SPSTEAMPULSELIVE ANALYTICS
The Glade

The Glade Steam news

Michael Schade | Nov 15, 2021 | game

Released

0players observed · 25 September 2026 - 16:03:22 UTC

ActionAdventureFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

The Glade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews115
  • Release dateNov 15, 2021
  • DeveloperMichael Schade
  • PublisherMichael Schade

Genres: Action, Adventure, Free To Play, Early Access

Company pages: Developer: Michael SchadePublisher: Michael Schade

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Glade Steam news

The Glade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • UPDATE (NEW BOSS, VENOSIS, START OF STORY IMPLEMENTATION AND MORE...) - 23 February 2022

    CHANGES * Added new boss "Venosis". This 8 legged giant will be a challenge.. dodge her venom and fight off her babies as you take her down. * Changed model of baby drake eggs. * Added pulse animation to baby drake eggs. * Added burst animation when baby drake breaks out of eggs. * Changed spider models to a more fitting model and animation set. * Added an auto save to the story island.. this will trigger every 3 mins. * Added first implementation to the story on story island... (in the centre of the island will be an alien monument... in this monument there will be 4 statues of each boss on the island, Kill each boss to light there part of the monument to progress. This sounds easy but its not.. good luck.

  • UPDATE (NEW BOSS "MORGAUL, GOLD IN STORAGE BOXES AND MORE) - 17 February 2022

    CHANGES * New boss added "Morgaul" this stone giant will throw boulders at you and ground pound if you get too close. * You can now store gold in your storage box. * New health bars added to bosses. * Fixed bug where storage boxes will only give you 100 items back and not the full amount. * View distance optimisations on main island.

  • UPDATE (VALERIA BOSS BATTLE) - 11 February 2022

    CHANGES On each island there is now a dragon boss battle... VALERIA is fierce and will breath fire balls at you so do not go un prepared. ranged weapons are the only way to take her down but once you do you will be reward with gold and crystal. Have fun!

  • UPDATE (NEW ENEMY, SMALL CHANGES) - 10 February 2022

    CHANGES * Bone is now obtainable. * Radiated slimes will now drop bone on death. * Alien meat is now harvestable from dead imps using the axe. * Bug where you couldn't harvest beyond 100 per item has now been fixed. * New enemy type added "DRAKE" these little dragon creatures will hatch from eggs if you get too close.

  • JOIN THE DISCORD! - 10 February 2022

    Hello everyone! Just a quick one to let you all know that The Glade now has a discord server. I will be posting on here pretty much every day with news and screenshots of what I am currently working on. to be in the loop and converse with a fantastic supportive community then please join! https://discord.gg/j5YDAYGQ see you there! michael schade - Developer

  • UPDATE - NEW BUILDABLES AND FIREWORKS! - 5 February 2022

    CHANGES * Added new build able is misc tab - Flowerbed small * Added new build able in misc tab - Ceiling light (this will snap to ceilings) * Added new build able in misc tab - Firework (place these and interact with them to light them) * Radiated Slime will now explode on death. this means they will need to be taken out from range.

  • UPDATE: NEW WALLS, NEW BUILDABLE ITEM AND IMPROVED SNAPPING. - 31 January 2022

    THIS UPDATE REQUIRES A NEW SAVE TO ELIMINATE ANY BUGS YOU WILL HAVE WITH YOUR OLD SAVE FILES. CHANGES * Increased max item hold limit to 200 instead of 100. * Changed model of wall * Changed model of Door Wall * Changed model of Window wall * Changed model of Foundation/ceiling * Changed model of Raised Foundation * Changed model of Short Wall * Building placement snapping has been Re worked and improved to solve any issues with walls not snapping to foundations placed. * Added sound Fx for opening and closing doors. * Added a new decorative piece in the misc tab "Small Rug"

  • UPDATE ( TAILOR TABLE, ARMOUR, BOOTS AND MORE.. - 26 January 2022

    CHANGES * Upgraded merchant UI to fit the rest of the UI visuals. * Base markers will now show while riding the horse and will no longer disappear. * Added new buildable ( Tailor table ) this is where you will craft clothing items. * Added new craftable in the Tailor table ( Armoured coat ) this will give the player protection from the cold and will also give Armour. * Added new craftable item in the Talor table ( Boots ) this will give the player a small walk speed boost. * you can now see your gas masks durability in the inventory screen. * you can see the Armoured coats durability in the inventory screen. * candles on alchemy table and Tailor table will now effect the environment and illuminate your homes.

