SPSTEAMPULSELIVE ANALYTICS
ICEwall

ICEwall Steam metadata

Erlend Kirkeboe | Oct 14, 2022 | game

Released

0players observed · 22 September 2026 - 16:33:26 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak25
  • Units sold (VGI)1,470
  • Revenue (VGI)$8,672
  • Review score82% positive

ICEwall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak25
  • Units sold (VGI)1,470
  • Revenue (VGI)$8,672
  • Review score82% positive
  • Total reviews49
  • Release dateOct 14, 2022
  • DeveloperErlend Kirkeboe
  • PublisherErlend Kirkeboe

Genres: Action, Indie

Company pages: Developer: Erlend KirkeboePublisher: Erlend Kirkeboe

Top Steam chartsTop 100 gamesGame directorySteam Store page

ICEwall Steam metadata

ICEwall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1835970/metadata
Steam Storehttps://store.steampowered.com/app/1835970/
Steam Communityhttps://steamcommunity.com/app/1835970
PCGamingWiki search
IGDB searchSearch IGDB for ICEwall

Reviews, pricing, and metadata

Review summary

Positive

82% positive, 40 positive, 9 negative

Price and discount

$2.69 (70% off from $8.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Camera Comfort, Keyboard Only Option

Achievements

21

Platform releases
  • Steam 14 October 2022

Latest Steam announcements

  • Version 1.3.6 Can now Heal when you skip, + more - 19 December 2023

    Heya everyone. I finally did another update for ICEwall, now that Skogdal demo has finally released ;) If you are interested in checking out my new game, you can see it here: Skogdal For this update I have added something that's has been asked about a lot: When you skip a draft, you Heal 1. Making it so you can alway Heal at least 1 between levels in a clutch. Added player invulnerability when you have defeated all enemies in a level (so remaining shots can't hurt you), I'm surprised I haven't thought about this before, but as I saw it mentioned in a review, if felt like an obvious thing to add. Re-enabled Holiday decorations, cheers! Edit: Fixed a bug where sometimes changing FPS settings didn't save properly. Happy Holidays everyone!

  • Celebrating Steam SHMUP FEST and 1 Year Anniversary with Trading Cards and more - 25 September 2023

    Steam SHMUP FEST is upon us, celebrating this very cool genre of games, ICEwall has to be part of that! The game is also nearing its 1 year anniversary, and to celebrate these occasions I have now added community items to the game: Trading Cards to collect, based on in-game upgrade disks you will recognize Badges to unlock Backgrounds to unlock Emoticons to unlock (one for each of the player ship of the game) As my game is very niche, these items will also be fairly rare I suspect ;) And finally, during the SHMUP FEST event, I have set the deepest discount on the game yet, -75% off! I don't plan to run discounts this low very often yet, so this is the best opportunity to grab the game if you haven't already! See you around!

  • ICEwall won awards at Spillprisen 2022! - 24 April 2023

    Spillprisen 2022 is a Norwegian game awards ceremony that ran last weekend. A ceremony celebrating the Norwegian games industry and games released in the year of 2022, a year we mostly had a large group of smaller and very varied types of indie games released. ICEwall won big and went home with two awards: Game of the year Best game design When I knew about the nominees I did dare to hope I was a contender for the award for Best game design, but also winning the Game of the year award was absolutely surprising and beyond expectations! Thank you everyone who has played my game and who has liked it! ----- I am currently deep into my next game project. That project will be my main priority this year, and I even got funding to do it, which is awesome! With that said, it has been some time now since I released and updated ICEwall. I still do occasionally make notes, doodles and work on a con…

  • Version 1.3.5: Quitting Endless Mode uploads highscore - 13 March 2023

    A small quality of life fix, requested by several players Quitting Endless Mode now uploads a highscore (if it's better than previous), making it so players going infinite don't have to wait for enemies to kill them.

  • Version 1.3.4: Bug fixes - 20 January 2023

    Bug fixes: Fixed a bug where sometimes keyboard/gamepad menu navigation would not work in game mode/player selection screen (and for other menus too). Fixed a very rare case bug where game could potentially crash if you finished arcade mode and had lost Steamworks connection. (Maybe) Fixed lag spike happening for some players when the first enemy in a run has been destroyed, let me know if this is still an issue.

