Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews30
  • Release dateJan 13, 2022
  • DeveloperApplesauce Dev
  • PublisherApplesauce Dev

Genres: Casual, RPG, Simulation, Strategy

Company pages: Developer: Applesauce DevPublisher: Applesauce Dev

Top Steam chartsTop 100 gamesGame directorySteam Store page

SPECWAR Tactics Steam news

SPECWAR Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Quick Fix - 1 April 2022

    -fixed desert hostage mission not loading -some performance fixes -fixed duplicate items in stores -fixed issues with pausing and UI -possibly some fixes to issues where units/research disappear or aren't persistent Regarding the last one, I still haven't been able to track down what causes this because I just can't seem to replicate this bug, but many people have reported this bug so I've taken a few guesses at what might be causing it. I'm not too confident the changes I made fixed it (though it might have), but in any case, I've put some error statements in various parts of the code so that it's easier for me to find out where the problem is. However, since I can't replicate this bug, it would be helpful if any of you guys who encounter this bug could send me the player.log, or just exit the game immediately once that bug happens and just tell me what the last few lines say. Where is…

  • -minor fix - 28 February 2022

    -fixed resolution issue where certain resolutions and refresh rates don't save (is now a dropdown menu instead of a selector) -added delete button on importing characters -added small repeatable hostage mission

  • Small note from developer - 16 February 2022

    I've been pretty quiet lately, so I just meant to be sort of a notification so that if anyone still follows this game, they can know what's going on and whether the game is dead or not. SO bug fixes are always a priority, they've seemed to lessen recently so I haven't been doing as many bug fixes now but a few still pop up here and there so if you find any, lemme know and I'll still be working to fix those bugs. In terms of further development, I've taken a look at the game as a whole, and I found that the whole campaign mission thing was not as fun as I wanted it to be, and often got in the way of just simply doing the mission stuff. I thought about maybe improving it, but because my resources are limited and things take a long time for be to develop, it might not be the best use of my time to essentially try to make a better grand strategy game within a game that's clearly focused on…

  • Tiny Hotfix - 9 February 2022

    -fixed issue on some maps where not all enemies spawn, preventing mission completion.

  • Minor updates - 6 February 2022

    Fixed some small Issues -fixed some ai behavior so some will investigate noises -fixed pause screen toggle on campaign scene -added spetsnaz mission -added foundations for other things (currently no effect on the game)

  • -remove cheats - 19 January 2022

    Accidentally left cheatmode on in one of the updates.

  • Minor Update 1.1 - 19 January 2022

    - Fixed city quests labeling issue - Fixed issue where main quest wasn't tracking properly - Fixed some minor graphics issue causing error

  • Minor bugfix - 18 January 2022

    - fixed issue where game freezes when exiting certain menus (like mission panels). -fixed issue where recruiting new characters was free

  • Hotfix - 18 January 2022

    -fixed error with waypoint rework

  • Update Notes - 17 January 2022

    -Fixed SAS mission so it properly unlocks. You should be able to trigger it again, and get it to properly complete after doing the mission. -Modified pathfinding markers to improve performance -fixed error in menu when having no troops at all -Added Spanish Special Forces, Army Rangers

  • Bugfix - 17 January 2022

    - Fixed some building variants allowing you to walk through walls - Changed the Special Forces mission to improve performance and hopefully prevent crashing (not 100% sure whether this caused the crashing, but seemed likely)

  • Fixes to Settlement control mission - 16 January 2022

    -Fixed problem where mission doesn't end

  • hotfix - 16 January 2022

    ok NOW they should spawn friendly soldiers

  • Fix to settlement control missions - 16 January 2022

    There was an issue where friendly soldiers wouldn't spawn (they would instead spawn as enemies) in missions involving objective control. Should be resolved. Another issue addressed was when finishing said mission types, where it would be stuck in a glitched endless loading screen.

  • hotfix - 16 January 2022

    -fixed bug where saves with grenades in inventory weren't able to be loaded -added toughness stat effects

  • minor fix - 16 January 2022

    -forgot to change some icons for some items

  • Small Update - 16 January 2022

    -Fixed SF unlock mission where enemy waves wouldn't spawn -Polished up JTF and SEAL unlock missions -temporarily added KCT as a variant of JTF (will change to be its own thing at a later time)

  • Small Bugfix - 15 January 2022

    -Fixed bug where uniform pants wouldn't save -Added a few labels and text to make unit unlocking mechanic easier -Changed loading menu scrollbar sensitivity

  • Small UI Fix - 15 January 2022

    small UI fix

  • Update Notes - 15 January 2022

    -Fixed major bug where on some maps, enemies wouldn't spawn properly making mission unfinishable -minor tweaks to tutorial to make it somewhat more informative -minor tweaks to settings

Patch notes and updates

S.noRelease datePatch nameGID number
11 April 2022Quick Fix4347669995463156717
228 February 2022-minor fix4246335832524148724
39 February 2022Tiny Hotfix4235075565596510830
46 February 2022Minor updates4235074931856763466
519 January 2022-remove cheats4237325463666301120
619 January 2022Minor Update 1.14237325463666206466
718 January 2022Minor bugfix4224939931847412511
818 January 2022Hotfix4224939931844985254
917 January 2022Update Notes4224939931843979170
1017 January 2022Bugfix4224939931843421225
1116 January 2022Fixes to Settlement control mission4224939931837701808
1216 January 2022hotfix4224939931837558722
1316 January 2022Fix to settlement control missions4224939931837491501
1416 January 2022hotfix4224939931837329158
1516 January 2022minor fix4224939931837138821
1616 January 2022Small Update4224939931837076016
1715 January 2022Small Bugfix4224939931836607836
1815 January 2022Small UI Fix4224939931834058168
1915 January 2022Update Notes4224939931833966100
2014 January 2022Hotfix 34224939931833017187

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