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Dead-End Dungeons

Dead-End Dungeons Steam news

Rob DeSantis | Coming soon | game

Coming Soon

GameSteam Store content

IndieRPGEarly Access

  • Steam app typegame
  • Steam App ID1790820
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRob DeSantis

Dead-End Dungeons news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1790820
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRob DeSantis
  • PublisherDemon Throne Games
  • Parent gameNot available

Genres: Indie, RPG, Early Access

Company pages: Developer: Rob DeSantisPublisher: Demon Throne Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dead-End Dungeons Steam news

Dead-End Dungeons news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Major Bug Fixes / New Game Mechanics & Updates - 11 May 2026

    Game Updates for May 2026Performance Major Bug Fix:· Fixed a bug material / texture related issue that was causing memory pressure and would potentially cause memory related performance issues. Fix should result in an 86% reduction in texture memory use. Also a reduction in overall file size.Dungeon Bug Fixes:· Fixed a bug that would prevent battles from automatically triggering after cutscene.· Fixed a bug which would cause Hallway and Pit Trap battles to trigger simultaneously if in close proximity to each other.Combat Bug Fixes:· Fixed an issue where characters frozen in battle would get stuck in a freeze loop.· Fixed a VFX issue when fighting the cursed statue.· Fixed an issue where “Curse” status effect would not trigger properly in battle.User Interface Updates/Bugs· Added some additional text to battle UI to better clarify combat actions.· Fixed an issue where loading screen play…

  • 1/10/2026 HotFix - 10 January 2026

    Dungeon Bug Fixes:Fixed issue where buying a Random Trinket from an NPC vendor would in some cases cause the player to be immovable. Fixed an issue where buying a Random Trinket from an NPC vendor would produce duplicates of trinkets already in inventoryFixed an issue where Goblin Map Vendor NPC in hidden areas would not open UI after interactionFixed an animation issue during one of the Pit Battle Intros where characters were passing through boulders. Fixed a few issues in Torture Room Battle involving 3D models and lighting. Fixed an issue where Demoness would still be in room after battle.User Interface UpdatesAdded a quick drop-down UI Indicator to highlight room name and room type when entering a room. Quick Drop Down may also trigger for some limited dungeon updates, like when interacting with Blacksmiths or Spell Smiths.Game Play Updates:Changed the likelihood of combat in Pit Tr…

  • New Bug Fixes / Updates - Jan 2026 - 5 January 2026

    Settings Updates:Added option to select your Screen ResolutionAdded Full Screen / Windowed TogglingUpdated & Added Music & SoundFX volume control.Added a temporary quick Menu at game load to select preferred game settings prior to dungeon load.Dungeon Updates:Updated some UI indicators for NPCs, and Interactable items for better clarityFixed an issue where some non-traditional chests were not triggering when in rangeRemoved some incomplete/broken rooms from rotation temporarily. Fixed issue where some hallway traps would not trigger.Fixed issue where the ending chest in the Boss Room would disappear after defeating boss.User Interface UpdatesAdded a game-tips UI at start screen for additional game tipsAdded an icon at Battle Victory UI Window to indicate picked up items after battleUpdated a few UI Icons for better clarityBattle UpdatesAdded a few new dungeon monsters & battlesFixed iss…

  • Bug Fixes / Updates / Basic Combat - 26 October 2024

    Fixed an issue where hidden rooms and dead ends would only spawn towards the outer edges of the dungeon Fixed an issue that did not display dungeon run stats at the end of a dungeon run Fixed an issue where some battles would launch twice Fixed an save issue where inventory gold was not being saved properly when purchasing items from vendors Fixed memory leak during dungeon build, which was causing large drops in frame rate. Game Updates Basic Combat set up with a few unique minion fights, mini boss fights, 1 boss room, and 1 hidden mega boss. Units are still being balanced. Combinations not set up just yet (though there are a few currently in the game as placeholders). Added Loading Screen to preload a portion of the scene, to allow for faster dungeon building and less memory usage. Added a number of traps and interactable items in the dungeon. Characters, Enemies, and Rooms can now be…

  • Small Update / Patch Notes - 10 December 2023

    Game Updates 2 party characters have been added and can now be found & unlocked in the dungeon. Rogue (Jail Room) & Void Mage (Templar Library). A few additional room interactions added. Unlockable enemies (Templar Knights) added after Void Mage Unlock Goblin Map Vendor once unlocked (Lamp Room) now sells map fragments 1 and 2 (will not sell part 3 revealing secrets), for 50 gold and 250 gold. Players can now bank gold at campfire. Banked gold is available at start of next run, and can still be used in dungeon when banked. Healer NPC added to Sanctuary - Will Heal Party & Remove any active curses. Old Knight NPC added to Sanctuary - Provides game tips. Blacksmith (and Dungeon NPC's leveling STR & DEF) now active. Upgrading is free for testing. Blacksmith in Sanctuary can be used over and over, but dungeon blacksmiths should be single interactions. UI Updates Map Updates include clearer…

  • Hotfixes & UI/Map Enhancements - 27 October 2023

    BUG FIXES: Portals: Fixed an issue where portals would not open when falling down trap doors. Portals: Fixed an issue where portals would not include all hidden rooms. Map: Fixed curving on map MAPS: Added Keyboard & Joystick instruction Added ability to move up, down, left, and right from current player position when viewing map. Added map enhancements, including easier recognition of dead ends, and highlighting rooms already visited by player. LOWER-UI: Moved Compass to lower UI in bottom right of screen. Lower left UI added to act as visual cue for interaction of objects, portals, enemies, and more. Message box added for in game notifications. Inventory & Inventory UI: Inventory now tracks items picked up. Inventory UI available to view current items. UI has 3 sections - Dungeons, Battle, and Key Items. Notification added when item added to inventory, including item description. Cut…

  • Complete Game Rebuild - Controller Support - Quality of Life Fix - 1 October 2023

    THANK YOU FRIENDS AND TESTERS! A few quality of life fixes for the game: GAME STATE Currently, The dungeon environment should build and fill. You should be able to explore and interact with a few chests & items. However Combat does not trigger and the boss room is currently locked, exploration only. FIXED: 1. Removed pause feature during cutscenes when bringing up UI that was causing issues. Holding Space (or on Controllers the A Button), will now skip (most) scenes. 2. Fixed error with UI becoming unfocused and unclickable. When UI is active, clicking in-game anywhere other than menu buttons will default select the top menu button. 3. Fixed error where switches in Small Lamp Room would lock, but not unlock. Also increased speed of switch animation 2x. 4. Portals now do not assign until active, to prevent repeat jumps into empty rooms. (May need additional testing, but I think it's fixe…

Patch notes and updates

S.noRelease datePatch nameGID number
111 May 2026Major Bug Fixes / New Game Mechanics & Updates1832065502822612
210 January 20261/10/2026 HotFix1821288646583272
35 January 2026New Bug Fixes / Updates - Jan 20261819386365122493
426 October 2024Bug Fixes / Updates / Basic Combat6212245217911901562
510 December 2023Small Update / Patch Notes5395938616803717990
627 October 2023Hotfixes & UI/Map Enhancements5229301621579691839

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