  • Version 1.3.3: Holidays are over - 12 January 2023

    Very minor patch: Took down Holiday decorations, gifts remain though! Minor tweaks to music volumes, more consistent

  • Version 1.3.2: Hackware fire rate fixed for endless - 4 January 2023

    Fixed a bug for endless mode post draft levels, where Hackware wouldn't update fire rate unless you opened the menu. Fixed bug where multiple gift power ups could spawn on the screen at the same time, this might make it slightly more difficult to go infinite in endless mode. Fixed a bug where you could lose a gift if you paused the game while waiting for the gift to fall down (after final enemy had been defeated).

  • Version 1.3.1: Fixed soft-lock bug with gifts - 26 December 2022

    Fixed the bug with soft-lock happening on rare special cases with gifts. This was a hard to replicate bug. Please let me know if it happens again after this patch! Sorry to everyone who had their runs ruined because of this bug!!!

  • Version 1.3.0: Holiday Gifts update - 21 December 2022

    Hello everyone, tomorrow Steam Winter Sale begins, and to celebrate that along with the upcoming holidays, I have a new update: "Holiday Gifts"! Containing some new content and fixes: New upgrade family: Gifts, with 3 upgrades in total, each of these gives enemies a % chance to spawn a gift pickup when they are destroyed, which boosts your stats if you manage to collect them. Similar powerups in classic shoot'em ups. Added a (very short, 0.1s) cooldown to blue reflecting enemies, so that if you hit them with rapid multishots, they don't spawn a wall of projectiles back. Updated health bar, and added health text in menu, to easier see what your numbers are when you have crazy amounts of health. Updated sound effect when Chaji Bimu is at max bonus charges. Decorated the main menu, just in time for the Holidays, phew! This will be my last update for a while (besides bug fixes or similar).…

  • Version 1.2.3: Misc bug fixes and slight endless boss health adjustments - 12 December 2022

    This is a smaller update with minor bug fixes and some adjustments to Endless Mode boss health. The bugs have mostly been smaller issues, but things that have bothered me nonetheless. Tiger, Death and ROTN bosses have less health in Endless Mode, especially noticeable on level 10. Fixed UI bug where one UI button or spinning upgrade disk would remaing selected even if you hovered over others with mouse. This was very visible on youtube videos and streams, and has not really been an issue, but has bothered me for a long time. Finally fixed! Fixed sound bug where sometimes game over sound would trigger many times at the same time, sounding very bad and loud. Fixed sound bug where lazer enemies would spam sound effects. I have a small content update planned before the Holidays, and that is the last content update planned for now, I might do more in the future. I have now started work on my…

  • Version 1.2.2: Game breaking bug hot fix - 1 December 2022

    Fixed game crash for both levels 1-3 and 1-4 Hard Mode

  • Version 1.2.1: Several gameplay tweaks and bug fixes - 1 December 2022

    It's amazing to see several youtubers having picked up this game and made videos about it, I have also seen a great boost to Steam visibility and new users lately! Endless Mode has been out now for a bit more than a week and it has been very fun to see so many names appear on the leaderboards, I have no idea how someone managed to get 10 000 000+ score though! But the mode is Endless after all, we might see even higher scores at some point!? Here are some balance changes and adjustments to Endless mode, most of these are minor and should not significantly change the status of the leaderboards scores: Made big enemies have slightly less HP. Fewer blue enemies (reflect) appear. Made enemies scaling a bit slower around mid level 20s. Walls have lower HP. Fixed bug where, on rare occasions, not all enemies needed to be defeated. I also have some other various tweaks and bug fixes: Tweaked b…

