- RTS Fest Patch: Defend, Survive, and Conquer in the New Update! - 19 January 2025
Hey everyone, 👋 We’re excited to bring you another thrilling update just in time for the Steam RTS Fest! This patch introduces brand-new gameplay features, several quality-of-life improvements, and some much-needed bug fixes. Dive in and explore what’s new in *Smelogs Playground*! 🆕 New Features Aztec Horde: Singleplayer Wave Defend Mode Prepare to face the ultimate challenge in this brand-new game mode! *Brace yourself as waves of relentless enemies close in. With each wave, the challenge intensifies—but so do your skills! Defend, survive, and unlock powerful abilities to crush the horde. How long can you hold your ground?* This is the first version, and we’d love to hear your feedback. Let us know what you think! AI Unlock Tree Progression just got more exciting! This system allows you to unlock different AI difficulties and strategies, offering: - More variety in gameplay - A sense…
- 🛠️ PATCH NOTES - 13th September 2024 - 13 September 2024
Hey everyone! We've had a super productive two weeks and made a ton of improvements! AI Love The AI got some love and is way smarter now – you should notice a big difference in how it behaves. HUD Updates We’ve added new, easy-to-use ability buttons on the HUD and gave the radial movement menu a fresh new look. Steam Achievements Steam Achievements are here! 😁 We're not 100% happy with some of them yet, so they might change, and we’re planning to add more in the future, so stay tuned! New Hotkeys New hotkeys are in place to make it easier to select Smelogs and filter through them. Trap Damage Adjustment We adjusted trap damage since unit avoidance and collision are still turned off so traps were way too strong for now, so we toned them down a bit. Full List of Changes: Improvements New Hotkey: Select all of type on screen Setting to disable double-click selecting all of type on screen…
- Custom Game Expansion & AI Enhancements - 30 August 2024
Hey everyone Get ready to experience more chaotic and thrilling battles as Custom Games now support up to 8 players! This update also brings numerous improvements to the AI, UI, and various gameplay mechanics. Dive into the details below! In recent updates, we’ve focused on optimizing performance and refining base spawn logic to ensure smooth gameplay as we expand Custom Games to support up to 8 players. Our efforts also included UI adjustments to seamlessly accommodate the extra players. 😊 We’ve also made significant improvements to AI strategy profiles and behaviors, alongside various bug fixes. While there’s still room for perfection, this update marks a big step forward. What’s Next The HUD ability buttons need some attention—they’re currently too small and often overloaded. Collision/Avoidance will remain turned off for now as we’re working on a better solution, which will take so…
- 🛠️ PATCH NOTES - 19th July 2024 - 19 July 2024
Hey everyone After a while, we are finally ready with a new Patch with improvements and bug fixes to enhance your gaming experience! This update introduces new building spot indicators, crucial bug fixes, and several UI enhancements. Plus, we've made some balancing changes to improve 2vs2 matches and adjusted the health of specific units. Dive into the details below and see what's new! Here is the full list of updates: Improvements Massive performance gains Improved visuals for the Crystal Codex Spell to make it more readable and to better indicate learned and unlearned spells. Various other UI updates Quieter startup video Subtle adjacent cave and menhir building spot indicators New base spawning locations Bug Fixes Fixed an issue where Pansies would only spawn close to the center or in the corners. They will now spawn more evenly across the map. Testing Buildup helper for beginners ca…
- Update Incoming: Performance and More - 29 June 2024
Hey everyone! We’re currently working on an update featuring performance improvements, minor tutorial changes, a beginner helper option, and various UI and bug fixes. We've resolved most crash issues but need a bit more testing before releasing this update. Thanks for your patience! If you're looking for someone to play with, be sure to post on Discord. We're also working on something new and experimental that will come to Smelogs in the future. Stay tuned!
