- Racine Update - v1.1.1 (+ Humble precisions) - 2 April 2025
Hello everyone! As some of you might've seen in the last few days, there's been different updates. There was one recent polish update that caused some people to be blocked, so we had to revert that version. Here's the 1.1.1 version with a fix for this problem Version 1.1 is now live : Fixed an issue related to texture size crashing the game, notably when fighting "barrel" type enemies Also, even if it would seem some people don't believe us even though it happens with different games ; We cannot really do anything when Humble is out of key for a game. We try to refill the keys there as soon as possible, however we do not have full control on key generation, as Steam has to validate key batches. On Humble, people claim keys but sometimes don't use them. Steam then sometimes denies key creation, as there are still a lot of unused keys (that have still been claimed by people, so there's no…
- Racine update - 1.0.7 - 21 November 2023
Hello everyone! Here's the patchnote for today's update! Changing "Good Fortune" charm's Ki accumulation bonus rate from +0.3 to +0.2 Fixing a bug where the effects of "Minimalism" card were activated twice when played Tweaking the speed of stats changes at the end of the fights Adding the possibility to skip the animation of statistic changes at the end of the fights, either with left mouse button or with the validation key Adding a security that prevents fights starting without ennemies Tweaking the spawn method of Merchant and Challenge tiles, so they won't move between updates Fixing a bug where Merchant and Challenges tiles were spawning where they were not supposed to
- Racine 1.0.6 Patchnotes - 15 November 2023
Hello everyone! New patch coming today following bugs that have been found! We're also adding a way to tweak the settings so you can play controller or mouse/keyboard only if there's troubles with auto-detection on your side. We also added some new synergies with the Bloody transaction charms, so take a look to the full patchnote! Cheers, 1.0.6 Patchnote : Allowing to deactivate the automatic switch between mouse/keyboard and gamepad. The switch will be added in game later, but the possibility of doing so has been added. To do it, you have some steps to follow : Navigate to Racine files. You can go there manually : C:\Users\yourusername\AppData\Local\Racine, or press Windows + R keys and paste this in the window that appeared : %appdata%/../local/Racine In there, open the settings.sav with the notepad, you've got two settings to change. First, search for "controller_hotswap":1.0 and cha…
- Racine at the Turn-Based Carnival! - 14 November 2023
Hello everyone, Exciting news! We're part of the Turn-Based Carnival happening from November 14 to 21, where you can enjoy a whole week of turn-based strategy games. Racine, as well as other Goblinz games will be participating throughout all week! Join us for the Turn-Based Carnival! https://store.steampowered.com/app/1793170/Racine/
- Racine 1.0.5 Patchnote - 13 November 2023
Hello everyone! Another patch. Today we're adding/tweaking stuff thanks to your feedback, and we're also correcting more bugs that have been found! Full patchnote : Bugfixes Fixing a bug that would create an infinite loop when talking to a monk in a village Fixing a bug that would make the game crash on a Fear map when a smoke ball was located on isolated tiles Fixing a bug that would make it impossible to select cards in the deck menu in the fire village when using a controller Fixing a bug that would allow the Painkiller card to heal beyond max health Fixing a bug with the reinforced Maximalism card that would allow it to draw multiple time the same card, even if said card was only present once in the deck Changes & Balancing Adding the possibility for parade effects to trigger even if the attack was evaded Added a save backup system. For every existing save, a copy is created when la…
- Racine 1.0.4 patchnote - 10 November 2023
Hello there! Another bug-fixing patch. It's probably not the last, and I want to take the occasion to thank you all for your feedback on the forums, it greatly helps us finding out what goes wrong and fix it as soon as we can. Here's the patchnote! 1.0.4 Patchnote Fixing a bug that would wrongfully start a fight right after quitting the elementary card reward Fixing a bug that would prevent the players from unlocking the "Sightseeing" achievement Fixing a bug that would display a completion mark next to an achievement that's not yet unlocked Fixing a bug with the "Critical regeneration" charm that would heal the player of twice 25% of his damage instead of once when critical hits happened Fixing a bug with the "Critical regeneration" charm that could heal more than 25% of the ennemy's remaining health Fixing a bug with the "Critical regeneration" charm the would bring back the player's…
- Racine 1.0.3 Patchnote - 9 November 2023
