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DIM-EGION

DIM-EGION Steam news

aa9bb | Nov 15, 2021 | game

Released

0players observed · 6 October 2026 - 15:41:22 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

DIM-EGION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNov 15, 2021
  • Developeraa9bb
  • PublisherAkasha Apostles

Genres: Action

Company pages: Developer: aa9bbPublisher: Akasha Apostles

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DIM-EGION Steam news

DIM-EGION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small updates, Apr., 12, 2026 - 11 April 2026

    - Bug fix: - The aspect ratio for full-screen display has been corrected.- Level design: - In Area 4 of Stage 5, the timing of enemy attacks has been slightly delayed. - In Extra Stage 1, the number of times certain enemies transform has been reduced. - Other details corrected. - Visual updates: - The HLSL vertex shader compiler has been changed to “vs_2_0” (previously, “vs_1_0” was used), although there are no visible changes, except in environments affected by this compiler version update. - Other changes: - The BGM title now appears when an area begins.

  • Small updates, Apr., 29, 2025 - 29 April 2025

    Bug fixes: - Fixed a problem in gameplay where infinite respawn did not work in area 4 of stages 1, 3, and 5 on hard difficulty. - Fixed an issue in gameplay where energy bursts would sometimes not explode to the maximum number. - Fixed a bug in gameplay that caused bullets fired by a captured DIM-EGION to disappear when the captured was off-screen. - Fixed a bug in gameplay where a player's vehicle would get stuck occasionally when it came in contact with a wall. - Fixed a problem in which screen resolution candidates were not displayed in the configuration menu. Level design: - Overall difficulty of stage 5 lowered slightly. - Opening information on area 2 of stage 5 was modified so that players do not rely on quick energy bursts at the beginning of the areas. - Difficulty of area 1 of stage 6 on normal difficulty lowered slightly. - Difficulty of area 1 and 2 of stage 4 on hard diffi…

  • Small updates, Dec., 5, 2021 - 5 December 2021

    - Level design was revised. - Visual effects were revised. - Software protection was strengthened.

  • Small updates, Nov., 16, 2021 - 16 November 2021

    - Effects of bullets modified - Focus disappearance bug fixed on the System Settings menu

Patch notes and updates

S.noRelease datePatch nameGID number
111 April 2026Small updates, Apr., 12, 20261829528821312787
229 April 2025Small updates, Apr., 29, 20251797820624622898
35 December 2021Small updates, Dec., 5, 20214224936215394244736
416 November 2021Small updates, Nov., 16, 20214971406207536985143

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