- 🛠️ PATCH NOTES - 31st May 2024 - 31 May 2024
Hey, the new Patch is live 🙌 If your game crashed while loading into the map, this issue is now resolved. We fixed issues with units getting blocked inside buildings and being unable to reach certain areas. You can now change the camera panning to the WASD keys by going to Settings > Hotkeys and selecting the WASD camera preset. Here is the full list of updates: Improvements Party and Invite UI adjusted A better more noticeable Custom Game leave button added Enter Cave hover indicator Profile and Match Result Base Layouts now display unit preview images Custom games with only 2 players will now default to all chat Performance Added Tool Tips for Item types How obstacles are being drawn for the Minimap Bug Fixes Cancel upgrade sound was audible to other players Voice line "No energy" from Gianni now plays in stereo instead of mono Line graph would not display post-match if a spectator w…
- 🛠️ Patchnotes 19th May 2024 - 19 May 2024
We have upgraded Unreal Engine and are now on UE5.4 🙂 This will allow us to work on many improvements and give us access to new features. Some Strings for Avatar Titles may be missing and will be fixed in the next patch Improvements 🟢 Various UI adjustments 🟢 New Unit ability buttons 🟢 Building Space required preview 🟢 Extended Tool Tips for upgrades 🟢 Specific attack for watchtower will now put them in attack mode 🟢 Performance Bug Fixes 🔺 Tutorial not properly ending 🔺 Units with 0 health sometimes displayed in the unit list 🔺 Emote radial menu displayed in tiny size Testing 🔷 Obsidian Cannon attacks autonomously anything in attack range 🔷 New Tutorial Balancing 🔶 🔍 Found a Bug report it 🤓👍 - You can report bugs directly in-game - On Discord - Or here on Steam where you also can see a list of known bugs. Enjoy 🥰
- PATCHNOTES - 3 May 2024
Improvements 🟢 Base Editor show Watchtower attack range 🟢 Technology Tree Tool Tip Cave now show healing amount 🟢 Technology Tree Tool Tip Cannon now shows total damage 🟢 Line graph as default display for result screen 🟢 New default patrolling hotkey key 🟢 Crystal Codex UI back button visuals Bug Fixes 🔺 On exciting AI Game while in the queue, the queue stops 🔺 Downgrading a unit to a building not triggering evade 🔺 Custom Game match result not always displayed correctly 🔺 Tutorial Units sometimes able to walk through obstacles 🔺 Default emotes are locked and can't be selected 🔺 Multiple Epic Account popups 🔺 Leaderboards not displaying all entries Testing 🔷 Molten Golem killing any Smelogs on spawn in a small radius 🔷 Toggle All On and Off inputs and UI buttons Balancing 🔶 Teleport: also teleporting friendly buildings but not Cave and Menhir 🔍 Found a Bug report it 🤓�…
- EARLY ACCESS RELEASE 🥳🎉 - 18 April 2024
Early Access Release Dive in, play around, and let your strategic mastermind run wild! Your early feedback will be invaluable in shaping the future of Smelogs Playground. Roadmap Stay tuned as we will be sharing a development roadmap soon, giving you a glimpse of the exciting features and updates coming your way. Support Us by 🔶 Sharing Smelogs Playground with your friends 🔶 Sharing the Game with Your Favorite Content Creators 🔶 Joining the Discord and Sharing Your Feedback to Help Shape the Game 🥰 Thank You, Nifty Productions
- 📅 EARLY ACCESS RELEASE DATE ANNOUNCEMENT 🎉 - 10 April 2024
Exciting News for Smelogs Playground! Gear up for early access starting April 18th! Embark on an adventure in our vibrant Aztec world with unparalleled gameplay. Join us from the outset and be part of the excitement! Don't miss out mark your calendars! 🎉 But wait, there's more! This is just the beginning; we have a plethora of thrilling plans for the future. Support Us by 🔶 Adding Smelogs Playground to Your Wishlist 🔶 Sharing the Game with Your Favorite Content Creators 🔶 Joining the Discord and Sharing Your Feedback to Help Shape the Game 🥰 Thank You, Nifty Productions
- PATCHNOTES - 26 February 2024
Improvements 🟢 Match in progress leave protection 🟢 Local Match history now saves up to 50 matches 🟢 Match Spell history improved 🟢 Match about to start notification 🟢 Performance 🟢 HUD show energy income per second Bug Fixes 🔺 Replay sometimes generating the wrong map 🔺 Select all of specific unit type not working 🔺 Upgrade and Downgrade target unit preview not showing correctly 🔺 Custom Game Match result data not saved (only for the host) 🔺 Double click selection sometimes selected not just on screen Testing 🔷 Gameplay assistant buttons changed Balancing: 🔶 - 🔍 Found a Bug report it 🤓👍 - You can report bugs directly in-game - On Discord - Or here on Steam where you also can see a list of known bugs. Enjoy 🥰
- PATCHNOTES - 16 February 2024
Improvements 🟢 Match History visuals 🟢 Easy Rush AI adjusted to be easier 🟢 Emote size increased Bug Fixes 🔺 Not correct destructible mesh spawning for Skinsets 🔺 Match History not showing all local saved matches 🔺 Tutorial: Units able to walk through obstacles 🔺 Cloud Save sometimes not correctly saving 🔺 Ultimate Spell not showing ground indicator for clients 🔺 Leaderboard showing all entries twice 🔺 2vs2 sometimes creating double HUDs Testing 🔷 Replay Balancing: 🔶 Base Smelogs health 50 >>> 25 🔶 Melee Smelogs damage 10 >>> 8 🔶 Ranged Smelogs health 180 >>> 200 🔍 Found a Bug report it 🤓👍 - You can report bugs directly in-game - On Discord - Or here on Steam where you also can see a list of known bugs. Happy Weekend and enjoy. 🥰
- Playtest - 12 December 2022
Hi everyone! From the 16th December till the 6th of January we will hold a Playtest. You can request access from now on! Make sure to join the Discord server to get your access key when the Playtest is live. In the Discord server you can select the Tester role which allows you to see and access the "#looking-for-games" channel where you can organize online matches. Feedback is much appreciated and will help us iron out all issues and improve the game. 🧡 We will have more Playtest in the future. Cheers, Nifty Productions