SPSTEAMPULSELIVE ANALYTICS
Firearms Factory

Firearms Factory Steam metadata

Triplex Terminal | 2026 | game

Coming Soon

GameSteam Store content

IndieSimulationStrategyFree To PlayEarly Access

  • Steam app typegame
  • Steam App ID1808960
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperTriplex Terminal

Firearms Factory metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1808960
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperTriplex Terminal
  • PublisherGameDev.ist
  • Parent gameNot available

Genres: Indie, Simulation, Strategy, Free To Play, Early Access

Company pages: Developer: Triplex TerminalPublisher: GameDev.ist

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Firearms Factory Steam metadata

Firearms Factory metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1808960/metadata
Steam Communityhttps://steamcommunity.com/app/1808960
PCGamingWiki search
IGDB searchSearch IGDB for Firearms Factory

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Captions available, Stats, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Concentrated Playtest - 19 January 2026

    Concentrated PlaytestHello everyone,After the last playtest, I ran another session with a much smaller setup before the final open test. Just three players, longer sessions, and direct observation. This wasn’t meant to be a stress test or a balance pass. The goal was to sit back, watch people play and see where the game naturally pulls them in or pushes them away.Each participant played the demo for between 2 and 3.5 hours, which turned out to be enough time for both strengths and weak points to surface.General ExperienceAll three players managed to stay in the game without dropping out early. That doesn’t mean the game felt easy. It didn’t but the core structure was understandable enough to keep them moving forward.One player mentioned that even though they don’t regularly play strategy games, they were still able to spend over an hour without getting bored. Another pointed out that th…

  • First Ever Closed Playtest! - 4 October 2025

    First Ever Closed PlaytestHello,Last month, we held our very first closed playtest at our publisher’s office.It was a small but focused session to observe how players interact with Firearms Factory in a real environment. As a solo programmer, seeing people play something you’ve built from the ground up is both nerve-wracking and rewarding at the same time.We ran a short demo session that lasted around two hours. Here are some of the results from the post-session survey:When asked about the Overall Experience:8.3% rated it Excellent83.3% rated it Good~8.3% rated it FairWhen asked to rate the Game's Difficulty:16.7% said Very Difficult33.3% said Difficult41.7% said Normal8.3% said EasyMy initial thought going into the playtest was that the game might be a bit too tough, but I was happy to see the difficulty is landing in a sweet spot for most players, just below "Difficult."When asked to…

  • In Memory of a Fallen Brother - 24 July 2025

    Hello,We recently lost someone who meant a lot to this project, not as a developer, but as a true companion on this journey. Ilter Utku had been following the game since day one, when it was just an idea shared between high school friends. He believed in, and he never stopped asking about it, cheering me on, and waiting for the day he’d finally get to play.He never got that chance.That absence is loud. But we’ll carry on, for him too.PS: I’m taking a little more time to improve the gameplay and make sure the early access experience is the best possible.Sincelerely,Barkın

  • Release Date Announcement - 5 January 2025

    Greetings! Mark your calendars – Early Access is set to begin in 2026! In Firearms Factory, you must take control of your firearms factory to fuel the war effort. Design weapons with precision, manufacture them without mercy, and ensure their arrival on the frontline—failure is not an option. The Early Access version offers: A campaign titled Discovery of Fission. You will manage a German firearms factory during World War II, and more importantly, you will play a story in which you are responsible for the development of the German Atom Bomb Project. You will produce firearms for critical occupations, secure vital materials, and transport them to the factory to assemble the Bomb. Partnership! As a 21-year-old game developer, I am excited to announce that we (me :D) partnered with GameDev.ist to publish Triplex Terminal's first-ever game, Firearms Factory. To do not forget about the Relea…

  • Firearms Factory is featured in "Land of the Crescent"! - 7 November 2024

    Hello, Firearms Factory will soon enter the polishing phase. Before this stage, we also shared an Early Access Gameplay Trailer in honor of Land of the Crescent. It’s worth noting that the World Map section is still in a heavy development phase. Land of the Crescent - Barkın

