- 36 Years Since the Death of Viktor Tsoi - 15 August 2026
On August 15, 1990, Viktor Tsoi — musician and frontman of the legendary Soviet rock band Kino — died in a car accident. He was only 28 years old. Thirty-six years have passed since then, yet his songs remain as relevant as ever, and Kino's music continues to win over new generations of fans. Every year on this day, concerts and festivals are held across the country in his memory, a reminder that Tsoi lives on as long as his songs are sung."Death is worth living for, and love is worth waiting for" — these lines became one of the defining mottos for generations of Russian rock fans.We deeply value Tsoi's legacy and his immeasurable impact on people's lives. In tribute, we added a wall dedicated to Viktor Tsoi to our game, which you can see on the cover image of this post.
- Update №2 is available! - 18 March 2025
Greetings, Doomers! We’re hard at work on the next update, but in the meantime, we’d like to present the latest patch—our second major update—bringing the game closer to its full release. This update is largely based on our previously published Developer Diary. Full Patch Notes: Day progression and save system added. Content unlock logic has been adjusted for more variety. Some locations that were always accessible before now open gradually. For example, the garage becomes available on the third day. Short cutscenes added to play between days. Dynamic lighting implemented, allowing for visible day-night transitions. You can see the lights turning on now in nearby houses when the night comes. Making the neighborhood more atmospheric. You can now interact with the environment while holding an item in your hands(e.g., opening windows and doors). More ambient and object sounds added. Bottle…
- Doomer - developer diary № 2 - 2 December 2024
Greetings, Doomer community! A new month is upon us, which means it's time to tell you what we've been working on since the release of our recent content update. We are working on a new patch that will add some interesting new features, take the first steps towards a meaningful gameplay loop, and create a more atmospheric experience. So, without further ado, let's get going: Bug fixes and collision improvements After carefully analyzing your feedback, we fixed the bugs you reported to us, as well as those we found ourselves. As a result of improving the object collisions, the character's interaction with the environment has been improved. We minimized the number of random stucks, as well as fixed various other bugs, not working achievements, and minor issues. Day / night cycle and progress saving Creating a clear game cycle begins with this step. There is now the ability to save game pr…
- Developer Diary: Re-launching Doomer - 4 October 2024
Greetings, everyone! Doomers Team is back and today, we'd like to share how we breathed new life into the Doomer game and what motivated us to take this step. In recent weeks, we released a major update that marks the beginning of a long journey and ongoing development of the game, which has already become something personal to us. First acquaintance with the project. Our team got acquainted with Doomer already after its release. The game had a huge potential and interest from the Doomer community, but, unfortunately, it did not gain the popularity it deserved and was not evolving. The project piqued our cautious interest at first, but as each game session passed, we began to see its true potential. We found Doomer to be more than just a game - it was an opportunity to escape to a place where we felt safe and comfortable. A kind of escapism. We were reinforced in this sentiment even mor…
- Neon Doomer 85 is your ticket to join the retro doomer movement. - 26 September 2024
Folks!!! While we are hard at work on the original Doomer game, we invite you to join the retro Doomer movement with our spin-off project to the original game called Neon Doomer 85. Featuring retro-futuristic aesthetics, meditative gameplay, and an amazing retrowave soundtrack. It is already scheduled to be released in October. Free of charge. https://store.steampowered.com/app/3081180/Neon_Doomer_85/ It's not a reason to panic, however! On a contrary! The development of the original Doomer will not be affected in any way, since a very talented third-party developer 70`Strike was engaged to bring this project to life. As well as the publisher's humble efforts Hurry up and watch the trailer. Add the game to your wishlist and we'll see you soon! Join the Discord server!
