Ghost Exile news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players62 · 25 September 2026 - 16:23:32 UTC
- SteamPulse tracked peak213
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews4,454
- Release dateJan 7, 2022
- DeveloperLostOneTeam
- PublisherLostOneTeam
Genres: Action, Indie, Early Access
Company pages: Developer: LostOneTeamPublisher: LostOneTeam
Ghost Exile Steam news
Ghost Exile news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Apocalypse - The Final Dev Blog Before the Update - 10 September 2026
Greetings, hunters!Welcome to our final dev blog before the update goes live! Today, we’re sharing a few more glimpses of the new locations, revealing a little about the Ghoul, and leaving a couple of hints for the more observant among you. We’ll keep a few secrets, though - some things are best experienced firsthand.The Warehouse - Back AgainYes, we’re heading back to the warehouse! The location is finished, and we couldn’t resist sharing a couple more screenshots.It’s easy to lose sight of your teammates in the dark passageways, with your flashlight revealing only a fraction of the space around you. This is the last place you want to hear footsteps behind you when your entire team is standing in front of you.Of course, you’re not here for a sightseeing tour. Dangerous ghosts haunt the warehouse, and it’s up to you to identify what you’re dealing with and carry out the exorcism. Try no…
- Apocalypse: What's Coming Next? - 30 July 2026
Hello, Hunters!Today we'd like to share some exciting updates on the development of our next major update, Apocalypse.Player RoomsOne of the biggest new features coming to the game is the Player Rooms system.Every hunter will be able to decorate their own room however they like. When joining another player's lobby, you'll not only be able to see their room but also show off your own.At launch, you'll have access to a basic collection of furniture and decorations, with many more items to unlock over time. New decorative pieces can be purchased using the in-game currency earned from completing contracts, Cursed Coins, or unlocked by completing various in-game challenges.In addition to cosmetic decorations, you'll also find several interactive objects that will make spending time in the lobby between contracts much more enjoyable.Complete Warehouse Map ReworkAnother major addition is a com…
- Update 1.9.0.1 - 19 June 2026
Changes On Shadow World Level 2, the darkness trails left by shadows now slow players less and disappear faster. On Apocalypse difficulty, the Directional Microphone minigame (Soul Worship) no longer contains interference. Instead, the green target zone now moves. Perks no longer cost Cursed Coins. Resetting the perk tree now always costs 4 Cursed Coins. On Apocalypse difficulty, the Cross now works as before when the ghost is trapped inside a Trap Seal. On Apocalypse difficulty, during Sanpaku's special hunt, the Cross no longer causes the player to turn away twice (once from the Cross and once from the hunt). Only the hunt effect remains. It is no longer possible to remove the curse from the ghost's favorite item while the Shadow World is open. On Shadow World Level 3, the soul movement speed has been increased to make progression faster. The speed of the Laser Projection has been sig…
- Update 1.9.0.0b - 29 May 2026
Fixed a bug where the Old man ghost model would permanently slow the player during a ghost event until the end of the match. Fixed a bug where runes on Shadow World Level 2 could sometimes not be dragging. Fixed rune synchronization issues on Shadow World Level 2. Fixed a bug where the crucifix would stop working after being picked up by the Rover. Fixed a bug where the crucifix did not work properly on the client side in Apocalypse difficulty.
