SPSTEAMPULSELIVE ANALYTICS
Cursed Crew

Cursed Crew Steam metadata

Cracklewock Games | Feb 26, 2024 | game

Released

0players observed · 22 September 2026 - 21:17:23 UTC

AdventureIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)2,580
  • Revenue (VGI)$40,800
  • Review score86% positive

Cursed Crew metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)2,580
  • Revenue (VGI)$40,800
  • Review score86% positive
  • Total reviews83
  • Release dateFeb 26, 2024
  • DeveloperCracklewock Games
  • PublisherCracklewock Games

Genres: Adventure, Indie, Simulation, Strategy, Early Access

Company pages: Developer: Cracklewock GamesPublisher: Cracklewock Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cursed Crew Steam metadata

Cursed Crew metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1839760/metadata
Steam Storehttps://store.steampowered.com/app/1839760/
Steam Communityhttps://steamcommunity.com/app/1839760
PCGamingWiki search
IGDB searchSearch IGDB for Cursed Crew

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 71 positive, 12 negative

Price and discount

$20.00

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 26 February 2024

Latest Steam announcements

  • Where things stand - 13 May 2026

    Hey everyone,I wanted to give an honest update about the state of development. Over the years, my life situation has changed a lot. What started as a full-time project eventually became financially unsustainable and over time I had to return to other work and responsibilities. Since I was the one who originally started the project, I continued working on the game in my spare time alongside a regular full-time job.Since then, life has continued to change, and I now also have two young children. I’m very happy with where life has taken me, but it also means I have far less time and energy available for game development than I used to. Most of my free time outside work is spent being a dad, and by the evenings, when I technically could work on the game, I’m often simply exhausted. Because of that, development has become much slower than I originally expected.I also need to be realistic abo…

  • Cursed Crew v0.20.1760 - 27 October 2025

    Updated Unity version to 2021.3.45f2 resolve security vulnerability in Unity.

  • Cursed Crew Alpha 0.20.1652 - 11 July 2025

    Fixed tutorial being force-paused during the 'open spyglass' step.

  • Cursed Crew Alpha 0.20 - 26 June 2025

    Hey folks, I'm happy to announce Cursed Crew 0.20. I always felt that a key weak point of the game is how brutal and abrupt your playthrough could end, often due to bad RNG (for instance multiple cannonballs hitting your captain). Also the difficulty spike when you encounter the Sea Witch is too high. This update aims to solve these issues, and many more. Here's a list of changes/additions. Major additionsNew death mechanic. If you die, you'll turn into ghost form. Ghost form: if you die in this form, you'll die permanently. You can choose to possess your crewmates. In ghost form you don't need food or sleep. Possess: When you possess a crewmate, you permanently take over their body. If you die with a possessed body, you turn into ghost form again. New ship: The Driftbound. A sturdy caravel type ship with normal cannons and swivel guns that starts off damaged but has a larger health poo…

  • Cursed Crew v0.19.1470 - hotfix - 10 January 2025

    Fixed issue with saving/loading. This issue was introduced in the last major update.

  • Cursed Crew Alpha 0.19 - 19 December 2024

    Hey folks, we're happy to announce another major update for Cursed Crew! Read the full change log below. Some highlights are the new creatures, a research bench and a couple of new cannons and a ton of stability/balance improvements. There's still a long road ahead, but I think it's a step in the right direction. We will continue working on updates, but admittedly, the process is not as fast as we would have hoped (more context on that in this post in case you missed it). The upcoming few months we'll focus on adding more story events and since they're relatively easy to add, we hope to release them in smaller, more frequent updates, before moving on to the next major features. Enjoy the update! Major additions Research desk and research job. Researching using this desk unlocks random schematics on completion and gets progressively harder. Fire mortar. Fairly inaccurate mortar that blas…

  • Launch retrospective and upcoming update. - 9 September 2024

    Hi everyone, The EA launch was quite a while ago and a lot has happened since so we owe you an update. In this post I’ll give you a peek into the update we’re working on, and I’ll also explain why things aren’t going as fast as some of you might have hoped. How did the launch go? I’m extremely happy and grateful that a lot of people purchased, supported us, played the game, and that we received a lot of helpful feedback. At the same time, the reality is that our dream to work on this full time for a living cannot be fulfilled with the current amount of sales. To not starve and to have a place to live, I needed a new primary source of income and luckily I found one. This does mean I can only develop Cursed Crew in my spare time, and the same goes for the other team members. I want to assure you though that Cursed Crew is our passion project and we’re fully dedicated to realize its full p…

  • Cursed Crew Alpha v0.18.1281 - Small patch - 5 July 2024

    I had a holiday break, but I'm back now and I'm starting work on the next major update. Before fully committing to that I wanted a couple of fixes out so hence this patch. Fixed - Kickstarter DLC not loading - Save corruption issues that could happen when the game is saved while resources are being deleted. - Revealed map nodes (for example the island in the old man's tale event) sometimes not being reachable. - Ability animations not halting properly when game is paused. - Ship movement on screen not halting properly when game is paused.

