Touhou Kimono Blast news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score59% positive
- Total reviews29
- Release dateDec 14, 2022
- DeveloperMrBigGGGame
- PublisherMrBigGGGame
Genres: Action, Indie, Early Access
Company pages: Developer: MrBigGGGamePublisher: MrBigGGGame
Touhou Kimono Blast Steam news
Touhou Kimono Blast news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Performance Updates Bug Fixes - 17 February 2025
Performance Updates Bug Fixes Fixed object pools, optimised movement and others.
- Bug Fix Updates - 13 September 2023
Fixed the issue that MISC FACTOR may be negative when achieving a large number of achievements. Fixed the issue where the player would die due to colliding with an enemy after clearing the level. And Other minor bug fixes
- Bug Fixes - 26 August 2023
Fixed data errors and level fonts can't be displayed. Synchronized update of some data
- Small update - 21 August 2023
Fixed bugs and improved performance. And congratulations on the new Touhou series Unfinished Dream of All Living Ghost. online~ ːsteamhappyː
- Marisa Achievement and launch discount - 7 June 2023
To celebrate the launch of Marisa, there is a 10% discount this week. Remember to take advantage of this opportunity if you haven't gotten it yet ^^ At the same time, we also updated the achievement of Marisa. You are welcome to challenge ^ ^
- Marisa Kirisame is Coming - 25 May 2023
After a lot of hardship, Marisa is now online! New levels and new characters have been updated. Subsequent achievements will be updated in subsequent versions. If you find any bugs, please report to the forum or official Discord : https://discord.gg/QTJ9eqF2yk https://i.imgur.com/7P8glWP.jpg
- 5/9 Optimization Update - 9 May 2023
1. Level Way Point system optimization 2. Enemy AI optimization 3. Various details optimization
- Level process, dialogue optimization - 15 January 2023
Thanks to the players for their suggestions in the discussion area, we will optimize the game flow and dialogue this time. 1. Optimization of the level route system 2. Fix some wrong words 3. Various detail optimizations... etc. If you find any BUG or unreasonable place, welcome to respond to us in the discussion area ^^
- Level optimization and difficulty adjustment - 5 January 2023
Thanks to the players for their suggestions in the discussion area, we have made a lot of optimizations for the game process and levels this time. 1. Optimization of the level route system 2. Keep the P point when passing the level 3. Fix some wrong words 4. Level process adjustment 5. A reward bomb will be triggered when the level is cleared 6. Various detail optimizations... etc.
- Difficulty adjustment - 15 December 2022
Thanks to players' suggestions, we have lowered the difficulty of Easy and Normal difficulties. At the same time, the firepower can be inherited to the opening of the next level At the same time, there are a bunch of functions for fine-tuning the difficulty. If players with low or medium difficulty still find it too difficult, please leave a message with us in the discussion area, and we will actively refer to your opinion. ^^
- Added multiple languages - 12 December 2022
In order to allow more players to play the game, the game has added 한국인 Deutsch Français español Русский Polski Portugues українська Melayu bahasa indonesia various languages Hope you all enjoy the game ^^
- Beta Test Fix II - 7 December 2022
Thanks to everyone who assisted with the beta testing. Here are some adjustments and corrections based on your suggestions. 1. Fix the language problem of Steam connection 2. Fixed the problem that the secondary weapon might disappear after restarting the game after a failure. 3. Adjust some UI display problems. 4. Add a Discord link in the menu 5. Adjust the difficulty of character unlocking Yes, now the character can be unlocked when the difficulty is Hard~ Are you happy~ ^^
- beta testing bug fixes - 4 December 2022
Thanks to the players who participated in the beta test ^^ The first correction is as follows: 1. Correct the Z button to automatically slow down 2. Modify the call pause UI in the dialogue 3. Fixed that spell bombs can be used during pause 4. Add a thank you list 5. Increase the number of game tips 6. Corrected the sensitivity of Cirno 7. Corrected CG mode H mode can use the mouse to pull the excitement bar 8. Fixed some UI display errors 9. Add new achievements
- progress report - 5 June 2022
https://i.imgur.com/ddvo4hz.jpg Hi, this is MZ, due to Covid-19 progress is a bit delayed https://i.imgur.com/FKbvbbx.jpg however in general , Himeriguru's level (4 levels, 5 difficulties) has been installed completed. https://i.imgur.com/ddvo4hz.jpg At the same time, we also made a new Yukkuri as Himeriguru's level boss. https://i.imgur.com/oVavc1r.jpg Of course, we also completed the installation of the Himeriguru's CG mode, and made a new Random+ mode. https://i.imgur.com/BONInTj.jpg I also started to create the new Cirno character level for the spell card, I hope this time the level production can be faster ^ ^ Thank you for your support, I will continue to work harder ^^
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 February 2025 | Performance Updates Bug Fixes | 1791580426077776 |
| 2 | 13 September 2023 | Bug Fix Updates | 5211283418276959195 |
| 3 | 26 August 2023 | Bug Fixes | 5141475722333396547 |
| 4 | 21 August 2023 | Small update | 5127964289186710560 |
| 5 | 9 May 2023 | 5/9 Optimization Update | 5138087875095838976 |
| 6 | 5 January 2023 | Level optimization and difficulty adjustment | 5000716037492365595 |
| 7 | 15 December 2022 | Difficulty adjustment | 5623338145750103308 |
| 8 | 12 December 2022 | Added multiple languages | 4980448574122622538 |
| 9 | 7 December 2022 | Beta Test Fix II | 4980448574105865015 |
| 10 | 4 December 2022 | beta testing bug fixes | 4979322040028225184 |
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