SPSTEAMPULSELIVE ANALYTICS
Medieval Battlegrounds

Medieval Battlegrounds Steam metadata

Quicki Studios | Apr 20, 2022 | game

Released

0players observed · 23 September 2026 - 13:00:31 UTC

ActionEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)90
  • Revenue (VGI)$360
  • Review score100% positive

Medieval Battlegrounds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)90
  • Revenue (VGI)$360
  • Review score100% positive
  • Total reviews3
  • Release dateApr 20, 2022
  • DeveloperQuicki Studios
  • PublisherQuicki Studios

Genres: Action, Early Access

Company pages: Developer: Quicki StudiosPublisher: Quicki Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Medieval Battlegrounds Steam metadata

Medieval Battlegrounds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1842540/metadata
Steam Storehttps://store.steampowered.com/app/1842540/
Steam Communityhttps://steamcommunity.com/app/1842540
PCGamingWiki search
IGDB searchSearch IGDB for Medieval Battlegrounds

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

19

Platform releases
  • Steam 20 April 2022

Latest Steam announcements

  • Added Weapons Sway Setting - 25 January 2023

    I added a setting to enable/disable the weapon sway when attacking. There will most likely be some issues with the poison knife, healing staff, and mjolnir when attacking. Their projectiles will not aim well because they are based off the animations for the attack, which get changed when you disable the weapon sway.

  • Huge Update!!! - 25 January 2023

    -Increased the crossbows damage and magazine capacity. -When picking up an item, it will now check for a similar item in your inventory and try stacking the items before putting the new item into an empty inventory slot. -Added 2 new maps! -Added the Flare Grenade, which provides light in the Island map. They can be found in crates around the map. -Added a dropdown menu to select which map you want to play in defense mode. Deathmatch games are only played in the Castle map. -Added a spectator camera for when players have died. -Added special games, where only certain weapon types will spawn. -Added a new special weapon to the "Coins Only" special game. -Added working cannons to the castle. Fire away! -Added sway to melee weapon attacks to make them feel more immersive. -Added dodge for players while moving to the side or backwards and pressing space. -Added the Forge, which contains a f…

  • September Update - 29 September 2022

    -Added a new special enemy, the Hunter. The Hunter turns invisible while moving and hunts down players. Once he is close enough, he turns visible and starts attacking the players. -Added some more detail and sound when killing goblins whit gore turned off so that players can more easily tell when a goblin is dead. -Changed the spawning mechanics so that special enemies have a chance to spawn as long as there are enemies alive on the map. -The game will now pause in single player games when you open the ESC menu. -When a player dies in single player games, they now get 1 automatic revive. -Goblin archers now have a chance to drop arrows. -All spell books can now auto-fire by holding the attack button. -Increased the damage, tick speed, and length of the incendiary grenade. -Fixed healing when right-clicking on a healing item in your inventory so it now closes the inventory and starts the…

  • Big Overhaul and Added Features - 15 August 2022

    -Total overhaul of the minimap and navigation. -Added the compass at the top of the screen. -Added new downed, dying, and revive animations. -Added different male and female character sounds. (They may still be updated to better sounds or balanced for volume.) -Added a few new perks, including new 5th tier perks that give incredible bonuses! -Added 2 new spell books, Summon Swords and Healing Aura. -Added new legendary weapons. -Added a mini-game on the ships while you wait for the game to start. Hunt down the lost golden key and open the treasure chest! -Added 3 types of grenades. -Added a sub menu to the Stats page that shows your current or most recent game stats. -Added a pop-up info panel to the Win/Lose screen at the end of a game to show your stats from that game. -Added a chance to get a "special wave", which will spawn only 1 type of enemy for that wave. -Added a meter to the Q…

  • Perks And The Store Are Here! - 20 July 2022

    -Added the Store to the game. New player skins can now be purchased after earning enough coins to buy them. -Added the Perk System to the game. Perks can now be unlocked and purchased! -Added some new UI elements while in-game to show when new rounds start, and to help players keep track of which round they are on. -Added a health bar for the boss. -Added a Quick Heal button. -Added health bars above friendly players heads and made their names and health bars face the camera. -Added a "Time Between Rounds" setting for Defense mode games. -Fixed the cheer animation when changing player skins so it does not repeat itself after you stop changing skins. -Fixed a couple of bugs that caused crashes. -Fixed an issue that let you block while using a bow or spell book. -Fixed an issue where players could join a game without inputting a name and would then not have a name in-game. -Changed the te…

  • Gore, for all your twisted needs! - 11 July 2022

    -Added gore and a settings menu toggle for gore. -Fixed some coin piles not spawning for clients.