  • Cursed Crew Alpha 0.18.1253 - 7 June 2024

    We received lots of feedback about the tutorial, which honestly wasn't great. We've finally committed to make the tutorial much more interactive and thorough. This should greatly help new players learn the ropes of Cursed Crew. We're eager to hear any feedback about this new tutorial. We'll be focusing on adding more creatures and cannons next and we're also working on the curse system in the background. Added - Added much better interactive tutorial - Added loot drop point which can be used to designate where newly looted items should be dropped Changed - Crew now automatically unmans cannons after each encounter. - Better tooltips in trade window Fixed - Ship speed not updating correctly when sailing straight - Issue causing crewmembers to get stuck outside the ship - Issue with threats not being cleaned up after duel - Crew manager layout issues - Issue with not being able to assign…

  • Alpha v0.17.1169 - Minor Update - 15 March 2024

    This update addresses a lot of player feedback and many bug reports we received. It should drastically improve the game's stability and also a provide more balanced experience. We'll work on at least one more smaller update like this one to ensure the game is a stable and smooth as we can get it before before we start working on larger content additions. Changes/Additions Increased max hull of all ships (including player and enemy ships). Status icons for health, morale and hunger now pulse when they're low. Red vignette effect is applied to the screen when the player's health is low. Improved enemy ship AI. If the side facing you doesn't have any working cannons, they'll turn towards you so their other side faces your ship. Improved how enemy crew handles threats on their ship. They're less likely to abandon their posts to handle threats, especially when their ship is in good shape. Po…

  • Alpha 0.17.1155 - Small update - 1 March 2024

    This update contains a bunch of fixes and tweaks. Moreover, it adds right click attacking as an addition option for melee combat. We noticed many new players have trouble figuring out how to melee attack. Right clicking to attack should be more intuitive if you're still getting used to the game and it also offers a bit more control if you want to attack a specific enemy. It also helps the players that prefer using the mouse over the keyboard. Holding spacebar to attack is still very useful on its own if you want to attack nearby enemies (and less prone to misclicks) so we made sure both options are available. Features - Added right click attacking for melee. Changed - Changed barrier size so you can put them next to each other without gaps - Increased budgets of second and third areas. - Lowest currency is now prioritized when buying things like crew Fixed - Issue where player can leave…

  • Cursed Crew 0.17.1152 - Small Patch - 27 February 2024

    This patch addresses issues with the 'hold ground' captain command. Fixed: - Hold ground command button not updating properly. - Issues with ordering crewmembers that have hold ground mode active. - Crewmembers not throwing boarding hooks while hold ground command is active.

  • Cursed Crew is OUT NOW in Early Access! - 26 February 2024

    Cursed Crew is out now in Early Access! We're so excited to set sail with you into the world of Cursed Crew! Cursed Crew features: You're the captain: Give orders to your crew, manage your resources, and keep your ship afloat when all hell breaks loose A roguelite experience where every run is different. Choose your ship, grow your crew, pick from story events, and fight your way across the ocean Ship-to-ship combat: Command your crew to fire cannons at your enemies, harpoon ships to drag them closer, board other vessels, toss bombs, shoot pistols, and fight for you! Or take out your own sword and fight among your crew. Deal with bloodthirsty pirates, killer crabs, walking sharkmen, floating skulls, and mini-bosses Story events: Choose from story events in your captain's log upon exploring new locations! Pick between different choices to influence the story's outcome Bosses: As you near…

  • Early Access Roadmap - 1 day until Early Access release! - 25 February 2024

    Mateys! Early Access release is TOMORROW, Feb 26! In anticipation of release, we're discussing Cursed Crew's EA roadmap, features available upon EA release, and what we’re working on next! What features are available in the Early Access release? Story events: Choose from story events in your captain's log upon entering a new location! You'll get to pick between different choices to influence the story's outcome. (We also discussed story events in detail in a previous blog!) Local map and world map: The game launches with 14 randomly generated areas that you can choose to sail through. Each area has a theme that influences the story encounters you experience, and the topology you'll see is randomly generated. Ship-to-ship combat: Command your crew to fire cannons at your enemies, harpoon ships to drag them closer, board other vessels, toss bombs, shoot pistols, and fight for you! Or take…

