SPSTEAMPULSELIVE ANALYTICS
Magnet Crusher

Magnet Crusher Steam metadata

ToccGames | Apr 6, 2022 | game

Released

0players observed · 22 September 2026 - 05:42:19 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$129
  • Review score100% positive

Magnet Crusher metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$129
  • Review score100% positive
  • Total reviews1
  • Release dateApr 6, 2022
  • DeveloperToccGames
  • PublisherToccGames

Genres: Action, Casual, Indie

Company pages: Developer: ToccGamesPublisher: ToccGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Magnet Crusher Steam metadata

Magnet Crusher metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1810620/metadata
Steam Storehttps://store.steampowered.com/app/1810620/
Steam Communityhttps://steamcommunity.com/app/1810620
PCGamingWiki search
IGDB searchSearch IGDB for Magnet Crusher

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, In-App Purchases, Family Sharing

Achievements

16

Platform releases
  • Steam 6 April 2022

Latest Steam announcements

  • Hotfix 1.0.3.03 - 11 April 2022

    - Fix a bug where the Result UI where freezing at the end of the level

  • Today's the day! - 6 April 2022

    It has now been almost 7 months since we started working on Magnet Crusher. 7 months during which we poured our energy and our passion, trying to turn what was once a simple idea about an original gameplay into a fully-fledged gaming experience. And today's the day you all can see the result. MAGNET CRUSHER is now available on Steam, and for free on Android and iOS. When we decided to start ToccGames, my brother and I wanted to create fun and unique games. Without any experience in the gaming industry, with barely any prior knowledge, only pushed by the same thing we all have here: the love for games. MAGNET CRUSHER is our first decent-sized game, and to say this was not a stroll in the park would be an understatement. Cross-progression, UI designed for mobile, keyboard and controller, online ranking, Twitch integration, and, obviously, making the game as fun as possible. All these obst…

  • DEVLOG HOUR 2046: Woah more than 2000 hours of work now, time to promote! - 28 March 2022

    Plop Toccers, How are you? On our side it was a nice week, we got some feedback on the game which will help us to improve it. Do not hesitate to come here or on Steam to comment and give feedback it is always appreciated. So what did we do last week, I can say it quick, we promote, promote and promote Magnet Crusher. I spend the whole week reaching press media one by one and sending the steam key. The goal behind it is to get some coverage on the release date of the 6th of April. Apart from that, we make a lot of improvements and small bug fixing, so I will not go deep into details. But what was interesting and that we did a lot of playtesting too, on the Twitch mode, on the adventure mode, and so on. We completely review the difficulty curve of the game which is now slightly more difficult when you are approaching the end of the adventure mode. I think that is all that needs to be said…

  • DEVLOG HOUR 1965: Marketing time time time! Twitch mode improvement - 21 March 2022

    Plop Toccers, How are you this week? On our side the last week was still a very busy one. We improved a lot our game with some visual aspects (level display in the background). We also decided to rework the home menu of the Arcade menu. Before you land on a page where you were able to select and assign your powers. Now you land on a similar page as the survival menu. And we are now 16 days away from the Magnet Crusher release on the 6th of April. we are between fear and excitement. Anyway, it was and is still an incredible project that we are proud of we have done. So this new week starting will be focused on marketing and fixing issues on the game. Yes, it is now time to show the game to the most possible people. Have a good week everyone and see you next week.

  • DEVLOG HOUR 1874: Big week and survival mode for streamer - 14 March 2022

    Plop Toccers, This last week was for sure our biggest week in terms of work. We were able to add a new and last game mode into Magnet Crusher. Let me present you the survival mode: The survival mode is a game mode where you have to survive the longest time possible. Your rank will be done from the score but enemies will be more and more numerous and dangerous. As long as your score is increasing, you will reach a new survival level which offers you the possibility to choose a bonus. I will not give you more information and let you discover the game mode. One big thing coming with this new game mode is the mode for streamers. We added to this mode the possibility to connect your twitch account to allow your viewers to interact with your game. Your viewer can help you or completely make your game harder. But finally, when the game ends you will know who was real support or not at all with…

  • DEVLOG HOUR 1766: Survival mode ongoing - 7 March 2022

    Plop Toccers, J - 30 before the release of Magnet Crusher. The counter is going down and excitement is rising. We still have the last thing to add to the game and it is something that we talked a bit about on Twitch. This mode will be a brand new way of playing Magnet Crusher with another objective. Now you will have to survive as long as possible. And this mode will welcome a connection with Twitch in order to allow streamers to play by interacting with their viewers. We will share mode information in the following days about this new game mode. Another big achievement we were able to reach, is that we succeed in porting the game to IOS. So for the release on the 6th of April, the game will be available on Steam, PlayStore for Android, and AppStore for IOS. Now we only have 30 days to complete and fix the last bugs of the game. In the meantime, we will start pushing our communication w…

