- Beta Finale Update - 1 May 2026
The final planned content update toward the game's main development! Bug fixes and other improvements will continue to be addressed leading into the full release. Newly Added Maker Tiles: Hive Mind - Upgrade that enables taking control of Enemies. Gel Ball - Ball that behaves like and moves through Gel Blocks. Enemy Camps/Forts (6) - Dispensers that release the indicated Enemy. Shot Hazard Dispensers (6) - Dispensers that release Fly projectiles. Fatal Bomb Hazard Dispenser - Dispenser that releases lethal Pillbug bombs. Ceiling Lizards (16) - Lizard enemy variations that move across ceilings. Fixes and Improvements: Gameplay Adjustments: Player character is no longer knocked back when hit during a Hyperfocus. Damage from environments is now dealt in chunks when not in water.* Slashing Deflect can now also direct projectiles straight up or down. Camera now pans up or down when holding U…
- Wrapping Update: Part 3 - 10 October 2025
Newly Added Maker Tiles: Holding Claw - Upgrade that enables pushing and pulling Ball tiles. Fixes and Improvements: New Features: Added an Options Display Setting to display enemy health bars after hit. Gameplay Adjustments: Tweaked running animation speeds of the player character. Removed shadow from player character's slash effect. Adjusted Moving Blocks for smoother block and player movement. Maker Mode Adjustments: Left stick on gamepad now controls Tile placement location. Right stick on gamepad now controls Tile Variation scrolling. Adjusted the Tile Description box to better display text. Save icon no longer appears when switching from an unmodified Room. The Latest tab updates for placed tiles that were previously listed. Removed DPad copy of face button gamepad controls. UI Adjustments: Remapping controls to already-assigned inputs now shows a warning. Remapping controls to re…
- Wrapping Update: Part 2 - 24 April 2025
Newly Added Maker Tiles: Health Blocks (18) - Blocks that are 'on' or 'off' based on the player's health. Trinket - Collectable that adds to the item collection rate without adding new abilities. Fixes and Improvements: New Features: Added a digital Instruction Booklet (button added at top-right of Title Screen). Added a "Latest" tab filter for the most recently used Tile Selections in Maker Mode. Text Changes: Renamed Start Point Sign to Starting Point Sign. Made extensive but minor clarifications to multiple Maker Tile descriptions. Tweaked multiple Maker Tile descriptions to improve consistency in phrasing. Fixed typos in multiple Maker Tile descriptions and Tile Group descriptions. Removed "one per Room/World" preview text from all affected Tile Groups. Removed "will stack up to X times" preview text from all affected Tile Groups. Removed redundant text from Super-Dash Boots info in…
- The Road Ahead - 11 November 2024
We're approaching the final stretch! I haven't done one of these announcement posts before (outside of technical patch notes), but I thought it would only be fair to keep everyone in the loop on future plans, considering the circumstances (more on that later). As of the latest major update (Beta Version 0.21), Creator's Asteroid is nearing its final form. But before flipping the magic switch to leave Early Access and enter full release, I have a few main areas left to focus on: Testing and bug fixes Marketing materials (Demo version, digital manual, more trailers, etc) "Pro Version" DLC (exporting Worlds as standalone exe packages) Testing and fixes are no surprise; I'd like Creator's Asteroid to be as bug-free as possible before labeling it a fully released game. This is where you can help out the most, just by continuing to play the game! If you come across an issue in the game, pleas…
- Wrapping Update - 28 October 2024
