- Announcement of Dragon Ruins II: Aftermath - 12 August 2025
We're excited to announce Dragon Ruins II: Aftermath, a standalone expansion for Dragon Ruins II. Since it'll be a long time before a sequel enters production, we've decided to develop a standalone expansion for those who want more. KEY FEATURES Assemble a party of 4 adventurers from an expanded roster of classes Fight, loot, and explore your way through 15 new dungeons Enjoy two new weapon types (Greatswords and Spears) and a reworked upgrade system Shape your party into an unstoppable force with 20+ new skills Track down and hunt WANTED monsters for extra rewards Enjoy an expanded soundtrack with over an hour of new music on top of familiar tracks Wishlist now: https://store.steampowered.com/app/3819770/Dragon_Ruins_II_Aftermath/
- 2024 in Review and Future Plans - 9 April 2025
Hi everyone, 2024 was a transformative year for the studio, as we finally achieved relative stability and adequate resources to expand the scope of our projects and develop them at a healthy pace. Thank you for supporting us through this journey and the growing pains. I'd like to share my thoughts about our releases in 2024, as well as games the studio contributed to, and plans for 2025. Dragon Ruins As a long-time fan of David Allen's work (Mordor, Demise), I was surprised that no one created a successor to his games, so I decided to do it myself. Dragon Ruins started as a jam game to test the core gameplay and then reworked into an enhanced commercial version to test the waters. It became a hit for us and showed we weren't alone in wanting another game like this. We released a follow-up in January 2025, which also sold very well. https://store.steampowered.com/app/2929540/Dragon_Ruins…
- Announcement of Dragon Ruins II, our new game! - 21 November 2024
We're excited to announce Dragon Ruins II, our new project. Due to the positive feedback and demand for a deeper game, we've decided to make a new game and apply a few ideas we've wanted to execute for quite some time. KEY FEATURES Take on various quests, from clearing the basements to facing ancient dragons Grow stronger through automatic battles with new twists Find new equipment and balance between power and speed Unlock new passive skills to get an edge over enemies Use Synergy attacks to get out of dire situations Revisit completed quests to see new stories unfold Wishlist now: https://store.steampowered.com/app/3293490/Dragon_Ruins_II/
- Announcement of Demon Lord Reincarnation Gaiden, our new game! - 28 January 2024
We're excited to announce Demon Lord Reincarnation Gaiden, our new game. Originally, this scenario was planned for a sequel, but it took off in its own direction and became an Ultima-style game with a new story. However, the initial draft was too good to abandon, so we turned it into a standalone expansion, similar to how Wizardry II was to the original Wizardry. KEY FEATURES Enjoy a new scenario with new character classes and improved game systems Survive through brutal turn-based battles, where poor judgment can result in the permanent loss of a party member Unlock new skills in the heat of the battle, from devastating attacks to underhanded moves Inventory system with a variety of consumable items to buff, improve and customize your characters, including the ability to cheat death Come up with new party builds using new character classes and skills Find safe spots to regain your heal…
- Der Geist series turn five years old today! - 19 September 2023
Das Geisterschiff and Der Geist series turn five years old today. In these experimental dungeon crawlers, you play as a mech pilot and complete dangerous missions in a dying world. These games offer unique wireframe-style visuals to simulate the "visual sensor" of your Robotic Combat Suit and atmospheric electronic music in the style of 80's electro-industrial. The series enjoyed limited success, but these games remain special to me, as they started my career as an indie game developer. All games are 66% off on Steam right now. https://store.steampowered.com/app/975230/Das_Geisterschiff__The_Ghost_Ship/ https://store.steampowered.com/app/1217070/Der_Geisterturm__The_Ghost_Tower/ https://store.steampowered.com/app/1581240/Der_Geisterjger__The_Ghost_Hunter/ Also, we are making a new Der Geist game. It's in the early stages of development. Thank you for your support over the years. -- Roma…