  • Ship maneuvering rework - 2 days until Early Access release! - 24 February 2024

    Ahoooy, mateys! 2 days remain until Cursed Crew releases in Early Access! In one of our last feature blogs, we’re going over our ship maneuvering rework since we received player feedback from Steam Next Fest. Ship movement in general was a highly discussed topic among our players and we’ve made some significant changes. Challenges of ship movement Implementing ship movement during combat was among the toughest design challenges we’ve faced. It’s extremely challenging because our game is entirely 2D and ships are shown from the side - so any perspective you see is just artwork trickery. Because of this 2D side view, it makes it impossible to “steer” the ship in any direction because our 2D art doesn’t support that. In FTL (a spaceship sim and one of our inspirations), the 2D art problem was solved by fixing the camera on BOTH spaceships, and never depicting any of the spaceships moving/f…

  • World map and story events - 3 days until Early Access release! - 23 February 2024

    CAPTAINS! There's just 3 days until Cursed Crew releases in Early Access! Today, we're looking at the world map and progression! In Cursed Crew, you pick your route on a world map and sail from destination to destination until you face the final boss. Read on to learn more! Global map First, there's the global map. It shows you which areas there are in the game, and how they are connected. You use this map to pick your route towards the final boss and it shows you how far along you are in your sailing journey. Local maps Second, there are local maps. For each area on the world map, there's a corresponding local map with all the locations you can visited and the connected paths to them. When you enter an area from the world map, you then sail from location to location within a local map until you reach the end of the area - then you'll be sent back to the global map to pick your next are…

  • Bosses & enemies - 4 days until Early Access release! - 22 February 2024

    Yarr, mateys! Only 4 days until Cursed Crew releases in Early Access! We're looking at some of the bosses and the enemies you'll encounter in the Early Access release of Cursed Crew. Sea Witch The beautiful sea witch is a mini-boss. She flies around your ship, seeking out crew members and attacking with orb-like projectiles and flying skulls. She switches between hovering and taking a melee stance where she summons knives from her hair to spear you with. Flying Dutchman The legend is true: The Flying Dutchman has come to take your souls. This massive ship is fast, merciless, and manned by undead souls. Armed with devastating triple repeater cannons and skull cannons, the ghost ship can rapidly overwhelm and sink any vessel. In the future, we plan to add abilities for the Flying Dutchman to dive down into the water and reappear at different locations, as well as allow for ghost crew memb…

  • Crafting mechanics - 5 days until Early Access release! - 21 February 2024

    Ahoooy! Cursed Crew releases in Early Access in 5 days! Today’s dev blog covers the crafting mechanics in Cursed Crew. Early in development, there wasn’t a lot to do between combat encounters, and the next steps were to add crafting to make sure you had things to do and work on. Crafting We designed crafting with the philosophy that we wanted to make the survival experience outside of combat just as exciting as combat itself. We wanted to give the player plenty to do with crafting so there are a lot of strategic choices to make and things to work towards. Start by building a crafting bench, this will allow you to craft ropes, bandages, reinforced planks, as well as weapons and bombs for combat. Next, you’ll want a smithy to let you build additional cannons and their cannonballs. And don’t forget your stove - your crew members can eat things raw, but they'd much prefer a delicious, homec…

  • The crew members - 8 days until EA release! - 18 February 2024

    Hello, captains! Shiver me timbers - Cursed Crew releases in Early Access in just 8 days! We’re counting down the days with dev blogs covering the game’s features and sharing stories from development. Today, we’re looking at the different crew members you’ll encounter at sea, including humans, ghosts, ratmen, and skeletons. Each crew member type has their own characteristics that sets them apart from the other types. You can encounter these crew members through story events. Perhaps you agree to transport strange-looking passengers, or your ship becomes haunted, or you spot an enemy ship full of horrible creatures in the distance. Humans Humans are the best at ship operations with their excellent hand manipulation. (Those fingers come in handy, unless the scurvy got ‘em…) Humans operate the cannons faster so you’ll want them on the deck, and they’re quicker to fire and reload ranged wea…

  • Survival mechanics - 10 days until EA release! - 16 February 2024

    Yo ho, there’s only 10 days until Cursed Crew releases in Early Access! In anticipation of Early Access, we'll be doing a series of countdown dev blogs. In each post, we'll discuss features of the game, share stories from development, and answer your questions! In today’s blog, we’re discussing the survival experience in Cursed Crew. As the captain, you’re responsible for both your wellbeing and your crew’s! Taking care of both a ship and a group of scallywags is no small feat. But that’s why you’re the captain. Hunger You and your crew are living, working beings who get hungry, so keep an eye on everyone’s hunger status! You’ll encounter many different types of food, all of which can be eaten raw, but it comes with a penalty. Consider building a stove, collecting raw ingredients like cabbage, eggs, and meat and using them to cook delicious meals. Meals are better than raw ingredients b…