Newly Added Maker Tiles: Player Upgrades: Air Tank - Basic upgrade that enables breathing underwater without a KO countdown timer. X-Ray Goggles - Upgrade that uncovers all Ghost Block and Ghost Wall tiles. Magnifier Goggles - Upgrade that uncovers all Secret Block tiles. Polar-Shift Boots - Upgrade that toggles the world polarity without a Polarity Switch. Slashing Wave - Upgrade that fires short-range wall-piercing wave projectiles. Super Grapple - Upgrade that increases the speed and reach of Honey Grapple shots. Boss Compass - Upgrade that locates undefeated Bosses on the Pause Map. Additional Tiles: Fire Pit - Gradually recovers health while standing in front of this spot. Air Pocket - Instantly recovers air underwater while standing in front of this spot. Secret Block - Block that appears as a standard Solid Block but behaves like a Respawning Block. Auto Elevating Blocks (2) - Bl…
- Beta Update - 30 July 2024
Newly Added Maker Tiles: Player Upgrades: Super Bomb - Upgrade that increases blast radius and damage of Honey Bombs in Hyperfocus. Uppercut Glove - Upgrade that breaks through blocks while rising at high speeds. Divekick Boots - Upgrade that breaks through blocks while falling at high speeds. Poison Bottle - Downgrade that cuts maximum health in half. Antidote Bottle - Upgrade that eliminates the effects of Poison Bottles. Additional Tiles: Ceiling Climbing Surface - Overhead surface that can be climbed horizontally with Climbing Gloves. Ability Jammers (4) - Devices that disable collected upgrades while in the same room. Ability Gates (2) - Fields that completely remove or restore all collected upgrades when touched. Sticky Surfaces (2) - Surfaces that have properties of both Climbing and Grappling Surfaces. Basic Ability Disablers (3) - Generators that set basic abilities as unavaila…
- Expansive Update - 27 April 2024
Newly Added Maker Tiles: Player Upgrades: Atmospheric Helmet - Reduces damage in Pressure environments. Atmospheric Bodysuit - Eliminates damage in Pressure environments. Space Helmet - Reduces damage in Vacuum environments. Space Bodysuit - Eliminates damage in Vacuum environments. Additional Tiles: Environment Generators (2) - Creates high- and low-pressure areas that deal extreme damage. One-Way Platforms (4) - Platform that allows the Player to travel in the shown direction. Offset Spike Walls (4) - Spike Walls that are offset within their tile space. Super Spike Walls (8) - Spike Walls whose spikes deal increased damage. Fatal Spike Walls (8) - Spike Walls whose spikes cause instant knock-outs. Picture Frame - Interface that transforms most other Maker tiles into signs. Glass Background Generator - Sets the Room's background to a transparent glass material. Glass Background Block -…
- Super Update - 10 February 2024
Newly Added Maker Tiles: Player Upgrades: Hyperfocus - Charges energy to use other abilities and to reduce damage taken. Super Shot - Shoot piercing shots with increased damage when Hyperfocused. Super-Dash Boots - Break through certain blocks when Dashing at high speeds. Attack Gray - Allows attacks to break Gray Blocks without clearing out enemies first. Air-Jump Boot Bundles (2) - Air-Jump upgrades in bundles of 2 and 4. Dash Boot Bundles (2) - Dash upgrades in bundles of 2 and 4. Honeycomb Health Bundles (2) - Health upgrades in bundles of 2 and 4. Lockpick Bundles (2) - Lockpick upgrades in bundles of 5 and 10. Additional Tiles: Lizard (16) - Enemies that run around spitting up Pillbug bombs. Dash Blocks (9) - Blocks that can only be broken by a Super Dash. Gel Block - Bouncy block that can be pierced by Super Shots, and grants extra jumping distance. Super Spike - Stronger spike t…
- Brawler Update - 26 November 2023
Newly Added Maker Tiles: Slashing Range Upgrade - Increases the range and hitbox of Slash attacks. Slashing Deflect Upgrade - Deflect certain projectiles using Slash attacks. Slashing Jump Upgrade - Bounce upwards when slashing down on enemies and hazards. Honey Bomb Toss Upgrade - Toss Honey Hive bombs upward. Honey Bomb Roll Upgrade - Roll Honey Hive bombs forward. Super-Jump Boots Upgrade - Jump extra high from the ground when holding Dash. Spike Platforms (8) - Flat on one side, spikes on the other, and flips when flat side is shot. Spike Walls (4) - Flat on one side, spikes on the other, and does not flip. Padlock Block V - Padlock Block variation that requires a Key or 5 Lockpicks to unlock. Padlock Block X - Padlock Block variation that requires a Key or 10 Lockpicks to unlock. Fixes and Improvements: Adjustments: Dash ability now ramps up in speed instead of going full speed fro…
