SPSTEAMPULSELIVE ANALYTICS
Seventh Angel

Seventh Angel Steam news

StuffByRabassa.com | Sep 20, 2022 | game

Released

0players observed · 6 October 2026 - 12:49:37 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Seventh Angel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews2
  • Release dateSep 20, 2022
  • DeveloperStuffByRabassa.com
  • PublisherStuffByRabassa.com

Genres: Action, Adventure

Company pages: Developer: StuffByRabassa.comPublisher: StuffByRabassa.com

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Seventh Angel Steam news

Seventh Angel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Tons of fixes! - 8 May 2023

    Enjoy!

  • Patch Notes - 6 December 2022

    Tweaked A.I. system. Added Streaming level sections for bette performance. Fix various bugs.

  • Shortcut Fix - 12 November 2022

    Apparently the shortcut to the executable was not working from the Steam application. Should be fixed.

  • Minor tweaks to AI - 19 March 2022

    After some feedback, I decided to make the AI a bit slower.

  • Minor fixes - 27 February 2022

    Fixed typos and a glitch in Chapter 4.

  • Checkpoints! - 6 February 2022

    THere are now checkpoints in certain chapters so you don't need to start over if you die. The checkpoints are automatic and will also be reset if you load a chapter from the main menu.

  • Updates for Jan 31 2022 - 31 January 2022

    Minor fixes throughout.

  • Major Seventh Angel update! - 26 January 2022

    The Whole Story I'm proud to announce that all chapters are finished! The complete Seventh Angel storyline has been integrated into this release. I will keep Seventh Angel in Early Access as I would like to continue to enhance the experience while addressing bugs as they are discovered. I See The Light As per some recomendations, the lighting system has been revamped for visual sharpness while still retaining the foreboding sense of unease. Exposure settings are now user controlable in the settings menu. Metahumans Take Center Stage I finally figured out how to integrate and animate Metahumans with control rigs and Live Link. This has really brought the key characters of the storyline to life. Enjoy and please send feedback! Change highlights: All Chapters completed and included in Early Access 12 total Chapters Reworked AI Rebuilt lighting throughout Dungeon level completely redesigned…

  • Major Goof! - 12 November 2021

    Hello! So I goofed with assigning builds in STEAM and many of you that had purchased the game were still only getting the DEMO version. I have corrected the mistake and this update will be the full game for those of you who support my game. So sorry for the bungle but I'm still learning how STEAM organizes stuff behind the scenes (tricky stuff). Thank you all for your support and please continue to send me feedback/suggestions. I truly want to have the community involved in the development of my game. Thanks, rich!

  • Update note for Nov 12th - 12 November 2021

    Several improvements: * Better AI * Exposure compenstation settings * Hint system * minor bug fixes Thank you for play Seventh Angel !

  • HINTS - 11 November 2021

    I've added a HINT system to the game. When turned on, it will create a faint glow around key items and areas that the player needs to take or goto for advancement within the level. In the screenshot here you can see a yellow key in the distance. This is an example of how the HINT system will help players that are stuck. The HINT setting is OFF by DEFAULT. It's available in the SETTINGS menu. You will have to restart (reload) the level before it activates. Still working on making that seamless. Let me know what you think! -rich

  • Update - 1 November 2021

    Yeah - realeased less than 24 hours ago and forgot to include some stuff. The joy of being a solo developer... Thanks for everyone's patience and support! -rich

Patch notes and updates

S.noRelease datePatch nameGID number
18 May 2023Tons of fixes!5138087875094285868
26 December 2022Patch Notes4980448574102898541
312 November 2022Shortcut Fix6368680725429178721
419 March 2022Minor tweaks to AI4259848535835561883
527 February 2022Minor fixes4246335832519727619
66 February 2022Checkpoints!4235074931858677406
731 January 2022Updates for Jan 31 20224237326104335237662
812 November 2021Update note for Nov 12th4971405952704858332
91 November 2021Update4186652357039820642

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