- Update 1.1.2 is now live! - 12 May 2026
Patch notes Added Japanese as a language. Thanks to Mikado Tashiro (Across JP Localization) for the localization. Bug fixes Third potion slot in first run has been fixed Library room now no longer show an empty upgrade if you havee an invalid potion Cinna's hat not unlocking should now be fixed Thank you so much for all the support and reports! The team is currently cooking on some exciting news soon to be shared!
- Patch 1.1.1 - 6 February 2026
Bug FixesFixed a bug where potions were randomized when entering the tower.Fixed a bug where potions were randomized when re-sizing the potion inventory.Fixed a UI bug related to the Air Sniper where the progress-bar did not reset to its original state after firing.Fixed a bug where the Tower Guide's exclamation indicator would appear after defeating it.Fixed a crash that could occur from the main menu in certain cases.
- Update 1.1.0 is live! - 5 February 2026
Update 1.1.0 is live!First major Brew update is ready to be played! We bring you new post-endgame challenge, more rewards and a new enemy! As well as addressing some of the feedback from the community!PATCH NOTESAmbition BoardMore Post-Game content and more challenge were highly sought after by the community, so we've added an Ambition Board!After defeating the final boss, a new board will appear beside the entrance to The Tower. Here, you will be able to add extra challenges and modifiers to the run, unlocking new cosmetics and more permanent star points for the skill tree after completing a more challenging run.With the Ambition Board, you can get new hats and the skill point cap goes from 15 -> 30.Tower GuideWhile inside The Tower, you might see a new enemy! Defeat this little slime in time before he runs away and he’ll drop some loot for you!HatsAll of the hats now have STATS! These…
- Brew roadmap - 3 December 2025
BREW UPDATE ROADMAPWe are working hard behind the scenes on bug fixes, patches AND on new content! The team will be doing some bigger content updates to Brew in the upcoming months, we are really excited for you guys to see what we have been cooking up! Thank you all for the bug reports and feedback that you have sent our way! And of course thanks for playing and supporting the game! Hope you are looking forward to the updates! ːsteamhappyː
- Patch 1.0.10 - Fixes and Tweaks - 1 December 2025
TweaksChanged the way UI scaling works, to fix an issue where UI elements went off screen on aspect ratios narrower than 16:9Updated npc walking to avoid abrupt turningBug FixesFixed an issue where Akilah would sometimes jump back before you defeated her enemies.Fixed a bug where Mechanology Novice sometimes failed to unlock.Fixed an issue where you could get soft-locked on controller by spamming interact and continue in dialogueFixed an issue where Cinna could get stuck in the HubFixed an issue where Birk could get soft-locked with ice
- Patch 1.0.9 - Fixes and Spawn rework! - 25 November 2025
Enemy Spawn ReworkWith this patch, we are hoping to have squashed the final soft lock bug. We have reworked the way enemies spawn, ensuring there are no spawn points underground etc. If you do experience getting soft locked due to enemy spawns after this, feel free to report it! Bug FixesMade the text and effect match in the Resolve and Sturdiness skillsNow destroying the laser of the blue plant turret when it's defeatedFixed one of the issues causing dialogue to not appear after giftingFixed an issue where some Mechanology enemies did not detect the player until they were damaged.Fixed storm beam upgrade chain to another target (VFX was not showing correct results)
- Patch 1.0.8 - UI and Fixes - 21 November 2025
Today's patch is quite small, as we are working on some more time consuming tasks. More fixes will come!UIImplemented a red vignette to the HUD to make it more clear when you're low on healthAdded your available star points below your medallions in the HubAdded a hotkey to open the Diary/Inventory depending on which map you're inRemoved the Newt Plushie button ːsteamsadːBug FixesAnswering Sigmund correctly but getting a wrong reaction is fixed
