Grab n' Throw news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateNov 7, 2024
- DeveloperGolden Syrup Games
- PublisherGolden Syrup Games
Company pages: Developer: Golden Syrup GamesPublisher: Golden Syrup Games
Grab n' Throw Steam news
Grab n' Throw news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Releasing April 25th / 26th! - 14 April 2024
Huge news! Since the last update, I've finished up all the core systems and have cut a demo. The demo includes BOTH the Bombarda and Hole-in-One gamemodes for you to play. The demo comes with full GOAP + Utility AI players for reactive games, even when there are no humans available. Add a reminder to your calendar to check back here at 3 PM PDT 25th April 2024!
- Devlog - Jazz Hands - 12 January 2023
Grab n' Throw has reached an important milestone - we now have hands! With the core gameplay features in place it was time to add some GameJuice™. Over the last few months I've added visible hands, hand animations, camera animations and more. To make everything more immersive I've opted to re-use the same external player model that other players see - you can look down and see your feet, and your hands grab the actual character you're holding. This feels so much more fun to play now: The camera animations are subtle but really make each action feel like it's in the world. It's made me appreciate how important they are to other games like Doom 2016. As an added bonus, true ragdoll is back on the menu. This works in multiplayer and makes every hit feel much more impactful: The next aim is to get a demo up for you all to play later this year. If you haven't wishlisted yet, please do! Every…
- Devlog - Big Huge Throws - 19 January 2022
Over the holiday break I prototyped a whole new gamemode and map, which are Hole in One and The Distant Links respectively. They're based on the thought "what if I just multiplied all the throw force, sizes, etc by 11?" and it quickly became apparent this is the most fun game mode so far. Even just the basic actions feel good. Check this out: The map is "what if a golf course was 256km^2?" But I like everything to be interactive so it has randomly placed surfaces that bounce you, sand traps that slow you down and fairways that speed you up. For the new game mode I needed some new powerups, which are in progress right now. The one I've mostly finished shows your predicted throw path and your predicted movement path which lets you line up exactly where you're going to land. It's powerful so I'll keep it fairly rare: Be sure to wishlist Grab n' Throw to be notified when it's available. And…
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