- Explorer Update - 8 September 2023
Newly Added Maker Tiles: Caves (14) - Tunnels that can connect various locations in the World. Cave Pickaxe Upgrade - Enables Player to travel through Caves. Compass Upgrade - Reveals the locations of undiscovered Rooms on the Map. Padlock Block - Blocks that can be destroyed by using a Key or Lockpick. Lock Key - Unlocks an unlimited number of Padlock Blocks. Lockpick - Unlocks one Padlock Block per Lockpick. Ghost Blocks (2) - Looks like a standard Block or Wall, but anything can pass through it. Background Blocks (8) - Sets a single background tile design pattern. Foreground Blocks (8) - Sets a single foreground tile design pattern. Background Generators (7) - Sets a default background type for its entire Room. Level 2-8 Enemies (98) - Stronger, tougher variants of all existing basic Enemies. Fixes and Improvements: Adjustments: Custom sprites reference folder is now stored in a zip…
- Customize Update - 6 July 2023
Newly Added Maker Tiles: Audio Disablers (2) - Prevents music or ambient audio from playing in the given Room. Fixes and Improvements: Key Features: Custom sprites, custom music, and custom sound effects can be added as local mods. A readme file for basic information on adding custom audio and images is available. Title screen now includes a "Customize" shortcut button to the 'custom' folder and readme file. Adjustments: Tweaked animation speeds for animated sprites. Tweaked animations for Player character. Added new animations for Player character, including idle and claw-attack animations. Changed Shark enemy to Piranha enemy, with updated hitbox and sprites but identical behavior. Added swim animations to Fish and Piranha enemies. Split the Half Ramp selections between "Offset" and "Raised" categories in Maker Mode. General Bug Fixes: Bosses now register as defeated when they fall ou…
- Sprucing Update - 26 March 2023
Newly Added Maker Tiles: Sidestep Upgrade - Enables Player to sidestep enemies and hazards. Sneak Boots Upgrade - Enables Player to walk while sidestepping. Fixes and Improvements: Key Features: Play controls can be remapped to 1-2 keyboard inputs and 1-2 gamepad inputs. Keyboard and gamepad inputs can navigate through Pause, Map, and Popup menus. Ambient sound effects added, with its own volume slider option in settings. Screen shake effects added, with option to disable in settings. Settings option available to display Maker Mode controls on the Maker screen. Info boxes appear when hovering over Maker selections and Play HUD elements. (Patch 0.14.02) Added support for screen resolutions down to 720p. More Features: Title screen background is updated to be more dynamic. Top-level title screen has shortcuts for Exit (F1 / LB+RB+B) and Settings (F2 / LB+RB+A). Pause menus have listed sho…
- Papercraft Update - 22 January 2023
Newly Added Maker Tiles: Room Light - A crack in the background that lets some light and shadows into the room. Fixes and Improvements: Added Features and Adjustments: Room background depth in Play Modes (and option to disable). Paper textures and borders on sprites (and option to disable). Background shadows behind sprites in Play Modes. Basic controller support for Maker Mode. Ability to decrement stackable Starting Items in Maker Mode. Dust particles in Play Modes that indicate environmental room states and damage levels. Screen shake effects when hit. Effects when defeating a Boss or when defeated. Jingles when collecting upgrades, reaching the goal, and other major gameplay events. Audio notifications when player character health is 20% or below and damaged. Animations for Penguin enemy and Spikes hazard. Textures on title screen, skyboxes, and background walls. Updated sound effec…
- Nemesis Content Update - 8 November 2022
