- Shattered Shape DLC is now available! - 17 September 2026
The wait is over - Shattered Shape, the new DLC for FOUNTAINS, is available now!Descend deeper. Face a reshaped world where the rules you learned no longer hold. New enemies, new environments, and a challenge built for those who thought they'd already seen it all.Console versions for Nintendo Switch and Xbox Series X|S also launching today. Here's the trailer!What's in Shattered Shape:⚔️ 5 New BossesFive brutal new encounters designed to break your rhythm and rebuild it. Each one demands something different from you — patience, precision, or pure aggression. Learn their tells and win, or die trying.🗺️ New Regions, New SecretsExplore the southern Vainlands, with its strange denizens and its own questlines. New enemies, new lore, new reasons to get lost.👥 The Flicker GlassThis is the big one. A cursed mirror that summons a shadowy clone of yourself, echoing your attacks, that you can sw…
- Major Update: introducing Gauntlet Mode! - 10 September 2026
Glad tidings, Adventurers! We're dropping a new major update today, ahead of next week's release of the Shattered Shape DLC and console versions - dig in and see what awaits you! Quick reminder - The DLC Shattered Shape drops in a week!Wishlist it here to be notified when it drops: 🏆 Gauntlet ModeEach boss in the game is challenging on it's own, but could you handle beating them ALL - back to back, no breaks, no mercy? Gauntlet Mode is the ultimate boss-rush challenge, throwing every single boss at you one after another. Only the toughest will survive to the end. Do you have what it takes? 💀 🌍 New LanguagesFOUNTAINS just got bigger! We've added German and Traditional Chinese to the game - jump into settings and switch it up right now.⏸️ Pause That Actually PausesWe heard you loud and clear. Until now, hitting Pause didn't stop in-game time - meaning you could step away and come back…
- Shattered Shape gets a Release Date! - 28 August 2026
Good news, Adventurers!The highly-anticipated DLC "Shattered Shape" will launch on Steam on 🗓️September 17th🗓️The same date will see the game's launch on Nintendo Switch and Xbox Series X|S, so if you'd like to play FOUNTAINS on those platforms, pre-orders are live now!Here's our cool new Trailer that unveils a bit more DLC content: Wishlist the Shattered Shape DLC here:Here's a brief rundown of what to expect in the DLC:⚔️ 5 New BossesFive brutal new encounters designed to break your rhythm and rebuild it. Each one demands something different from you — patience, precision, or pure aggression. Learn their tells and win, or die trying.🗺️ New Regions, New SecretsExplore the southern Vainlands, with its strange denizens and its own questlines. New enemies, new lore, new reasons to get lost.👥 The Flicker GlassThis is the big one. A cursed mirror that summons a shadowy clone of yourself…
- What to expect from the Shattered Shape DLC? - 12 August 2026
What's Waiting in the Dark?⚔️ 5 New BossesFive brutal new encounters designed to break your rhythm and rebuild it. Each one demands something different from you — patience, precision, or pure aggression. Learn their tells and win, or die trying.🗺️ New Regions, New SecretsExplore the southern Vainlands, with its strange denizens and its own questlines. New enemies, new lore, new reasons to get lost.👥 The Flicker GlassThis is the big one. A cursed mirror that summons a shadowy clone of yourself, echoing your attacks, that you can swap places with at will. Use it to trick enemies, get out of tight spots, or turn a losing battle into a clever gambit. Master the Flicker Glass, and you'll never fight alone.🗡️New weapons in your arsenal As you probably expect, the DLC will include plenty of new ways to deal death to your enemies and protect yourself against their fury. Expect new weapons, n…
- 🏛️ A New Chapter Rises - Update & DLC Reveal! - 22 July 2026
Great news, Adventurers! FOUNTAINS is about to get bigger, sharper, and more accessible than ever. Grab your gear, because we've got a lot to unpack. Here's a teaser of what's to come: ⚔️ Incoming UpdateWe've been listening, and this update is all about giving you more control over your journey:🌍 New Language Options - explore the world of FOUNTAINS in more languages than ever before🎚️ Difficulty Options - Git gud is not always an option - tune the challenge to match your playstyle⏸️ Pause Option (finally!) - yes, you read that right. No more losing progress because real life called. The world will wait for you now, even in menus.✨ Several more Quality of Life improvements - because the little things matter🗺️ New DLC - "Shattered Shape" Announced!The world of FOUNTAINS is expanding. We're thrilled to reveal a brand-new DLC featuring:🧭 A new fragment of the map to explore👹 Brutal ne…
- Patch 1.4.6 - 31 March 2025
FOUNTAINS Patch Notes - Release 1.4.6 (March 30th, 2025) Hi FOUNTAINS players, this is just a small patch to tweak some issues players have found over the past few weeks. Please note that patch notes can contain spoilers, read at your own risk. Features: - Can now press the "Back" button to cancel equipping a quick item or tool. - Added a new set of armor to the game which was intended for release, but forgotten. Tweaks: - Tweaks to Japanese translation - Reduced the amount of water gained from hits while slash-dashing Fixes: - Fixed a bug where Elias could become stuck - Fixed a bug where Elias's altar animation could be interrupted - Fixed the player having too long of a grace period after the boss died where they could not died - Fixed a bug where Amtarr's music could stop mid-fight
- Steam Achievements! Patch 1.4.0 - 8 February 2025
