Corsair`s Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews27
- Release dateJul 17, 2024
- DeveloperOld Prawn
- PublisherMadnetic Games, Playway S.A.
Genres: Action, Adventure, Indie
Company pages: Developer: Old PrawnPublisher: Madnetic Games, Playway S.A.
Corsair`s Madness Steam news
Corsair`s Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Corsair's Madness Patch 1 - 23 July 2024
1. Fixed getting stuck in this location if you didn't kill the wolf from above - 2. Fixed the possibility of getting stuck between the platform and the ceiling in the location with buttons - 3. Fixed the possibility of flying out of the level when using the cloud in this location - 4. It is now possible to buy all items in the store before the last boss. Much appreciation for the bug report to: - quithate - Александр Сычев
- Corsair's Madness Release Broadcast Q&A! - 17 July 2024
Ahoy Pirates!! 🏴☠️ We’re thrilled to announce a special live stream event for Corsair's Madness! Join us today for an epic adventure as our developers play the game live. 📅🎮 Watch the action, ask questions, and get insider tips straight from the creators. Don't miss this chance to dive deep into the game with those who made it! Tune in and join the fun on Steam! Embark on this epic pirate adventure in our thrilling platformer!🚀 Excited? Share your thoughts here or join our Discord
- Corsair's Madness is available NOW! - 17 July 2024
Ahoy Pirates!! 🏴☠️ We’re thrilled to announce a special live stream event for Corsair's Madness! Join us today for an epic adventure as our developers play the game live. 📅🎮 Watch the action, ask questions, and get insider tips straight from the creators. Don't miss this chance to dive deep into the game with those who made it! Tune in and join the fun on Steam! Embark on this epic pirate adventure in our thrilling platformer!🚀 Excited? Share your thoughts here or join our Discord
- Release Date Revealed! - 3 July 2024
Ahoy Pirates!🏴☠️ We’re thrilled to announce the official release date for our sidescroller, Corsair's Madness! 🎮📅Mark your calendars for July 17, 2024. 📅🎮 Without further ado - embark on this epic pirate adventure in our thrilling platformer!🚀 https://youtu.be/gDIhL6SI_lUh3]Excited? Share your thoughts here or join our Discord
- PAGE UPDATE - 16 April 2024
Hello Corsairs! ⚠️We have some news for you.⚠️ We present you the updated look of the main character! And also we have updated the page in the store : added a new trailer (be sure to watch it!) and some new screenshots. Now the game is in the final stage of testing. As soon as everything is ready, we will announce the release date. 🌴Stay tuned!🌴
- Pirates vs. Ninjas Fest - 22 January 2024
Hey, everybody! Long time no see. We are taking part in the Pirates vs Ninjas fest, where you can try out our demo if you haven't tried it yet. We will update the page soon with a new trailer and new screenshots. There are tons of changes! We've updated the visuals, added additional quests and a lot of other little things Now we are polishing the game and doing localization, so we won't have long to wait. Stay tuned!
- DEVLOG #8 - 17 July 2023
Greetings ! This is (hopefully) the last devlog before the game comes out. It's about weapon upgrades for levels on the boat. There will be 4 in total and each can be upgraded multiple times. 1. Rapid-fire gun Fires multiple rounds in a row. At maximum level one of the shots will be enhanced. 2. Paired Pistols Fires two powerful projectiles at once. 3. Blunderbuss Fires multiple projectiles. More shells are fired as you upgrade. 4. Parrot Cage Fires a homing mechanical parrot that flies at the nearest enemy. With upgrade, an explosion appears on contact with the enemy. That's all for now. 🌴Thank you for your attention. 🌴
- DEVLOG #7 - 8 May 2023
Greetings ! This devlog will be about the levels on 👻The Shadow Island👻 A special item here is a magic flute🎶. With it you can move the platforms to get to hard-to-reach places and go further. You can also use it to defeat enemies. This plant is tough, but once you play a tune and it opens up to the possibility of a crushing blow! There will also be areas where Sam will be locked in until he defeats all enemies. Here are some more screenshots from these levels. ⚡Lasers 🧟 Zombies are coming. 🐺Meeting with werewolf 🌴 See you next devlog! 🌴
- Steam Fest results - 22 February 2023
Hi all! it's time to sum up the results of Steam Fest! I thank Steam from the bottom of my heart for the opportunity to show my game to so many gamers. A huge thanks to the people who came to the streams and added the game to their wishlist. A special thanks to the people who took the survey (which means they made it to the end) and left their feedback. I've read absolutely all of the feedback and suggestions and will definitely consider them. Here are some planned changes: - Main character design. It was noticed that the character seems faded, I will work on this. - Balance existing locations, enemies and bosses. - All sorts of QOL additions. Mostly visual cues to let the player know what they are required to do. - Sections on the boat. Shorter in time, but more intense in action. Thank you very much once again! Stay tuned.
