Out of Bounds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews47
- Release dateDec 16, 2022
- DeveloperTobรญas Rusjan
- PublisherSaibot Studios
Genres: Action, Adventure, Casual, Indie, Simulation
Company pages: Developer: Tobรญas RusjanPublisher: Saibot Studios
Out of Bounds Steam news
Out of Bounds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 2024 VIDEO RECAP ๐๏ธ - 6 January 2025
Happy 2025, everybody! Hope you're having a wonderful start of the year. Here's our 2024 recap video talking about everything we have been doing at Saibot Studios for our upcoming title Tenebris Somnia: VIDEO HAS ENGLISH SUBTITLES! Take care, everybody! Tobรญas
- 2023 VIDEO RECAP ๐ป - 31 December 2023
HAPPY END OF 2023, PEOPLE! Here's our recap video where we tell you everything that happened from our side, including both Out of Bounds and Tenebris Somnia. Check it out! VIDEO INCLUDES ENGLISH SUBTITLES Watch video on You Tube Below, you'll find all our games discounted up to 75% for the next week. Don't miss them! ๐ธ Thank you for all your support! Have an amazing 2024! Tobรญas Rusjan https://store.steampowered.com/app/1787100 https://store.steampowered.com/app/1431780 https://store.steampowered.com/app/753590 https://store.steampowered.com/app/383930 https://store.steampowered.com/app/311250 https://store.steampowered.com/app/248470
- Game Update v1.1 โ๏ธ - 3 March 2023
Hello! How are you? How did you start 2023? ๐ค I've been adding some new features to the game, but I also improved and fixed all kind of bugs based on your awesome feedback. Thank you for that! ๐ To start, I implemented a special reward for those who unlock all the Steam achievements: as you can see in the GIF above, you will be able to choose your favourite skin for the menus and Tony during the title screen. Once again, the illustrations were made by the great Viktor Ahmed ๐จ Volume sound check In terms of gameplay, I added a new sound check: THE VOLUME ๐ During this transitions, everything goes dark and grey. Music goes down and you can only hear the rhythm kicking in the background. Watch the video on Twitter As happens with the other sound checks (high and low pitches), this new one is triggered randomly and intercalated with the other two. Items and more! I also improved the visโฆ
- 2022 VIDEO RECAP ๐ - 30 December 2022
Hello, people! How was your 2022? Ours, full of news and a lot of different games! Here's the video recap I did telling you about the most important milestones we had at Saibot Studios (IT INCLUDES ENGLISH SUBTITLES): Watch video on You Tube Below are all our games discounted up to 70% for the next week. Don't miss them ๐ธ Thank you for all your support! Have an amazing 2023! Tobรญas Rusjan https://store.steampowered.com/app/1787100 https://store.steampowered.com/app/1431780 https://store.steampowered.com/app/753590 https://store.steampowered.com/app/383930 https://store.steampowered.com/app/311250 https://store.steampowered.com/app/248470
- ๐จ New game Out of Bounds is NOW AVAILABLE! ๐จ - 20 December 2022
Hello, everybody! How have you been? We're doing PRETTY WELL! Closing this crazy 2022 celebrating ๐ฅณ And that's not only because our football team won the World Cup, but also because we have just released a new game on Steam: Out of Bounds is a peculiar title that was originally created for a game jam the past year (Epic Megajam 2021). As a solo dev, I had 7 days to create a game that was later released for free on Itchio. Since I liked the result of the jam, I decided to keep working on that idea for the next months and also some great devs (former colleagues from other projects) joined me to get the best results in visuals (Viktor Ahmed and Claudio "Scuzzo" Sagrera) and audio (David Levill) ๐ THE GAME Out of Bounds is a title about "creating" a game and "fixing" bugs... Yeah, it's crazy. You will pickup blueprints, compile shaders, test sound effects, drink a lot of coffee. But watchโฆ
- ๐ข NOW AVAILABLE! ๐ข - 16 December 2022
