- Message From Olympus #1: Steam Deck Verified - 18 September 2026
Greetings Romans!Welcome to our first bi-weekly studio update! Moving forward, we'll be sharing these quick check-ins to keep you in the loop on what we’re building at Beartwigs. First up: Romestead is officially Steam Deck Verified! If you're playing on the go, show off your mighty towns in our Discord or ping us on socials!Recent UpdatesWe’ve been focused on bug fixes and stability so we can safely start working towards Romestead's next major update. Recent patch highlights include:Added a "Deposit All" button to inventories.Added new map markers.Allowed crafters to pull directly from material storage chests.Huge thanks to our community translators, who are now officially credited in-game! Want to help translate Romestead into your language? Join our Discord and ping our Community Manager, Vicky.What's next?Work has officially begun on our next biome, featuring new enemies, items, and…
- Patch Notes - Version 0.26.1_6 - 4 September 2026
It seems our patch notes had a little translation issue!Apologies for the confusion! Change logGeneralFixed dialogue options positioning on Steam Deck and other small UI width resolutions.Added localization to credits.BuildingsFixed not being able to Deposit All into Food Storage.DungeonsFixed incorrect dungeon entrance foor "Savage Treasures". Happy adventuring!
- Patch Notes - Version 0.26.1_5 - 4 September 2026
Disclaimer: These patch notes are related to the patch released 2026-09-03 Change logGeneralYou can now re-bind movement in the Construction-, Logistics- and Furniture mode on PCFixed some big lag spikes.Added ability to rebind construction camera movement buttons. BuildingsFixed Carpenters sometimes not constructing properly. EnemiesFixed art of Arrow Traps. Happy adventuring!
- Patch - Version 0.26.1_4 - 2 September 2026
Change logGeneralFixes to the actions "Loot All" and "Quick Stack"If you have changed your Steam Input layouts we recommend you reset them back to the recommended templates to make sure you don't have any issues with theseAdded a Deposit All button to inventories.Fixed furniture mode shift button.BuildingsCrafters can now grab items from material storage (using the logistics tent connection).A cancelled trade route will now dump everything outside the Trading Post after failing to do a regular deposit.Walls can now be repaired from 10% lost health.DungeonsPolished some dungeons.Updated Medusa's Lair.Items & TreasureUpdated hidden chest appearance to match revealed chests. Happy adventuring!
- Romestead Passes 500k Players! - 2 September 2026
Salvete Romans!...And thank you SO much for playing! In the three months that have passed since our initial release into Early Access we have seen so much support for the game and our updates. So here's a massive thank you from us at Beartwigs to everyone who's left a review, given us feedback, and reported bugs! We've really enjoyed seeing all of the fanart, the videos, the streaming, and all the comments and interactions with us across all our platforms and social media. We are motivated now more than ever to work hard to get the next update as good as it can be.And speaking of the next update...What Now?As we've mentioned previously, we are taking this week after the update to make sure to fix any immediate issues and bugs that has come up are fixed. However, we are also preparing to double down our efforts on the next major update!This update will be even bigger than the Autumn Upda…
- Hotfix - Version 0.26.1_3 - 1 September 2026
Change logGeneralTranslation fixes and updates.Added back Quick Heal action and added it to Steam Input action manifest.Added back re-bindable Movement keys and UI navigation keys.Fixed server config sometimes resetting.Added new map markers.BuildingsFarmer beehive job is now visible at all times.Carpenter will default to "Constructing" job.Items & TreasureMirage scroll summons no longer blocks gates in Challenge Dungeons.Fixed broken droptables.EnemiesFixed Phoenixes not dropping raw meat. Happy adventuring!