- Update 1.9.0.0a - 21 May 2026
Fixed a bug where the sky on “Apocalypse” difficulty was not always red. Fixed lobby bugs that prevented players from changing lobbies and entering the wardrobe. Fixed bugs where footsteps could not be heard. Fixed bugs where prison doors stopped working. Fixed a bug where the crucifix on “Apocalypse” difficulty did not work during special hunts. The boiler will now automatically start when electricity is turned on via the tablet. Fixed a bug where the soul lamp automatically used the strong flashlight light on Shadow World levels 1 and 2. Fixed a bug where the winter cabin lobby was not available to all players. Disabled the ability to launch tutorial modules while already inside the tutorial (for stability). Fixed a bug where the character did not appear in the lobby after returning from the tutorial. Fixed various issues on the “Laboratory” map. Fixed various tutorial issues. Players…
- Update 1.9.0.0 ( Apocalypse part 1 ) - 21 May 2026
Ghost Exile - The Beginning of the EndHello hunters! The boundary between our world and what hides on the other side has become thinner.Darkness no longer just waits in the corners. It learns. It adapts. It breaks the familiar rules and makes even experienced hunters doubt every step.This update opens a new chapter for - "Apocalypse". You can expect a reworked Insane difficulty, progression for additional content, a new modular tutorial, lobby updates, a new map, and much more.A Insane is someone who is not afraid of death.The "Insane" difficulty has received not only visual changes, but also a major gameplay rework.Now it is no longer just about higher risks and a more aggressive ghost. This is a mode where familiar tools begin to fail, protective items require more attention, and many old habits can cost you your life.ToolChangesCandleThe candle now burns out faster. You will need to…
- Dev Blog #1 — The Beginning of Madness - 5 March 2026
Hello Hunters,Today we'd like to give you a small glimpse into the update our team has been working on. This is the first dev blog in a series where we'll share development progress, upcoming features, and improvements currently in the works.New Difficulty — MadnessThe "Insane" difficulty is being completely reworked and will now be called Madness.Our goal is to make this difficulty far more tense and unpredictable. Several gameplay mechanics will behave differently, forcing players to adapt and stay alert.For example:the Crucifix will no longer activate instantlythe Directional Microphone may occasionally malfunctionsome ghost interactions will become less predictableAdditionally, every map will receive unique visual changes when played on Madness difficulty, emphasizing the increased danger and atmosphere.Equipment UpdatesWe're also updating several equipment models used during invest…
- Update 1.8.7.1b - 2 February 2026
\The New Year event has ended and has been removed from the game.\Added the ability to customize the crosshair color.Electricity is now available on Psych difficulty; however, lighting remains partially disabled across the location.Wardrobes now close again during special hunts.Mononoke’s level 5 ability now triggers more frequently.Revenant (3 and 5 level) is now slightly faster during special hunts (Belphegor’s Mark).\Fixed issues related to the new wardrobe system.
- Update 1.8.7.1а - 23 January 2026
Fixed an issue where special hunts could kill players from excessively long distances.Fixed a delay when using the interaction key (default E).Fixed an issue that allowed rituals to be performed outside the house.Wardrobes will now always remain open during special hunts.Fixed an issue where glowing gloves were not displayed correctly in the wardrobe for female characters.Fixed incorrect positioning of headphones on female characters while listening to sound sensors in the tent.
- Update 1.8.7.1 - 20 January 2026
The Exorcism Beam no longer depends on FPS and now behaves consistently for all players.The size of the level 5 Grimoire seal has been increased.Krampus now immediately loses his target when the player goes outside.On Easy difficulty, Krampus no longer enters a random sprint.The number of traps placed by Krampus now scales with difficulty.Fixed an issue where a tripod-mounted camera could disrupt photo tag ordering.The locker system has been reworked, improving stability and reducing resource usage.Elves in Krampus’ house are now more visible than before.Cloth simulation usage has been optimized.The interaction system bound to the E key has been reworked and is now more stable.The Prison map has been optimized.Added movement sounds for Santa’s boots.Fixed a bug that allowed curses to be removed from favorite items outside the house.Fixed an issue where a UV flashlight could turn on for…
