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Les Canards Boiteux | Oct 3, 2022 | game

Released

0players observed · 24 September 2026 - 16:11:17 UTC

AdventureCasualFree To PlayIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

AGNI news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews86
  • Release dateOct 3, 2022
  • DeveloperLes Canards Boiteux
  • PublisherLes Canards Boiteux

Genres: Adventure, Casual, Free To Play, Indie

Company pages: Developer: Les Canards BoiteuxPublisher: Les Canards Boiteux

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AGNI Steam news

AGNI news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch notes - 23 December 2022

    Fixed some translations UI tweak

  • Small fix - 3 October 2022

    Fixed an UI glitch

  • Update notes for 14 september 2022 - 14 September 2022

    Terrain - Field optimization - Fixed holes in the map - Spacing of some obstacles FX - FX fixes Gamemodes - Fixed the bug that consumed 0 stamina instead of a specific amount when the player pressed "start again" in the end game menu - fixed the gameplay mode that let the player do more than 3 games UI - the tutorial at the start of the competition mode now displays the correct information - fixed UI elements moving around when displaying the endgame menu - the next button is no longer displayed in competition mode, nor in difficult endless - added "restart" button when accessing the pause menu - there is now only one "already owned" button in the shop when the player already owns the purchased item instead of 2 - added a gamemode/level/difficulty reminder in the end of game menu, also displays the game number in competition mode - notification stacking - a button "?" is now displayed a…

  • Update notes for 26 august 2022 - 26 August 2022

    TRANSLATION Correction of English-French translations ANIMATION Added animation for UI. Added animation to the hearts at the bottom of the screen when using the healing potion to accentuate the visual feedback. Fixed late game next button animation appearing and then disappearing during the animation. GAMEPLAY The orbs have different colors depending on the level for more readability. The platforms are now larger to avoid the sudden appearance/disappearance of the different sets. The calculation of the score by distance has been revised to be more precise. Slightly increased the distance traveled by the moving obstacle to give the player more time to react VFX Added special effects to accentuate the visual feedback for the player. - Speed ​​effect when accelerating the character. - Speed ​​effect when using items that increase character speed. - Special effects added when the player reg…

  • Update - 23 June 2022

    Missing content added

  • Update notes for 23 June 2022 - 23 June 2022

    You can now see the vigor consumed and the time remaining by hovering over the vigor bar The score was still increasing despite the end of the game The character was still running despite the scroll recovery, an animation is now played The recharging of the vigor could have a problem

  • Update notes for 22 June 2022 - 22 June 2022

    New graphics settings, Display Mode and Display Resolution Added endless mode Added stamina, start endless games, consume stamina Added new item to increase max stamina Endgame highscore icon character end game animation Addition of different transition platforms Pause menu redone The daily reward window will no longer appear on the very first launch of the game Change in the keys, the game is playable entirely with mouse or keyboard Z or Space or Up Arrow or Up Left Mouse Click to Jump S or Down Arrow or Right Click to Descend/Roll 1 or Q or Left Arrow or Wheel Up for the first item in endless 2 or D or Right Arrow or Wheel Down for the second item in endless O or Esc or Wheel click to pause of the highscore endgame icon endless difficulty selection map to match Josephine's design roll animation sinking into the ground of the bug on mobile preventing to chain the roll on the ground aft…

  • Update notes for 07 June 2022 - 7 June 2022

    Some fixes

  • Updates notes For 19 April 2022 - 19 April 2022

    blank screen if player exits collectibles UI before display animation ends quit shop button no longer working if the player left the interface before the display animation ended new options to manage game quality as well as vertical sync whole "map" reacts to click in collectibles instead of image a not very precise fps counter but which will help us see if it really lags Finally, no more known parallax bugs various invisible walls that can block the player in river or plain world vector victo for option, daily and credits the button had the same behavior as the next button when the player had or unlocked the next level

  • March update - 28 March 2022

    Vibrations can now be disabled in the options Display a notification at the top right of the screen when collecting a daily reward Renamed item Speed+ and Speed+Invul => Speed Boost and Speed Boost + Invulnerability Progress no longer displays a percentage but the number of scrolls collected The display of recovered objects at the end of the game has been improved The character chains a rolling if you keep pressing the "down" key after a "jump" Fixed the parallax background (I really hope so, from the test on PC it works, because yes on Steam there is the same bug as on mobile) Fixed contact access request (Unreal automatically request access without warning) Fixed the infinite animation bug at the end of the game when the value was 0

  • Fixes - 17 March 2022

    deletion of old assets light will render better in levels there were holes in some levels correction of a chain of obstacles at the beginning of the level that was quite difficult to pass you could display the rewards without having obtained them typo/spelling and translation issues the next button did not bring to the next level sfx sounds are now well managed in options obstacle that removed 2 life points

Patch notes and updates

S.noRelease datePatch nameGID number
123 December 2022Patch notes5000716037446483293
23 October 2022Small fix4588629064125522634
314 September 2022Update notes for 14 september 20224705721386245633202
426 August 2022Update notes for 26 august 20224514316500007426071
523 June 2022Update4474904295730867737
623 June 2022Update notes for 23 June 20224474904295730791189
722 June 2022Update notes for 22 June 20224474904295727066671
87 June 2022Update notes for 07 June 20224469272893511625257
919 April 2022Updates notes For 19 April 20225493837466498014731
1028 March 2022March update4258723269523058386
1117 March 2022Fixes4259848535828195061

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