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Amata

Amata Steam news

Zxyyr | Aug 20, 2024 | game

Released

0players observed · 25 September 2026 - 17:59:59 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Amata news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews9
  • Release dateAug 20, 2024
  • DeveloperZxyyr
  • PublisherZxyyr

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: ZxyyrPublisher: Zxyyr

Top Steam chartsTop 100 gamesGame directorySteam Store page

Amata Steam news

Amata news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • LiveSplit fix - 2 September 2026

    patched borderless full screen so LiveSplit will appear above the game

  • V1.0.2 Fix camera issues and acheivements - 23 August 2026

    - camera no longer whips around when you reset a platforming section - player inputs persist thru reloads - shrink longjump tutorial by 2 tiles and expand instruction - fix achievements for harata and yatana

  • Camera patch - 20 August 2026

    - slowed camera acceleration when the player is moving small distances

  • Amata is out now!! - 20 August 2026

    Hey everyone, thanks so much for checking in. Just wanted to let you all know that Amata has left early access and is out in 1.0.0!

  • Amata is out of early access!! - 20 August 2026

    - Updated version number to 1.0.0 - Updated Br Pt translation!

  • Update notes! - 10 August 2026

    Added Jessica, the shopkeeperAdded new attacks, weapons and key itemsUpgraded sprites and environmentsAdded new platforming challengesRebalanced attacksCut a couple stats

  • Releasing August 20th! - 6 August 2026

    Incursant Alert!I am thrilled to announce that Amata will be releasing on the 20th of August 2026! This news comes with the final feature update for the main campaign before release

  • 20% Halloween Sale! Localization added for Portuguese (Brazil) and German! - 28 October 2024

    Hey all! Come hang out on discord Settings > Game > select your language using the Language drop down. Thank you so much to the immaculate minds of JoelSTranslator (PT-Br) and Lequitside (DE) for the amazing work! New sprite! One of the late game enemies, Hak, has been completely redesigned and expanded on thanks to the amazing talent of the legendary artist Salt & Pixel. Old New Upgraded animations A much less prodigious artist (myself) has updated and (mostly) de-janked a few more animations for Charlet as well: Cheating?!? I built a drop down console for entering cheat codes! There are only two cheats as of now but I may add some more in the future for fun

  • Locked levels fixed - 22 September 2024

    Hello! Small bugfix

  • New attack animation for Charlet! - 16 September 2024

    Hello! Thank you so much everyone! Early access has been a huge success for me so I've been able to start commissioning some upgrades to improve the look of the game and expand to new regions as well. I've already started working hard with some wonderful artists and translators to help meet the early access goals. Good progress is being made

  • Fixed issues with right thumbstick - 25 August 2024

    The right thumb stick should now scroll reliably!

  • Early Access Release and V0.13.24! - 21 August 2024

    Hey all! The campaign is finished and ready for Early Access! My six month plan for EA is to open up the full campaign for players to gather feedback as well as to gather funding and data for upgraded sprites and translations. I also have a hidden secret level that will be under construction for a few weeks during early EA. Additionally, I've pushed an update with maaany bugfixes and a few new features! Gameplay Enemies will now flinch! This was always in the game and I never noticed it was broken until a couple weeks ago. :D. Language Support prep I've set up the game to support other languages in the future. I'll be giving priority to languages based on engagement. English is still the only language currently supported

  • Next Fest stream #2 - 10 June 2024

    Hey all! I'll be playing through the demo of Amata on twitch Weds, June 12th from 4pm - 8pm EST. I'll be starting a fresh play through of the demo every hour on the hour with some special previews of EA content. Between each play through I'll be taking questions and stressing systems. I'll be streaming pretty much all week as well! Hope to see you there

  • Next Fest stream and new patch! - 10 June 2024

    Next fest stream! Hey all! I'm very excited to be playing through the demo of Amata on twitch Today, June 10th from 4pm - 8pm EST for Steam Next Fest!! I'll be starting a fresh play through of the demo every hour on the hour with some special previews of EA content. Between each play through I'll be taking questions and stressing systems. There should be a stream pretty much every day this week following the same format with some other games that have influenced me mixed in. Hope to see you there

  • Reworked tutorial and PUNCH GUN - 9 May 2024

    Simplified item tutorial force player to interact with the gun, dharma charm and cane of muna items are now picked up during the tutorial skipping the tutorial unlocks all items Consumables are now pickups every enemy has a small % chance to drop a consumable item when max consumables are reached xp is awarded instead PUNCH GUN punches now shoot little fists that pull an enemy towards you ui bumped ui size up a bit to help with readability on steam deck

  • Revamped the Steam page! - 27 March 2024

    Hey all! In preparation for Next Fest I've done some work fixing up the screen shots and trailer. Lots of things have changed since I made that initial video so check out the free demo!

  • MAJOR UPDATE! - 21 March 2024

    I found a missing tile:

  • Amata V0.13.15 - 10 March 2024

    Hey! If you're reading this, thank you! I love you! Haven't finished anything notable lately but I do have a couple of things to update you all on. Next Fest I mentioned this last time but I've signed up Amata for June Next Fest! Very much looking forward to seeing what the community has to say about the game. Hoping for the best! Since the game is finished and ready for early access I will be focusing mostly on promotion ahead of Next Fest. In addition to this I will still be eagerly addressing any issues/ worthy features that come up along the way. If you have anything to report please don't hesitate, I'm very active on Discord. I've also finished compiling some footage for a new trailer and screenshots as the existing set is a bit out of date. Display settings I've integrated some window and resolution settings into the game: These should be pretty responsive and the full screen mode…

  • Amata 0.13.9 - 11 February 2024

    Hey! I've signed up for the next Next Fest! In anticipation of this, I've been working closely with a coterie of gracious gamers to eliminate as much chuff as possible. This is the result of those efforts. Special thanks to Slopcore for some amazing perspective! General fix softlock during arbor fight in Muldahara (?) made enemy body collision a bit squishier line up timed platforms in 2nd hive histhana zyng projectile is destroyed on collide condense and streamline the collection sequence in anahata add checkpoint before ryx encounter increase speed of 2nd wall platforming challenge in anahata fixed mystery hitbox for lub in histhana widen final column in the path ov hum make hall longer before ragakeet make last platforming challenge in muldahara a little longer increase ground friction when not holding a direction added a new platforming challenge in muldahara reduced overall number…

  • Happy new year! - 2 January 2024

    I've been working on some feedback since releasing the demo. Special thanks to Alexander, Jason and Ethan for some stellar engagement. added optional tutorial section explaining the items simplified the level up screen made the player menu system more cohesive softened warping animations various fixes and small adjustments to some frustrating sections

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026LiveSplit fix1842846814441543
223 August 2026V1.0.2 Fix camera issues and acheivements1841579228674220
320 August 2026Camera patch1841579228667148
420 August 2026Amata is out of early access!!1841579228665303
525 August 2024Fixed issues with right thumbstick5875595438699732144
62 January 2024Happy new year!5410576585175042827

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