- Update 1.8.7.0a - 2 January 2026
Added the ability to adjust video camera brightness (LMB).Fixed an issue where the ghost could teleport to the player on large maps.Reduced the volume and radius of the claustrophobia sound.Increased the disconnection radius for sound sensor monitoring.Fixed an issue where cameras in Blocks A and B could not be opened on the Insane difficulty (Prison).On large maps in the Shadow World, the cage now always spawns in the sealed room.On large maps in the Shadow World, auxiliary light will no longer treat a symbol as the nearest one if the player is 4 meters away from it.Fixed an issue where the mode would not start on the Krampus House map on the Insane difficulty when playing with four players (Event).Fixed an issue where sensitivity was too low during the cannon sequence in the Elf Village.Increased the activation chance of the Dibbuk’s Tier 3 ability.Keys now highlight when the player i…
- Winter’s Awakening ( 1.8.7.0 ) - 30 December 2025
Greetings, Hunters. The year is coming to an end. For some, it was filled with artifacts and impressive sums on the bounty board. For others, with contracts that were anything but easy.At times, the beam of a flashlight trembled in your hand, and footsteps behind you sounded far too close… yet you endured. You stood where others wouldn’t dare remain for even a single minute.We want to thank you.For coming back. For exploring. For never turning away from the darkness.Happy New Year, Hunters. May the year ahead bring you more quiet nights, trusted partners, and successful banishments. Take care of yourselves — and of those fighting at your side. But remember: the job never waits.And now — on to the update.There he is again…The closer the New Year draws, the heavier its footsteps become. The creak of floorboards, the dull clatter of chains, and a breath so cold it leaves frost creeping alo…
- Update 1.8.6.0 - 30 November 2025
Greetings, hunters — the Halloween event has come to an end. Ahead of us are the New Year, a new update, and of course, a festive event!But let’s get back to the present. With the conclusion of the Halloween event, we've prepared a small update that fixes numerous issues, improves overall stability, and introduces a new ghost — so you won’t get bored while waiting for the upcoming New Year update.IllusioIts presence feels like a shiver through reality itself: the outlines of objects warp, extra silhouettes flicker at the edge of your vision. It feels as if someone is standing right behind you, even when the room is empty. Those who have encountered Illusio say the world begins to lie to you — and it becomes impossible to tell what was real and what was only an illusion.Level 1 – The entity does not appear on camera when viewed through the laser projection.Level 3 – When photographed dur…
- Update 1.8.5.0a - 29 October 2025
Fixed a bug that prevented connecting to public lobbiesFixed a bug where the arcade machine game cost was not displayed if the player had 0 cursed coins.
- Update 1.8.5.0 - 29 October 2025
All Hallows’ Eve is drawing near, and we’ve run into (you’ve run into) more trouble. Remember Timmy? Yeah — that little rascal who steals candy and dances like nobody’s watching. Well, he’s been kidnapped! A ghostly faction has captured him and sealed him inside an ancient artifact — the “Cage of Judgment.” Friends, we have to set him free!Unlocking the “Cage of Judgment” won’t be easy — brute force definitely won’t work.Timmy is trapped in the Hill Oak Cemetery.But the path to him is blocked not only by the Cage — first, you’ll have to make your way into the cemetery itself. You’ll need to beat one of the ghosts’ records in Ghost Chaser.Solve riddles, uncover hidden clues, and prove your skills as an exorcist to reach the little one and set him free.— Eddie, do you remember that alley where we first encountered that incredibly powerful entity?— Of course. I almost died back then… It wa…
- Update 1.8.4.0 - 9 October 2025
Hey, hunters! Today’s update is a technical one. It brings a few new optimization features (you’ll find them in the Settings), along with several quality-of-life tweaks.We’ve also done some general under-the-hood optimization, and added an integration we think some streamers will appreciate. Let’s dive into the details…Chaos TricksGood news for everyone who streams Ghost Exile—or loves watching it! You can now let your viewers make an already tough run even harder. Trigger a hunt? Easy. Hit the streamer with another jumpscare? Be my guest. It’s your stream… but it’s their rules.Technical Summary & OptimizationsA heads-up you’ll care about: we’ve upgraded our Unity engine version after a serious security vulnerability was discovered in older releases.FSR & DLSS support added. You’ll find new options in Settings—test them out and tune upscaling to your preference!Optimized tent tool rende…