FOUNTAINS Patch Notes - Release 1.4.0 (Feb 8th, 2025) Hey again, FOUNTAINS players! This patch, the game finally supports achievements! Please note that patch notes can contain spoilers, read at your own risk. Features: - 36 new achievements! Some related to in-game progress, some additional challenges Tweaks: - Tweaks to Japanese translation Fixes: - Fixed a stuck spot in Tide Fields - Fixed an issue where you could be invincible for 40 seconds after defeating a boss - Fixed an issue where Elias could become frozen in place
- Patch 1.3.1 - 28 January 2025
FOUNTAINS Patch Notes - Release 1.3.1 (Jan 27 2025) Hello, FOUNTAINS players! こんにちは、私のゲームをこれからプレイするプレイヤーの皆さん! This patch, the biggest change is support for Japanese! Thanks go out to Kurono Studios for their work on this translation. Please note that patch notes may contain spoilers; read at your own risk. Features: - Full support for the Japanese language Fixes: - Fixed Amtarr not always taking fully reduced damage when starting his second phase - Fixed a bug where you could obtain a life fragment earlier than intended - Fixed a softlock in Tide Fields - Fixed being able to leave Rhamos' boss room while the fight is ongoing - Fixed a visual bug when riding the ferry - Fixed a stuck spot in Tide Fields - Made it less likely to get stuck in Krus's fight - Fixed Russian having no crowdfunding credits
- Patch 1.2.1 - 29 December 2024
FOUNTAINS Patch Notes - Release 1.2.1 (Dec 29 2024) Please note that patch notes may contain spoilers; read at your own risk. Features: - Conditional powers (Heroic Amulet, Perfectionist's Ring) are now outlined when active Tweaks: - Added improvements to Brazilian Portuguese translation - Reduced the distance at which alerted enemies drain stamina when sprinting - Player messages now disappear immediately when you disable them in settings Fixes: - Fixed some typos in English - Fixed a rare softlock when picking up items - Fixed a stuck spot in Elias's boss fight - Fixed a stuck spot / sequence break in Dried Basin - Fixed an issue where Krus could place the player out of bounds after a grab - Fixed shopkeepers behind desks being blocked by player messages
- Steam Cloud Now Available - 27 December 2024
Hello FOUNTAINS players, Just a quick update to let you know that Steam cloud saves are now enabled. Now you can easily sync your save file between devices on all platforms! (Windows, Steam Deck / Linux, MacOS) Thanks for playing!
- Patch 1.2.0 - 24 December 2024
FOUNTAINS Patch Notes - Release 1.2.0 (Dec 24 2024) 本次更新为游戏添加了中文! Merry Christmas! This patch, the biggest change is full support for Simplified Chinese. This makes FOUNTAINS accessible to 1.3 billion more players. Huge thanks go to Huang "Shuyuan" Teng for his amazing (and fast!) work on the Chinese translation. Please note that patch notes may contain spoilers; read at your own risk. Features: - Full support for Chinese (Simplified Chinese translation by Huang "Shuyuan" Teng) Tweaks: - Minor level design tweak to make it more likely for players to find Guard Dog Fixes: - Fixed some bosses being attackable before their fight starts - Fixed some issues with music timing in boss fights - Fixed Ricard appearing too early near the temple - Fixed pets spamming smoke particles if the player is teleported away - Fixed a visual bug in Retreat of the Old Believers
- Patch 1.1.1 - 22 December 2024
Patch Notes - Release 1.1.1 (Dec 21 2024) Please note that patch notes may contain spoilers! Read at your own risk. Features: - All bosses now grant some kind of Tool - Consequently, some Tools have been moved from their original location. If you didn't pick them up before, you can go to the room of the defeated boss to pick them up. (don't worry, none of these are required to beat the game) - There are now two bosses which can grant you a free tool slot upgrade Tweaks: - Guard Knights have more readable animations - Updated some dialogue in Russian and Turkish - Blessing of Amtarr bothers you much less frequently Fixes: - Fixed rare bug where you would fall off a cliff while dashing - Fixed Ricard's quest ending before Krus is killed - Fixed being able to activate a specific door while you're standing on it - Fixed performance issue with flamethrowers on low-end machines
- FOUNTAINS is out! - 20 December 2024
The day's finally here, the full release of FOUNTAINS! For those of you who came in late, FOUNTAINS is a souls-like action-RPG I've been developing for the best part of five years. It's my take on the game I've always wanted to play - high-skilled combat, mysterious vibes, item-based progression, and most importantly, a world that feels like an interconnected labyrinth. The combat in FOUNTAINS is meant to be tight and snappy, with each fight being a carefully timed dance with your opponent. It takes inspiration from the best action games ever made: Dark Souls, Hyper Light Drifter, and Hollow Knight. I tried to pick-and-choose the best elements of combat from my favourite games, and turned them into a Frankenstein which somehow feels coherent. Progression in FOUNTAINS will feel familiar to fans of the "metroidvania" genre. The most exciting upgrades come from defeating bosses and stealin…
- Demo 1.4 Patch Notes - 1 September 2022
Patch notes available on the Itch.io page
- FOUNTAINS Demo Speedrun Competition - 3 July 2022
As the Kickstarter has almost hit its goal, we'd like to celebrate with a speedrunning competition! Whoever defeats the Chainmaster boss in the fastest time will get to name an NPC in the full version of the game, and receive a free extra copy of FOUNTAINS on release! Full rules and details here Have fun!