  • DEVLOG HOUR 1687: Release approaching - 28 February 2022

    Hi Toccers, How are you these days? On our side the last week was a tough and busy week, but we were able to reach nearly all our goals. And to start, let's talk about the great news, the Magnet Crusher demo is out and everyone can test it on Steam. Then the open beta version is available on Android too: https://play.google.com/store/apps/details?id=com.ToccGames.MagnetCrusher This was a great achievement for us. Being able to see players playing Magnet Crusher was cool and we already have found some improvement to be made. We are also working on making the Magnet Crusher soundtracks available on Steam and streaming platforms like Spotify. This requires a little more time but will be available soon. And finally, the Magnet Crusher trailer will be revealed tomorrow. We worked a lot on it and we think it shows how our arcade game is intense and fun. We will reveal it tomorrow on our live…

  • Demo available ! - 25 February 2022

    Dear Toccers, After months of work, we are approaching the release of Magnet Crusher. To make you wait until that date, we are happy to offer you access to the demo of Magnet Crusher. We hope you will enjoy it! Have fun

  • DEVLOG HOUR 1603: Demo and Trailer - 21 February 2022

    Plop Toccers, I hope everyone is doing good. Let's start with a short update on how things are moving for our small team and our game Magnet Crusher: I think we can say that we are starting to the end of the tunnel, it is a french expression but I do not know if everyone can understand it properly ^^. Anyway, these past days we had improved a lot of small aspects of the game and fixed a lot of small bugs. So we can now say that the game is playable completely even if we have still some updates to make to push it a little bit forward. We added an animated background to make the game more attractive even when there are not so many enemies. The UI has been improved also, with the new HP bar and a new power button more visible. We also improved the power of visual effects with new animation and VFX, feedbacks are now a lot more visible. And finally the big news: we started to work on our re…

  • DEVLOG HOUR 1515: Final rush - 14 February 2022

    Plop Toccers, It is a pleasure to give you news after these two weeks of break and rest. We are now ready to complete the game for the release still planned for the end of March. These days with Turnip we focus on bug solving and polish and I think we can say that we are aligned to deliver a demo / playtest / beta mobile version for the end of our current sprint, I mean the end of February. On my side, I spent time making the game available for low-end mobile devices. This required some adjustment in terms of performance. More precisely I needed to turn off some post-process effect for very low-end devices. We also rework a bit the sound design of the game to make them less high frequency (on the very good advice of one of our viewers on Twitch https://www.twitch.tv/toccgameslive) The rest of the time I barely fixed the main bugs which were preventing the game to be playable (I guess it…

  • DEVLOG HOUR 1365: Adventure mode done - 17 January 2022

    Plop Toccers, And here we go, the adventure mode is finally complete. By complete, I mean all the levels, bosses, and bonuses are now integrated into the game. We spent the week finalizing the bonus level system which are levels with some different objectives or specific tricks. Turnip worked on completing the list of skins for the release and especially the ones which will be gifted for the best arcade player of the week. For another sad news, the next devlogs will be mid-February as we are taking two weeks of vacation in order to be full energy for the release period ^^. Thank you very much for reading this and see you soon.

  • DEVLOG HOUR 1300: Week of boss production - 10 January 2022

    Plop Toccers, This was a tough week in terms of production, we are reaching the end of the production part of the game. I mean the part where we put all content for the adventure, arcade, UI, and so on. We really want to finish this phase before the end of January to start February with adjustment and polish. So on my side, I spent the whole week creating the 4 boss design by Turnip, and let's be honest I completely underestimated the amount of work required here. I was hoping to complete all 4 bosses by then of the week and it was not the case at all. But this is how you learn to be a game dev and a better producer. So I worked extra time to go as far as I could and I only have the 4th boss to finish. All behaviors are created and integrated so we will just need to adjust values during playtesting. Turnip worked on a lot of visual aspects of the game: - Texturing for level assets like…

  • DEVLOG HOUR 1214: Boss time - 3 January 2022

    Hellou Toccers, Even if it was the Christmas / New Year week we kept focusing on game dev (No rest for the brave). So on my side, I spent the whole week working on the first boss of the game. I did not expect that it took so much time. 4 days of work and we still have some adjusting to doing : On the boss is all that I can say but it will be awesome ^^ when all of them will be alive. Turnip on this side worked on achievements and some new icons for the leaderboard: We are confident to reach the end of the project for Q1 even if we know we will need to work late in February ^^. Next week we may be able to show a preview of all bosses present in the V1 of Magnet Crusher.