  • Version 1.2.0: ENDLESS MODE +more - 22 November 2022

    Hello everyone, this will likely be the biggest update for ICEwall to come, I have now finally added an Endless Mode, which seems to have been the most requested feature for the game. In addition there are a tons of fixes and tweaks, and also some other new stuff! ENDLESS MODE, endless procedurally generated levels. This mode only features drafting and one difficulty. New enemies will also appear in this mode, look out for the blue ones!!! Also has a leaderboard. New achievements for endless mode, this will be the only time I add more achievements, so that completionist don't have to worry for more to come there. New Super Disc power up: "Ninja Star". Improved "Tortoise" and "Brute" power ups. Upated Leaderboards to now show top 30 instead of just top 10. Added two new settings options: V-Sync on/off and capped FPS to 60 or off. Please note, if V-Sync is toggled on, as by default, this…

  • Version 1.1.1: Corrected rounding method for drone damage - 3 November 2022

    Corrected rounding method for drone damage, so that 75% of 10 becomes 8, not 7 (following standard rounding rules for decimals, which I try to keep consistent)

  • Version 1.1.0: Lots of balance changes + new upgrades! - 3 November 2022

    I have updated and tweaked a ton of upgrades and ships, my goal has mostly been to make some of the weaker builds stronger and to make some things more sensible! Player projectiles now pass through fortifications! Making them a bit more useful, now you can actually hide behind them while shooting. Buffed the following ships: Big F Fighter, Hearty Duran, Invader D F, Lightning Bolt and Twin Shooter, mostly minor tweaks to make them feel a bit better (fewer drawbacks and some better stats). Drones buff: they now deal 75% of player damage by default AND I merged the two upgrades: Razor Bots and Hard Cookies into a new spliced upgrade: Razor Cookies!!! Which gives them 100% damage and indestructible. It felt a bit harsh to force the player to make two draft picks to empower the drones. Progress! Singularity upgrades have gotten slightly stronger. Chunky slightly better. Heal upgrades family…

  • Version 1.0.9: Additional bug fix for fire rate carry over to next run - 28 October 2022

    Fixed a remaining fringe case bug of attack fire rate from "Hackware" carrying over from one run to the next

  • Version 1.0.8: Difficulty adjustments, upgrade balancing and minor bug fixes - 27 October 2022

    I have a lot of smaller changes in this version, some of them game balancing, I will try to do as little of this as possible, to not mess up leaderboards. Made projectiles slightly faster with "Lightning" and "Lightspeed" upgrades Made "Enhancement" family of upgrades stronger, with slightly more damage to "Brute" and "Tortoise", and +1 Max Health to "Defense Fortifications" Slightly upped difficulty for Hard Mode world 4 (not more enemies, total score is the same) with slightly more health for enemies Slightly upped health for Death boss Added drone hit sound and a text line in menu where you can view "Mother: Active/Failed" to easier track Mother achievement in progress Fixed bug where you would get mother achivement when drone got hit while indestructible Fixed fringe bug where sometimes you would not be able to fire unless you opened and closed the menu (when playing with mouse)

  • Version 1.0.7: Controller remap option, settings to turn off enemy hit flash - 25 October 2022

    A couple of requested features have been added: Controller remap options, in the settings panel in the top right corner you will find a button to open a controls menu. It's not perfect, but should do the job, let me know if you find issues with this. Note that "Default" category is for gameplay and "UI" is for menus. Added settings option to toggle off white enemy hit flash (when they are hit and not destroyed), which in addition to turning off screen shake and animated background might improve accessibility for people who are sensitive to these features.

  • ICEwall Week 1 - 21 October 2022

    One week ago I released ICEwall and the game has already passed it's first hundred sales! I thank everyone who has played my game, written feedback and reviews and everyone who has helped me find bugs and issues. Going forward, I have a few plans and thoughts: I am currently working with controller re-mapping, I expect it to be ready early-ish next week After that I will look into some performance fixes and optimization I will also look into maybe making a port for the game to mac and to mobile devices, this depends on the performance. This is mostly for fun and for me to see what effect the game will have on those platforms, as I have a lot of experience making apps previously, it won't be a major focus for me going forward Finally I have gotten som feedback on the content and difficulty of the game. I do want the game to provide a decent challenge, and I recognize some feel it's too p…