  • Stats Menu, Coins, Cloud Saves, and More! - 1 July 2022

    Changes: -All stats and coin info is saved to the cloud, as well as most settings. -Added hit markers for using drumsticks as weapons. -Added colorized hit markers based on body hit, head shot, heal, and kill. -Increased the size of the healing staff hit box from 0.7 to 1.0 to make it easier to heal players that are moving. -Added a kill counter. -Added a stats menu for tracking gameplay statistics. -Added more information for the Resolution setting in the Options menu so it now shows the refresh rate of each option. -Made the settings persist better between scenes and closing/restarting the game. -Added a few new achievements based on the new stats. -Added seagulls to the beach and ocean area. -Added bird sounds. -Killing goblins now has a chance to drop bones, drumsticks, and coins. -Fixed enemy bots not dropping bones when killed by a bow or spell. -Fixed enemy bots dropping too many…

  • Team Map Markers and Crash Fix - 20 June 2022

    -Your team now shares map marker locations, each color coded per team member on your map. -Fixed a problem with clients that get stuck at a black screen after quitting out of a game.

  • Crash Fix and Crossbow - 11 June 2022

    FIXES FOR TODAY: -Fixed an issue where client players would sometimes be disconnected from the server when a crystal changed color or spawned. -Fixed legendary weapons so they now cause their effect when attacking near doorways, poles, trees, etc. -Fixed the HUD display for crystals so it will reset color and health when a new round starts. -Added the Auto Crossbow legendary weapon. IN THE WORKS: -ADS for the auto crossbow. -Ammo for bows and crossbows. -Placeable map markers for teammates. -A new perk progression system and store. Tokens will be earned by winning games. Those tokens can then be spent on perks that are used in the Castle Defense game mode, as well as to unlock new character skins. As always, there are plenty of other small things I am working on for the game, as well as fixing bugs and making overall improvements to the game. If you have any questions or issues, please…

  • Small patch - 16 May 2022

    -Fixed a bug where if your inventory is full and you tried to pick up another item, that item would become incapable of being picked up by you. -Fixed collision issue where when a player attacks near a building or other object, and the players weapon hits that object before their target, players will still hit their target. This was a problem around doorways, poles, and trees where when you attacked, even though you should have hit, you were not. Also, I am working on an issue that is causing clients to disconnect randomly while playing the Castle Defense game mode. If you have experienced this issue, I will have it fixed as soon as I can, and I apologize for the annoyance.

  • Patch for Teams - 15 May 2022

    -Fixed players being kicked to main menu after a game instead of staying with their group in a lobby. -Fixed Ice Spell not showing up on other players screens. -Made the Lightning Strike spell damage trigger end sooner, so players shouldn't get hurt after the visual effects dissipate.

  • Removed Dev Tools - 13 May 2022

    -Removed a few dev tools that I forgot to remove for today's update.

  • Big update, New Features! - 13 May 2022

    ADDITIONS: -Added cannons around the map that let you shoot out of them to travel faster. -Increased attack speed while duel wielding. -Worked on balance for weapon types. -Made some changes to the global lighting. -Players can now open the team menu and join/leave teams after the game start timer ends. -Added a minimap to the HUD. -Made players able to revive any player, friend or foe. -Shows or hides other players map icons depending on if they are on your team. -Player icons on the map now have independent colors for each player, and their names are now shown on the map. -Changed the attack rate of melee enemies so they start to attack quicker when in range of a player. -Added HUD displays for the health value of crystals. -Changed the code for Quitting to menu and Exiting game to fix a few bugs, and also added a "Quit With Team" button for the host. -Added new attack animations and…

  • Music, achievements, and new ground textures. - 5 May 2022

    -Added in-game music, as well as a volume slider in the options menu for it. -Fixed clients seeing the game info menus even when they are toggled off, as well as their mouse not becoming visible to close the menu. -Added more achievements. Most are not secret, but there are a few that you will have to EXPLORE the map and EXPERIMENT with weapons to find. Good luck! -Replaced all ground textures with ones that matched the low poly art style. -Adjusted the height of grass and trees so they were not floating or sunk into the ground. (I am sure I missed a few, and I will be fixing them as I find them moving forward.)