  • UPDATE (NEW UI, FIXES AND MORE) - 24 January 2022

    CHANGES * Camera bobbing when riding the horse has been fixed. * Fixed Furnace using the incorrect amount of metal when crafting arrows. * Raised foundations should snap together level stopping the floor of your home being uneven. * Fixed walls not snapping to second floor foundations. * upgraded all UI to be more consistent with each other and to give the game a more polished look and feel. * Added a mounting horse camera animation for when you mount the horse. * Increased horse movement speed by a small amount. * You can now pause the game while riding the horse. ( access to inventory and player h.u.d is still bugged) * Gas mask will no longer bug out when you mount a horse while wearing it. * Tree and foliage optimisations for when view distance is set to cinematic. * Code optimisations for tracking player health, hunger, thirst, and fatigue. * Added LOD to Radiation zone particle FX…

  • HOTFIX 2 (RANDOM PLAYER DEATH) - 22 January 2022

    Second attempt of fixing random player death. I am very confident this will work.

  • HOTFIX (RANDOM DEATH) - 21 January 2022

    * Potential fix for random death (this is not 100% guaranteed to be successful but i hoping this sorts the issue) Very sorry to all this has happened to

  • UPDATE ( HORSE RIDING, AND FIXES) - 20 January 2022

    CHANGES * Horse mounts added around the island (these are still very basic and will be expanded upon) * Fixed vr startup for players who on a Vr headset * Motion blur bug now fixed * You can now repair your gas mask

  • UPDATE (MOUSE SENSITIVITY, NEW GAS MASK AND MORE) - 17 January 2022

    CHANGES * Compass now saves correctly. * Plastic now saves correctly. * bug where only the first water catcher you place catches water is now fixed. * Temp removed gas clouds (performance issues). * Changed gas mask for more visibility and a more polished look. * Added mouse sensitivity settings in the controls menu. * You can now build more than 1 storage box. (access your items from multiple bases across the island) * Added equip tooltip when you craft the gass mask. Gass mask before Gass mask after

  • UPDATE (COMPASS, NEW RESOURCES AND MORE) - 13 January 2022

    CHANGES * You can now un equip all tools. * Added new craft-able gadget (Compass) * Radiated Slime monsters movement speed increased * Radiated Slime monsters health increased * Added new Resource "Alien meat" This is currently not obtainable * Added new resource " Bone" This is currently not obtainable * Added new craft-able Resource "Planks" * Foundation/ceilings now cost planks instead of wood * Raised foundations now cost planks instead of wood * Ladder ceilings now cost planks instead of wood

  • UPDATE (ALCHEMY, NEW RESOURCES AND MORE) - 11 January 2022

    CHANGES * ADDED OPTION TO INVERT MOUSE CONTROLS. * NEW RESOURCE ADDED (ALIEN ROOT) * NEW RESOURCE ADDED (ALIEN FRUIT) * NEW RESOURCE ADDED (CRYSTAL) * NEW RESOURCE ADDED (RAD DUST) * NEW RESOURCE ADDED (FRUIT) * ADDED NEW BUILDABLE (ALCHEMY TABLE) USE THIS TO MAKE HEALTH POTIONS AND RAD MEDICINES * NEW RECIPE (HEALTH POTION) * NEW RECIPE (RAD MEDICINE) * NEW RECIPE (RAD DUST) * FIXED BEING ABLE TO REPAIR TOOLS WITH FULL DURABILITY * SPIDERS AND SLIME AI WILL NOW SPAWN WITH A RANDOM MATERIAL TO MAKE THEM MORE RANDOM AND INTERESTING.

  • UPDATE (RADIATED SLIME, NEW MODELS, DETAIL) - 7 January 2022

    CHANGES * ADDED MORE DETAIL TO RADIATION ZONES ( ALIEN ROOTS, ALIEN FLOWERS) * TONED DOWN THE RADIATED ZONE POST PROCESSING FX * CHANGED MODEL OF WATER BOTTLE * CHANGED MODEL OF HEALTH POTION * CHANGED MODEL OF RADIATION MEDICINE * ADDED NEW MONSTER IN RADIATION ZONES (RADIATED SLIME) THESE WILL REMAIN IDLE UNTIL THEY SEE YOU.

