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The Future Project

The Future Project Steam news

Infinite Level | Jul 27, 2023 | game

Released

0players observed · 25 September 2026 - 12:11:37 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

The Future Project news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews11
  • Release dateJul 27, 2023
  • DeveloperInfinite Level
  • PublisherInfinite Level

Genres: Action, Adventure, Indie

Company pages: Developer: Infinite LevelPublisher: Infinite Level

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The Future Project Steam news

The Future Project news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • What Hides in Dreams, an upcoming horror game from creator of The Future Project - 14 November 2024

    Hello there! I have just launched the Steam page for my next game, What Hides in Dreams. It's a psychological horror game where dreams become reality and death leaves a permanent scar. You find yourself trapped in a nightmare filled with strange sights and oppressive monsters, and the only way to escape is to go through each door and face the visions on the other side. But what happens after that is up to you. In What Hides in Dreams, death leaves scars. Being captured by a monster leaves a permanent stain on your psyche that affects the game's story. But the monsters can also perish by your hand, which yields its own consequences. https://images.squarespace-cdn.com/content/v1/6094399007c9c614b1ea6736/a76e923b-d267-4e1a-8fc2-1cb68c74f367/whd_thesilent.jpg?format=1500w While What Hides in Dreams is certainly a departure from The Future Project, I'd love it if you gave the game a look and…

  • Version 1.1.4 Released! - 19 February 2024

    Hey everyone! The main purpose of this patch is to address issues where the player could get stuck in a level, specifically in Hand of the Water. There's a handful of other additions and fixes as well, detailed below: Full patch notes: Updated Hand of the Water lava river to prevent players from getting stuck under the lava. Note that this required several changes to the walkable area in Hand of the Water, so while I tried to keep everything as close to the original version as possible, there may be some changes to otherwise familiar areas. Added Invert Y option to mouse and controller settings. For controllers, be aware that due to the way tested controllers register certain inputs, if you set the Look Stick to the left control stick the Invert Y option will be automatically selected. This is normal, as this selection will then make sure the player looks up or down when the left contro…

  • Version 1.1.3 Released! - 2 January 2024

    Happy new year! This latest patch addresses some issues brought forth by recent newcomers to The Future Project, and overall aims to make for a smoother, more consistent, and of course more fun experience for everyone. Thanks to everyone who has brought bugs and other issues to my attention! Full patch notes: Updated early platforming sections in Distant Sibling to be more reasonable. Updated boss arena in Jeweled Tundra so the first gap requiring Air Dash is more reasonable. Collision detection for Apex Devourer's Ice Breath attack is now active slightly after the breath particle effects start playing. Increased the speed range of Swolings. Fixed inconsistent collision detection between the player and Swoling. Fixed inconsistent collision detection between the player's flamethrower and Fungal Creature. Added sound effect to final boss minion's attack. You can verify you're running the…

  • Version 1.1.2 Released! - 20 December 2023

    Just in time for the holidays...again! This patch addresses a small handful of minor issues, as well as updates the effectiveness of some status effects for a more balanced experience. Full patch notes: Reduced the length of the Grounded status received from the earth projectile for most enemies. (From 5 seconds to 4). The following enemies are left unchanged: Vile Flower Fungal Creature Dweller Flycicle Clinger Lava Tentacle Drone Pulse Fly Reduced the length of the Stun status received from the electric projectile and electric radius for the following: Vile Flower (From 8 seconds to 5) Fungal Creature (From 8 seconds to 5) Increased the length of the Stun status received from the electric projectile and electric radius for the following: Pulse Fly (From 2 seconds to 3) Soldier (From 3 seconds to 4) Final Boss minion (3 seconds to 4) Endgame Saboteur (From 3 seconds to 5) Updated colli…

  • Version 1.1.1 Released! - 11 December 2023

    Just in time for the holidays! This latest patch addresses a mouse and controller sensitivity problem some first time players may have experienced, alongside several other fixes to give players an even smoother experience. If you've found yourself affected by mouse and gamepad sensitivity issues when starting the game, please read below for instructions on how to fix the problem. Full patch notes: Maps will now loosely follow the player's location as they navigate a world. This means that, upon opening the map, it should automatically move to roughly where the player is in the world without the player needing to manually move the map to see their current location. Added sound effect for when player is hit by the ring projectile from final boss. Added sound effect for when a Saboteur rock projectile reaches the end of its attack. Fixed issue where first time players could have their mous…

  • The All's Eye Update Is Here! - 6 November 2023

    The Future Project's 1.1 update, dubbed the All's Eye update, is now live! Hiding within a hidden area of Heaven, All's Eye is an angelic being that will demand everything from the player. Fast, hard hitting, and frequent attacks will keep you constantly moving as you use all your powers to take on the biggest challenge in The Future Project. You best gather up all the game's items...you're going to need them. In addition, the All's Eye update also comes with a new difficulty mode, titled Master Mode. The player's damage is further reduced, while all enemies hit harder than ever. Resource pickups typically dropped by enemies during normal play will no longer spawn either, meaning you can only restore health and ammo at designated stations. But wait, there's more! Health and missile upgrades are also less effective, only giving you half the normal amount. Think you can handle all that? G…