Hello, everybody! How have you been? Out of Bounds has just been released on Steam in its final form ๐ Check out the colorful and crazy video we made and published on You Tube: After a whole year in development, the definitive version of Out of Bounds is available for you to play on Steam. After the last demo update, I've been working on a lot of improvements and new content (besides bug fixes, you know...). You can see the full list of changes on the bottom of this post ๐ Besides the game, which you can get from THIS LINK, we also launched a little DLC with the Official Game Soundtrack composed by David Levill: https://store.steampowered.com/app/2221200/Out_of_Bounds_Soundtrack/ Let's "create" that game, guys! Cheers! Tobรญas ---- Changelog v1.0 (since the last demo version): NEW FEATURES - Game visuals change with levels - New enemies Minor Bugs - New glitch Gimbal Lock - New 2D animโฆ
- ๐จ Release Date Announcement ๐จ - 2 December 2022
Hello! How are you? How's the end of 2022 going? I have some news for you... The final version of Our of Bounds is coming to Steam on December 16. Only two weeks left! This new and improved version will feature new content: enemies, project states (levels), Steam achievements, global leaderboard, among others. The demo will continue available but until the launch day. So if you didn't play it yet and want to know what is Out of Bounds about, do it now! (and add it to your wishlist if you like it) https://store.steampowered.com/app/1787100/Out_of_Bounds/ Yesterday, I created a new Twitter account specially for Out of Bounds. I plan to upload news and behind the scene content. Follow us! https://twitter.com/OutOfBoundsVg And below are a couple of new screenshots featuring the great art direction of Viktor Ahmed and the new interface by Claudio "Scuzzo" Sagrera: Cheers, have a great weekenโฆ
- ๐ฆ COLLECTION + SPECIAL VIDEO + MORE! ๐ช - 29 September 2022
Hello there! How are you? How's your 2022 so far? ๐ From here, we have a few things to tell you... As we mentioned you in our last post, this year we reached an entire decade since we started making games as an independent team in Saibot Studios. But it was just now that we actually make something special to celebrate it. Check out the special video! https://youtu.be/S4-E40ce_Oo Together with this video, we built and launched a collection with all our published games, including: the Doorways saga, Hellbound and The Black Heart ๐ > LINK TO BUNDLE
- Demo Update v0.08.25 โ๏ธ - 26 August 2022
Hello! How are you? It's been awhile... During this month of August I've been working full time on the full version of Out of Bounds. And since many of the improvements also applied to the demo, I decided to update it as well here on Steam ๐ค๐ Among other stuff, the game now has new and original music composed by the great David Levill, with whom we have been working together for almost a decade... Claudio "Scuzzo" Sagrera, an amazing artist who created most of our logos (Saibot, Hellbound and Out of Bounds), this time designed the icons for the new and animated interface (HUD) and menus: The update of the demo is already available. Check out if you got it โฌ https://store.steampowered.com/app/1787100/Out_of_Bounds/ Below you will find the full list of improvements and fixes for this new version, including things you guys report me on the discussion section of the store. Thank you for tโฆ
- Live-stream #COVID version ๐ด - 19 June 2022
Hello, guys! How's your weekend so far? Here, I got my own bugs in the real world (COVID), but I'm doing pretty well ๐พ Yesterday I decided to record another video playing Out of Bounds, which is going live later today at 12:30pm (PT) at the store page. Don't miss it! I needed to pre-record it because last time I had some troubles with the broadcast, but I will be live in the chat to answer you any question you have ๐ค๐ Remember to give me all the feedback you have in the discusion section of the game or directly from Twitter. And if you like it, ADD THE GAME TO YOUR WISHLIST! See you later, have a great end of the week!! Tobรญas
- Steam Next Fest! Demo and Live-stream ๐ด - 13 June 2022