- Autumn Update 0.26.1 Patch notes - 31 August 2026
Salvete Romans!Welcome to the first big update for Romestead, and the first milestone on our Roadmap! We are starting off with some in-depth explanations, then the patch notes for the update, and finally a section about what's ahead!In this update you can experience nearly everything without having to make a new world, but if you want a better dungeoneering experience, we highly recommend it! Thank you so much for playing Romestead and supporting us during the months since release! You have inspired many of these changes and we are greatful for all the suggestions, feedback, and comments on our posts that help us make Romestead better every day!Without further ado, let's get into it. Strap in, this is going to be a long one! Addressing New World "Requirement"In this update we're adding many new dungeons, but to experience those you have to create a new world.This is because in Romestead…
- Post-summer Studio Update - 18 August 2026
Salvete Romans!We dearly hope your summer has been filled with perfect weather and lots of adventures! The team at Beartwigs have been working hard on bringing you the next update, and so today we're making this post to bring you up to speed on what's happening at the office!The Autumn UpdateThe first grand step of our Roadmap releases the 31st of August!The Autumn Update is rapidly approaching with a whole cart-load of QoL changes and content. Here's what you can expect, on top of a whole heap of bug fixes:Steam Input:Controllers are finally coming to Romestead!We've spent a large chunk of the summer preparing the setup of controllers for Romestead, and we're almost ready to put it back into your hands!Goodbye "Furniture Mode":With the next update we are removing the "Press R to toggle Furniture Mode" in order to pick up items again, as we felt it was very unintuitive.After the update,…
- Beta Branch - Version 0.25.2_5 - 10 July 2026
Change logGeneralFixed parts of the desert not being possible to reach on some worlds.Buildings & ConstructionsAdded a new Farmland removal tool.The Crop removal tool will now return the seed of the crop.Fixed demolishing Decorations not returning the materials.Fixed demolishing upgraded Buildings not returning the materials of previous tiers.FurnitureAdded ability to sleep in more types of beds.BossesNew experimental Phoenix Fight Changes.Fixed Cyclops boss fight sometimes being unable to progress. Happy adventuring!
- Beta Branch - Version 0.25.2_4 - 1 July 2026
These patch notes are only for the Public Beta Branch Change logGeneral Fixed many rare crashes.Fixed decimal points not showing on stats.Fixed Bronze Cart able to fall through cliffs.Fixed an issue that could cause a Character save data to become invalid.Added Thai translations and font rendering.Minor updates to some translations.Fixed an issue where the game could be accepting input while the game is not focused.Fixed issues with using Alt+Enter to toggle fullscreen mode. Multiplayer Improved network code to be more efficient and responsive. Please try it out if you have been having issues and let us know if it has helped! Performance Improved performance of game on processors with few CPU cores. Buildings & Constructions Fixed the furnace of the upgraded Blacksmith sometimes not accepting coal.Fixed the furnace of the Brick Oven sometimes throwing out logs.Fixed an issue with a deco…
- Hotfix - Version 0.25.1_12 - 26 June 2026
Change log\GeneralAdded Thai translations.Fixed issues with Thai font rendering. Minor updates to some translations. Missing your language? You can help us translate to your language!Join our Discord and ping our community manager Vicky and she can help you out! Happy adventuring!
- Romestead Roadmap Revealed! - 25 June 2026
Greetings Romans!We have a special greeting from Sam Bloom and Björn Detterfelt, the founders of Beartwigs, where they share what they're working on and what's on the horizon for Romestead. Before we dive into the details below, we would like to take this opportunity to thank the entire Romestead community. Thanks to your excitement and you recommending the game to your friends, the community has grown to over 400,000 players! It's been really fun seeing your excitement and also seeing the community helping each other out with our not-so-clear puzzles. You've been helping us out by reporting bugs, leaving reviews, providing suggestions, and offering some very honest feedback. Based on that, this is our current Roadmap for Act I of Romestead's Early Access.Top priority additionsI: Full controller support: You will be able to bind any kind of controller or any keybinding to any action you…
- Beta Branch - Version 0.25.2_2 - 17 June 2026
Change logGeneralFixed some issues with loading a world.ItemsFixed bombs not working properly.Added Sausage recipe to Bakery.ConstructionsFixed Automatic Scorpios being able to damage player built structures.CitizensIncreased max level of Potter citizen to 5.MultiplayerFixed some network related issues. ...and a few other fixes and changes! Happy adventuring!
