Treefender news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews4
- Release dateJul 14, 2022
- DeveloperBLAV
- PublisherBLAV
Genres: Action, Adventure, Casual, Indie, Simulation
Company pages: Developer: BLAVPublisher: BLAV
Treefender Steam news
Treefender news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small update v0.511 - 12 July 2024
Fixed jump not registered in tutorial when playing on Vive Fixed not showing Vive controls in tutorial Fixed some tutorial messages and added some extra info Vive players can now sprint by holding the left grip button while walking Small optimizations
- Hotfix v0.51 - 4 July 2024
Fixed teleport on top of objects while leaning over Fixed appear animation of defeated squid reward Fixed location of koinz message for defeated squid reward Fixed avatar in lobby Swapped joystick controls for dronestation. Now more in line with how gamecontrollers work Doubled research part price Some additional details, colorcorrection and setdressing added to lobby
- Update v0.5 "Fight & Flight" - 27 June 2024
Bugfixes: fixed jumping fixed trampoline jump trigger Fixed playernames not showing correctly in-game Fixed grab slingshot from shoulder, which had to be triggered multiple times before Added singleplayer mode. No internet connection needed Fixed orientation of world based messages Fixed unintentional snapturning while scrolling buildmenu Changes/additions: New buildable: Drone station New buildable: Fence. Allows you to create balconies and porches for your treefort New enemy type: The urchin New enemy type: The wasp The slingshot now does more damage the further you pull the elastic. Can you oneshot the squids? buildables like climbable rung and birdhouses now automatically orient to the tree Added a Sampler tool: you can now sample a buildobject with the Y-button on your left controller for a more efficient building experience Added some sounds for UI and interactables Added more inf…
- The Fight & Flight update is in the air! - 27 June 2024
New enemies The spacesquids have gathered reinforcements and are changing tactics! Land and air are not safe anymore, so make sure you build a robust treefort to defend from these 2 new enemy types: The fast and deadly Wasp, attacking you in swarms from the air, but very fragile to slingshot fire. The thick armored and silent Urchkin. Where it plants it’s spikes, a deadly electrical field appears on the ground. Make sure you don’t fall out of the tree! New Reward System We've done an overhaul on how players are rewarded when defeating a wave of enemies. You gotta work for your Koinz now! Enemies now drop collectible space squid artifacts when defeated. New Drone Station This update also introduces a new station which spawns a drone you can control! Use it for exploration, transport or as bomb: a very versatile tool in the arsenal of a Treefender. Make sure you recharge its battery at th…
- Automatic orientation and Buildobject sampler sneak peek - 9 April 2024
While we’re working towards Treefenders next big update called “Fight & Flight”, we’ll be sharing some insights into the new and improved features you can expect. In today’s short post: Automatic orientation and the buildobject sampler! What's been bothering me for quite some time now was the climbable rung not pointing the way I wanted to, so I always had to manually rotate it. (Tough life, I know...) Anyhow, things like climbable rungs, birdhouses and other buildables that don’t require manual rotation now automatically orient to the stem of the tree. With these types of objects, we don’t want to think about their orientation so this saves the brain some processing power which can be used to think about, for instance, how many gardengnomes are needed to destroy an Urchin enemy. Delicious. A tiny update, but a nice quality of life one. We’ve also implemented a “buildable picker tool” w…
- New update coming: Fight & Flight - 26 February 2024
Hey Treefenders! Yes, it's been a long, long time, but we haven't been sitting still! The spacesquid invasion of the neighbourhood is still ongoing which means new enemies and features coming to Treefender soon! Here's a small sneak peek for what to expect in the next update: The Urchin A big spiky enemy which really makes you not want to fall out of the tree... They are solitary robots with a very thick, spiky skin. The Wasp Fast and deadly, this airborne enemy never comes alone. Keep a close watch on the skies and practice your slingshot aim! Other things to look out for The new update will also bring some more polish in existing gameplay, new sound fx and new features including a overhaul for the reward system and tweaks on the slingshot combat. More details about those things later. So, how will you take on the fast and deadly Wasps? And what do you think makes the Urchin a dangerou…
- Small update: Networking and refinements - 7 October 2022
Hey Treefenders! Thanks for the great suggestions and feedback so far. We're back with a new update mostly focusing on networking issues and some refinements of existing content. Here's the full list: Buildmode: Tweaked the joystick snapturn angle threshold a bit to make it more responsive. Fixed a bug where trying to rotate a buildobject would also result in doing a snapturn. Finetuned buildmode a bit so the system will warn you of intersections more precisely. This will greatly reduce the bug when a buildobject was built, but directly deleted. Fixed buildObj UI buttons animations not happening when highlighting them with pointer. Newly unlocked buildobjects have a "new" icon in the buildmenu. Research: https://blav.nl/wp-content/uploads/2022/10/researchStation_prev_01-e1665130005829.png Research system is now more fleshed out, showing which unlocked items lead to which through arrows…
- Small update: Index and custom SteamVR bindings - 31 July 2022
Hey all, this is a small, but quite important update: Fixes Added support for the Valve Index Fixed some bugs with the tutorial not loading correctly Additions A few decorative signs for you to decorate your treefort with. Use them to mark a zone for other players in your treefort, or to let the spacesquids know who's boss A lavalamp for some groovy ambiance There's now an options menu in the main room level where you can adjust the angle of your controllers. We'll probably semi-automate this in the future with a default per Headset type. Added option for music on/off We're moving into holiday mode now. Back in September with more updates. Happy Treefending!
- Early Access out now! - 14 July 2022
The moment is finally here! Garden gnomes have been assembled, and aliens have become extra grumpy. Treefender is in Early access now! What to expect from the current version (v0.4944) Players can host a room with an unique code and share this with others to invite them. We’ll replace this with player typed names which will be remembered by the game, so you don’t have to copy/paste codes all the time. Right now, there’s one level: “Neighbourhood" which gives us a good testing ground for new and improved features and stress testing the game. There’s some secrets hidden in the neigbourhood. Aside from “shrooms" which you can grab to get a koinz boost, there’s also some red and blue ammo pouches hidden with unique slingshot pebble ammo types: Exploding pebble Devastating explosion on impact. Very good for destroying multiple enemies at once, or demolishing your treefort.. Ultra pebble Shoo…
- Treefender has a release date! - 28 June 2022
After building the tools to build a VR treefort for a long time, the moment is almost here: Treefender will open the doors to it's early access on 14-7-2022 and put these tools in your hands! What will you build? How will you repel the alien invasion? What happens if you fall out of the tree? Questions that will soon be answered! The gnomes are looking forward to meeting you!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 July 2024 | Small update v0.511 | 6000566704269086771 |
| 2 | 4 July 2024 | Hotfix v0.51 | 5842939267334973490 |
| 3 | 27 June 2024 | Update v0.5 "Fight & Flight" | 5842939267309999915 |
| 4 | 26 February 2024 | New update coming: Fight & Flight | 5728086065195919287 |
| 5 | 7 October 2022 | Small update: Networking and refinements | 4613399405943055030 |
| 6 | 31 July 2022 | Small update: Index and custom SteamVR bindings | 4587497456691151032 |
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