  • Letters from the Developers Front! - 22 April 2024

    Greetings, We are nearing the completion of the initial early access version of the game. As you may recall, we had planned to release this version within the confines of 2023, but a series of artistic changes necessitated a significant rebuild of the game, leading to an expansion in production. This change required a complete overhaul of all elements related to one of the game's two core mechanics, the logistics. In the previous designs, logistic interactions were conducted through a corkboard with full-screen UI panels outside your factory now executed over a 3D world model. Transporting the weapons and ammunition you produce using roads, railways, or ships has now become much more enjoyable :) This update in production will provide us with a significant work area to further develop the game in the future, at the cost of some time for now. We will be sharing the game's release date in…

  • Devblog #6 - 8 October 2023

    Hello, Let's take a brief look at the production aspect in this devblog: Production: The produced weapons have specific abilities; These abilities are determined through the decisions we make during the weapon's production process by adding components to it. For example, below, you can see a few components sorted by their technologies. Let's imagine we are making a rifle; if we attach the "basic iron sight" component, it is expected to have a much shorter range compared to the others. Let's add a top-tier scope to this rifle instead of a basic iron sight. In that case, what would you expect? It could be an expectation for the range to increase significantly, but: However, it may also be necessary to reconsider the type of ammunition the scope would utilize to harness its full potential. In response to this change, if you still plan to use a 9mm bullet with the rifle, an improvement in a…

  • Devblog #5 - 10 May 2023

    Hello, Game modes, or as we call them, Story Packages: Discovery of Fission We will offer multiple story packages at Firearms Factory. These packages are gameplay modes that depict specific historical periods, and come with a series of tasks and events that correspond to them. Let's discuss the first story pack, called "Discovery of Fission" which we will present to players at Next Fest, before the game's release. In the Discovery of Fission story package, as indicated in the above description, you will manage a German Weapons Factory during World War II, and more importantly, you will play a story in which you are responsible for the development of the German Atom Bomb Project. In this context, you will be expected to complete tasks such as manufacturing weapons to be used in the occupation of key areas to gather all the materials required for the project, and safely transporting the m…

  • Devblog #4 - 14 January 2023

    Hello, Scavengers in the Firearms Factory; Scavengers Loading Screen by Pelin Tekin Scavengers Where will we scavenge? - A supermarket or a shelled hospital full of potential enemies? - Now you can also be on an abandoned battlefield. Watch out for landmines. What will we get? - Food, medicine, First-aid kits, jewelry, fuel, and other valuables. - You should give tactical orders to your platoon correctly for your purposes. What will we encounter with? - Of course, the enemies and their leftovers. Landmines, weapons, and others. - You can also interact and trade with civilians in civilian areas. Your Platoon - You can equip your platoon with special weapons of your own making. - If you have enough defense and the ability to do damage, you can move through to the target area. - Ultimately, it would be best if you took good care of your platoon. You may experience losses, it may not be so…

  • Devblog #3 - 1 November 2022

    Hello, Logistics in the Firearms Factory; Logistics Loading Screen by Pelin Tekin Logistics Where are we heading to? - To a designated seaport or to a barracks itself? - Is it urgent? So we take it to the frontline? What are we supplying? - Gun or ammo? Are we going to send the supply in a single run? - What if we lose the whole supply in a single ambush? We are supplying with...? - We are going to carry a serious load. Will the truck be able to carry it? Do we need a more powerful engine? - Maybe just high-octane fuel is enough to operate... When are we arriving? - This is a very complex subject. Maybe we don't want to arrive in time. The conflict may have slowed us down. Are we stuck in the mud? Are we going to just leave the truck and run away? Concept Art by Pelin Tekin See you in the next Devblog...