- Patch 1.0.7 - Bug fixes, VRAM reduction and Birk! - 21 November 2025
BirkWe are bringing Birk in line with the other bosses, and he will now spawn a miniboss during his transition to the final phase as well. VRAM reductionWe have gone over a lot of the textures used in VFX and reducing their resolution where it makes sense. This should not impact the visual quality at all, but will reduce the overall VRAM used. TweaksA couple of the Cauldron Beast's animation have been smoothed outRemoved a placeholder VFX remaining in the Grandmaster's beam attackRemoved collision from rock particles in breakable plant VFX Replaced a few textures in some shaders to improve their visual qualityOptimized some VFX shadersBug FixesFixed a rare crash that could happen in the medallion drop component during level unloadingFixed a possible infinite loop with the Nova Badge where two or more enemies would constantly trigger each other's Starburst if they were next to each other…
- Patch 1.0.6 - Bugs, Tweaks and Grandpa! - 17 November 2025
GrandmasterThe grandmaster felt a bit lonely without any proper enemy spawns. This has now been seen to, and grandpa has some new friends for you the next time you duel him. TweaksWe've made a bunch of sound/volume tweaks in this one, getting one step closer to a more normalized soundscape. Added Chest opening sounds to chests,Added sound on some items hitting ground,Changed cork pick up sound to only play once per cork and not have delay,Added sounds to the training dummies,Changed the water throw sound,Increased volume on mouse's basic abilities (Dash, jump),Increased volume of mouse's base gun hit marker,Lowered volume of all potions throws a bit,Lowered volume of lingering effects,Lowered volumes of potion dashes,Lowered volume on most guns, buffed some of the impacts,Lowered volume of most potion melees,Increased volume of drinking and loading potions,Lowered volume of Potions hitt…
- Patch 1.0.5 - Bugs, Tweaks and Backups! - 14 November 2025
Save BackupsSince we've had to manually restore a couple of save files that got corrupted when the game quit unexpectedly, we have implemented a failsafe to prevent this from happening again. This shouldn't affect most of you, but now the game will store backups of your saves after every run. If the game detects a broken save file, it will automatically restore your saves to the closest working files.TweaksYou can no longer lose hearts with Aster in their final eventStrangers will no longer greet you at your graduationReduced the VRam usage by reducing the resolution of a lot of textures that were too high res. EnvironmentFixed the background in the Academy Grounds - Now no longer squishedRemoved some parkour routes that gave you the ability to see outside of the intended Academy Grounds areaExtended the water around the Academy grounds to avoid being able to see the edge of it at certa…
- Patch 1.0.4 - Crashes and Bugs begone! - 11 November 2025
Bug FixesFixed crashes relating to some status VFX, most often seen with Ice Fixed a rare crash that could happen in the knockback code Fixed bugs with 3 achievements that had become unobtainable. These should be awarded the next time you play, if you have met the requirements. Halved the volume of the air sniper as it was unintentionally playing at twice its volume. Fixed a soft lock that happened if you gifted Marcel multiple times in the same day, if you weren't playing with English as your language. Fixed a bug where Birk could shove you through the mapRemoved unintended giant ice block that spawned if you were playing with Ice CrystalFixed an issue where the "Dodge" combat text displayed as English, regardless of what language you had chosen.LocalizaitionUpdated the Norwegian language
- THANK YOU! - 9 November 2025
Wooah WHAT A WEEKEND!
