SPSTEAMPULSELIVE ANALYTICS
Stuck In Time

Stuck In Time Steam news

Housemade Inc. | Dec 9, 2021 | game

Released

56players observed · 6 October 2026 - 21:51:23 UTC

AdventureIndieRPGIdlerExplorationSteam Store

  • Latest observed players56 · 6 October 2026 - 21:51:23 UTC
  • SteamPulse tracked peak677
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

Stuck In Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players56 · 6 October 2026 - 21:51:23 UTC
  • SteamPulse tracked peak677
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews1,032
  • Release dateDec 9, 2021
  • DeveloperHousemade Inc.
  • PublisherHousemade Inc.

Genres: Adventure, Indie, RPG

Company pages: Developer: Housemade Inc.Publisher: Housemade Inc.

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Stuck In Time Steam news

Stuck In Time news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Loop Odyssey becomes Stuck In Time - 5 April 2022

    The game is back in store after a brief adventure in the land of lawyers and DMCA. He gained a new name along the way.. Hopefully everything will go smoothly going forward. Have fun with the game.

  • STUCK IN TIME UPDATE : QUALITY OF LIFE & ACHIEVEMENTS - 19 January 2022

    Main Updates : 25 new achievements, New way of writing the savefiles with multiples checks to avoid save corruption, QoL : click on a path tile to jump to the corresponding action, QoL : Shift + Click too add or remove 10x actions, QoL : You can delete multiple actions at the same time, QoL : Disable autofollow when clicking on a navigation arrow, QoL : Use Arrow keys to switch between screens, QoL : Press&Hold to delete the list (avoid accidents), QoL : Actions can be put at 0x repeat, QoL : Performance upgrade when editing long lists, Bug fixes : Fix : Performance leak that builds up over long periods, Fix : Opening the main menu overlaps the main menu music with itself, Fix : Flooded and muddy grass cost not resetting without the boots, Fix : Priest heals the player even when they dont have gold, Fix : Sewer shortcut still affects predicted path when not unlocked yet, Fix : Attacking…

  • Update notes for december 20 - 20 December 2021

    - Added extra way of saving as failsafe - Fixed performance leak over long durations - Performance update for dragAndDrop (still laggy on big list but shouldn't affect the framerate)

  • Update notes for December 16 - 16 December 2021

    - Huge performance update for scrolling through action lists - Added loop counter on the end screen - Fixed : Pausing sometimes freezes the loop - Fixed : Hydra fight log not showing xp gains - Fixed : "Follow player" button not unlocking - Fixed : Ending unlock screen not stopping in the middle of the screen - Fixed : Moving through the gate consumes the key even if the gate was already open - Fixed : Scarecrows should show how many uses left they have - Fixed : Firefly graphic not updating properly

  • Update notes for December 15 - 15 December 2021

    - Fixed : Firebats can be fought after their death to gain infinite spirit control - Fixed : Mana sword forgings are more powerful than intended - Fixed : Action list buttons overlap sligtly with one another, especially in higher resolutions - Fixed : Endings are being rewarded through steam achievements, but not in the end-game screen, even in a run that gets them - Fixed : Time slug is not disappearing after pickup - Fixed : Chancellor's ghost appears before the buff to see ghosts

  • Update notes for december 14 - 14 December 2021

    - Fixed endgame switches not resetting correctly - Adjusted rat attack speed to match the changes in previous update

  • Update notes (2) for december 13 - 13 December 2021

    - Changed the way you eat fireflies. You now need to attack once per firefly eaten. - Fixed mana sword damage not working - Fixed ending storypoint not activating - Fixed villagers not giving xp

  • Update notes for december 13 - 13 December 2021

    - Fixed attack speed discrepancy at high velocity - Optimisation tweaks - Fixed bug at endgame

  • Update - 12 December 2021

    - reactivated insert action after selected container - If the main savefile is corrupted, game should load the previous savefile automatically - Performance tweak for the attack value display - Changed xp values while killing characters - Typos

Patch notes and updates

S.noRelease datePatch nameGID number
120 December 2021Update notes for december 205320438099050024557
216 December 2021Update notes for December 165320438099036329537
315 December 2021Update notes for December 154224937392749308650
414 December 2021Update notes for december 144224936849669533870
513 December 2021Update notes (2) for december 134224936849666227884
613 December 2021Update notes for december 134224936849665607282
712 December 2021Update4224936849662180345

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