- Oda's Ordinary Lives, The Steam Page Is Live! - 15 September 2026
The Steam page for Oda's Ordinary Lives is now live, along with its very first trailer.Discover Oda's life, year after year, and the small choices that can shape an entire lifetime.If the game intrigues you, please consider adding it to your wishlist. Every wishlist means so much to a small independent developer. ❤️Thank you for your support, and see you on October 27, 2026, to discover the life that awaits you.
- VERLIES – Resurrection / Early Access Now Available - 25 August 2026
VERLIES III – Resurrection is a dark fantasy dungeon crawler where every step into the unknown is a risk, and every fight demands your full attention.Explore a hostile world, uncover its secrets, master its unforgiving combat, and discover how far you can go when the world itself wants you dead.The dungeon is waiting. Enter if you dare.
- 🚀 Major Performance Update — A Much Lighter Stellar Orphans (1.0j) - 25 August 2026
We’ve just released a major performance update for Stellar Orphans, and this one goes much deeper than a few optimizations.After investigating performance issues reported by players, we identified a memory leak that was causing RAM usage to grow far beyond what the game actually needed.The result is a huge improvement:RAM usage has been reduced from around 5 GB to approximately 800 MB.We’ve also updated the export frameworks used to build Stellar Orphans. This addresses several long-standing issues affecting some players, including black screens, the game failing to launch, and increasingly long save times after extended play.🔧 Key Improvements🧠 Major memory leak fixed📉 RAM usage reduced from ~5 GB to ~800 MB⚙️ Export frameworks updated🖥️ Fixed various black screen issues🚀 Fixed issues where the game would not launch💾 Fixed save times becoming longer over time🔧 Improved overall s…
- Stellar Orphans joins the Steam Deckbuilders Fest! - 4 May 2026
To celebrate the event, the game is now available with its biggest discount yet.👉 Don’t miss the chance to jump in at the best price.
- Tyrants is now available in 1.0! - 4 May 2026
To celebrate the launch, Tyrants is part of the Steam Deckbuilders Fest starting today, the perfect time to jump in.👉 Available now on Steam.
- New deckbuilder "Tyrants"! - 5 March 2026
The Steam page for our new deckbuilder “Tyrants” is now live!After Stellar Orphans, we wanted to return to something very pure in terms of game design: a strategic card game that’s fast, focused on meaningful decisions, and built around short matches. That’s exactly the idea behind Tyrants.In the game, you build a deck of 8 cards from a pool of more than a hundred, then set out to conquer six rival empires in intense 5–10 minute battles.Tyrants will officially release in version 1.0 on April 29.If the project sounds interesting to you, the best way to support us right now is by adding the game to your Steam wishlist. It helps a lot with the game's visibility at launch.A big thank you to everyone already following our projects. We’re excited to show you more of Tyrants in the coming weeks.
- Empire of Vice: Chicago — New Game Release & Loyalty Discount - 27 January 2026
We’re proud to announce the release of our new game, Empire of Vice: Chicago.Step into the ruthless underworld of 1920s Chicago during Prohibition and build your criminal empire through strategy, tough decisions, and emergent storytelling.To thank our community, owners of Stellar Orphans can enjoy an exclusive 30% discount on Empire of Vice: Chicago by purchasing it through the Artifex Parvus Bundle.If you’ve supported our studio before, this is our way of saying thank you, and inviting you to discover our latest world.Welcome to Chicago. The city is up for grabs.
