Tumble news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews13
- Release dateDec 15, 2021
- DeveloperAT_Games
- PublisherAT_Games
Genres: Action, Adventure, Indie
Company pages: Developer: AT_GamesPublisher: AT_Games
Tumble Steam news
Tumble news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Tumble Patch 1.1001 - 1 April 2022
Heya! Long time no see! I took a break, left and never came back. The game didn't attract an audience I was hoping for which left my motivation and mental health in shambles. This is a tiny patch, which includes: -changed the banners in character selection menu -fixed a few issues with the gameplay I don't expect to come back to this project full time again, however a mobile release is most definitely coming- I have it working on my phone, only a few minor tweaks are needed for publishing on the Google Play Store. Going forward you can expect a few discounts- most notably next week, starting april 4th. Don't forget to buy it for your whole family if you haven't already! Thank you, take care, stay hydrated, Aleq
- TUMBLE 1.1 CHRISTMAS UPDATE - 23 December 2021
Hi there! As promised this update is slightly bigger and brings a few much requested features and fixes: -Settings menu is now scrollable to allow more space for future options -Added vsync! No more choppy frames -The game is now properly optimized -Plague slightly buffed: *Miwaku phase cooldown decreased 19>>14 *Health increased 8000>>8500 -Fixed a few missing textures ;)) Merry christmas and have a good day!
- TUMBLE 1.02 HOTFIX - 20 December 2021
Hey there! This isn't the big update I talked about last time but it's a much bigger patch that fixes all known issues to date, including: -spikes dealing damage when hidden -red vignette effect turning on when damage=0 -gofung death animation looping -boss music volume louder than intended -character selection screen torches moving -Miwaku's ghosts not appearing Other changes include: -Venya fireball damage 40>>35 -Gofung acid damage 5>>6 -Gofung acid ball damage 30>>35 -Plague base attack damage 25>>30 -Plague cooldowns reduced -Cancelling Volt's ultimate gives back 3 points -Enemies killed by Volt's projectile now give ultimate points -Level 6 saws now move independently -Character selection screen banners changed Thanks for playing and stay tuned for more!
- TUMBLE 1.01 HOTFIX - 17 December 2021
Hey everyone, First of all, thank you for the support! All of your positive responses are appreciated! This hotfix is for a few minor bugs including: -Fixed an issue with spikes not dealing any damage -Disabled the terminal window from showing when the game is launched -Fixed wrong order of textures in level 9 We'll be back soon with a more major update, so stay tuned!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 April 2022 | Tumble Patch 1.1001 | 4347669995464683252 |
| 2 | 23 December 2021 | TUMBLE 1.1 CHRISTMAS UPDATE | 4224938027300734631 |
| 3 | 20 December 2021 | TUMBLE 1.02 HOTFIX | 5320438099050151898 |
| 4 | 17 December 2021 | TUMBLE 1.01 HOTFIX | 5320438099040111815 |
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