Ghoul Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score82% positive
- Total reviews11
- Release dateDec 27, 2021
- DeveloperGhoul Dungeon Dev
- PublisherExponent Foundation
Genres: Adventure, Free To Play
Company pages: Developer: Ghoul Dungeon DevPublisher: Exponent Foundation
Ghoul Dungeon Steam news
Ghoul Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small Fix Regarding Invincible Enemies - 16 January 2022
I've been seeing a growing number of complaints about the enemies on Level 4 being invincible, so I've taken a look at them and found what was causing the bug. After testing it out, I can say that the bug should be taken care of. Sorry for not taking care of this sooner! And about that break I mentioned a few days ago, I'll still be taking it because of a personal situation that's been keeping me busy. I'll be able to work on little things here and there, but I won't be able to spend more time until next week. I hope you understand.
- New Feedback and Delay in Development - 12 January 2022
Hey everyone, I've been seeing more feedback lately and I appreciate it! Unfortunately I'll need to take another break from working on Ghoul Dungeon for about a week for personal reasons, but once I'm back I'll also work on what you guys have pointed out.
- v1.0.1: Bug Fixes - 2 January 2022
The following changes have been made: - UI has been modified. Icons for player abilities have been moved to bottom of the screen, and you can pause with Escape - "You Died" options implemented - "Pause" provides option to restart - Player's attack hitboxes have been modified to allow you to collect pickups more easily - Monster has been modified to remove a bug where player would get stuck to their hitbox - Credits added to Options menu - Save system modified in order to prevent crashing on initial launch (Not entirely sure if it fixed the crashing issue; if not, please let me know!)
- Addressing Feedback - 30 December 2021
I'd like to thank you guys for the quick feedback. I've taken a look at what you guys have said and am implementing changes. I'll send out another update once I'm done with the changes and update Ghoul Dungeon as well by Jan 2. As for anyone who's wondering about Level 5, I needed to take a break early on in its development, but I picked up where I left off recently. I'll send another update once it's nearly ready. One last thing. Upon first launching Ghoul Dungeon, it won't load due to a bug with the save system. Once you launch the game a second time (and any time afterwards), it should work. This is one of the things I'm taking care of, so please be patient! Once again, thank you for your support.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 January 2022 | Small Fix Regarding Invincible Enemies | 4224939931837275138 |
| 2 | 2 January 2022 | v1.0.1: Bug Fixes | 4224938027336612684 |
| 3 | 30 December 2021 | Addressing Feedback | 4224938027323069947 |
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