  • Version 1.0.6: Fixed Sniper Achievement - 16 October 2022

    Fixed Sniper achievement which was impossible to get

Patch notes and updates

S.noRelease datePatch nameGID number
113 March 2023Version 1.3.5: Quitting Endless Mode uploads highscore5070528810307671878
220 January 2023Version 1.3.4: Bug fixes5035621474413981879
312 January 2023Version 1.3.3: Holidays are over5035620840530901214
44 January 2023Version 1.3.2: Hackware fire rate fixed for endless5000716037490805263
526 December 2022Version 1.3.1: Fixed soft-lock bug with gifts5000716037458321970
612 December 2022Version 1.2.3: Misc bug fixes and slight endless boss health adjustments4980448574123473163
71 December 2022Version 1.2.2: Game breaking bug hot fix4979322040017375613
81 December 2022Version 1.2.1: Several gameplay tweaks and bug fixes4979322040016984176
93 November 2022Version 1.1.1: Corrected rounding method for drone damage4732747437202576514
1028 October 2022Version 1.0.9: Additional bug fix for fire rate carry over to next run4706851091175788709
1127 October 2022Version 1.0.8: Difficulty adjustments, upgrade balancing and minor bug fixes4706851091172597766
1216 October 2022Version 1.0.6: Fixed Sniper Achievement6402455182516685876
1316 October 2022Version 1.0.5: Fixed achievements bug, and breaking No Draft next bug6402455182516477048
1416 October 2022Version 1.0.4: Fixed Fire Rate Hackware bug, achievement icon update6402455182515085693
1515 October 2022Version 1.0.3: Added aim assist option, Verticality fix, polish6402455182512281593
1614 October 2022Version 1.0.2: Minor bug fixes and balancing6402455182508820251
1714 October 2022Version 1.0.1: Achievements bug fix6402455182508652807
1814 June 2022Demo Build update4480532686366876640

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1835970
Live current players0
SteamPulse tracked peak25
Live count (today's peak floor)0
Price$2.69 (70% off from $8.99)
Free to playNo
Discount70%
Original price USD$8.99
Current price USD$2.69
Release dateOct 14, 2022
DeveloperErlend Kirkeboe
PublisherErlend Kirkeboe
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent82%
Positive reviews40
Negative reviews9
Total reviews49
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1835970/

Short description

An action roguelike shoot 'em up. Draft power-ups between levels to become stronger and build crazy combos. Several player ships to unlock, multiple game modes; including Endless Mode and Arcade, leaderboards and achievement challenges!

About this game

“No one knew where the construct came from, one day it just suddenly appeared. A digital entity floating in cyberspace, with big letters on its side reading: ICEwall. The construct seemingly had no purpose and yet it contained a series of programs, ICE, designed to eliminate intruders, as if its sole purpose was to challenge us. The other runners and I were instantly hooked, like kids spending all their money playing arcade machines.” - ROTN, Console Cowboy With ICEwall I have combined the immediate action gameplay of classic shooters, with modern roguelike game design. A game that is easy to play, but with a lot of depth and replayability. Draft power-ups as you play All abilities and powers stack together Build powerful, fun and creative combos Bullet hell action Epic boss fights Multiple player ships with different starting abilities Multiple game difficulties and game modes: - Arcade Mode - Hard Mode (is really hard) - Draft, No Draft and Free Draft (perfect for hunting achievements and experimenting) - Endless Mode Music that slaps! Good luck USER!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
67Camera Comfort
75Keyboard Only Option
76Mouse Only Option
55DualShock Controller Support
57DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.69
  • Highest observed: $2.69

ICEwall's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.69, the highest is $2.69, and the first visible tracked price is $2.69. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -70%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -70%, with a lowest recorded final price of $2.69 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.69, from Sep 22, 2026 through Sep 22, 2026. The latest run records $2.69 for 1 day of uninterrupted daily tracking with a listed discount from $8.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.69
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ICEwall at $2.69 in USD, with a listed base price of $8.99 and a -70% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.69$8.9970%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.69.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.69$2.69No change70% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.69.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.69$8.9970% (Steam sale)Steam Store - Steam sale

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