- Patch 1.3 - 3 July 2022
The second patch of the demo is here! This patch adds a world map system, more music tracks, a lot of bugfixes, and more secret content. FOUNTAINS Demo 1.3 Patch Notes Features: - World Map System (To open, press X on keyboard, or down on the D-Pad) - New music for Guard Dog boss fight (Thanks, Travis Moberg!) - New music for Overgrown Church area (Again, thanks to Travis Moberg) Tweaks: - Buffed Guard Dog boss's melee damage - Red Mushroom now heals less, and more slowly. - Sprinting is faster - Toned down Doyle's dialect a bit Fixes: - Fix a stuck spot in Palace Garden under some banners - Fixed a typo in Sacha's dialogue - Fixed a possible sequence break: getting to Library before beating Hookmaster - Fixed being able to catch fish through a wooden bridge - Fixed unnecessarily nagging the player about no energy even if they didn't try to use energy - Fixed grapple-able wheat which wo…
- Map System Incoming - 26 June 2022
For those of you enjoying the FOUNTAINS demo on PC, here's something that might make you enjoy it even more: a map system! Here's a video showing it off: Expect the map system to arrive in a patch of the demo within a few days, along with more tweaks and bugfixes. As we've reached 56% funding on the FOUNTAINS Kіckstarter with tons of time left, I'd like to announce our stretch goal: a Nintendo Switch port! To port FOUNTAINS to the Switch, we'll have to work with a third-party service who has already ported the Godot game engine to the platform. If enough of you Switch players support this goal, I'm sure we can reach it! Thanks again to everyone for playing and supporting FOUNTAINS!
- FOUNTAINS is a promising looking metroidvania action-RPG with a demo up - 21 June 2022
Featuring some pretty great looking pixel-art, the in-development action-RPG metroidvania FOUNTAINS has a demo available with Native Linux support you can try right now. Read the full article here: https://www.gamingonlinux.com/2022/06/fountains-is-a-promising-looking-metroidvania-action-rpg-with-a-demo-up
- Patch 1.2 - 19 June 2022
As promised, the first demo patch is here! The most important change here is sprinting, so when you're lost in the world of FOUNTAINS it won't take quite so long to find your way! There are tons of other bugfixes, tweaks and minor changes as well. I'd also like to thank everyone who has funded the full version of FOUNTAINS on Kickstarter, we're making great progress! FOUNTAINS Demo 1.2 Patch Notes Features: - Added sprinting (Hold L2 on controller, shift on keyboard) - Added tutorial for movement and sprinting - Added dog petting animation - Added counter for how many dogs you've pet - Added ability to skip opening messages (Godot logo, controller recommendation) - Added ability to turn down or disable screen shake - Added brightness and contrast settings Tweaks: - Tall grass can now be walked through - Crates and barrels can be broken by rolling - Buffed a lot of enemies' speed to comp…
- FOUNTAINS Kickstarter now live! - 16 June 2022
Thank you to everyone who has played FOUNTAINS in the first week! I'd like to announce that the Kickstarter for a full version of the game has launched! If you enjoyed the demo, please consider supporting the development of a full game. By the way, a patch of the demo is underway, which will fix some of the initial quality of life issues. For example, an option to skip the opening animations, to turn off screen-shake, etc. Most importantly, this patch will add a dog-petting animation, and a counter for how many dogs you've pet!