  • Devblog #2 - 27 September 2022

    Hello, How do we produce the best weapon in Firearms Factory? Gun Production Loading Screen by Pelin Tekin Gun Production Where will this weapon be used? - Is the weather scorching on the frontline, on the contrary, is there a dry and harsh cold? - Wet clay, mud, dust, rain, or snow; How is the weather there? Who will use this weapon? - Indeed, let's say you made the most suitable heavy machine for the frontline, but what if the people who will use it are paratroopers? Let's look at a different example; maybe the army that will use it is starving. You don't want to kill them. Who will this weapon be used against? - If the enemy has thick armor, it would not be good to design a weapon that does not have very good penetration, maybe you will have to be judged. What were their expectations from this weapon?? - Let's say you have designed the lightest submachine gun. What if the belligerent…

  • Devblog #1 - 6 June 2022

    Hello, We've not wanted to deprive awaiting players of the development progress for Firearms Factory therefore we started a Devblog series. We will talk about the systems, and mechanics that will exist in the game, without revealing their surprises. Workers and Their Behaviors - Name Surname: Ella Schläfler - Ethnicity : German - Blood Group: A rh (+) Ella is a prisoner of war. Rumor has it that she attempted to ambush a Russian logistics network as a 3-women platoon and was captured as injured. Now, she works as a slave in a firearms factory that funds that logistics network. It seems that; The factory healed Ella's wounds and has made her be able to work again. They must have found a way to remind her of her favorite food and good old times. After all the trouble they went through, that factory may have acquired a considerable amount of German intelligence. In Firearms Factory, it is…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1808960
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperTriplex Terminal
PublisherGameDev.ist
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Firearms Factory is a WWII strategy game focused on weapon manufacturing and logistics. Starting in 1939, you manage a German war factory, expanding control over key regions by supplying battlefronts. Balance production, logistics, and territorial defense on the path to nuclear weapon development.

About this game

Your factory, once producing sweets for children, has been transformed by government order into a weapons facility at the height of total war. Now, you carry a crucial responsibility. With the uranium mines under German control following the occupation of Czechoslovakia, an unprecedented power awaits to be unleashed and your humble workshop may become the birthplace of the atomic bomb. From uranium extraction to securing heavy water for the bomb’s development, from ammunition production to building the prototype itself. Every step depends on your decisions. But your duty isn’t limited to breathing life into nuclear energy. You must also balance the health and morale of your workforce, invest in upgrading workstations and production tools, and keep a close eye on technology. Remember: war isn’t won on the battlefield alone! Produce, Deliver, and Change the Course of War! The fate of soldiers on the front, and perhaps the entire war, depends on the weapons and ammunition produced in your workshop and the choices you make. You’re also responsible for delivering your products to the front lines. Influence the global war effort through your logistics network. Gain the government's trust by supplying weapons and ammunition to various fronts in a timely and complete manner. Remember, the state is counting on you and the bomb must be ready before Berlin falls. Key Features Historical Depth: A unique narrative grounded in the nuclear infrastructure of the era from uranium mines to heavy water facilities in Norway. Management & Strategy: Gather and manage raw materials, build a flawless production line, plan shipments based on battlefield needs, upgrade your workshop equipment, and keep an eye on your workers' wellbeing. Moral Dilemmas: Will you push for higher production at the cost of inhumane conditions? Or take a slower, more ethical approach? The government expects results either way! Race Against Time: The atomic bomb must be ready before Berlin falls… or else. Multiple Game Modes: Experience a story-driven campaign or enjoy unrestricted production in sandbox mode. The war that changed history wasn’t won on the battlefield it was won on the production l…

Supported languages

English, German, Russian, Turkish, French, Simplified Chinese, Traditional Chinese, Japanese, Korean, Spanish - Spain, Polish, Portuguese - Portugal

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
13Captions available
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Linguagem imprópria Atos criminosos
steam germany18Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Kekerasan Penggunaan bahasa Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Firearms Factory's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Firearms Factory's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Firearms Factory at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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