Hello there! Pushing a new patch live. We fixed the issue we had about the languages not loading properly, sorry about that! We made some bugfixing, and also some tweaks to the game! (so you won't spend 2 hours against a barrel) Thanks for playing, and as always, consider reviewing the game! Cheers! 1.0.3 Patchnote Fixing a bug that could lead to a crash where the character could keep on attacking the Poison boss if he healed during it's death animation Fixing a problem with certain languages not loading properly or displaying as intended Put back the skill icons in the right order Saves management optimization (seamless but we still wanted to let you know) Tweaking the barrel - it will now die automatically after 15 attacks if no other spirit is presentm 30 attacks if there one or more spirit left. This is made to prevent very long battles depending on the builds Changing the default g…
- Racine 1.0.2 patchnote (07/11/23) - 7 November 2023
Hello everyone! Here's our first patch with some bugfixes and also some requests that you've be asking for! Thanks again for all your kind words since the game is out ; if you didn't do it yet, please take a minute to review the game, it greatly helps! I'll leave you with the patchnote below Cheers! 1.0.2 Patchnote Adding a sound when picking up a carte in card rewards screen Adding an arrow on top of reroll icons and on quit button when they're selected in card rewards screen Fixing a bug in selection in cards menu in the hub Fixing a bug with the sound of card selection playing twice when card were selected in the card menu and in fight in some situations Fixing a bug with the Water boss that would make the game crash if an ennemy with the "Warmonger" boost appeared while the boss had it's shield Fixing a bug with the behaviour of the Blockade card that would set the temporary armor t…
- Racine is out now! - 6 November 2023
Hello everyone, It's time! After much anticipation, we're happy to announce that Racine is finally out! We can't wait for you to experience Racine, its real-time fights and discover its story! We also wanted to thank you for all your support throughout its development and release. ❤️ Features: - Dynamic real time combat - Increasing intensity - Optimize your character - Build your deck carefully - Gather various praying cards in ancient shrines and sites - Uncover the secrets behind the spirits' bursts of violence We can't wait for you to dive into Racine! Play now: https://store.steampowered.com/app/1793170/Racine/ https://store.steampowered.com/bundle/36378/UNIQUE_ROGUELIKE_DECKBUILDERS/
- Racine has a release date! - 23 October 2023
Hello everyone, Great news! We are pleased to announce that Racine, the roguelike autobattler, will be launching on November 6th! Features: - Dynamic real time combat - Increasing intensity - Optimize your character - Build your deck carefully - Gather various praying cards in ancient shrines and sites - Uncover the secrets behind the spirits' bursts of violence WISHLIST NOW: https://store.steampowered.com/app/1793170/Racine/ Thank you for supporting and following this project. We can't wait to unravel what we've been working on!
- 🎴 Play Racine Demo! - 9 February 2023
Hi everyone, As part of the Steam Next Fest, we are glad to announce our brand new demo is now available! Protect the humankind and reach the grand spirit of balance in this Deckbuilding Autobattler Roguelike! https://youtu.be/Erd-IDQMESA Play now: https://store.steampowered.com/app/1793170/Racine/
- 🎴 Play Racine Demo! - 6 February 2023
Hi everyone, As part of the Steam Next Fest, we are glad to announce our brand new demo is now available! Protect the humankind and reach the grand spirit of balance in this Deckbuilding Autobattler Roguelike! https://youtu.be/Erd-IDQMESA Play now: https://store.steampowered.com/app/1793170/Racine/
- Racine second long demo showcase with dev commentary - 23 February 2022
Join us on February 27nd, 5 PM PST, 2 AM CET for the second live stream of the festival! This live stream will be the opportunity for us to show you the first world of the game and its mechanics, and to tell you more about the game and it's future, with the commentaries of Toulhane, programmer and writer on Racine. We will also be showing you a new mode, available for the first time with this demo, that will allow you to replay the worlds you have already completed with custom rules. This live will also be the opportunity for you to ask the questions about the game, so do not hesitate to come by! Have fun and see you soon, The Racine team
- Racine long demo showcase with dev commentary - 18 February 2022
Join us on February 22nd, 6 AM PST, 3 PM CET for the first live stream of the festival! This live stream will be the opportunity for us to show you the first world of the game and its mechanics, and to tell you more about the game and it's future, with the commentaries of Toulhane, programmer and writer on Racine. We will also be showing you a new mode, available for the first time with this demo, that will allow you to replay the worlds you have already completed with custom rules. This live will also be the opportunity for you to ask the questions about the game, so do not hesitate to come by! Have fun and see you soon, The Racine team