Wee Tanks! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 11 October 2026 - 10:45:29 UTC
- SteamPulse tracked peak104
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews585
- Release dateMay 16, 2023
- DeveloperStudio Kit
- PublisherStudio Kit
Genres: Action, Casual, Indie, Strategy
Company pages: Developer: Studio KitPublisher: Studio Kit
Wee Tanks! Steam news
Wee Tanks! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.3.2 - Save file validation - 5 March 2025
Hey Wee Tankers! Small hotfix for some bugs once of you guys pointed out, thanks! When coming from demo build, sometimes the save file would get incompatible with the full game resulting in weird behavior. Now there is a functionality added that validates save files to make sure they are correctly set-up. Fixed some issues on statistics screen not displaying the correct numbers Fixed issue where some achievements would not unlock even though player got the correct requirement If you encounter any bugs, don't hesitate and reach out!
- v1.3.1 - Multiplayer hotfix - 11 February 2025
Fixes a bug that appeared since the previous update, that stopped multiplayer maps from loading. Thanks for reporting the bug guys, happy gaming!
- v1.3.0 - 11 February 2025
Small patch following the v1.2.9 version! Themed map editor packs now auto unlock for all players when leveling up, if you are already high level (>20) you will unlock the packs by completing checkpoints. Fixed Tankey Town grass not rendering You earn more marbles and XP now completing checkpoints and after Tankey Town pursuits, making it less tedious to unlock all map editor items, skins and bullets.
- Ancient difficulty - v1.2.9 - 11 February 2025
Hey tankers! We've got a new update for you, and it's a spicy one. Version 1.2.9 brings a new difficulty mode, performance upgrades, and of course, more chaos. Ancient Difficulty Since too many players have completed the campaign on grandpa, we needed a difficulty that no one should be able to complete fully. So here it is, ancient difficulty. Enemy tank spawns? Completely random. Any tank can spawn at any time. Tanks with new abilities! Boss fights? Twice as intense. Good luck... Winning? Not an option. ;) Note: you need to first finish the campaign on adult difficulty!! * this is mission 1 Performance Boost We've optimized the game across multiple systems, by reducing the amount of objects that cast shadows and reducing the amount of lights that cast shadows. (and some other behind the scenes stuff) If you've got a powerful PC – enjoy the extra smoothness. If you're on a potato – cong…
- v1.2.8 - 27 August 2024
Fixes a bug where the game would not load/save data correctly.
- v1.2.7 - Small Update - 14 August 2024
Hey Everyone! This update will address two important bugs and adds some small changes to the UI. If all players are dead and there are companions alive, a timer of 20 sec will appear and afterwards the companions will explode Changed the menu name from Singleplayer -> Play Changed the menu name from Multiplayer -> Online Multiplayer Fixed a bug where tanks wouldnt die because of corrupt save data Fixed a bug where the map editor menu would be empty when the game was set to another language than english
- v1.2.6 - Small Update - 12 July 2024
Hey Tankers! Another small update fixing some more bugs reported lately. Thank you all for reporting them on Steam and the Discord. The bug fixings list Clapperboard being bright in sunset Russet and Cherries shoot a bit slower Trains spawn a bit further away from the level so the player has more time Shortened the tutorial messages in the classic campaign so it doesn't block the game Friendly tanks no longer count as enemy tanks on clapperboard during loading White tanks no longer very visible on dark foggy missions Black tank no longer gets stuck driving circles on grandpa difficulty Fixed updating campaign not actually updating the workshop campaign Some more changes to the new classic campaign
- v1.2.5 - Hotfix - 29 June 2024
Quick Update Fixes Tankey Town and Tutorial mission not being available. Will focus more the coming days on the smaller bugs reported in the Steam Discussions tab and also on Discord.
- v1.2.4 - Hotfix #4 - 28 June 2024
Hotfix that fixes the True Run missions not generating correctly
- v1.2.3 - Hotfix #3 - 26 June 2024
This hotfixes fixes some smaller bugs reported last 24 hours. The bugs fixed Chinese usernames showing up blank Challenges not saving fixed, this was not logged within local user save data, from now on it will be logged in the save file. Fixed Commander Beam music not playing Fixed Commander Beam not using secondary laser attack Fixed map editor camera getting stuck if clicking too fast on perspective button Added Lazarus and Laser tank to custom tank music selections More settings added for creating mod pack objects for the map editor
- v1.2.2 - Hotfix #2 - 25 June 2024
Small hotfix Fixes companions not being able to move after reviving Fixes secret missions causing pink floors in custom campaigns Added mod pack support (new feature, in alpha stages)
- v1.2.1 - Hotfix - 24 June 2024
Quick Fix Fixes the tutorial level, where the player would spawn as a wooden block.
- Version 1.2.0 - Huge Summer update - 23 June 2024
The Huge Summer update is here! Available for a limited amount of time until the first of august, if you finish the 10 mission long campaign within this period you will gain access to a pack of summer objects to use in the editor! Can you destroy the Dune King?? The whole classic campaign has been revamped with new missions using systems not seen before in the campaign like rain, fog, and many more objects. If you have finished the Legacy Classic Campaign before, you can now play the full thing over again and have a (almost) brand new experience! Dont worry! You can always switch back to Legacy Campaign. All the music tracks have been redone and balanced out by Pixelbitie, also different music now plays on the amount of enemy tanks giving the music system even more depth. Support the artist Pixelbitie on bandcamp! Detailed bug list Classic Campaign got a full overhaul, many missions hav…
- v1.2.0 Summer Update Teaser - 20 June 2024
Summer Update v1.2.0 The Summer update will include a total revamp of the Classic Campaign, a limited time available Summer Campaign, completely redone musics and many bug fixes! Get your sandals ready, because it's going to be hot! Check out the teaser down below
- v1.1.6 - 3 April 2024
Hey Tankers! Here is the fix to workshop maps not showing up and/or not loading. Fixes Workshop maps not showing up in map list Workshop maps disappearing after converting Workshop maps not loading and going back to main menu Cursor automatically hiding and resetting to centered position if a controller is connected, now it will keep checking the last input allowing players to switch between controller and Mouse&Keyboard mid-game. Final mission 100 showing wrong key input when trying to board the plane
- v1.1.5 - 27 March 2024
Last hotfix (hopefully) Fixes: Map border not showing up in multiplayer Main menu buttons are more snappier Pause menu as well Fixed unlockables weird hover Wasted screen a bit shorter in duration Fixed Ambient Occlusion having ugly dithering, looks better now Shadows are also sharper in higher qualities Tanks that spawn from a crate can spawn with a random 360 Y rotation Garbage mode even more garbage now, might run better!
- v1.1.4 - 24 March 2024
Fixed lobby menu acting weird after the UI update ;)
- v1.1.3 - UI FIX - 23 March 2024
UI FIX The needed (controller) UI fix is here, fixing (hopefully) all the reported UI bugs. If there are any more UI issues, be sure to make a bug report on Steam or in the Discord. Thank you all for helping improving the game.
- v1.1.2 - Hotfix #2 - 13 March 2024
Hey there, back with another hotfix! What's fixed? Achievements not unlocking Achievements now sync up with Steam if there are any inconsistencies Multiplayer campaign enemies are fighting again Multiplayer custom tanks load correctly again Challenges not showing up
- v1.1.1 - Small hotfix - 5 March 2024
Hi guys! Small hotfix addressing the issues with multiplayer enemies and also achievements. Fixing: Achievements not unlocking Achievements now sync up with Steam if there are any inconsistensies Multiplayer campaign enemies are fighting again Linux builds work again
Patch notes and updates
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