- Bug fixes - 8 November 2025
Bug FixesFixed an issue where spamming Tab would make some animations go haywireUpdated the smite keyword text to reflect the correct damage value. (7 instead of 5)Fixed an issue where enemies could spawn below ground in BiologyCauldron Enemy Made the projectile spawn closer to the ground Reduced projectile impact hitbox to better match vfxDisabled projectile when hitting walls
- Bug fixes and Tweaks - 8 November 2025
TweaksWe've made some changes to make medallions more accessible earlier in the runReduced cost of Potion Recipes from 10->8 Medallions (Marcel won't refund any medallions prior to this)Changed the chests a bit to allow for more medallions earlier in the gameSome bonus Medallions are now received at the end of a run, depending on how far you got. Bug FixesMade it so that any damage over time effects are removed from the player when defeating bosses. Solves an issue where Devana's tornadoes could still damage you after beating her. Fixed another somewhat rare crash that could happen in the ingredient drop logic
- Bug fixes and Tweaks - 7 November 2025
Tweaks- Reduced the fountain healing from 20/40 to 15/30 - Changed the dodge code to stop consistent 90+% dodge chances with stacking effects. Now dodge starts at 30% and maxes out at around 50% - Removed target dummies from possible targets for the pals. Bugs- Fixed a crash that could happen if a character was unloaded the same frame they died- Fixed an issue where turret pal would get stuck behind barriers and boss doors. - Fixed a bug where certain challenge rooms would spawn you under the ground- Fixed a bug that made Birk freeze in his immunity bubble- Fixed a bug where the player could become permanently invulnerable upon reviving - Made the final boss immune while in dialogue- Fixed an issue where enemies could sometimes spawn behind a barrier Localization- Updated Norwegian- Updated Chinese Traditional and Simplified
- BREW IS RELEASED NOW - 6 November 2025
IT'S HERE!!!,Thank you so much everybody for following our journey, some of you have even here for 4 YEARS! So, really, from the bottom of our hearts, thank you 🐭💜 ! Happy Brewing! 🐭We also have a petition running on Makeship to craft Newt in plushie form! Pledge your support if you want to make this a reality, and let us know what character we should do next! Link: https://www.makeship.com/petitions/newt-plushie
- BREW RELEASE DATE ANNOUNCEMENT - 27 October 2025
BREW RELEASE DATE ANNOUNCEMENTThe doors of the Alchemy Academy are opening on NOVEMBER 6TH!Will you have the skills to defeat your professors and reach the top of The Tower? Thank you everyone on the server for your support and patience throughout the years We are looking forward to the game being available in just about 10 days!
- WE’RE COOKED - 16 September 2025
Hey everyone, We have decided to delay the launch of Brew.As you can guess, it is due to Hades II launching on the same day as Brew. Not only is Hades II an amazing game (that the team will be playing), the original Hades was one of our main inspirations for Brew and we do not want to ruin Supergiant's launch, jk jk.We want to give Brew the best chance possible for players to find Brew and for our hard work to shine. The extra time will also give us more time to perfect and polish the experience for all of you. Honestly, can’t believe we chose the same month as indie juggernauts Silksong and Hades II. It's a great time to be a gamer.In the meantime, here's a sneak peak of things to come:Watch on Bluesky: https://bsky.app/profile/snowleafstudios.bsky.social/post/3lyxp365qgs2sWatch on X/Twitter: https://x.com/SnowLeafStudios/status/1967982616159944812
- 📣 BREW HAS A NEW RELEASE DATE - SEPTEMBER 25TH 📣 - 2 September 2025
This also means you can pick up Brew at a 20% discount at release & during the 🍂Steam Autumn Sale🍂! The discounted price won't last forever though!We can't wait for everyone to join us at the Alchemy Academy and start climbing the Tower.- Snow Leaf Studios
- Brew releases 1st of October 2025 - 23 August 2025
❗️EDIT: We have a new release date! September 25th! See here for more.We are extremely excited to share that Brew will release on:🐭1st October 2025🐭Thank you so much for the support, feedback and engagement. We look forward to get Brew into your hands. This has been an incredible journey for us since we started working on Brew with the concept back in Fall 2021.Gamescom 2025We are participating in Gamescom & Anthro Festival with Brew. You can find a lot of cool Anthro games in the Steam Festival event (banner at the Brew store page). Also, here is picture from Gamescom. With a cosplay of the mouse by the amazing 8Z Cosplay!Chinese language support We also are happy to share that Brew will support Chinese traditional and Chinese simplified. This means that you can now play the Brew demo in Chinese. Huge thanks to AnJetCat for the translation and LQA work, it has been absolutely amazing…