Newly Added Maker Tiles: Drago Boss - The final nemesis, does everything it can to destroy you. Drago Boss Block - Can only be broken after the Drago Boss has been defeated. Wall Gap - Removes Room Wall tiles to create open gaps between rooms. Bubble Containers (2) - Can hold Upgrades inside, and can be popped by any attack. Elevating Block (2) - Toggles between falling down or floating up when attacked. Floating Grapple Box - Like the normal Grapple Box, but floats in water. Basic Jump Upgrade - If present in the World, cannot jump from the ground until collected. Fixes and Improvements: Features: Added general support for Steam Deck. Added Play Mode support for Xbox and Steam controllers. Adjustments: Reorganized some upgrade icons on the Play Mode HUD. Moved the Health Upgrade location in the Starting Items and Maker Tiles selections. Added more details to the Climbing Surface's Make…
- Boss Content Update - 5 August 2022
Newly Added Maker Tiles: Raptor Boss - Zips around and aggressively attacks when in range. Ptero Boss - Flies around and attacks with Eggs. Stego Boss - Walks about and fires its Spikes and Plates. Plesio Boss - Swims around and attacks with homing Fishbones. Boss Blocks (5) - Can only be broken after the corresponding Boss has been defeated. Basic Shot Upgrade - If present in the World, cannot shoot Bees until collected. Rapid Shot Upgrade - Fire Bee projectiles more rapidly. Fixes and Improvements: Adjustments: 'Block (Brown)' tiles are renamed to 'Solid Block' tiles. 'Switch' tiles are moved and grouped together in Maker Tile Selection. DPad controls added (Note: controllers are not officially supported yet). Tweaked projectile speeds and firing rates. New Fixes in this version: Fixed the Play HUD sometimes displaying incorrectly on start. Fixed Starting Items not saving properly aft…
- Mobility Content Update - 27 May 2022
Newly Added Maker Tiles: Honey Grapple Upgrade - Fire a grappling shot that pulls you to grapple points. Grapple Surface (3) - Grapple points for the Honey Grapple shot. Grapple Box - Box that can be pulled toward you using a grappling shot. Climbing Gloves Upgrade - Traverse up Climbing Surfaces. Climbing Surface - Surfaces that can be climed with Climbing Gloves. Wall-Jump Gloves Upgrade - Jump off from walls once per jump. Frog Enemy - Stands in one spot and shoots flies at player if close enough. Bomb Dispenser - Spawns and drops enemy Pillbug bombs. Honeycomb Health Upgrade - Stackable upgrade that increases max health. Proximity Warp Upgrade - Warp through a block directly above or below. Shot Blocks (9) - Blocks that are only affected by projectile shots. Bomb Blocks (9) - Blocks that are only affected by bombs. Melee Blocks (9) - Blocks that are only affected by melee attacks. F…
- Underwater Content Update - 18 February 2022
Newly Added Maker Tiles: Water Level Generators (2) - Sets the default water level of the room. Water Level Switches (3) - Sets the water level of the room when hit. Bodysuit Upgrades (4) - Protects against the corresponding environmental hazard while in water. Swimming Bodysuit Upgrade - Negates movement restrictions while underwater. Swimming Flippers Upgrade - Allows infinite jumps while underwater. Fish Enemy - Swims horizontally in water, flounders on land. Small Shark Enemy - Swims around in water, motionless on land. Chases after player if nearby. Jellyfish Enemy - Swims vertically in water, sticks to one spot on land. Environment Signs (7) - Environment indicators that hang from the background (including Water). Half Ramps (4) - Ramps that incline at 30 degrees. Raised Half Ramps (8) - Half-ramps that are offset by half a block, either with a gap or filled. Fixes and Improvement…
- Environment Content Update - 13 January 2022
Newly Added Maker Tiles: Environment Generators (6) - Gives the room a hazardous environment that either does damage or prevents visibility while in the room. Environment Armor Upgrades (6) - Protects against the corresponding environmental hazard. Polarity Blocks (2) and Polarity Switches (3) - Blocks and switches that operate on "on/off" logic. Arrow Signs (8) - Directional arrows that silently hang from the background. Fixes and Improvements: Starting Items selection now allows selecting 0-8 of each stackable upgrade (instead of only allowing 0 or 8). Starting Items selection now has an option to select All or None of the upgrades through a single click. Tweaked the Demo World. Tweaked the Maker Mode GUI layout. Other assorted bug fixes.