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Constelleum

Constelleum Steam news

Constelleum Games LLC | Coming soon | game

Coming Soon

GameSteam Store content

Strategy

  • Steam app typegame
  • Steam App ID1796970
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperConstelleum Games LLC

Constelleum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1796970
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperConstelleum Games LLC
  • PublisherConstelleum Games LLC
  • Parent gameNot available

Genres: Strategy

Company pages: Developer: Constelleum Games LLCPublisher: Constelleum Games LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Constelleum Steam news

Constelleum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes - v0.6.1 - 11 September 2024

    We have a relatively light set of notes for you with this patch. There was a lot of background programming work done building towards something big that we're not ready to talk about, but we also found some time to add some nice new visual effects and fix some recent bugs Art Added VFX for picking up orbs Added VFX for scoring a goal UI/UX Brought back character outlines in an initial form. More work is being done to restore old functionality Gameplay Added a setting under Gameplay that allows environment characters in the sandbox to take turns Ecosystem Updated to Godot 4.3 Further upgraded our automated test suite to make it easier for us to find pesky bugs in multiplayer games Worked on some tech debt to pave the road for something big coming in the future Bug Fixes Fixed controller mappings only working for the device that made the mapping and therefore only one device at a time Fix…

  • Patch Notes - v0.6.0 - 11 September 2024

    Its been almost 3 months since our last patch. For a lot of that we've been working on more business related things behind the scenes, but that didn't stop us from producing one doozy of a patch that we are thrilled about. One of the massive achievements of this patch is that we finally have our new background properly implemented in all its glory. We had static versions of this art in previous patches, but this is the first time we've brought together all of Jeff's incredible artwork with Antourenein's technical art wizardry. But that's not all when it comes to visuals! We also have vfx for entering and exiting the field, brand new hex highlights, and some experimental hex texturing that can be changed in the settings. This patch is also a huge step in the right direction for making Constelleum as accessible as possible. New color, size, and input related settings have been added throu…

  • Patch Notes - v0.5.9 - 18 April 2024

    This month we put a lot of effort into polishing our keyboard / controller experience and improving our tutorials. With Constelleum feeling more and more complete, we are working hard to better our new player experience so we can broaden our community and get fresh players testing our game! As part of our input updates, we completely revamped the settings menu, making it fully navigable with a controller only. We hope the menus feel snappier and more intuitive than ever, and that our new players have a better experience with the tutorial! In addition to that, this version comes with many bug fixes and exciting new art. See below for details! Tutorial Added our first visual tutorial for move path creation; more to come if players find this helpful Cleaned up the tutorial text and cut a few popups to make things snappier New navigation to re-show any closed tutorial popups Phase change ba…

  • Patch Notes - v0.5.8 - 22 March 2024

    We're keeping up a good monthly stride with a new slate of features and fixes. Make sure to join us on our Discord to join in all of the play test fun! As per usual you can jump to the bottom for a more concise bulleted list. This month we put a lot of effort into improving our map creation workflow. There were certain elements of map making that were tedious in the past so it's been too burdensome to quickly try out fun new ideas for maps. With our new map editor this is a problem of the past and we are excited to show off some pretty dramatically different map ideas at this month's play test. We're also excited to someday put this editor into your hands and see what the community can come up with! Another major gameplay experiment we are trying out is the Team Refresh. If everyone on the team refreshes in the same round the entire team will get Decisive 99 and Empowered at the end of…

  • Patch Notes v0.5.7 - 15 February 2024

    We have a lot of exciting updates this month! Read the following paragraphs for details or jump to the bottom for a short bullet list summary. In this patch, the animation queue got a lot of love! Now all movement and forced movement types have their own animations! Several characters have special Drag animations now, and Sayyora even has a Jumping animation. This also comes with improvements to the directions that pawns face. Everything is looking smooth and even more readable. Speaking of animations, all of the pawns are now using our new animation and vfx system, and the game now has dynamic timing tweaks to normalize animation durations as well! We may need more tinkering to dial in timings, but already our longer animations are feeling more snappy. In other art news, we have several new map backgrounds in the works that better fit the game's aesthetic and are focused on the World B…

  • Patch Notes - v0.5.6 - 7 February 2024

    Hey folks we've got an update chocked full of goodies for you this week. You can read more about the high-level big new features below or skip to the bulleted lists below, Meet Sayyora, the newest addition to the Constelleum cast! She is a traveling prosthetist who gains a "Rambling" resource with each space she moves on the field. This resource counter affects when and how she can collect orbs and score, and also enhances several of her cards. She was inspired by the Rambler prototype character, but she is fully unique with reworked mechanics and full art/vfx. She is still movement focused with exceptional positioning options, but her "Rambling" status resource management is now much more interactive and will remain an important consideration throughout the entire game instead of just the first and last round. Her cards also have some creative new uses of old mechanics, so expect novel…

  • Play Matches With the Devs! Also Q&A - 5 October 2022

    2nd broadcast means it'll be 2 times the quality. That's how that works right? We'll just be hanging out playing some games of Constelleum and answering any questions that come up. Passionate about team games and accessibility? Or maybe you're interested in interesting characters and some unique gameplay. Either way we've got you covered!

  • The Demo Is Live For Next Fest! - 3 October 2022

    It's been a long haul getting to this point and we still have a good ways to go, but we are so excited to be at a place where we can share Constelleum with the public. It was almost exactly 3 years ago when the idea for the game came about based on a passion and need for accessible teamwork driven games. The three of us had varying backgrounds with programming, but otherwise were fledglings in the world of game development. We've learned a ton over these 3 years and are constantly evolving to meet the challenges and complexities of developing a game like Constelleum. You can play a critical role in the development of of the game. We are hungry for feedback about the gameplay, accessibility, and anything you can think of. We want Constelleum to be a great game and with your help we can continue to make it better than ever. The best place to provide feedback is on our Discord. We'll be ha…

Patch notes and updates

S.noRelease datePatch nameGID number
111 September 2024Patch Notes - v0.6.16250522009510198297
211 September 2024Patch Notes - v0.6.06250522009510197813
318 April 2024Patch Notes - v0.5.95762994032392277746
422 March 2024Patch Notes - v0.5.85686430301719638090
515 February 2024Patch Notes v0.5.78033928544493921480
67 February 2024Patch Notes - v0.5.65589599109259942118

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