  • DEVLOG HOUR 1148: Begining of polishing - 27 December 2021

    Plop Toccers, This week was special, because of Christmas of course. But we still worked on Magnet Crusher. On my side, I focused on polishing tasks, I should not detail all stories but here is a shortlist : - Improve pause/end game UI - Level preview - Sorting list of medals - Skin visibility on UI - ... The other big thing of this week was the new level feature: teleporter walls. We are working on this aspect of levels where the player and other game elements can be teleported between two linked walls. The same mechanics as Portal if you know it. Turnip on his side was working of the bosses and bonus levels. The design of the boss is done and will be integrated the next week. In terms of planning, I think we will need to delay the access to the public demo/beta to make it happen in February. Firstly, because we will take some rest in the second half of January and second because now a…

  • DEVLOG HOUR 1076: Skin system and adventure level integration - 20 December 2021

    Hello, Toccers (Yes this is how we call our supporters... :) So let's talk about this previous week, this one was tough. While Turnip was working on the bosses and bonus stage for the adventure mode, I was focused on integrating the adventure level into the game. This represents 40 levels to add to the game by creating 7 to 10 waves per level... I almost die XD. But now all levels are created for the adventure mode, of course, it misses the boss and bonus but they will arrive soon. So we are reaching the end of the adventure level production, of course, we will need to balance the things to make the player feel he is progressing in the game but the main part is here. On another side, I spent time working with our intern on the first skins for the game, and I can admit that it is cool to be able to change the aspect of the player. We will see if players are interested in ^^. We hope so b…

  • DEVLOG HOUR 1012 - 13 December 2021

    This week we are finishing our adventure mode with all the levels shapes. These shapes require more work than usual because we are adding external blocs for enhanced the overall style of the game. These blocs will be then animated to improve the game feel maybe following the music or reacting to game events. This needs to be determined. On another subject, we completely reworked the leaderboard UI to be able to add more content to the player scoreline. The goal behind it is to prepare the possibility to add more leaderboard tabs and maybe filter. We also added an achievement system, this will be synchronized with Steam. We thought that it was a good idea because it did not require a lot of work on our side, we are using the stats system to follow the unlock status. Another big thing also, is that we are started working on a skin system for the Magnet Crusher. If we reach a state where t…

Patch notes and updates

S.noRelease datePatch nameGID number
111 April 2022Hotfix 1.0.3.034353300134238922711

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1810620
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateApr 6, 2022
DeveloperToccGames
PublisherToccGames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
Achievements16
Average playtime forever79 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1810620/

Short description

Master the magnetic force to fend off waves of enemies in this fast-paced arcade game. With only two magnets and a puck, you'll need to control your speed to destroy any incoming threats. Be quick, be precise and survive !

About this game

Mobile version This version gives you access to the mobile version ad-free of Magnet Crusher. Use the same Magnet Crusher account on both Steam and Android/iOS to enable the cross-progression and enjoy the full game without any ad. About the Game Use your magnets to control your puck and send it onto your enemies to blast them. You can either master the magnetic forces, keep your momentum and destroy any incoming threat, or fail to keep up the pace and perish. Good luck! Remember, brute strength won't help you here. Use the pulling force of the magnets to dodge, weave and gain distance until you can project yourself into the enemies and destroy them. Thankfully, you have some other tools at your disposal: special abilities that you can unlock and use regularly to help you against the waves of foes. Complete all 40 levels spread throughout 4 different worlds. Master these levels to unlock secret stages for some special rewards. Prepare to face even bigger challenges during intense boss fights. Beat all enemies one after another and resist different waves. Will you survive long enough to appear on the leaderboard among the best players of the week? And why not shoot for the all-time leaderboard? Enemies keep appearing, and they are more and more dangerous, how long can you resist? Will you be able to stay calm and focused to survive long enough to get help and powers? Do you stream on Twitch? Try our survival mode with your viewers. They can make it harder for you, but they can also help you. You will finally be able to know who deserves to be VIP (or banned). And maybe you will even be at the top of the streamer rankings? More than 40 levels Several unique bosses fight Various abilities to adapt any playstyle Appearance customization Weekly leaderboard with rewards

Supported languages

English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Magnet Crusher's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Magnet Crusher's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Magnet Crusher at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$5.99$5.99No discountSteam Store

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