  • UPDATE ( PLAYER SILHOUETTE, PLAYER CONDITION HINTS AND MORE) - 6 January 2022

    CHANGES * CHARACTER SILHOUETTE ADDED TO INVENTORY (THIS SHOWS WHAT TOOL/WEAPON IS CURRENTLY IN HAND AND ALSO WILL SHOW WHAT CLOTHING THE PLAYER IS WEARING WHEN CLOTHING IS IMPLEMENTED.) * PLAYER CONDITION HINTS (THESE ARE SHOWN IN THE INVENTORY NEXT TO THE PLAYER SILHOUETTE AND WILL GIVE THE PLAYER INFORMATION SUCH AS HUNGRY, THIRSTY, SICK AND TIRED) * OPTIMISED THE GREEN SPORE PARTICLE FX IN THE RADIATION ZONES (THESE WHERE CAUSING SOME MAJOR FPS DROPS ON SOME SYSTEMS.) * PRESSING THE LEFT OR RIGHT ARROW WILL NO LONGER TURN THE PLAYER (THIS WAS AN ANNOYING ISSUE FOR SOME WHO WANTED THE MOVEMENT TO BE BOUND TO THE ARROW KEYS.

  • UPDATE (RADIATION ZONES, NEW CRAFTABLE ITEMS AND GAS MASK) - 5 January 2022

    CHANGE * FIXED CHANGING MOVEMENT BINDINGS NOT APPLYING CORRECTLY * ADDED NEW RESOURCE ( EMPTY BOTTLE) * ADDED NEW RESOURCE ( PLASTIC) * ADDED NEW CRAFTABLE ITEM (GASS MASK) * ADDED RADIATION ZONES (THESE WILL HAVE HIGH LOOT BUT YOU WILL NEED A GAS MASK TO EXPLORE)

  • UPDATE ( CUSTOM KEYBINDING ) - 3 January 2022

    Hello! This is a small update but i needed to push it ASAP as alot of users are having difficulty playing the game with the forced controls. Players can now rebind the keys to any key they desire. next update will be a content update plenty of exciting things to come.

  • Back to work after xmas - 2 January 2022

    Hello everyone! I hope you all had a lovely Christmas and New year! Just to let you know I'm back to work on the glade bringing some new and exciting features (to be announced soon) but my first priority is implementing custom key binding.. this will be in the next update. Again thank you for the support and I look forward to what's to come with the glade Michael schade - developer

Patch notes and updates

S.noRelease datePatch nameGID number
122 January 2022HOTFIX 2 (RANDOM PLAYER DEATH)4237325463678334070
221 January 2022HOTFIX (RANDOM DEATH)4237325463675598955
322 December 2021HOTFIX4224938027296061979
413 December 2021UPDATE (HUD, BUG FIXES AND FX)4224936849664988174
513 December 2021BUG FIXES4224936849663127614
622 November 2021UPDATE (WEATHER AND FIXES)4227186657156454308
720 November 2021Hotfix 14227186657147728820
818 November 2021UPDATE (RADIATED SPIDER, NEW INVENTORY AND MORE)4227186657141237336
916 November 2021DAY 1 UPDATE (PORTALS, HOLD TO PULL BACK BOW MECHANIC AND MORE..)4971406207538000595
1011 November 2021PERFOMANCE UPDATE AND WORLD CHANGES4971405952700649191
119 November 2021BETA UPDATE 7 (RADIATION, NEW AREAS)4186653398787959564
128 November 2021Beta Update 6 (Home Navigation UI, Survival book)4186653398784471032
136 November 2021Beta update 5 (Base doors, ceilings and day night cycle)4186652991116870025
144 November 2021BASE BUILDING UPDATE (SNAPPING SYSTEM)4186652991110602226
154 November 2021Beta patch 44186652991109633625
163 November 2021Beta Patch 34186652991105753813
171 November 2021Beta patch 24186652357039578406
181 November 2021Beta Patch 14186652357038601020
1931 October 2021Hotfix (Broken tools, Axe durability)4186652357035685897

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