Rogue Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 06:23:56 UTC
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews52
- Release dateJun 7, 2023
- DeveloperCerberus Gate Games
- PublisherCerberus Gate Games
Company pages: Developer: Cerberus Gate GamesPublisher: Cerberus Gate Games
Rogue Dungeon Steam news
Rogue Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Tomb content added - 3 August 2026
I'm pushing this out a little early, because we had a game breaking campaign bug that needed to be fixed. The Tomb is now playable in Single Run mode. We are now much closer to incorporating all Second Edition content into the digital game. The focus will be on stability and bug fixes for a while before any of the additional content is added.
- Setting the Second Edition version to the default - 31 July 2026
v1.07 will remain available as a separate branch.
- updated 'beta_closed' to v1.08.09 - 14 July 2026
Campaign dungeons now have sidebar previews, so you can prepare. It pairs well with the new True Rogue mode. Removed menu popup when the cursor reached the top of the screen. Fixed Sorcerer's camp animation Fixed particle effects Duplicate indicator for items in the Campaign Shop has been enlarged.
- Second Edition Rules Update - 11 July 2026
We have a beta for the new version of the game available. Along with a move from Godot 3 to 4, many systems of the game have been overwritten, so anyone who moves over will have to start a new save from scratch. If you want to try it out early: Go to properties>Game Versions & Betas. Type code: SecondEdition into the Private versions and press Check Code. You can now join “beta_closed” version and try out the new features. For the rest of you, please finish up your campaigns. Relatively soon this will be the official version of the game.Second Edition RulesRogue Dungeon now plays by Second Edition rules:Difficulty is now "Advantage." Instead of stat tweaks, difficulty gives you more dice: Easy rolls 3 and you keep one, Medium rolls 2, Hard rolls 1. New games default to Medium.Spend XP anytime, even mid-combat.Level 5 monsters drop 2 loot cards.You no longer have to resolve every red roo…
- updated 'beta_live' to v1.07.24 - 28 April 2024
1.07.24 -Updated art for all loot cards.
- promoting v1.07.22 to 'default' - 26 April 2024
------------------------------------------------------------------------------------------------------------------------------------------ 1.07.22 -Updated Animations for Shopkeeper
- updated 'beta_live' to v1.07.22 - 26 April 2024
------------------------------------------------------------------------------------------------------------------------------------------ 1.07.22 -Updated Animations for Shopkeeper
- promoted v1.07.20 to 'default' and 'beta_live' - 21 April 2024
v1.07.20 -Updated art for Sewer rooms.
- updated 'beta_live' to v1.07.18 - 31 March 2024
1.07.18 -Updated art for 'Golem with Ruby Eyes' and 'Bridge Troll' monsters.
- updated 'beta_live' to v1.07.16 - 29 March 2024
1.07.16 -used Original room art, previous too bright. TOLK looks like a sauna.
- promoting v1.07.14 to 'Default' - 29 March 2024
1.07.14 -Updated animations, card art, skins.
- updated 'Beta_Live' to v1.07.14 - 3 March 2024
1.07.14 -Updated animations, card art, skins.
- promoting v1.07.13 to 'Default' - 29 February 2024
1.07.13 -Fixed bug with killing multiple monsters simultaneously while manual loot phase enabled. -Fixed bug with using multiple weakness items on the same monster.
- updated 'beta_live' to v1.07.13 - 5 February 2024
----------------------------------------------------------------------------------------------------------------1.07.13 -Fixed bug with killing multiple monsters simultaneously while manual loot phase enabled. -Fixed bug with using multiple weakness items on the same monster.
- Promoting v1.06.20 to 'Default' - 25 June 2023
1.06.20 -fixed d6 & d10 overlapping -show d6 and combat roll at the same time. -fixed bug with cave-in and multiple heroes with transmute scroll. -added confirmation for abandoning heroes when going down stairs.
- updated 'beta_live' to v1.06.20 - 19 June 2023
1.06.20 -fixed d6 & d10 overlapping -show d6 and combat roll at the same time. -fixed bug with cave-in and multiple heroes with transmute scroll. -added confirmation for abandoning heroes when going down stairs.
- Promoting 'v1.06.19' to Default - 14 June 2023
1.06.19 -added credits & attributions screen on main menu
- updated 'beta_live' to v1.06.19 - 12 June 2023
1.06.19 -added credits & attributions screen on main menu
- The Game is Released - 7 June 2023
We are transitioning the game out of Early Access into its Full Release. Our goal of a faithful adaptation of the board game, and a Campaign mode to deepen the experience, is complete. However, this doesn't mean we are done. This is just a new phase in our journey. The board game is soon to wrap up a successful Kickstarter Campaign. It will get expansions and updated art. The new art and improvements will make their way to the digital game. A mobile release is also on the horizon.
- Promoting v1.06.18 to 'Default' - 7 June 2023
1.06.18 -corrected spelling mistakes -added first time hints for Treasurer, Tavern and Shop. -supports macOS 1.06.17 -fixed lightning shader bug for macOS. -updated title scene art. 1.06.16 -now able to buy legendary loot at shop when class quests completed on 'Easy' and 'Medium'. -fixed bug with 'Trap Door' on Great Hunt quest. -fixed bug with deleting campaign and starting new campaign in same slot in the same game session.
Patch notes and updates
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