- Content update №1 is available! Changelog post. - 23 September 2024
Greetings from the Doomer development team! We apologize for the long absence of any news and game updates since the announcement of our roadmap. As is often the case, everything that could go wrong went wrong. As we built all the processes and implemented what we promised, it took more time than expected. Now that the time has come, we are pleased to present you with the first content update, which is quite significant in scope, but represents only a small part of what's planned. Let's talk about future plans before we get into the details of the update. From now on, we'll release updates more frequently. We can't reveal the content or dates yet, but there won't be such long breaks between updates anymore. In the next step, we'll rework the technical foundation of the game, optimize everything that's "under the hood", and then start developing game mechanics. And yes, you read that rig…
- Hard at work - 26 August 2024
- Doomer EA Roadmap. 2024-2025 - 2 November 2023
Hello fellow fans of nostalgia and the Doomer subculture! While it took longer than expected, we are now getting back to you with a Doomer development plan. Let us begin by saying that the game is being designed and developed by people who are passionate about the direction of the project, professionals as well as nostalgic gamers from the 90s and 2000s. They are fans of everything we experienced at the turn of the century. It's a real treat to work on this game, to recreate this world with its rules, mechanics, environment, and artifacts, while bringing our own thoughts and experiences. We'll continue to push this project forward. Taking place in 1999-2000s, our main goal is to recreate the atmosphere, add authentic items, reflect the mood, music, and urban legends of the time. A major focus of the game will be the exploration and interaction of the player with the environment, as well…
- Big News about the future of the project. - 29 September 2023
Hello, everyone! Greetings from Conglomerate 5! Wait... what the hell is Conglomerate 5, you might be wondering. After purchasing the rights from the developer, we are now the publisher of Doomer. You need not despair, though, we are just as enthusiastic about post-Soviet atmospheric explorations as you are. Thus, our priority is to bring the game to its full release as soon as possible. Let's take a look at what we have planned for the game in the future: - Accelerating the development process will be one of our priorities - The priority is to add new activities, features, and mechanics - A potential for adding several new locations - An even greater sense of nostalgia and sadness Currently, we are compiling a new game design document, based on which we will create a development roadmap. Which will be shared publicly. Stay tuned and see you soon!
- The work is in full swing. A big update is coming soon. - 6 August 2023
In the meantime, a small demonstration of the new menu
- Update EA 0.0.1.0 - 2 July 2023
The inventory functionality for the main character has been added! Instead of a simple bottle counter, there is now an inventory where items can be stored. This is a step towards expanding the variety of items in the game. Beer bottles have been added in addition to regular bottles. Now you can drink beer. This not only expands the variety of items in the game but also represents a small but important step towards the character's dependency system. Resting animations have been added, including the character's breathing and swaying while walking. Interactive refrigerators have also been included. Water has been added to the toilet, and now you can turn on the water in the bathtub. Lighting has been implemented in the apartment as well, allowing you to turn it on and off in different rooms. The pull-up animation on the horizontal bar has been fixed, and the animation for relieving oneself…
- A small update - 23 June 2023
Improvements, adding basic mechanics Fixed an error when the cigarette remained in the hand when landing at the computer Started working on the inventory system Added mechanics for collecting bottles, they will soon be available to hand over and receive money Started working on the main menu It is now possible to pull up on the horizontal bar New tracks of the ATOW group have been added to the phone A new achievement has been added
- Devblog #1 - 21 June 2023
The distribution of Steam keys is being delayed for unknown reasons. We apologize for this, as Steam is usually much more prompt with them. We are moving and optimizing our work environment. This is necessary to establish normal collective work and avoid exponential growth of hacks and bugs in the project. Adding item selection and inventory features. This is part of the upcoming patch (scheduled for July 1st) that will add the first opportunity to make money in the game. The ability to spend money will be in the second patch scheduled for July 14th. We are working in crunch mode with great enthusiasm, but sooner or later it will take its toll. We understand this and will try to maintain some sort of work hygiene. We closely monitor articles, reviews, and your feedback, and of course, take note of them. Some of them spark interesting debates within our team. Thank you for your attention…
- Toilet-time - 19 June 2023
Added mechanics... mmm... You can piss now. https://i.imgur.com/K3VSBxE.png Changed the atmosphere of the street On the street, Lumen technology is now used for lighting http://i.imgur.com/d906KWP.jpg Patch with new mechanics today, in a few hours.
- Minor fixes and improvements - 18 June 2023
Added animation of sit down at the computer Now you can walk and smoke at the same time The phone turns on and then turns off the music without continuously playing track after track Added a draft version of the computer interface
- Settings menu and minor fixes - 17 June 2023
Added graphical settings. The menu is still "draft", it will be changed.
- Your little friend - 21 February 2022
Your best and only friend, take good care of it.