Hi everyone! How have you been? Today, the Steam Next Fest event started and the first official demo of Out of Bounds is now available ๐ In order to play it, you need to go to the store page, look for the green DOWNLOAD DEMO button, and start "fixing" those bugs! But you can also watch me playing it live! It would be at 6pm (pt). And if everything goes well with the live-stream, I'm gonna do another one during the week. Follow me on Twitter to stay updated about the date and time ๐ง Don't forget to give me your feedback on the forums of the game. It will help me to improve it, thank you! And if you like the experience, ADD THE GAME TO YOUR WISHLIST! https://store.steampowered.com/app/1787100/Out_of_Bounds/ Cheers and let's "create" that game! Tobรญas
- New Video, Screenshots and Next Fest ๐จ - 19 April 2022
Hello, everybody! How are you? Today I have some news for you... During the last months, I've been working on Out of Bounds, and I finally have some new material to show you ๐ Let's start with the Announcement Video Trailer: https://youtu.be/Gk_5AT3QnkA Below you'll find some new screenshots as well ๐ผ๏ธ And I've just applied Out of Bounds for the Steam Next Fest event, coming on June (2022). This means that a free demo of this new version of Out of Bounds will be available during an entire week to play ๐ If you didn't add the game to your Wishlist yet, do it now! https://store.steampowered.com/app/1787100/Out_of_Bounds/ And don't forget to follow me on my personal Twitter account https://twitter.com/TobiasRusjan for more news about this and other projects that I'm currently working on ๐ค Cheers, take care! Tobias ---- New screenshots:
- ๐ 10 YEARS OF SAIBOT! ๐ - 1 March 2022
Hello, people! How are you? How did you started 2022? ๐ค In a day like today, but from 2012, we officially started a crazy adventure called Saibot that continues to date. Actually, the very begginning was in 2011 with the conceptualization and prototype of what ended up being our first title Doorways (read more). But it wasn't until March of 2012 that, after I partened with my Uncle and friend Ivan Rusjan, we finally started working as a team. We built the first Saibot "office", which was actually my room along side the bed and at my Mom's department, and we used some old tables as desks that my Grandma gave us โค๏ธ And from then, a lot of enechdotes and experiences started hapenning. With tons of fails and drop downs, but also with some wins, we were able to keep going to date doing what we love the most: creating our own games and delivering them all over the world ๐ So I decided to taโฆ
- Report: February 2022 ๐๏ธ - 25 February 2022
Hey everybody! How have you been? Here, I've been working full time on Out of Bounds! And since almost two entire month have passed since the start of this 2022, I wanted to tell you about some of the progress ๐ค First of all, have you seen the new logo? What are your thoughts? It was designed by Claudio "Scuzzo" Sagrera, the same talented artist who did our logos for Saibot and Hellbound. Alright, let's begin... I'm going to put some images and animated GIFs together with information and also links to posts I did on my Twitter account, in case you want to know more about it ๐ Menus, configurations and guides ๐บ Let's start with the "boring part", a very important though. I've been implementing and creating all the options screens and game configurations. I first did a base structure with a "programming" visual style: Built the entire options system with load and save features (by far,โฆ
- "Hello, World!" ๐ค - 7 January 2022
Hello! How are you? How did you started this 2022? Here's Tobias Rusjan from Saibot Studios and games like Doorways and Hellbound หhellonห This new project Out of Bounds is a game that I originally created as a solo developer for the Unreal Engine Megajam 2021. It was a 7 day jam where I needed to create, among other stuff: all the gaphics, sound effects and game logic. You can download and try out that version for free on Itchio: I really liked the final result, so I decided to continue working on this project to improve it in all aspects, adding new features and eventually releasing a new and better version here on Steam. So I invite you to add the game to your Wishlist, because some good stuff are coming ๐ And below, you will find some more information about the project and the development of the original version during the 7 days of Jam: THE IDEA Out of Bounds is about "creating" yโฆ
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