Patch notes and updates

S.noRelease datePatch nameGID number
127 October 2025Cursed Crew v0.20.17601814309641568863
211 July 2025Cursed Crew Alpha 0.20.16521804977324446941
310 January 2025Cursed Crew v0.19.1470 - hotfix1788311419062865
45 July 2024Cursed Crew Alpha v0.18.1281 - Small patch5842939267338994084
515 March 2024Alpha v0.17.1169 - Minor Update7309977427438417818
61 March 2024Alpha 0.17.1155 - Small update5688680204374875735
727 February 2024Cursed Crew 0.17.1152 - Small Patch5728086065200466941

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1839760
Live current players0
SteamPulse tracked peak27
Live count (today's peak floor)0
Price$20.00
Free to playNo
Discount0%
Original price USD$20.00
Current price USD$20.00
Release dateFeb 26, 2024
DeveloperCracklewock Games
PublisherCracklewock Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent86%
Positive reviews71
Negative reviews12
Total reviews83
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1839760/

Short description

You’re the captain of a cursed ship in this crew management roguelite! Command your crew, keep the ship afloat, defeat pirates and deep-sea beasts, and sail as far as it takes to lift the curse.

About this game

Cursed Crew is a crew management roguelite where you’re a captain sailing the untamed seas! You’re responsible for giving orders, managing the ship’s resources, keeping your crew happy, fighting pirates and beasts, and taking charge when all hell breaks loose. But you and your crew are cursed, destined to sail endlessly, unless you can find a way to break free! The following features are already in the current version of the game: Survival (hunger, sleep and morale needs) Crafting and cooking Travelling on a world map Random events Boarding and close combat Ship to ship combat Dynamic weather Many weapons, items and cannons Various creatures and bosses Various humanoid races you can recruit Various ships and ship variants And more will be added in the future! The Cursed Crew A ship needs both a captain and a crew. As the captain, you command your crew and stock the ship with supplies and food to keep everyone happy and healthy. You also plunder and spend treasure, plot your ship’s course, and pick story events that lead to battles, treasure, or secrets. Your crew takes care of the ship with or without orders: they steer, build, repair, go fishing, and prepare meals. In battle, they put out fires, haul supplies, load and man cannons, and defend your ship from beasts and enemy sailors. Your crew is an asset—so long as their morale is high. Positive events like well-fought victories, a good night’s rest, and delicious food and grog boost your crew’s morale, whereas unpleasant situations like lost battles, shipmate deaths, sleep deprivation, and starvation hurt it. A resentful crew member is a problem: they might ignore your orders, throw destructive tantrums, lose all motivation to work, or even start a mutiny against you! Bombarding Action These waters are infested with danger, so do whatever it takes to defend your ship! Order your crew to construct and man the cannons and fire at anything that moves. Batter your enemies with grapeshot and hull-breaching artillery, and use harpoon guns to reel in and board enemy vessels for a proper swashbuckling battle. Clear out those scallywags by arming your crew with daggers, cutlasses, flintlock pistols,…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $20.00
  • Highest observed: $20.00

Cursed Crew's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $20.00, the highest is $20.00, and the first visible tracked price is $20.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cursed Crew's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $20.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $20.00. The latest run records $20.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $20.00
  • Current list price: $20.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cursed Crew at $20.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$20.00$20.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $20.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$20.00$20.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $20.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$20.00$20.00No discountSteam Store

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Indie

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Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Farming Simulator 2545,71022 September 2026 - 18:34:49 UTC135,88351,357GIANTS Software
War Thunder44,59722 September 2026 - 20:44:32 UTC125,317781,076Gaijin Entertainment
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2498,36322 September 2026 - 22:10:49 UTC1,291,3282,758,031Valve
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Baldur's Gate 344,09022 September 2026 - 21:57:12 UTC875,343836,282Larian Studios
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die25,13522 September 2026 - 17:26:11 UTC124,449398,822The Fun Pimps
RimWorld22,56922 September 2026 - 21:27:04 UTC95,851239,107Ludeon Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive17,07522 September 2026 - 20:56:27 UTC44,232392,944BeamNG
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
R.E.P.O.13,48122 September 2026 - 22:03:59 UTC266,908420,693semiwork

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