- Corsair's Madness Broadcast #2 - 9 February 2023
Steam NEXT FEST is starting and we're ready to bring you an updated demo you can play now! What is Corsair's Madness ? It's a classic 2d platformer in which you have to play as the pirate Sam. You will fight enemies on land and sea, search for treasure, defeat bosses and search for your lost crew. Broadcast Join the broadcast at 2pm CET for a walkthrough of the demo and any questions you may have about the game. Follow us Follow our game on Twitter and Discord https://store.steampowered.com/app/1829310/Corsairs_Madness/
- Corsair's Madness Broadcast #1 - 6 February 2023
Steam NEXT FEST is starting and we're ready to bring you an updated demo you can play now! What is Corsair's Madness ? It's a classic 2d platformer in which you have to play as the pirate Sam. You will fight enemies on land and sea, search for treasure, defeat bosses and search for your lost crew. Broadcast Join the broadcast at 4am PST/ 1pm CET for a walkthrough of the demo and any questions you may have about the game. Follow us Follow our game on Twitter and Discord https://store.steampowered.com/app/1829310/Corsairs_Madness/
- Corsair's Madness Prologue has been released ! - 3 February 2023
Visit the prologue page for the beginning of corsair Sam's adventure on a mysterious archipelago! https://store.steampowered.com/app/2190570/Corsairs_Madness_Prologue_Jungles_Island/
- Corsair`s Madness Prologue: Jungle`s Island RELEASE on 3.02 - 2 February 2023
Hey everyone, it's time to share the release date of the prologue. On Friday, 3.02, you can finally try out an entire island to explore! What awaits you as early as TOMORROW: The story's plot 5 levels 3 bosses Playing as a character with two different combat systems Puzzle solving Boat battles Equipment upgrades Link to prolouge version https://store.steampowered.com/app/2190570/Corsairs_Madness_Prologue_Jungles_Island
- Devlog #6 Big news Corsair`s Madness prologue SOON 🥳 - 17 November 2022
What can you find in the prologue? - The beginning of the story 🐚🏴☠️🦜 - One entire island to complete 🏝️ - Buying upgrades in the village for the corsair and boat 🌴 - Use a special item - boots with springs! 👟 - 2 Bosses when playing as a Corsair and one as a Possessed ⛵️ - Endurance level to test your skills 🔝 Boots with springs! 👟 Explore dungeon. Follow the game and stay tuned, prologue sooooon!
- DEVLOG #5 - 17 October 2022
Greetings! Today I will tell you about the enemies and their interaction with special items. On each island you will have a special item available for you to use. These items do not deal damage, but they can nevertheless help in battles. One such item is a magic bow, which leaves a ghostly spirit that fires an electric arrow forward. It does not deal damage to enemies, but in the example below you can see that when it hits a scarab's nest, an electric discharge appears after a while and destroys all scarabs! And here is another example with a spring. This lizard will roll over and be open to attack if you jump on it And one of my favorite enemies is a big skeleton. He has quite a lot of HP and his attacks, though not the fastest, but have a large damage radius. When fighting him in close combat, you have to be very careful. However, if you shoot a boomerang at him and remove some of his…
- DEVLOG #4 - 7 September 2022
Greetings! In this devlog we'd like to talk about global map. There will be five islands in the game. The top left will show basic information about current progress: defeated bosses, collected keys and jade coins. And here's the zoom animation when selecting an island. What do you think? As you zoom in, you can see little animations like grass rippling in the wind, snowing, or lava flowing. Also visually you will be able to understand what features will be on the level. If you have sailed to an island and have passed several levels and have trouble making it through, you can visit another one. However, you will need to participate in naval battles before you get to another island. Thank you very much for your attention! Until the next devlog!
- DEVLOG #3 - 15 August 2022
Greetings! In this devlog we'd like to talk about a pretty big gameplay update when playing as a possessed. Old and slow attack ːsteamthumbsdownː New fast and beautiful ːsteamthumbsupː We got rid of damage on touch. The gameplay felt clunky. Since the game has the ability to move around a little when you hit it, sometimes you could accidentally bump into an opponent and take damage. Now in these sections of the game, damage will only come from enemies' weapons. This may be in contrast to the gameplay for the human-shaped character, where the damage on touch is left unchanged, but in the initial stages of the game there will be a story tutorial. There, these differences will be explained story-wise and shown through gameplay. We also increased the attack speed of the hero and introduced finishing moves. They will need to be unlocked in the store for Dark Essence currency. A rating system…
- Corsair's Madness Livestream - Demo playthrough, Q&A - 11 February 2022
AHOY! Corsair's Madness demo going live! You'll be able to try it out for yourself at this Steam Fest. The game features 2 full gameplay different levels from the main game. At the stream we'll talk about the process of creating the game, answer your questions, find all the treasures, escape from the boss and, of course, ride on a boat! On February 22 and 26 we are waiting for you at our broadcast. Come chat with us. Stay tuned!
- Corsair's Madness Livestream - Demo playthrough, Q&A - 11 February 2022
AHOY! Corsair's Madness demo going live! You'll be able to try it out for yourself at this Steam Fest. The game features 2 full gameplay different levels from the main game. At the stream we'll talk about the process of creating the game, answer your questions, find all the treasures, escape from the boss and, of course, ride on a boat! On February 22 and 26 we are waiting for you at our broadcast. Come chat with us. Stay tuned!
- DevLog #2 - 24 January 2022
Hello, everyone! This is the second devlog in which I want to talk about mistakes. It's not uncommon for players to die in the same place several times. Especially frustrating when you can not constantly save, and the nearest checkpoint is very far away. And, you have to run through the easy parts of the level over and over again, only to eventually lose your life again on the difficult for the player fragment and start all over again. To solve this problem, I put magic gates at each checkpoint. They work like this: if a player dies more than once in a certain part of the level (in some situations, once is enough), he will see a blue or green glow over his character. After that, you can use the gate to teleport to that room. What does this solve ? 1. Players who aren't interested in running through the same boring sections dozens of times will be able to concentrate at once on the rooms…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 July 2024 | Corsair's Madness Patch 1 | 5969041959982971989 |
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