  • Legendary Weapons! - 4 May 2022

    -Added legendary 2H hammer, 2H wood axe, trident, 1H hammer, knife, fireball spell book, and also added a new weapon, the healing staff! -Adjusted the spawn rates of all weapons. Spell books spawn more often, especially the teleport book. -Changed the look and sound of the destructible objects to be more fitting to what the object actually is, ie. glass now makes a glass breaking sound and leaves glass shards. -Fixed an issue where projectiles would immediately hit the player that shot them. Projectiles should now no longer be able to hit the player at all. -Fixed hitmarkers so they actually show up for all projectile weapons. -Removed the developer keys for healing and hurting yourself. -Added controls to the spawn cannons to give players a small amount of control over their flight path.

  • Bug and UI Fixes - 23 April 2022

    -Goblins should no longer stay standing after they die sometimes. -You can now see which hotbar is selected in both your HUD and inventory. -When a goblin dies, they now have a chance to drop bones. -When a goblin dies, their red dot now disappears from the map. -There is now a pop-up when you start a game that explains what to do for that gamemode. (Known bug: in multiplayer, clients will see both game mode pop-ups.)

  • More UI Changes - 21 April 2022

    -Made changes to the menu UI for better scaling at different resolutions. -Added a warning pop-up and cancel button when trying to play while Steam is offline. -Reduced the starting timer in Single Player from 60 seconds to 10 seconds.

  • New Icons In Inventory - 21 April 2022

    -Created and updated new icons for all inventory items.

  • Credits Menu and Small UI Changes - 21 April 2022

    -Added a button and menu giving credit to those who have help in the game's development. -Make a few small UI tweaks for better looks and function.

Patch notes and updates

S.noRelease datePatch nameGID number
125 January 2023Added Weapons Sway Setting5035622109506477656
225 January 2023Huge Update!!!5035622109504529089
329 September 2022September Update4588629064111573933
415 August 2022Big Overhaul and Added Features4607764924165329599
520 July 2022Perks And The Store Are Here!4598755821860068923
611 July 2022Gore, for all your twisted needs!4539082035574347135
71 July 2022Stats Menu, Coins, Cloud Saves, and More!4474904295759719527
820 June 2022Team Map Markers and Crash Fix6214419350719749958
911 June 2022Crash Fix and Crossbow4480532686353344699
1016 May 2022Small patch5849624375833611855
1115 May 2022Patch for Teams5849624375829744269
1213 May 2022Removed Dev Tools5849624375823349169
1313 May 2022Big update, New Features!5849624375823328482
145 May 2022Music, achievements, and new ground textures.4348799082191178227
154 May 2022Legendary Weapons!4348799067304946871
1623 April 2022Bug and UI Fixes4348797798083822847
1721 April 2022More UI Changes4348797798076301355
1821 April 2022New Icons In Inventory4348797798074458587
1921 April 2022Credits Menu and Small UI Changes4348797798074192913

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1842540
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateApr 20, 2022
DeveloperQuicki Studios
PublisherQuicki Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendationsNot available
Achievements19
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1842540/

Short description

Set in medieval times, you must vanquish your foes! Fight again players in 6-man teams or join together and fight hordes of AI enemies. Battle with swords, axes, bows, and magic. Teams are formed in-game, so play with your friends, or against them! Team up and take down enemies and friends alike!

About this game

Medieval Battlegrounds is a roguelike first-person action game set in a medieval world. The game features 2 private game modes for you and your STEAM friends to play: Team Deathmatch and Castle Defense. In Team Deathmatch, battle in teams of up to 6 players with 60 max players. Fight with sword and shield, bow and arrow, magic books and cannons! Fight friends and enemies alike, as teams are formed in-game. Pick the same team or a different team than your friends, and battle away to see who truly is the last man standing! In Castle Defense mode, play a solo match or in teams. All players fight together to defend the castle and town from waves of AI enemies. Stop the legions from destroying the crystal conductors that channel magic for the town. Explore the castle, loot randomly generated weapons, and see if you have what it takes to claim victory for you and your team! *All game modes are "private", hosted locally by you or a friend. Friends can then join and invite other friends to the game, up to 60 players! There is no public matchmaking system at this time. For support and bugs, please post on the Community Page.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Medieval Battlegrounds's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Medieval Battlegrounds's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Medieval Battlegrounds at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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