- Update 1.8.3.0 - 8 September 2025
Added a new Seal: Morvelna.This seal is designed to increase the chances of triggering a hunt. It can also drain hunters’ sanity to provoke an attack faster. However, using the seal to force a hunt may destroy it.Adjusted and improved ability activation chances for the following ghosts:Onryo (Level 1)Kineg (Level 1)Myling (Level 1)Shiro (Level 1)Shinigami (Level 1)Dybbuk (Level 3)Dybbuk (Level 5)Piru (Level 1)Amondjaku (Level 5)Ronove (Level 1)Kidjo (Level 1)Palevoice (Level 3)Onryo (Level 3)Hiroku (Level 1)Players can now select a ghost’s name for rituals when reviewing a case file.Ghost case file generator updated and errors fixed.Added a photo board in the lobby, showing examples of ghost death circumstances.Added a memory trainer in the lobby to help players remember favorite item descriptions.Protection Seal now has different success chances depending on charges (75% / 65% / 45%).…
- Update 1.8.2.0 - 25 August 2025
"But what if he is not alone? What if we banished the wrong one... And the one who nurtures hatred in his heart is still there, huh?"Well then, greetings, hunters. I won’t introduce myself — I am the one who coordinates the actions of the headquarters, squads, and even lone operatives. The matter is important, so let’s get straight to the point.Who were they in life...Don’t bother looking for a passport — it’s not there. With the "Document Search" content enabled, you will now receive a stack of case files on people who once died in this building. Your task is to find, among them, the one who truly poses a threat.Find out how he died...You will now be able to learn how the entity lost its life. To do this, a new Seal has been added to your arsenal — it allows you to visualize the ghost. From there, it’s up to you to recognize the signs and determine in what form death came to this perso…
- Update 1.8.1.2a - 21 July 2025
Astaroth Seal now appears in blue. Fixed a bug where cameras in night vision mode could see light sources from other cameras also using night vision. Fixed a bug where Level 1 Mara attempted to throw spotlights even when none were present. Voice chat issues have been fixed. Fixed a bug where the text chat was not functioning. Fixed a bug where the Ouija board did not respond to text-based voice commands (which are activated by default with the Q key).
- Update 1.8.1.2 - 20 July 2025
During the special hunt "Demon of Darkness", light behavior has been updated — its movement now appears smooth on the client side. Mara's behavior on level 1 has been reworked — upon detecting active projectors in her favorite room, she now violently throws them around. Fixed a bug where the radio station purchased in the bunker did not increase the reward. Optimized the rendering of portals and paths leading to them for improved performance and visual clarity. Fixed a bug where, if the "Second Chance" perk activated in the Shadow World, the portal back to the Shadow World would not reappear. Fixed a voice chat bug where players could hear each other regardless of in-game conditions. Fixed the Ouija board — commands are now recognized correctly. However, the ability to spam commands has been removed. New Feature: The price for each taken photo is now displayed. Optimized FPS in the lobb…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 June 2026 | Update 1.9.0.1 | 1835871199307289 |
| 2 | 29 May 2026 | Update 1.9.0.0b | 1833968530891602 |
| 3 | 21 May 2026 | Update 1.9.0.0a | 1833334318570249 |
| 4 | 2 February 2026 | Update 1.8.7.1b | 1823191198612333 |
| 5 | 23 January 2026 | Update 1.8.7.1а | 1822556746160892 |
| 6 | 20 January 2026 | Update 1.8.7.1 | 1821922921824176 |
| 7 | 2 January 2026 | Update 1.8.7.0a | 1819386365118019 |
| 8 | 29 October 2025 | Update 1.8.5.0a | 1814942955101630 |
| 9 | 21 July 2025 | Update 1.8.1.2a | 1805431065476428 |
| 10 | 20 July 2025 | Update 1.8.1.2 | 1805431065441228 |
| 11 | 18 July 2025 | Update 1.8.1.1 | 1805431065374447 |
| 12 | 12 July 2025 | Update 1.8.1.0a | 1805065414281443 |
| 13 | 14 May 2025 | Update 1.8.0.2 | 1799722702496990 |
| 14 | 12 May 2025 | Update 1.8.0.1a | 1799088287958490 |
| 15 | 9 May 2025 | Update 1.8.0.1 | 1799088287850430 |
| 16 | 30 April 2025 | Update 1.8.0.0c | 1798454487572591 |
| 17 | 29 April 2025 | Update 1.8.0.0b | 1797820624620524 |
| 18 | 25 April 2025 | Update 1.8.0.0a | 1797820624502794 |
| 19 | 5 February 2025 | Update 1.7.3.0a | 1790848102599379 |
| 20 | 1 February 2025 | Update 1.7.2.0e | 1790214123133963 |
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