SPSTEAMPULSELIVE ANALYTICS
Rebirth of Arcadia

Rebirth of Arcadia Steam news

Monoclove | Nov 10, 2026 | game

Coming Soon

GameSteam Store content

IndieRPGSimulationStrategy

  • Steam app typegame
  • Steam App ID1809390
  • PriceNo longer available on Steam Store
  • Release dateNov 10, 2026
  • DeveloperMonoclove

Rebirth of Arcadia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1809390
  • PriceNo longer available on Steam Store
  • Release dateNov 10, 2026
  • DeveloperMonoclove
  • PublisherMonoclove
  • Parent gameNot available

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: MonoclovePublisher: Monoclove

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rebirth of Arcadia Steam news

Rebirth of Arcadia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Alpha Version Demo Deactivation & Future Plans - 29 February 2024

    Thank you to hundreds of players who tried the alpha version! Based on the feedback, I identified some common problems in the alpha version: There is a disconnection between the story and the combat because they are separated. It is difficult to follow the story, and the combat does not feel immersive because of this. The game seems to have more story/text content rather than the combat. The combat sections feel sparse compared to the amount of text to read in the demo. Being a JRPG, although a lot of reading is to be expected, the pacing of the game feels a little bit awkward due to the issue mentioned above. Part of the fun of tactics game is your characters grow stronger after each battle and you can customize their abilities to suit your playstyle. However, this is unachievable because of the roguelike mechanics. There is no sense of character progression in combat because power-ups…

  • Alpha Version 0.3.1 Update - 3 February 2024

    0.3.1 Patch Log: Fixes & Changes: Added confirmation before going to battle if there are upgrade materials left. Fixed bug when replacing rune, stats bonus from previous rune still applied. Fixed bug stacking runes with the same effect does not work properly. Fixed minor text inconsistencies in PT-BR language during story scene 1, 2 and 4. Tweaked the UI in the Graphics Menu to make it easier to distinguish between rows. Updated "Feedback" link in the title screen QoL Updates: Automatically select "Wait" action when there is no other action that can be done during battle. Automatically select the previously used skill during battle. Balancing: Increased Esmeralda's guard stats from 1 → 2 Improved Esmeralda's skill Windslash damage from 70 → 80, range from 2 → 3 Reduced Giant Toad's attack damage from 120 → 90 Reduced Gigantis's guard stats from 8 → 5

  • Alpha Version (Demo) is Out! - 29 January 2024

    You can download the demo for the alpha version now! This demo will be available for download until the end of February 2024. The main purpose of this alpha version is to gain feedback regarding the combat mechanics and the quality of the translation. Some features, such as roguelike maps/stages, skill transformations, and character progression, are still not available in this version but will be added later around Q2 2024. However, you should be able to experience the combat mechanics and the story in this version. Please give it a try if you're interested. Cheers, -Monoclove Download here: https://store.steampowered.com/app/1809390

  • Development Update #1 - 29 December 2023

    Hello everyone, As this year comes to an end, I'd like to share a bit about the development of "Rebirth of Arcadia" and what to expect in 2024. I've planned two demos for release in 2024. The first demo will focus on gathering player feedback regarding game balance, mechanics, and localization quality. The second demo will represent the final game. Currently, the first demo version is being developed and tested. I'm aiming to release this version in January, most likely around the third or fourth week. The exact date will be announced later, once the demo is approved by Steam. For those eager to try the game and provide feedback, stay tuned for the demo release! Lastly, Happy holidays and a Happy New Year to everyone! See you next year! -Monoclove

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