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Voxelgram 2

Voxelgram 2 Steam news

Procedural Level | Aug 14, 2025 | game

Released

8players observed · 25 September 2026 - 15:19:12 UTC

CasualIndieStrategySteam Store

  • Latest observed players8 · 25 September 2026 - 15:19:12 UTC
  • SteamPulse tracked peak70
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Voxelgram 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players8 · 25 September 2026 - 15:19:12 UTC
  • SteamPulse tracked peak70
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews116
  • Release dateAug 14, 2025
  • DeveloperProcedural Level
  • PublisherProcedural Level

Genres: Casual, Indie, Strategy

Company pages: Developer: Procedural LevelPublisher: Procedural Level

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Voxelgram 2 Steam news

Voxelgram 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update #3 - Single Color Toggle, performance improvements - 2 September 2025

    This update summarizes several changes made over the past few days. The most visible and likely the most important is the new toggle in the main menu that allows you to turn multicolor hints on or off.ChangesAdded single color toggle to the main menu.Single color mode now behaves more like in the original game - you no longer need to paint every block.New option to disable mouse/touch interaction for painting. Ideal for stylus + gamepad playstyle.Improved performance when slicing puzzles for the first few times.Optimized block removal effect.Various rendering adjustments to improve performance.Updated Unity engine to a newer version - this is the reason for the larger-than-usual patch size.BugfixesFixed an issue where the zoom scale setting wasn't saving properly.Blue color was still enabled in single color mode.Corrected a few typos in puzzle names.

  • Update #2 - 82 Voxelgram DLC1 puzzles and bugfixes - 20 August 2025

    DLC Puzzles82 puzzles from the Voxelgram DLC are now available in Voxelgram 2 if you own Voxelgram, even if you don't own the DLC. However, you'll still need the DLC to play them in the original game.BugfixesWorkshop in rare cases could crash the gameRebinding input to key without dedicated sprite lead to UI glitchesTouchscreen would sometimes glitch and detect a ghost fingerRestarting puzzle without making move wasn't saved properlyFence from "Apiary" diorama was not solvable in single colorWorkshop puzzle importer was not updating puzzles properly after changes in .vox file

  • Update #1 - Changes Based on Next Fest Feedback - 19 June 2025

    Thanks to everyone who took the time to share feedback, report bugs, and highlight confusing or incomplete sections. This really helps me improve and polish the game before the August release.FeaturesLine highlights will now match the color of the hints on that line. This should help with issue where on larger puzzles it was easy to miss hints that were not visible or far away from cursor. This can be turned off in settings and colors can be tweaked.Updated tutorial. New chapter was added to focus on multi-color blocks, how they work and how to deal with them. Existing steps wording was updated to be a little more precise, some steps were removed. Hopefully tutorial is better now. Camera zoom has been modified to be a little more dynamic. It will zoom in and out more often to make better use of the screenspace. This can be disabled on settings, look for "dynamic zoom" checkbox.The curre…

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