- Announcement of Ringlorn Saga Gaiden, our next project! - 24 February 2023
We're excited to announce Ringlorn Saga Gaiden, our next game. Due to the warm reception and interest in the Temple of Rebirth bonus dungeon in the original game, we've decided to make a standalone RPG based on the possession mechanics. Ringlorn Saga Gaiden is an adventure RPG inspired by the Japanese PC classics. After dying in a decisive battle, your spirit is separated from your body, and you must exact your revenge on the Dark Lord by possessing his minions. A short-but-sweet Action RPG that won't hold your hand, nor waste your time Fight enemies to get stronger, possess their bodies, and use their abilities to survive Explore an open world, find items that will strengthen your spirit, and complete objectives in any order Simple but nuanced game mechanics and controls MSX-inspired 8-bit sound CRT filter for an authentic retro experience If you lose your way, pray to Morrigan Wishlis…
- Announcement of Ringlorn Saga, our new project - 2 September 2022
We're excited to announce our next project. Ringlorn Saga is an adventure RPG inspired by the Japanese PC classics. Prince Gerhard the Brave embarks on a journey to the neighboring land to investigate the appearance of a magic barrier that surrounds it and his father's disappearance. A short-but-sweet Action RPG that won't hold your hand nor waste your time Explore the world, find new gear and valuable items, and get stronger while fighting a variety of enemies Stumble upon hidden events and quests Simple but nuanced mechanics and controls 8-bit style visuals and sound inspired by MSX CRT filter for an authentic retro experience If you ever get lost, have a drink with the bard Wishlist: https://store.steampowered.com/app/2135990/Ringlorn_Saga/
- Get Der Geisterjäger and NeuroWorm at the lowest price during the Ukrainian Game Festival! - 24 August 2022
To celebrate the Independence Day, we're offering two of our best games at the highest discount during the Ukrainian Game Festival. Now is the perfect time to give them a try. https://store.steampowered.com/app/1581240/ https://store.steampowered.com/app/1831020/ Stay tuned for the announcement of our new project later this year.
- Update 1.0.2 is Live - 11 July 2022
Changelog: Added Ukrainian localization Added 3 new Arcade levels Added additional visual details Added the ability to hold L2/R2 on the gamepad to end the timer Improved UI scaling for large resolutions (2K and up) Improved input handling Fixed minor issues Optimized download size
- Update 1.0.1 is Live - 29 April 2022
Changelog: Fixed inability to trigger the 'Game Journalist' achievement Fixed incorrect assignment of Arcade mode achievements Hint: If you want to trigger the 'Game Journalist' achievement, you need to lose the game in the first level (TestServer2501).
- NeuroWorm is Available! - 29 April 2022
NeuroWorm is out now! Experience a new take on the classic snake-style gameplay, now with first-person perspective, six degrees of freedom, and a cyberpunk setting. Infiltrate target computers, steal their data, then get out before you get crushed by the security systems. Don't catch your own tail!
- Demo Update - 14 April 2022
Fixed missing music in one of the Arcade levels. Improved Score screen. Improved gamepad controls. Improved UI. Minor fixes & improvements.
- Notice of Cancellation of Russian Localization - 6 April 2022
Due to the ongoing war in our country, we've decided to cancel the release of Russian localization. We're looking into the possibility of localizing the game to other languages. Thank you for your interest and continued support. --RS of Graverobber Foundation
- Release Delayed Until 04/28 - 12 March 2022
Due to various reasons, we've decided to postpone the release until April 28th. This will give us additional time to polish the game, process user feedback from the demo release, and ensure that the release version meets our quality standards and player expectations. Thank you for your interest and continued support. --RS of Graverobber Foundation
- Demo Update - 20 February 2022
Added an option to invert turning up/down Added controls explanation, accessible by pressing F1 Improved input handling Improved background rendering Fixed cases where playing at high speed would cause the controls to feel sluggish Fixed erratic behavior while pausing the game with a gamepad Fixed rare disappearances of messages in the dungeon Fixed several menu-related bugs