- Beta Branch - Version 0.25.2_1 - 15 June 2026
These patch notes are only for the Public Beta Branch, available on Steam. If you have been having issues with multiplayer, please check it out! Change logMultiplayer Improved network code to be more stable and handle connection issues betterAdded Network quality indicator and warning, including the ability to see the quality of other players connections General Fixed issue where the game would lag out for some players when loading some parts of the volcanoFixed a crash with the furniture crafting menuSome icon updatesUpdated some translationsSome minor bug fixes Citizens Carpenter will now work better and get stuck less Buildings Fixed a crash with the Automatic ScorpioFixed a crash with the carpenter job Sound and Music Fixed issue where music would stutter or breakFixed issue where sound would keep looping while the game is pausedFixed issue where coal trap and braziers would be deaf…
- Hotfix - Version 0.25.1_12 - 10 June 2026
Change logGeneralFixed placeable chest using the wrong iconUpdated missing IconsFixed a bug where the player spawn point could be set incorrectly after sleepingUpdated some translationsBuildingsFixed a bug where logistics would not transport items from claypits or lumberyards \ConstructionsFixed a bug where Automatic Scorpios would not fire for some playersItemsFixed weapons sometimes not activating their special effectsFixed some trinkets dropped by enemies not having random modifiersDungeonsUpdated missing droptables for some dungeonsThis adds a few items that were previously unobtainable, like the Druid ScrollEnemiesSkeletons and Ashen skeletons will no longer fight each other ...and a few other fixes and changes! Happy adventuring!
- Hotfix - Version 0.25.1_11 - 8 June 2026
Change logGeneralUpdated some iconsFixed not being able to place some furniture on top of other furniture properlyFixed an issue where the game would create an incomplete save fileItemsPilums are now cheaper and faster to makeBossesFixed a crash while fighting PyzifaxFloraFixed not being able to place crops next wallsHappy adventuring!
- Hotfix - Version 0.25.1_10 - 5 June 2026
Change logGeneralNew damage type iconsAdded Slovak languageFixed getting stuck in cliffs after buildingCitizensRemoved Citizen death penalty from failing a raidFixed issue where carpenter would prioritize material storages over loose resourcesBuildingsFixed Catapults level 2 and 3 not being removable from workbenchFarmstead can now handle more beehivesDungeonsFixed a bug that could cause a chest to sometimes not spawn in a dungeonIf you're missing a quest item, check again.Reduced enemy amount in plains and forest Challenge Dungeons slightlyBossesPyzifax now gets stunned after spinningEnemies & FaunaCeres Magi now have an attackYou can no longer put small animals on tree stumps ...and a few other fixes and changes! Happy adventuring!
- Hotfix - Version 0.25.1_9 - 3 June 2026
Change logGeneralPlayer GravesWhen connecting to a game, invalid grave map markers will be removedTo prevent graves from being inaccessible, they will now sometimes be moved to the start of the dungeonIf you can't get to your grave, then reload the world or wait for the dungeon to resetIf a grave has been destroyed or lost, then when the world is loaded again, the gravestone will be recreated at the world spawn point (not beds)Unfortunately we were not able to apply this retroactively to already lost gravesFixed Depth of Field issue in Temple of VulcanFixed piercing damage iconCitizensRemoved negative traits from existing citizens that do not have any positive traitsCitizens will now teleport home if they get stuckYou can now move through citizens if you walk into them for 2 secondsCarpenters are now better at getting to construction sites, and now have a max range of 90 tiles from thei…
- 250 000 Romans Have Joined the Legion - 3 June 2026
Greetings Romans!The development team happily posing outside of the Beartwigs Office.Big thanks to our first 250,000 Romans who have not only been fighting the fallen, but also bugs and balancing issues! We’ve been observing your feedback, reviews, and bug reports closely since day one, and in order to make sure your experience is as smooth as possible, we have been patching the game daily (sometimes twice a day)!Listening to Your FeedbackWe want to give you a quick look into why we've made some of our recent changes. We've gotten a lot of reports that citizens/workers eat too much and seem lazy, which means some of you are already starting to think just like a Roman emperor! Most of the frustrations with early-game pacing are also coming from solo players, so we've taken steps to make playing solo a bit smoother. We are continuing to track feedback based on these updates, so please kee…
- Hotfix Version 0.25.1_8 REVERTED - 2 June 2026
Greetings Romans! The latest patch we pushed contained some issues regarding dungeons! We have since reverted that patch until we can fix it at the office tomorrow. Make sure the game is up to date to fix it!Happy Adventuring!