- 🗞️ The Steam page for Empire of Vice: Chicago is now live! - 1 June 2025
Gangsters, bootleggers, and strategists... the time has come! 🥃💰 The official Steam page for Empire of Vice: Chicago is now online. Step into the shadows of 1920s Chicago, where Prohibition rules the streets, corruption fuels the system, and your choices shape your fate. Choose your path as a rising thug, a hunted hitman, or a fallen mob boss. Build your empire through speakeasies, casinos, and racketeering, while navigating a web of revenge, betrayal, and power. Empire of Vice: Chicago is a turn-based strategy/management game that immerses you in the gritty world of organized crime, with hundreds of branching narrative events to experience. 👉 Add the game to your wishlist today! Your support means the world to us! 🙏 Thank you for following along—we can’t wait to share more with you soon! https://store.steampowered.com/app/3753640/Empire_of_Vice__Chicago/
- Hotfix - 1.0i - 21 October 2024
-Fixed a bug with "superhero" that could cause the game to freeze -"Detective P.B" ability success % increased from 50 to 60% -Fixed a graphical bug with animated cards when solving a crisis -More Animated Cards (35+)
- Hotfix - 1.0h - 14 October 2024
-More Animated Cards (70+) -Added an alternative version on the beta branch "internaltest" (password: bugfixtest05) for those who encounter the problem of longer waiting time between turns.
- Update - 1.0g - 13 October 2024
-Added option to enable/disable autosave -Added an interface button to manually save in-game -Fixed a graphical bug with animated cards -Added some new animated cards
- Hotfix - 1.0f - 12 October 2024
-Fixed a bug with "Radar" (thanks John DTB!) -New illustration in the crew selection screen -A few more cards have become more "alive"
- Bonus update - 1.0e - 11 October 2024
An update to make the game feel more "alive". I'll let you discover it! If you like it, let us know and it will be improved and "extended".
- Hotfix - 1.0d - 10 October 2024
-Fixed a bug with the skill "resolve a crisis no matter its cost", and the crisis "annihilation" in scenario 5 (Thanks Arkaeon the Chosen!) -Fixed a bug that didn't save the "music" option (Thanks Lord Gek!) -Fixed a bug that shifted the Japanese translation (thanks mumusama!)
- Hotfix - 1.0c - 10 October 2024
-Fixed a bug that cut off the texts of the Chinese and Japanese translations -The game no longer reverts to windowed when restarted
- Hotfix - 1.0b - 8 October 2024
-Longer card description texts are now also displayed in a tooltip, which helps avoid cut-off texts in some translations (this is an emergency solution that will be improved in the near future) -Game now launches in full screen on first launch
- Hotfix - 1.0a - 7 October 2024
-Fixed a bug that could cause the tutorial to crash when skipping the cutscene in scenario 1 (Thanks a lot Tobi!)
- 🌟1.0 is out !!! + Scenario 5 "Apocalypse"🌟 - 7 October 2024
🚀That's it! Version 1.0 is available! 🚀 After more than six months of hard work since the release of early access on March 25th, we are proud to offer you the complete version of Stellar Orphans! Thanks to the quality of your feedback on the Steam forums, we've managed to create a much more balanced and enjoyable version of our game! So, what does this 1.0 update include? Scenario 5, the epic continuation and conclusion of the first scenario's story! This brings the total to 5 scenarios and 16 difficulty levels, offering many hours of gameplay! New cards, for a total of over 450! 2 new "expert" crews, bringing the total to 14 playable crews! A "Card Collection" mode to develop your future strategies. A "Gallery" mode where you can unlock hundreds of bonus illustrations (nearly 1,000!). Several new translations, including Spanish, German, Portuguese, Polish, and Japanese! And of course…
- Hotfix 0.9.8.3a - 29 July 2024
- Fixed a bug with the "crew" card exclusion that prevented progress in scenario 1 and 3
- Scenario 4 is out! - 27 July 2024
🌟 New Adventure in Stellar Orphans: the fourth scenario is available! 🌟 We are excited to announce a fourth scenario! A mysterious investigation awaits you, you will have to be perceptive to solve a dark murder case across the stars! An update with bug fixes, balancing and new cards is also included! Example of cards added: 🚀 Join us now in Stellar Orphans and forge your destiny in the stars! 🚀 Changelog 0.9.8.3 Gameplay: -New scenario! -New cards created with help from the community! Bugfixes: -Fixed a bug that prevented certain tooltips from displaying -Fixed a bug with the “vaccination” effect which could cancel cards linked to the progress of a scenario -Fixed a bug that could create “murder” bane cards with a low percentage of instability -Fixed a bug with the “cybernetic implant” effect in scenario 3 -Fixed a bug that prevented “Volunteers” from working -Fixed a bug in the cos…