  • Patch 1.0.3 Released! - 27 September 2023

    We've got a big one today! The short version is more enemy/element interactions have been fixed and the ice projectile has been given a buff. I've also fixed a handful of other issues, ranging from the silly to the not so silly. The full patch notes are below: Updated ice projectile so that enemies who fire projectiles and were not initially frozen get an immediate delay to their attack. Fixed bug where player could use Aether to teleport underneath lava, making them stuck. Player can no longer be damaged by Infantry laser attack if the ice shield is active. Pulse Flies now delay their attacks if they're frozen. King's Guard boss now slightly delays its attacks if it's frozen. King's Assassin boss now slightly delays its attacks if it's frozen. Soldiers now slightly delay attacks and movement if they're frozen. Bug where a cutscene in Tempest could play again when you re-enter Tempest a…

  • Version 1.0.2 Released! - 5 September 2023

    Hello once again! This latest patch addresses several enemy/element interaction issues as well as some minor performance and gameplay improvements. The full patch notes are below: Decreased the amount of time the player must charge an element before unleashing a charged element power (except for earth platform summons). Fixed bug where player could make lock-on icon appear and be stuck on the screen when they're frozen. Fixed bug where Vile Flower could fire a projectile if they were stunned midway through their waking animation. Fixed bug where Vile Flower could shoot slightly to the right of the player while the player was standing still. Fixed issue where Vile Flower's "waiting" animation was visible to player via clipping through surrounding flower or if player was just high enough above the Vile Flower. A final boss projectile now slows down when the player uses Time Warp. Removed…

  • Version 1.0.1 released! - 14 August 2023

    Hello world. The first post-release patch has just been made live, addressing a handful of issues discovered since the game's launch. In addition, there are some instructions here for if you've encountered controller issues preventing play. Here are the patch notes: Fixed an issue where changing gamepad stick settings would cause both sticks to act as the "look" stick. Fixed mouse and look stick sensitivity settings not being saved Fixed issue in tutorial where placeholder text would be displayed instead of the assigned input. Fixed bug where Cyclops enemy could still move while grounded. Cyclops enemy will now "dig" itself out of grounded status. Watch out for its desperate projectiles! Movement speed on map has been increased when using gamepad or keyboard controls. Fixed bug where the opening music would still play when skipping the opening cutscene, causing potential overlap between…

  • The Future Project is available now! - 27 July 2023

    Hey everyone! I'm happy to announce that The Future Project is finally out now! It's been a long road getting here, so I hope you enjoy the finished game. Thank you for your interest and time in The Future Project, and have fun!

  • The Future Project Demo Updated 2/13/2023 - 13 February 2023

    In response to some feedback on the demo, I've made a few changes: Forest's Greed boss now has an updated animation to better telegraph the tentacle swing attack. Controller default mappings have been changed - strafing is now done with X by default. This can be changed in the game's settings if desired. Other miscellaneous fixes. Though Next Fest is over, I'll be keeping the demo up to allow anyone to play the demo who didn't get a chance to try it before. Demo updates from here on out will be infrequent, but feel free to continue posting your feedback on the demo. Until next time! -Lance T.

  • The Future Project - Next Fest Demonstration (Feb. 9th) - 25 January 2023

    This demonstration of The Future Project will showcase the area shown in the game's demo as well as additional content that will be playable in the full game. The developer of the game will be taking you through different "simulations" within The Future Project, highlighting interesting notes about each while showing off the various powers and abilities of the player character. Enjoy the demonstration, wishlist the game, and learn more about the developer and The Future Project!

  • The Future Project - Next Fest Demonstration (Feb. 7th) - 25 January 2023

    This demonstration of The Future Project will showcase the area shown in the game's demo as well as additional content that will be playable in the full game. The developer of the game will be taking you through different "simulations" within The Future Project, highlighting interesting notes about each while showing off the various powers and abilities of the player character. Enjoy the demonstration, wishlist the game, and learn more about the developer and The Future Project!

  • Future Project Livestream Test - 21 January 2023

    Testing my setup in preparation for Steam Next Fest. Feel free to join in!

Patch notes and updates

S.noRelease datePatch nameGID number
119 February 2024Version 1.1.4 Released!8033928544507601520
22 January 2024Version 1.1.3 Released!5410576585173975393
320 December 2023Version 1.1.2 Released!5410576585126820224
411 December 2023Version 1.1.1 Released!5395938616809187522
527 September 2023Patch 1.0.3 Released!5220291886483613334
65 September 2023Version 1.0.2 Released!5141476355675832075
714 August 2023Version 1.0.1 released!5839532486225573705
813 February 2023The Future Project Demo Updated 2/13/20235036749277245014962

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